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backgroundFragmentDeclaration.fx
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410ed04c39
Simplify Background Material
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%!s(int64=7) %!d(string=hai) anos |
backgroundUboDeclaration.fx
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dfc03a8f5a
support pbr and background materials
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%!s(int64=6) %!d(string=hai) anos |
backgroundVertexDeclaration.fx
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7218ebfaef
Put fov feature behind define, clenaup, and tweaks.
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%!s(int64=7) %!d(string=hai) anos |
bonesDeclaration.fx
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43024442ae
Fix #4059
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%!s(int64=7) %!d(string=hai) anos |
bonesVertex.fx
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43024442ae
Fix #4059
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%!s(int64=7) %!d(string=hai) anos |
bumpFragment.fx
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ae09c950c6
Add anisotropy to pbr
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%!s(int64=6) %!d(string=hai) anos |
bumpFragmentFunctions.fx
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51cef54279
Fix #6736
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%!s(int64=6) %!d(string=hai) anos |
bumpVertex.fx
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c3998cb84e
Clear Coat
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%!s(int64=6) %!d(string=hai) anos |
bumpVertexDeclaration.fx
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c3998cb84e
Clear Coat
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%!s(int64=6) %!d(string=hai) anos |
clipPlaneFragment.fx
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86d156aea8
add two new clipplanes (5 and 6) to get a clipcube
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%!s(int64=5) %!d(string=hai) anos |
clipPlaneFragmentDeclaration.fx
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86d156aea8
add two new clipplanes (5 and 6) to get a clipcube
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%!s(int64=5) %!d(string=hai) anos |
clipPlaneFragmentDeclaration2.fx
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86d156aea8
add two new clipplanes (5 and 6) to get a clipcube
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%!s(int64=5) %!d(string=hai) anos |
clipPlaneVertex.fx
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86d156aea8
add two new clipplanes (5 and 6) to get a clipcube
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%!s(int64=5) %!d(string=hai) anos |
clipPlaneVertexDeclaration.fx
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86d156aea8
add two new clipplanes (5 and 6) to get a clipcube
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%!s(int64=5) %!d(string=hai) anos |
clipPlaneVertexDeclaration2.fx
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86d156aea8
add two new clipplanes (5 and 6) to get a clipcube
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%!s(int64=5) %!d(string=hai) anos |
defaultFragmentDeclaration.fx
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05e5646698
4.0.0-beta.5
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%!s(int64=6) %!d(string=hai) anos |
defaultUboDeclaration.fx
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3f3c528cf4
Fix handling of mesh visibility
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%!s(int64=6) %!d(string=hai) anos |
defaultVertexDeclaration.fx
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8d19bef442
Add Reflection Matrix in SKYBOX_MODE allowing rotation or offset
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%!s(int64=7) %!d(string=hai) anos |
depthPrePass.fx
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cfdf6aa20d
Improved depth pre pass
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%!s(int64=8) %!d(string=hai) anos |
fogFragment.fx
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fbd70c747f
More shaders includes
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%!s(int64=9) %!d(string=hai) anos |
fogFragmentDeclaration.fx
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e1a73794cf
Moved to range fog
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%!s(int64=8) %!d(string=hai) anos |
fogVertex.fx
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e1a73794cf
Moved to range fog
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%!s(int64=8) %!d(string=hai) anos |
fogVertexDeclaration.fx
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e1a73794cf
Moved to range fog
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%!s(int64=8) %!d(string=hai) anos |
fresnelFunction.fx
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5a41f0eca9
pointSize include
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%!s(int64=9) %!d(string=hai) anos |
harmonicsFunctions.fx
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849411a53e
Fix
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%!s(int64=6) %!d(string=hai) anos |
helperFunctions.fx
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8fcb819076
Fix gammaSpace updates
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%!s(int64=6) %!d(string=hai) anos |
imageProcessingDeclaration.fx
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f04a29233c
remove grain from imageprocessing now that it has been separated
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%!s(int64=7) %!d(string=hai) anos |
imageProcessingFunctions.fx
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9c6e790b7a
Helpers
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%!s(int64=6) %!d(string=hai) anos |
instancesDeclaration.fx
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713d2425c1
First round of modifications to support shaders includes
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%!s(int64=9) %!d(string=hai) anos |
instancesVertex.fx
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713d2425c1
First round of modifications to support shaders includes
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%!s(int64=9) %!d(string=hai) anos |
kernelBlurFragment.fx
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3e44745c98
avoid branching in shaders, avoid sampling center pixel twice in dof blur, move samplers to inside if statements in coc shader
