babylon.nodeEditor.d.ts 53 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626627628629630631632633634635636637638639640641642643644645646647648649650651652653654655656657658659660661662663664665666667668669670671672673674675676677678679680681682683684685686687688689690691692693694695696697698699700701702703704705706707708709710711712713714715716717718719720721722723724725726727728729730731732733734735736737738739740741742743744745746747748749750751752753754755756757758759760761762763764765766767768769770771772773774775776777778779780781782783784785786787788789790791792793794795796797798799800801802803804805806807808809810811812813814815816817818819820821822823824825826827828829830831832833834835836837838839840841842843844845846847848849850851852853854855856857858859860861862863864865866867868869870871872873874875876877878879880881882883884885886887888889890891892893894895896897898899900901902903904905906907908909910911912913914915916917918919920921922923924925926927928929930931932933934935936937938939940941942943944945946947948949950951952953954955956957958959960961962963964965966967968969970971972973974975976977978979980981982983984985986987988989990991992993994995996997998999100010011002100310041005100610071008100910101011101210131014101510161017101810191020102110221023102410251026102710281029103010311032103310341035103610371038103910401041104210431044104510461047104810491050105110521053105410551056105710581059106010611062106310641065106610671068106910701071107210731074107510761077107810791080108110821083108410851086108710881089109010911092109310941095109610971098109911001101110211031104110511061107110811091110111111121113111411151116111711181119112011211122112311241125112611271128112911301131113211331134113511361137113811391140114111421143114411451146114711481149115011511152115311541155115611571158115911601161116211631164116511661167116811691170117111721173117411751176117711781179118011811182118311841185118611871188118911901191119211931194119511961197119811991200120112021203120412051206120712081209121012111212121312141215121612171218121912201221122212231224122512261227122812291230123112321233123412351236123712381239124012411242124312441245124612471248124912501251125212531254125512561257125812591260126112621263126412651266126712681269127012711272127312741275127612771278127912801281128212831284128512861287128812891290129112921293129412951296129712981299130013011302130313041305130613071308130913101311131213131314131513161317131813191320132113221323132413251326132713281329133013311332133313341335133613371338133913401341134213431344134513461347134813491350135113521353135413551356135713581359136013611362136313641365136613671368136913701371137213731374137513761377137813791380138113821383138413851386138713881389139013911392139313941395139613971398139914001401140214031404140514061407140814091410141114121413141414151416141714181419142014211422142314241425142614271428142914301431143214331434143514361437143814391440144114421443144414451446144714481449145014511452145314541455145614571458145914601461146214631464146514661467146814691470147114721473147414751476147714781479148014811482148314841485148614871488148914901491149214931494149514961497149814991500150115021503150415051506150715081509151015111512
  1. /// <reference types="react" />
  2. declare module NODEEDITOR {
  3. export class BlockTools {
  4. static GetBlockFromString(data: string, scene: BABYLON.Scene, nodeMaterial: BABYLON.NodeMaterial): BABYLON.BonesBlock | BABYLON.InstancesBlock | BABYLON.MorphTargetsBlock | BABYLON.DiscardBlock | BABYLON.ImageProcessingBlock | BABYLON.ColorMergerBlock | BABYLON.VectorMergerBlock | BABYLON.ColorSplitterBlock | BABYLON.VectorSplitterBlock | BABYLON.TextureBlock | BABYLON.ReflectionTextureBlock | BABYLON.LightBlock | BABYLON.FogBlock | BABYLON.VertexOutputBlock | BABYLON.FragmentOutputBlock | BABYLON.AddBlock | BABYLON.ClampBlock | BABYLON.ScaleBlock | BABYLON.CrossBlock | BABYLON.DotBlock | BABYLON.PowBlock | BABYLON.MultiplyBlock | BABYLON.TransformBlock | BABYLON.TrigonometryBlock | BABYLON.RemapBlock | BABYLON.NormalizeBlock | BABYLON.FresnelBlock | BABYLON.LerpBlock | BABYLON.NLerpBlock | BABYLON.DivideBlock | BABYLON.SubtractBlock | BABYLON.StepBlock | BABYLON.SmoothStepBlock | BABYLON.OneMinusBlock | BABYLON.ReciprocalBlock | BABYLON.ViewDirectionBlock | BABYLON.LightInformationBlock | BABYLON.MaxBlock | BABYLON.MinBlock | BABYLON.LengthBlock | BABYLON.DistanceBlock | BABYLON.NegateBlock | BABYLON.PerturbNormalBlock | BABYLON.RandomNumberBlock | BABYLON.ReplaceColorBlock | BABYLON.PosterizeBlock | BABYLON.ArcTan2Block | BABYLON.GradientBlock | BABYLON.WaveBlock | BABYLON.InputBlock | null;
  5. static GetColorFromConnectionNodeType(type: BABYLON.NodeMaterialBlockConnectionPointTypes): string;
