1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162636465666768697071727374757677787980818283848586878889909192939495 |
- module BABYLON.Debug {
- export class AxesViewer {
- private _xline = [Vector3.Zero(), Vector3.Zero()];
- private _yline = [Vector3.Zero(), Vector3.Zero()];
- private _zline = [Vector3.Zero(), Vector3.Zero()];
- private _xmesh: Nullable<LinesMesh>;
- private _ymesh: Nullable<LinesMesh>;
- private _zmesh: Nullable<LinesMesh>;
- public scene: Nullable<Scene>;
- public scaleLines = 1;
- constructor(scene: Scene, scaleLines = 1) {
- this.scaleLines = scaleLines;
- this._xmesh = Mesh.CreateLines("xline", this._xline, scene, true);
- this._ymesh = Mesh.CreateLines("yline", this._yline, scene, true);
- this._zmesh = Mesh.CreateLines("zline", this._zline, scene, true);
- this._xmesh.renderingGroupId = 2;
- this._ymesh.renderingGroupId = 2;
- this._zmesh.renderingGroupId = 2;
- this._xmesh.material.checkReadyOnlyOnce = true;
- this._xmesh.color = new Color3(1, 0, 0);
- this._ymesh.material.checkReadyOnlyOnce = true;
- this._ymesh.color = new Color3(0, 1, 0);
- this._zmesh.material.checkReadyOnlyOnce = true;
- this._zmesh.color = new Color3(0, 0, 1);
- this.scene = scene;
- }
- public update(position: Vector3, xaxis: Vector3, yaxis: Vector3, zaxis: Vector3): void {
- var scaleLines = this.scaleLines;
- if (this._xmesh) {
- this._xmesh.position.copyFrom(position);
- }
- if (this._ymesh) {
- this._ymesh.position.copyFrom(position);
- }
- if (this._zmesh) {
- this._zmesh.position.copyFrom(position);
- }
- var point2 = this._xline[1];
- point2.x = xaxis.x * scaleLines;
- point2.y = xaxis.y * scaleLines;
- point2.z = xaxis.z * scaleLines;
- Mesh.CreateLines("", this._xline, null, false, this._xmesh);
- point2 = this._yline[1];
- point2.x = yaxis.x * scaleLines;
- point2.y = yaxis.y * scaleLines;
- point2.z = yaxis.z * scaleLines;
- Mesh.CreateLines("", this._yline, null, false, this._ymesh);
- point2 = this._zline[1];
- point2.x = zaxis.x * scaleLines;
- point2.y = zaxis.y * scaleLines;
- point2.z = zaxis.z * scaleLines;
- Mesh.CreateLines("", this._zline, null, false, this._zmesh);
- }
- public dispose() {
- if (this._xmesh) {
- this._xmesh.dispose();
- }
- if (this._ymesh) {
- this._ymesh.dispose();
- }
- if (this._zmesh) {
- this._zmesh.dispose();
- }
- this._xmesh = null;
- this._ymesh = null;
- this._zmesh = null;
- this.scene = null;
- }
- }
- }
|