David Catuhe 4f2107be24 Merge pull request #3399 from bghgary/negative-scale %!s(int64=7) %!d(string=hai) anos
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Actions ba37dcca98 Further unneeded BABYLON references. %!s(int64=7) %!d(string=hai) anos
Animations 0c8380e919 Nightly %!s(int64=7) %!d(string=hai) anos
Audio 34d4ca1766 CORS Anonymous %!s(int64=7) %!d(string=hai) anos
Behaviors ba37dcca98 Further unneeded BABYLON references. %!s(int64=7) %!d(string=hai) anos
Bones ba37dcca98 Further unneeded BABYLON references. %!s(int64=7) %!d(string=hai) anos
Cameras 0c8380e919 Nightly %!s(int64=7) %!d(string=hai) anos
Collisions ba37dcca98 Further unneeded BABYLON references. %!s(int64=7) %!d(string=hai) anos
Culling 9824853960 Improved picking memory management %!s(int64=7) %!d(string=hai) anos
Debug 88355073f4 inspector, webpack, npm, and a lot of fun! %!s(int64=7) %!d(string=hai) anos
Engine 4f2107be24 Merge pull request #3399 from bghgary/negative-scale %!s(int64=7) %!d(string=hai) anos
Events 6bf40467b7 strictNullChecks aka "What a good idea" step 4 %!s(int64=7) %!d(string=hai) anos
Gamepad ba37dcca98 Further unneeded BABYLON references. %!s(int64=7) %!d(string=hai) anos
Helpers ba37dcca98 Further unneeded BABYLON references. %!s(int64=7) %!d(string=hai) anos
Instrumentation b01c5b3261 Fixed #3051 %!s(int64=7) %!d(string=hai) anos
Layer ba37dcca98 Further unneeded BABYLON references. %!s(int64=7) %!d(string=hai) anos
LensFlare 2e4d885e6c Usue single type to resiolve drawmode %!s(int64=7) %!d(string=hai) anos
Lights ba37dcca98 Further unneeded BABYLON references. %!s(int64=7) %!d(string=hai) anos
Loading ba37dcca98 Further unneeded BABYLON references. %!s(int64=7) %!d(string=hai) anos
Materials 9c27e8e826 coding standard update %!s(int64=7) %!d(string=hai) anos
Math ba37dcca98 Further unneeded BABYLON references. %!s(int64=7) %!d(string=hai) anos
Mesh 4f2107be24 Merge pull request #3399 from bghgary/negative-scale %!s(int64=7) %!d(string=hai) anos
Morph aab8715a36 Fix morphTarget nullablility %!s(int64=7) %!d(string=hai) anos
Particles ab24e4c7b5 Now serialize and parse spritesheet animations for particle systems %!s(int64=7) %!d(string=hai) anos
Physics ba37dcca98 Further unneeded BABYLON references. %!s(int64=7) %!d(string=hai) anos
PostProcess ba37dcca98 Further unneeded BABYLON references. %!s(int64=7) %!d(string=hai) anos
Probes ec47654d7f Nightly %!s(int64=7) %!d(string=hai) anos
Rendering ef215cb0fa Fix boundingBox rendering %!s(int64=7) %!d(string=hai) anos
Shaders e76375739f Fix PBR Opacity, Linear Opacity Fresnel, and issue #3237 Mesh.lookat %!s(int64=7) %!d(string=hai) anos
Sprites 2e4d885e6c Usue single type to resiolve drawmode %!s(int64=7) %!d(string=hai) anos
States 8ebdec65a5 Use frontFace instead of cullFace to determine side orientation %!s(int64=7) %!d(string=hai) anos
Tools ba37dcca98 Further unneeded BABYLON references. %!s(int64=7) %!d(string=hai) anos
babylon.mixins.ts 05a806577d making sure the engine compiles correctly %!s(int64=7) %!d(string=hai) anos
babylon.node.ts 1de72efa3c Fix #3337 %!s(int64=7) %!d(string=hai) anos
babylon.scene.ts 5510d9c719 making sure no BABYLON. is used in code %!s(int64=7) %!d(string=hai) anos
babylon.types.ts 257de4f0e2 Fix type definition %!s(int64=7) %!d(string=hai) anos
tsconfig.json d27b44f047 Add Watch and Firefox Debug for 3.2 %!s(int64=7) %!d(string=hai) anos