  6. static GetConnectionNodeTypeFromString(type: string): BABYLON.NodeMaterialBlockConnectionPointTypes.Float | BABYLON.NodeMaterialBlockConnectionPointTypes.Vector2 | BABYLON.NodeMaterialBlockConnectionPointTypes.Vector3 | BABYLON.NodeMaterialBlockConnectionPointTypes.Vector4 | BABYLON.NodeMaterialBlockConnectionPointTypes.Color3 | BABYLON.NodeMaterialBlockConnectionPointTypes.Color4 | BABYLON.NodeMaterialBlockConnectionPointTypes.Matrix | BABYLON.NodeMaterialBlockConnectionPointTypes.AutoDetect;
  7. static GetStringFromConnectionNodeType(type: BABYLON.NodeMaterialBlockConnectionPointTypes): "Float" | "Vector2" | "Vector3" | "Vector4" | "Matrix" | "Color3" | "Color4" | "";
  8. }
  9. }
  10. declare module NODEEDITOR {
  11. export class DataStorage {
  12. private static _InMemoryStorage;
  13. static ReadBoolean(key: string, defaultValue: boolean): boolean;
  14. static StoreBoolean(key: string, value: boolean): void;
  15. static ReadNumber(key: string, defaultValue: number): number;
  16. static StoreNumber(key: string, value: number): void;
  17. }
  18. }
  19. declare module NODEEDITOR {
  20. interface ITextLineComponentProps {
  21. label: string;
  22. value: string;
  23. color?: string;
  24. underline?: boolean;
  25. onLink?: () => void;
  26. }
  27. export class TextLineComponent extends React.Component<ITextLineComponentProps> {
  28. constructor(props: ITextLineComponentProps);
  29. onLink(): void;
  30. renderContent(): JSX.Element;
  31. render(): JSX.Element;
  32. }
  33. }
  34. declare module NODEEDITOR {
  35. interface ILineContainerComponentProps {
  36. title: string;
  37. children: any[] | any;
  38. closed?: boolean;
  39. }
  40. export class LineContainerComponent extends React.Component<ILineContainerComponentProps, {
  41. isExpanded: boolean;
  42. }> {
  43. constructor(props: ILineContainerComponentProps);
  44. switchExpandedState(): void;
  45. renderHeader(): JSX.Element;
  46. render(): JSX.Element;
  47. }
  48. }
  49. declare module NODEEDITOR {
  50. export class PropertyChangedEvent {
  51. object: any;
  52. property: string;
  53. value: any;
  54. initialValue: any;
  55. }
  56. }
  57. declare module NODEEDITOR {
  58. interface ITextInputLineComponentProps {
  59. label: string;
  60. globalState: GlobalState;
  61. target?: any;
  62. propertyName?: string;
  63. value?: string;
  64. onChange?: (value: string) => void;
  65. onPropertyChangedObservable?: BABYLON.Observable<PropertyChangedEvent>;
  66. }
  67. export class TextInputLineComponent extends React.Component<ITextInputLineComponentProps, {
  68. value: string;
  69. }> {
  70. private _localChange;
  71. constructor(props: ITextInputLineComponentProps);
  72. shouldComponentUpdate(nextProps: ITextInputLineComponentProps, nextState: {
  73. value: string;
  74. }): boolean;
  75. raiseOnPropertyChanged(newValue: string, previousValue: string): void;
  76. updateValue(value: string, raisePropertyChanged: boolean): void;
  77. render(): JSX.Element;
  78. }
  79. }
  80. declare module NODEEDITOR {
  81. export interface ICheckBoxLineComponentProps {
  82. label: string;
  83. target?: any;
  84. propertyName?: string;
  85. isSelected?: () => boolean;
  86. onSelect?: (value: boolean) => void;
  87. onValueChanged?: () => void;
  88. onPropertyChangedObservable?: BABYLON.Observable<PropertyChangedEvent>;
  89. }
  90. export class CheckBoxLineComponent extends React.Component<ICheckBoxLineComponentProps, {
  91. isSelected: boolean;
  92. }> {
  93. private static _UniqueIdSeed;
  94. private _uniqueId;
  95. private _localChange;
  96. constructor(props: ICheckBoxLineComponentProps);
  97. shouldComponentUpdate(nextProps: ICheckBoxLineComponentProps, nextState: {
  98. isSelected: boolean;
  99. }): boolean;
  100. onChange(): void;
  101. render(): JSX.Element;
  102. }
  103. }
  104. declare module NODEEDITOR {
  105. /**
  106. * Generic node model which stores information about a node editor block
  107. */
  108. export class GenericNodeModel extends DefaultNodeModel {
  109. /**
  110. * BABYLON.Vector2 for the node if it exists
  111. */
  112. vector2: BABYLON.Nullable<BABYLON.Vector2>;
  113. /**
  114. * BABYLON.Vector3 for the node if it exists
  115. */
  116. vector3: BABYLON.Nullable<BABYLON.Vector3>;
  117. /**
  118. * BABYLON.Vector4 for the node if it exists
  119. */
  120. vector4: BABYLON.Nullable<BABYLON.Vector4>;
  121. /**
  122. * BABYLON.Matrix for the node if it exists
  123. */
  124. matrix: BABYLON.Nullable<BABYLON.Matrix>;
  125. /**
  126. * Constructs the node model
  127. */
  128. constructor();
  129. prepare(options: NodeCreationOptions, nodes: Array<DefaultNodeModel>, model: DiagramModel, graphEditor: GraphEditor): void;
  130. renderProperties(globalState: GlobalState): JSX.Element;
  131. }
  132. }
