Kacey Coley 643e146c25 Switch to using Material instead of Multimaterial when there is only one submesh in glTF loaders 7 роки тому
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src 643e146c25 Switch to using Material instead of Multimaterial when there is only one submesh in glTF loaders 7 роки тому
readme.md 17f6b52f90 Update In Code Doc 8 роки тому

readme.md

Babylon.js loaders

You will find here all loading plugin that you can use to load different formats than .babylon

To use then you just have to reference the loader file:

<script src="Babylon.js"></script>
<script src="babylon.stlFileLoader.js"></script>

And then the SceneLoader will know how to load the new extension:

BABYLON.SceneLoader.Load("/Files/", "ch9.stl", engine, function (newScene) { 
   newScene.activeCamera.attachControl(canvas, false);
   engine.runRenderLoop(function () { 
       newScene.render(); 
   }); 
});

To compile, from the tools/gulp folder:

gulp loaders