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babylon.blackAndWhitePostProcess.js
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6f901d7aa5
Post process:
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%!s(int64=11) %!d(string=hai) anos |
babylon.blurPostProcess.js
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6f901d7aa5
Post process:
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%!s(int64=11) %!d(string=hai) anos |
babylon.convolutionPostProcess.js
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6f901d7aa5
Post process:
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%!s(int64=11) %!d(string=hai) anos |
babylon.fxaaPostProcess.js
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6f901d7aa5
Post process:
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%!s(int64=11) %!d(string=hai) anos |
babylon.passPostProcess.js
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6f901d7aa5
Post process:
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%!s(int64=11) %!d(string=hai) anos |
babylon.postProcess.js
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5a604618d0
Fixing small bug with new postProcess system (related to reusing postprocess render texture)
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%!s(int64=11) %!d(string=hai) anos |
babylon.postProcessManager.js
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2ee0a64e88
Fixed bugs on postProcessManager in _finalizeFrame.
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%!s(int64=11) %!d(string=hai) anos |
babylon.refractionPostProcess.js
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4ee413d04f
Adding a new parameter to scene.pick in order to be able to pick even on multi views scene
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%!s(int64=11) %!d(string=hai) anos |