  133. declare module NODEEDITOR {
  134. export class AdvancedLinkModel extends DefaultLinkModel {
  135. constructor();
  136. }
  137. }
  138. declare module NODEEDITOR {
  139. /**
  140. * Port model
  141. */
  142. export class DefaultPortModel extends PortModel {
  143. /**
  144. * If the port is input or output
  145. */
  146. position: string | "input" | "output";
  147. /**
  148. * What the port is connected to
  149. */
  150. connection: BABYLON.Nullable<BABYLON.NodeMaterialConnectionPoint>;
  151. defaultValue: any;
  152. static idCounter: number;
  153. constructor(name: string, type?: string);
  154. canLinkToPort(port: DefaultPortModel): boolean;
  155. syncWithNodeMaterialConnectionPoint(connection: BABYLON.NodeMaterialConnectionPoint): void;
  156. getNodeModel(): DefaultNodeModel;
  157. link(outPort: DefaultPortModel): LinkModel<import("storm-react-diagrams").LinkModelListener>;
  158. createLinkModel(): LinkModel;
  159. static SortInputOutput(a: BABYLON.Nullable<DefaultPortModel>, b: BABYLON.Nullable<DefaultPortModel>): {
  160. input: DefaultPortModel;
  161. output: DefaultPortModel;
  162. } | null;
  163. }
  164. }
  165. declare module NODEEDITOR {
  166. export interface IDefaultPortWidgetProps extends BaseWidgetProps {
  167. name: string;
  168. node: NodeModel;
  169. style: any;
  170. }
  171. export class DefaultPortWidget extends BaseWidget<IDefaultPortWidgetProps, PortState> {
  172. constructor(props: IDefaultPortWidgetProps);
  173. getClassName(): string;
  174. render(): JSX.Element;
  175. }
  176. }
  177. declare module NODEEDITOR {
  178. export class PortHelper {
  179. private static _GetPortTypeIndicator;
  180. static _GetPortStyle(type: BABYLON.NodeMaterialBlockConnectionPointTypes): {
  181. background: string;
  182. };
  183. static GenerateOutputPorts(node: BABYLON.Nullable<DefaultNodeModel>, ignoreLabel: boolean): JSX.Element[];
  184. static GenerateInputPorts(node: BABYLON.Nullable<DefaultNodeModel>, includeOnly?: string[], ignoreLabel?: boolean): JSX.Element[];
  185. }
  186. }
  187. declare module NODEEDITOR {
  188. /**
  189. * GenericNodeWidgetProps
  190. */
  191. export interface GenericNodeWidgetProps {
  192. node: BABYLON.Nullable<GenericNodeModel>;
  193. globalState: GlobalState;
  194. }
  195. /**
  196. * GenericNodeWidgetState
  197. */
  198. export interface GenericNodeWidgetState {
  199. }
  200. /**
  201. * Used to display a node block for the node editor
  202. */
  203. export class GenericNodeWidget extends React.Component<GenericNodeWidgetProps, GenericNodeWidgetState> {
  204. /**
  205. * Creates a GenericNodeWidget
  206. * @param props
  207. */
  208. constructor(props: GenericNodeWidgetProps);
  209. render(): JSX.Element;
  210. }
  211. }
  212. declare module NODEEDITOR {
  213. /**
  214. * Node factory which creates editor nodes
  215. */
  216. export class GenericNodeFactory extends SRD.AbstractNodeFactory {
  217. private _globalState;
  218. /**
  219. * Constructs a GenericNodeFactory
  220. */
  221. constructor(globalState: GlobalState);
  222. /**
  223. * Generates a node widget
  224. * @param diagramEngine diagram engine
  225. * @param node node to generate
  226. * @returns node widget jsx
  227. */
  228. generateReactWidget(diagramEngine: SRD.DiagramEngine, node: GenericNodeModel): JSX.Element;
  229. /**
  230. * Gets a new instance of a node model
  231. * @returns generic node model
  232. */
  233. getNewInstance(): GenericNodeModel;
  234. }
  235. }
  236. declare module NODEEDITOR {
  237. export interface IButtonLineComponentProps {
  238. data: string;
  239. }
  240. export class DraggableLineComponent extends React.Component<IButtonLineComponentProps> {
  241. constructor(props: IButtonLineComponentProps);
  242. render(): JSX.Element;
  243. }
  244. }
  245. declare module NODEEDITOR {
  246. interface INodeListComponentProps {
  247. globalState: GlobalState;
  248. }
  249. export class NodeListComponent extends React.Component<INodeListComponentProps, {
  250. filter: string;
  251. }> {
  252. constructor(props: INodeListComponentProps);
  253. filterContent(filter: string): void;
  254. render(): JSX.Element;
  255. }
  256. }
  257. declare module NODEEDITOR {
  258. export interface IButtonLineComponentProps {
  259. label: string;
  260. onClick: () => void;
  261. }
  262. export class ButtonLineComponent extends React.Component<IButtonLineComponentProps> {
  263. constructor(props: IButtonLineComponentProps);
  264. render(): JSX.Element;
  265. }
  266. }
  267. declare module NODEEDITOR {
  268. export class StringTools {
  269. private static _SaveAs;
  270. private static _Click;
  271. /**
  272. * Gets the base math type of node material block connection point.
  273. * @param type Type to parse.
