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Actions
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a363619c6e
Adding sprites to debugLayer
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10 years ago |
Animations
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7edd9a0ddb
Fixing issues with debuglayer and multiple cameras
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10 years ago |
Audio
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5127e21c9c
SIMD.js - step 2
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10 years ago |
Bones
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72f3e73493
Better active bones counting
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10 years ago |
Cameras
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42e6d338df
Delete babylon.oculusCamera.js
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10 years ago |
Collisions
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16f8606208
Restoring .js files
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10 years ago |
Culling
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16f8606208
Restoring .js files
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10 years ago |
Debug
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5127e21c9c
SIMD.js - step 2
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10 years ago |
Layer
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16f8606208
Restoring .js files
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10 years ago |
LensFlare
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16f8606208
Restoring .js files
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10 years ago |
Lights
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1ee600555c
First support for SIMD.js
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10 years ago |
Loading
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5127e21c9c
SIMD.js - step 2
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10 years ago |
Materials
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1ee600555c
First support for SIMD.js
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10 years ago |
Math
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e8a6994e87
Fixing math SIMD detection
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10 years ago |
Mesh
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5127e21c9c
SIMD.js - step 2
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10 years ago |
Particles
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16f8606208
Restoring .js files
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10 years ago |
Physics
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1ee600555c
First support for SIMD.js
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10 years ago |
PostProcess
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5127e21c9c
SIMD.js - step 2
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10 years ago |
Rendering
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a363619c6e
Adding sprites to debugLayer
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10 years ago |
Shaders
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5127e21c9c
SIMD.js - step 2
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10 years ago |
Sprites
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5127e21c9c
SIMD.js - step 2
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10 years ago |
Tools
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1ee600555c
First support for SIMD.js
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10 years ago |
.gitignore
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3abd2b9d62
Updating missing references for PolygonMeshBuilder
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10 years ago |
babylon.engine.js
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5127e21c9c
SIMD.js - step 2
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10 years ago |
babylon.engine.ts
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5127e21c9c
SIMD.js - step 2
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10 years ago |
babylon.mixins.js
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16f8606208
Restoring .js files
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10 years ago |
babylon.mixins.ts
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1ee600555c
First support for SIMD.js
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10 years ago |
babylon.node.js
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16f8606208
Restoring .js files
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10 years ago |
babylon.node.ts
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d246c58f6d
Documentation for node and scene
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10 years ago |
babylon.scene.js
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5127e21c9c
SIMD.js - step 2
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10 years ago |
babylon.scene.ts
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5127e21c9c
SIMD.js - step 2
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10 years ago |