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David Catuhe 505acb299f Fix espilit validation test 8 年 前
.vscode ec187df66a fix launch config for debug 8 年 前
Exporters e923180a4e Adding twoSidedLighting property in BabylonStandardMaterial.cs 8 年 前
Playground 943aa3345a Fixing skybox size for sandbox 8 年 前
Tools 0ae01a0ef8 Merged MathTools into Scalar class 8 年 前
assets 3371feed9c Nightly 8 年 前
dist 2202157086 Fix bug with multimaterials and PBR 8 年 前
gui 2cc74d1fb6 fixed fui npm package 8 年 前
inspector f3520c7bc4 Merge pull request #2579 from ameuleman/master 8 年 前
loaders 346961fa4b Load materials after geometry has been loaded to ensure forceCompilation works 8 年 前
localDev d0b51f53dd Added slider to GUI 8 年 前
materialsLibrary 8af123f9c4 merge 8 年 前
postProcessLibrary 1b48f67f75 Add Inspector Shortcut 8 年 前
proceduralTexturesLibrary 991415253c Adding perlin noise to procedural textures library 8 年 前
sandbox 943aa3345a Fixing skybox size for sandbox 8 年 前
serializers 25cac4667d Adding support to Babylon.JS for morph targets 8 年 前
src 2202157086 Fix bug with multimaterials and PBR 8 年 前
tests 505acb299f Fix espilit validation test 8 年 前
.gitattributes e46bb580f5 Ignore whitespace and new lines from windows OS 9 年 前
.gitignore fe7bc7e66c REmoved canvas2d tests 8 年 前
.gitmodules eb1b2745f6 DAE Exporter 11 年 前
.travis.yml 1dabcd6f7f travis should use node 6 8 年 前
bower.json 34ad342456 Update bower.json to latest version 8 年 前
contributing.md c8c6d6876a Update contributing.md 8 年 前
license.md 4f44f2ce56 Moved license to a separate file 8 年 前
package.json 9b4ee513ab Fixing node..first try :) 8 年 前
readme.md 5502e5dd3b Update readme.md 8 年 前
tslint.json bd6328c459 none squared capture 8 年 前
what's new.md 60c020ad96 Added feault normals generation for standard material 8 年 前

readme.md

Babylon.js

Getting started? Play directly with the Babylon.js API via our playground. It contains also lot of simple samples to learn how to use it.

Build Status

Any questions? Here is our official forum on www.html5gamedevs.com.

CDN

Additional references can be found on https://cdn.babylonjs.com/xxx where xxx is the folder structure you can find in the /dist folder like https://cdn.babylonjs.com/gui/babylon.gui.min.js

For preview release you can use the following ones:

Additional references can be found on https://preview.babylonjs.com/xxx where xxx is the folder structure you can find in the /dist/preview release folder like https://preview.babylonjs.com/gui/babylon.gui.min.js

Preview release

3.1-alpha can be found here. If you want to contribute, please read our contribution guidelines first.

Documentation

Useful links

  • Official web site: www.babylonjs.com
  • Online sandbox where you can test your .babylon scenes with a simple drag'n'drop
  • Online shader creation tool where you can learn how to create GLSL shaders
  • 3DS Max exporter can be used to generate a .babylon file from 3DS Max
  • Blender exporter can be used to generate a .babylon file from Blender 3d
  • Unity 5 exporter can be used to export your geometries from Unity 5 scene editor
  • FBX command line exporter can be used to generate a .babylon file from .FBX file (animations are supported)

Features

To get a complete list of supported features, please visit our website.