  274. */
  275. static GetBaseType(type: BABYLON.NodeMaterialBlockConnectionPointTypes): string;
  276. /**
  277. * Download a string into a file that will be saved locally by the browser
  278. * @param content defines the string to download locally as a file
  279. */
  280. static DownloadAsFile(document: HTMLDocument, content: string, filename: string): void;
  281. }
  282. }
  283. declare module NODEEDITOR {
  284. interface IFileButtonLineComponentProps {
  285. label: string;
  286. onClick: (file: File) => void;
  287. accept: string;
  288. }
  289. export class FileButtonLineComponent extends React.Component<IFileButtonLineComponentProps> {
  290. constructor(props: IFileButtonLineComponentProps);
  291. onChange(evt: any): void;
  292. render(): JSX.Element;
  293. }
  294. }
  295. declare module NODEEDITOR {
  296. export interface INodeLocationInfo {
  297. blockId: number;
  298. x: number;
  299. y: number;
  300. }
  301. }
  302. declare module NODEEDITOR {
  303. export class SerializationTools {
  304. static Serialize(material: BABYLON.NodeMaterial, globalState: GlobalState): string;
  305. static Deserialize(serializationObject: any, globalState: GlobalState): void;
  306. }
  307. }
  308. declare module NODEEDITOR {
  309. interface IPropertyTabComponentProps {
  310. globalState: GlobalState;
  311. }
  312. export class PropertyTabComponent extends React.Component<IPropertyTabComponentProps, {
  313. currentNode: BABYLON.Nullable<DefaultNodeModel>;
  314. }> {
  315. constructor(props: IPropertyTabComponentProps);
  316. componentDidMount(): void;
  317. load(file: File): void;
  318. save(): void;
  319. customSave(): void;
  320. render(): JSX.Element;
  321. }
  322. }
  323. declare module NODEEDITOR {
  324. interface IPortalProps {
  325. globalState: GlobalState;
  326. }
  327. export class Portal extends React.Component<IPortalProps> {
  328. render(): React.ReactPortal;
  329. }
  330. }
  331. declare module NODEEDITOR {
  332. interface ISliderLineComponentProps {
  333. label: string;
  334. target?: any;
  335. propertyName?: string;
  336. minimum: number;
  337. maximum: number;
  338. step: number;
  339. directValue?: number;
  340. useEuler?: boolean;
  341. onChange?: (value: number) => void;
  342. onInput?: (value: number) => void;
  343. onPropertyChangedObservable?: BABYLON.Observable<PropertyChangedEvent>;
  344. decimalCount?: number;
  345. }
  346. export class SliderLineComponent extends React.Component<ISliderLineComponentProps, {
  347. value: number;
  348. }> {
  349. private _localChange;
  350. constructor(props: ISliderLineComponentProps);
  351. shouldComponentUpdate(nextProps: ISliderLineComponentProps, nextState: {
  352. value: number;
  353. }): boolean;
  354. onChange(newValueString: any): void;
  355. onInput(newValueString: any): void;
  356. prepareDataToRead(value: number): number;
  357. render(): JSX.Element;
  358. }
  359. }
  360. declare module NODEEDITOR {
  361. interface IFloatLineComponentProps {
  362. label: string;
  363. target: any;
  364. propertyName: string;
  365. onChange?: (newValue: number) => void;
  366. isInteger?: boolean;
  367. onPropertyChangedObservable?: BABYLON.Observable<PropertyChangedEvent>;
  368. additionalClass?: string;
  369. step?: string;
  370. digits?: number;
  371. }
  372. export class FloatLineComponent extends React.Component<IFloatLineComponentProps, {
  373. value: string;
  374. }> {
  375. private _localChange;
  376. private _store;
  377. constructor(props: IFloatLineComponentProps);
  378. shouldComponentUpdate(nextProps: IFloatLineComponentProps, nextState: {
  379. value: string;
  380. }): boolean;
  381. raiseOnPropertyChanged(newValue: number, previousValue: number): void;
  382. updateValue(valueString: string): void;
  383. render(): JSX.Element;
  384. }
  385. }
  386. declare module NODEEDITOR {
  387. /**
  388. * BABYLON.Texture node model which stores information about a node editor block
  389. */
  390. export class ReflectionTextureNodeModel extends DefaultNodeModel {
  391. private _block;
  392. /**
  393. * BABYLON.Texture for the node if it exists
  394. */
  395. texture: BABYLON.Nullable<BABYLON.BaseTexture>;
  396. /**
  397. * Constructs the node model
  398. */
  399. constructor();
  400. renderProperties(globalState: GlobalState): JSX.Element;
  401. prepare(options: NodeCreationOptions, nodes: Array<DefaultNodeModel>, model: DiagramModel, graphEditor: GraphEditor): void;
  402. }
  403. }
  404. declare module NODEEDITOR {
  405. class ListLineOption {
  406. label: string;
  407. value: number | string;
  408. }
  409. interface IOptionsLineComponentProps {
  410. label: string;
  411. target: any;
  412. className?: string;
  413. propertyName?: string;
  414. options: ListLineOption[];
  415. noDirectUpdate?: boolean;
  416. onSelect?: (value: number | string) => void;
