PickTool.d.ts 419 B

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  1. declare module INSPECTOR {
  2. class PickTool extends AbstractTool {
  3. private _isActive;
  4. private _pickHandler;
  5. constructor(parent: HTMLElement, inspector: Inspector);
  6. action(): void;
  7. /** Deactivate this tool */
  8. private _deactivate();
  9. /** Pick a mesh in the scene */
  10. private _pickMesh(evt);
  11. private _updatePointerPosition(evt);
  12. }
  13. }