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%!s(int64=7) %!d(string=hai) anos |
kernelBlurFragment2.fx
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3e44745c98
avoid branching in shaders, avoid sampling center pixel twice in dof blur, move samplers to inside if statements in coc shader
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%!s(int64=7) %!d(string=hai) anos |
kernelBlurVaryingDeclaration.fx
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ecf42d1521
Added kernel blur
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%!s(int64=8) %!d(string=hai) anos |
kernelBlurVertex.fx
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ecf42d1521
Added kernel blur
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%!s(int64=8) %!d(string=hai) anos |
lightFragment.fx
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b13b1fcba6
Clear coat conservation Factor
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%!s(int64=5) %!d(string=hai) anos |
lightFragmentDeclaration.fx
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45604ea1c6
Fix Shader
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%!s(int64=7) %!d(string=hai) anos |
lightUboDeclaration.fx
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45604ea1c6
Fix Shader
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%!s(int64=7) %!d(string=hai) anos |
lightsFragmentFunctions.fx
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2ec4390755
Fix light projection for PBR
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%!s(int64=7) %!d(string=hai) anos |
logDepthDeclaration.fx
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bd93a5304e
LogDepth + clipplane + bump (includes)
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%!s(int64=9) %!d(string=hai) anos |
logDepthFragment.fx
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bd93a5304e
LogDepth + clipplane + bump (includes)
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%!s(int64=9) %!d(string=hai) anos |
logDepthVertex.fx
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bd93a5304e
LogDepth + clipplane + bump (includes)
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%!s(int64=9) %!d(string=hai) anos |
morphTargetsVertex.fx
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a8db5e20a9
Fix #6480
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%!s(int64=6) %!d(string=hai) anos |
morphTargetsVertexDeclaration.fx
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a8db5e20a9
Fix #6480
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%!s(int64=6) %!d(string=hai) anos |
morphTargetsVertexGlobalDeclaration.fx
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0273a36722
Morph targets
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%!s(int64=8) %!d(string=hai) anos |
mrtFragmentDeclaration.fx
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efab4a21d3
Nightly
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%!s(int64=8) %!d(string=hai) anos |
packingFunctions.fx
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a9defdd356
Factorize Packing
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%!s(int64=6) %!d(string=hai) anos |
pbrBRDFFunctions.fx
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f7c88ff1b8
Add native shader processor
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%!s(int64=6) %!d(string=hai) anos |
pbrDebug.fx
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55d265af1d
First push GLTF clearcoat and specular Extension
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%!s(int64=6) %!d(string=hai) anos |
pbrDirectLightingFalloffFunctions.fx
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514aa6ae22
ifdef everywhere
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%!s(int64=6) %!d(string=hai) anos |
pbrDirectLightingFunctions.fx
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e08690da77
native uv
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%!s(int64=5) %!d(string=hai) anos |
pbrDirectLightingSetupFunctions.fx
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3e9c74a690
Adding SubSurface
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%!s(int64=6) %!d(string=hai) anos |
pbrFragmentDeclaration.fx
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3e9c74a690
Adding SubSurface
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%!s(int64=6) %!d(string=hai) anos |
pbrFragmentExtraDeclaration.fx
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514aa6ae22
ifdef everywhere
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%!s(int64=6) %!d(string=hai) anos |
pbrFragmentSamplersDeclaration.fx
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3fb3f46c31
Add irradiance map support
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%!s(int64=6) %!d(string=hai) anos |
pbrHelperFunctions.fx
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a4f7bf3561
Gary's shader fixes.
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%!s(int64=6) %!d(string=hai) anos |
pbrIBLFunctions.fx
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3fb3f46c31
Add irradiance map support
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%!s(int64=6) %!d(string=hai) anos |
pbrUboDeclaration.fx
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3e9c74a690
Adding SubSurface
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%!s(int64=6) %!d(string=hai) anos |
pbrVertexDeclaration.fx
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3e9c74a690
Adding SubSurface
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%!s(int64=6) %!d(string=hai) anos |
pointCloudVertex.fx
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5a41f0eca9
pointSize include
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%!s(int64=9) %!d(string=hai) anos |
pointCloudVertexDeclaration.fx
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8046f1d810
rebuild
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%!s(int64=8) %!d(string=hai) anos |
reflectionFunction.fx
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1fbf9b06b9
Finished ReflectionTextureBlock #6012
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%!s(int64=6) %!d(string=hai) anos |
shadowsFragmentFunctions.fx
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2e2371f637
Fix includeininclude ;-)
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%!s(int64=6) %!d(string=hai) anos |
shadowsVertex.fx
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2981acfbf8
meh
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%!s(int64=7) %!d(string=hai) anos |