  417. onPropertyChangedObservable?: BABYLON.Observable<PropertyChangedEvent>;
  418. valuesAreStrings?: boolean;
  419. defaultIfNull?: number;
  420. getSelection?: (target: any) => number;
  421. }
  422. export class OptionsLineComponent extends React.Component<IOptionsLineComponentProps, {
  423. value: number | string;
  424. }> {
  425. private _localChange;
  426. private _getValue;
  427. constructor(props: IOptionsLineComponentProps);
  428. shouldComponentUpdate(nextProps: IOptionsLineComponentProps, nextState: {
  429. value: number;
  430. }): boolean;
  431. raiseOnPropertyChanged(newValue: number | string, previousValue: number | string): void;
  432. updateValue(valueString: string): void;
  433. render(): JSX.Element;
  434. }
  435. }
  436. declare module NODEEDITOR {
  437. interface ITexturePropertyTabComponentProps {
  438. globalState: GlobalState;
  439. node: TextureNodeModel | ReflectionTextureNodeModel;
  440. }
  441. export class TexturePropertyTabComponent extends React.Component<ITexturePropertyTabComponentProps, {
  442. isEmbedded: boolean;
  443. loadAsCubeTexture: boolean;
  444. }> {
  445. constructor(props: ITexturePropertyTabComponentProps);
  446. UNSAFE_componentWillUpdate(nextProps: ITexturePropertyTabComponentProps, nextState: {
  447. isEmbedded: boolean;
  448. loadAsCubeTexture: boolean;
  449. }): void;
  450. private _generateRandomForCache;
  451. updateAfterTextureLoad(): void;
  452. removeTexture(): void;
  453. /**
  454. * Replaces the texture of the node
  455. * @param file the file of the texture to use
  456. */
  457. replaceTexture(file: File): void;
  458. replaceTextureWithUrl(url: string): void;
  459. render(): JSX.Element;
  460. }
  461. }
  462. declare module NODEEDITOR {
  463. /**
  464. * BABYLON.Texture node model which stores information about a node editor block
  465. */
  466. export class TextureNodeModel extends DefaultNodeModel {
  467. private _block;
  468. /**
  469. * BABYLON.Texture for the node if it exists
  470. */
  471. texture: BABYLON.Nullable<BABYLON.Texture>;
  472. /**
  473. * Constructs the node model
  474. */
  475. constructor();
  476. renderProperties(globalState: GlobalState): JSX.Element;
  477. prepare(options: NodeCreationOptions, nodes: Array<DefaultNodeModel>, model: DiagramModel, graphEditor: GraphEditor): void;
  478. }
  479. }
  480. declare module NODEEDITOR {
  481. interface ITextureLineComponentProps {
  482. texture: BABYLON.BaseTexture;
  483. width: number;
  484. height: number;
  485. globalState?: any;
  486. hideChannelSelect?: boolean;
  487. }
  488. export class TextureLineComponent extends React.Component<ITextureLineComponentProps, {
  489. displayRed: boolean;
  490. displayGreen: boolean;
  491. displayBlue: boolean;
  492. displayAlpha: boolean;
  493. face: number;
  494. }> {
  495. constructor(props: ITextureLineComponentProps);
  496. shouldComponentUpdate(nextProps: ITextureLineComponentProps, nextState: {
  497. displayRed: boolean;
  498. displayGreen: boolean;
  499. displayBlue: boolean;
  500. displayAlpha: boolean;
  501. face: number;
  502. }): boolean;
  503. componentDidMount(): void;
  504. componentDidUpdate(): void;
  505. updatePreview(): void;
  506. render(): JSX.Element;
  507. }
  508. }
  509. declare module NODEEDITOR {
  510. /**
  511. * GenericNodeWidgetProps
  512. */
  513. export interface ITextureNodeWidgetProps {
  514. node: BABYLON.Nullable<TextureNodeModel>;
  515. globalState: GlobalState;
  516. }
  517. /**
  518. * Used to display a node block for the node editor
  519. */
  520. export class TextureNodeWidget extends React.Component<ITextureNodeWidgetProps> {
  521. /**
  522. * Creates a GenericNodeWidget
  523. * @param props
  524. */
  525. constructor(props: ITextureNodeWidgetProps);
  526. render(): JSX.Element;
  527. }
  528. }
  529. declare module NODEEDITOR {
  530. /**
  531. * Node factory which creates editor nodes
  532. */
  533. export class TextureNodeFactory extends SRD.AbstractNodeFactory {
  534. private _globalState;
  535. /**
  536. * Constructs a TextureNodeFactory
  537. */
  538. constructor(globalState: GlobalState);
  539. /**
  540. * Generates a node widget
  541. * @param diagramEngine diagram engine
  542. * @param node node to generate
  543. * @returns node widget jsx
  544. */
  545. generateReactWidget(diagramEngine: SRD.DiagramEngine, node: TextureNodeModel): JSX.Element;
  546. /**
  547. * Gets a new instance of a node model
  548. * @returns texture node model
  549. */
  550. getNewInstance(): TextureNodeModel;
  551. }
  552. }
  553. declare module NODEEDITOR {
  554. interface INumericInputComponentProps {
  555. label: string;
  556. value: number;
  557. step?: number;
  558. onChange: (value: number) => void;
  559. }
  560. export class NumericInputComponent extends React.Component<INumericInputComponentProps, {
