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- module BABYLON {
- export class BlurPostProcess extends PostProcess {
- constructor(name: string, public direction: Vector2, public blurWidth: number, ratio: number, camera: Camera, samplingMode: number = BABYLON.Texture.BILINEAR_SAMPLINGMODE, engine?: Engine, reusable?: boolean) {
- super(name, "blur", ["screenSize", "direction", "blurWidth"], null, ratio, camera, samplingMode, engine, reusable);
- this.onApply = (effect: Effect) => {
- effect.setFloat2("screenSize", this.width, this.height);
- effect.setVector2("direction", this.direction);
- effect.setFloat("blurWidth", this.blurWidth);
- };
- }
-
- }
- }
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