  561. value: string;
  562. }> {
  563. static defaultProps: {
  564. step: number;
  565. };
  566. private _localChange;
  567. constructor(props: INumericInputComponentProps);
  568. shouldComponentUpdate(nextProps: INumericInputComponentProps, nextState: {
  569. value: string;
  570. }): boolean;
  571. updateValue(evt: any): void;
  572. render(): JSX.Element;
  573. }
  574. }
  575. declare module NODEEDITOR {
  576. interface IVector2LineComponentProps {
  577. label: string;
  578. target: any;
  579. propertyName: string;
  580. step?: number;
  581. onChange?: (newvalue: BABYLON.Vector2) => void;
  582. onPropertyChangedObservable?: BABYLON.Observable<PropertyChangedEvent>;
  583. }
  584. export class Vector2LineComponent extends React.Component<IVector2LineComponentProps, {
  585. isExpanded: boolean;
  586. value: BABYLON.Vector2;
  587. }> {
  588. static defaultProps: {
  589. step: number;
  590. };
  591. private _localChange;
  592. constructor(props: IVector2LineComponentProps);
  593. shouldComponentUpdate(nextProps: IVector2LineComponentProps, nextState: {
  594. isExpanded: boolean;
  595. value: BABYLON.Vector2;
  596. }): boolean;
  597. switchExpandState(): void;
  598. raiseOnPropertyChanged(previousValue: BABYLON.Vector2): void;
  599. updateStateX(value: number): void;
  600. updateStateY(value: number): void;
  601. render(): JSX.Element;
  602. }
  603. }
  604. declare module NODEEDITOR {
  605. interface IVector2PropertyTabComponentProps {
  606. globalState: GlobalState;
  607. inputBlock: BABYLON.InputBlock;
  608. }
  609. export class Vector2PropertyTabComponent extends React.Component<IVector2PropertyTabComponentProps> {
  610. render(): JSX.Element;
  611. }
  612. }
  613. declare module NODEEDITOR {
  614. interface IVector3LineComponentProps {
  615. label: string;
  616. target: any;
  617. propertyName: string;
  618. step?: number;
  619. onChange?: (newvalue: BABYLON.Vector3) => void;
  620. onPropertyChangedObservable?: BABYLON.Observable<PropertyChangedEvent>;
  621. }
  622. export class Vector3LineComponent extends React.Component<IVector3LineComponentProps, {
  623. isExpanded: boolean;
  624. value: BABYLON.Vector3;
  625. }> {
  626. static defaultProps: {
  627. step: number;
  628. };
  629. private _localChange;
  630. constructor(props: IVector3LineComponentProps);
  631. shouldComponentUpdate(nextProps: IVector3LineComponentProps, nextState: {
  632. isExpanded: boolean;
  633. value: BABYLON.Vector3;
  634. }): boolean;
  635. switchExpandState(): void;
  636. raiseOnPropertyChanged(previousValue: BABYLON.Vector3): void;
  637. updateVector3(): void;
  638. updateStateX(value: number): void;
  639. updateStateY(value: number): void;
  640. updateStateZ(value: number): void;
  641. render(): JSX.Element;
  642. }
  643. }
  644. declare module NODEEDITOR {
  645. interface IVector3PropertyTabComponentProps {
  646. globalState: GlobalState;
  647. inputBlock: BABYLON.InputBlock;
  648. }
  649. export class Vector3PropertyTabComponent extends React.Component<IVector3PropertyTabComponentProps> {
  650. render(): JSX.Element;
  651. }
  652. }
  653. declare module NODEEDITOR {
  654. export interface IColor3LineComponentProps {
  655. label: string;
  656. target: any;
  657. propertyName: string;
  658. onPropertyChangedObservable?: BABYLON.Observable<PropertyChangedEvent>;
  659. onChange?: () => void;
  660. }
  661. export class Color3LineComponent extends React.Component<IColor3LineComponentProps, {
  662. isExpanded: boolean;
  663. color: BABYLON.Color3;
  664. }> {
  665. private _localChange;
  666. constructor(props: IColor3LineComponentProps);
  667. shouldComponentUpdate(nextProps: IColor3LineComponentProps, nextState: {
  668. color: BABYLON.Color3;
  669. }): boolean;
  670. onChange(newValue: string): void;
  671. switchExpandState(): void;
  672. raiseOnPropertyChanged(previousValue: BABYLON.Color3): void;
  673. updateStateR(value: number): void;
  674. updateStateG(value: number): void;
  675. updateStateB(value: number): void;
  676. copyToClipboard(): void;
  677. render(): JSX.Element;
  678. }
  679. }
  680. declare module NODEEDITOR {
  681. interface IColor3PropertyTabComponentProps {
  682. globalState: GlobalState;
  683. inputBlock: BABYLON.InputBlock;
  684. }
  685. export class Color3PropertyTabComponent extends React.Component<IColor3PropertyTabComponentProps> {
  686. render(): JSX.Element;
  687. }
  688. }
  689. declare module NODEEDITOR {
  690. interface IFloatPropertyTabComponentProps {
  691. globalState: GlobalState;
  692. inputBlock: BABYLON.InputBlock;
  693. }
  694. export class FloatPropertyTabComponent extends React.Component<IFloatPropertyTabComponentProps> {
  695. render(): JSX.Element;
  696. }
  697. }
  698. declare module NODEEDITOR {
  699. interface IVector4LineComponentProps {
  700. label: string;
  701. target?: any;
  702. propertyName?: string;
  703. value?: BABYLON.Vector4;
  704. step?: number;
  705. onChange?: (newvalue: BABYLON.Vector4) => void;
  706. onPropertyChangedObservable?: BABYLON.Observable<PropertyChangedEvent>;
  707. }
  708. export class Vector4LineComponent extends React.Component<IVector4LineComponentProps, {
  709. isExpanded: boolean;
  710. value: BABYLON.Vector4;
  711. }> {
  712. static defaultProps: {
  713. step: number;
  714. };
  715. private _localChange;
  716. constructor(props: IVector4LineComponentProps);
  717. shouldComponentUpdate(nextProps: IVector4LineComponentProps, nextState: {
  718. isExpanded: boolean;
  719. value: BABYLON.Vector4;
  720. }): boolean;
  721. switchExpandState(): void;
  722. raiseOnPropertyChanged(previousValue: BABYLON.Vector4): void;
  723. updateVector4(): void;
  724. updateStateX(value: number): void;
  725. updateStateY(value: number): void;
  726. updateStateZ(value: number): void;
  727. updateStateW(value: number): void;
  728. render(): JSX.Element;
  729. }
  730. }
  731. declare module NODEEDITOR {
  732. interface IVector4PropertyTabComponentProps {
  733. globalState: GlobalState;
  734. inputBlock: BABYLON.InputBlock;
  735. }
  736. export class Vector4PropertyTabComponent extends React.Component<IVector4PropertyTabComponentProps> {
  737. render(): JSX.Element;
  738. }
  739. }
  740. declare module NODEEDITOR {
  741. interface IMatrixLineComponentProps {
  742. label: string;
  743. target: any;
  744. propertyName: string;
  745. step?: number;
  746. onChange?: (newValue: BABYLON.Matrix) => void;
  747. onModeChange?: (mode: number) => void;
  748. onPropertyChangedObservable?: BABYLON.Observable<PropertyChangedEvent>;
  749. mode?: number;
  750. }
  751. export class MatrixLineComponent extends React.Component<IMatrixLineComponentProps, {
  752. value: BABYLON.Matrix;
  753. mode: number;
  754. angle: number;
  755. }> {
  756. private _localChange;
  757. constructor(props: IMatrixLineComponentProps);
  758. shouldComponentUpdate(nextProps: IMatrixLineComponentProps, nextState: {
  759. value: BABYLON.Matrix;
  760. mode: number;
  761. angle: number;
  762. }): boolean;
  763. raiseOnPropertyChanged(previousValue: BABYLON.Vector3): void;
  764. updateMatrix(): void;
  765. updateRow(value: BABYLON.Vector4, row: number): void;
  766. updateBasedOnMode(value: number): void;
  767. render(): JSX.Element;
  768. }
  769. }
  770. declare module NODEEDITOR {
  771. interface IMatrixPropertyTabComponentProps {
  772. globalState: GlobalState;
  773. inputBlock: BABYLON.InputBlock;
  774. }
  775. export class MatrixPropertyTabComponent extends React.Component<IMatrixPropertyTabComponentProps> {
  776. render(): JSX.Element;
  777. }
  778. }
  779. declare module NODEEDITOR {
  780. interface IInputPropertyTabComponentProps {
  781. globalState: GlobalState;
  782. inputNode: InputNodeModel;
  783. }
  784. export class InputPropertyTabComponentProps extends React.Component<IInputPropertyTabComponentProps> {
  785. constructor(props: IInputPropertyTabComponentProps);
  786. renderValue(globalState: GlobalState): JSX.Element | null;
  787. setDefaultValue(): void;
  788. render(): JSX.Element;
  789. }
  790. }
  791. declare module NODEEDITOR {
  792. /**
  793. * Generic node model which stores information about a node editor block
  794. */
  795. export class InputNodeModel extends DefaultNodeModel {
  796. readonly inputBlock: BABYLON.InputBlock;
  797. /**
  798. * Constructs the node model
  799. */
  800. constructor();
  801. renderProperties(globalState: GlobalState): JSX.Element;
  802. }
  803. }
  804. declare module NODEEDITOR {
  805. /**
  806. * GenericNodeWidgetProps
  807. */
  808. export interface IInputNodeWidgetProps {
  809. node: BABYLON.Nullable<InputNodeModel>;
  810. globalState: GlobalState;
  811. }
  812. /**
  813. * Used to display a node block for the node editor
  814. */
  815. export class InputNodeWidget extends React.Component<IInputNodeWidgetProps> {
  816. /**
  817. * Creates a GenericNodeWidget
  818. * @param props
  819. */
  820. constructor(props: IInputNodeWidgetProps);
  821. renderValue(value: string): JSX.Element | null;
  822. render(): JSX.Element | null;
  823. }
  824. }
  825. declare module NODEEDITOR {
  826. /**
  827. * Node factory which creates editor nodes
  828. */
  829. export class InputNodeFactory extends SRD.AbstractNodeFactory {
  830. private _globalState;
  831. /**
  832. * Constructs a GenericNodeFactory
  833. */
  834. constructor(globalState: GlobalState);
  835. /**
  836. * Generates a node widget
  837. * @param diagramEngine diagram engine
  838. * @param node node to generate
  839. * @returns node widget jsx
  840. */
  841. generateReactWidget(diagramEngine: SRD.DiagramEngine, node: InputNodeModel): JSX.Element;
  842. /**
  843. * Gets a new instance of a node model
  844. * @returns input node model
  845. */
  846. getNewInstance(): InputNodeModel;
  847. }
  848. }
  849. declare module NODEEDITOR {
  850. interface ILogComponentProps {
  851. globalState: GlobalState;
  852. }
  853. export class LogEntry {
  854. message: string;
  855. isError: boolean;
  856. constructor(message: string, isError: boolean);
  857. }
  858. export class LogComponent extends React.Component<ILogComponentProps, {
  859. logs: LogEntry[];
  860. }> {
  861. constructor(props: ILogComponentProps);
  862. componentDidMount(): void;
  863. componentDidUpdate(): void;
  864. render(): JSX.Element;
  865. }
  866. }
  867. declare module NODEEDITOR {
  868. interface ILightPropertyTabComponentProps {
  869. globalState: GlobalState;
  870. node: LightNodeModel;
  871. }
  872. export class LightPropertyTabComponent extends React.Component<ILightPropertyTabComponentProps> {
  873. render(): JSX.Element;
  874. }
  875. }
  876. declare module NODEEDITOR {
  877. /**
  878. * BABYLON.Light node model which stores information about a node editor block
  879. */
  880. export class LightNodeModel extends DefaultNodeModel {
  881. private _block;
  882. /**
  883. * BABYLON.Light for the node if it exists
  884. */
  885. light: BABYLON.Nullable<BABYLON.Light>;
  886. /**
  887. * Constructs the node model
  888. */
  889. constructor();
  890. renderProperties(globalState: GlobalState): JSX.Element;
  891. prepare(options: NodeCreationOptions, nodes: Array<DefaultNodeModel>, model: DiagramModel, graphEditor: GraphEditor): void;
  892. }
  893. }
  894. declare module NODEEDITOR {
  895. /**
  896. * GenericNodeWidgetProps
  897. */
  898. export interface ILightNodeWidgetProps {
  899. node: BABYLON.Nullable<LightNodeModel>;
  900. globalState: GlobalState;
  901. }
  902. /**
  903. * Used to display a node block for the node editor
  904. */
  905. export class LightNodeWidget extends React.Component<ILightNodeWidgetProps> {
  906. /**
  907. * Creates a GenericNodeWidget
  908. * @param props
  909. */
  910. constructor(props: ILightNodeWidgetProps);
  911. render(): JSX.Element;
  912. }
  913. }
  914. declare module NODEEDITOR {
  915. /**
  916. * Node factory which creates editor nodes
  917. */
  918. export class LightNodeFactory extends SRD.AbstractNodeFactory {
  919. private _globalState;
  920. /**
  921. * Constructs a LightNodeFactory
  922. */
  923. constructor(globalState: GlobalState);
  924. /**
  925. * Generates a node widget
  926. * @param diagramEngine diagram engine
  927. * @param node node to generate
  928. * @returns node widget jsx
  929. */
  930. generateReactWidget(diagramEngine: SRD.DiagramEngine, node: LightNodeModel): JSX.Element;
  931. /**
  932. * Gets a new instance of a node model
  933. * @returns light node model
  934. */
  935. getNewInstance(): LightNodeModel;
  936. }
  937. }
  938. declare module NODEEDITOR {
  939. interface IMessageDialogComponentProps {
  940. globalState: GlobalState;
  941. }
  942. export class MessageDialogComponent extends React.Component<IMessageDialogComponentProps, {
  943. message: string;
  944. isError: boolean;
  945. }> {
  946. constructor(props: IMessageDialogComponentProps);
  947. render(): JSX.Element | null;
  948. }
  949. }
  950. declare module NODEEDITOR {
  951. export class AdvancedLinkFactory extends DefaultLinkFactory {
  952. constructor();
  953. getNewInstance(initialConfig?: any): AdvancedLinkModel;
  954. generateLinkSegment(model: AdvancedLinkModel, widget: DefaultLinkWidget, selected: boolean, path: string): JSX.Element;
  955. }
  956. }
  957. declare module NODEEDITOR {
  958. interface IRemapPropertyTabComponentProps {
  959. globalState: GlobalState;
  960. remapNode: RemapNodeModel;
  961. }
  962. export class RemapPropertyTabComponentProps extends React.Component<IRemapPropertyTabComponentProps> {
  963. constructor(props: IRemapPropertyTabComponentProps);
  964. forceRebuild(): void;
  965. render(): JSX.Element;
  966. }
  967. }
  968. declare module NODEEDITOR {
  969. /**
  970. * Generic node model which stores information about a node editor block
  971. */
  972. export class RemapNodeModel extends DefaultNodeModel {
  973. readonly remapBlock: BABYLON.RemapBlock;
  974. /**
  975. * Constructs the node model
  976. */
  977. constructor();
  978. renderProperties(globalState: GlobalState): JSX.Element;
  979. }
  980. }
  981. declare module NODEEDITOR {
  982. /**
  983. * RemapNodeWidgetProps
  984. */
  985. export interface RemapNodeWidgetProps {
  986. node: BABYLON.Nullable<RemapNodeModel>;
  987. globalState: GlobalState;
  988. }
  989. /**
  990. * Used to display a node block for the node editor
  991. */
  992. export class RemapNodeWidget extends React.Component<RemapNodeWidgetProps> {
  993. /**
  994. * Creates a GenericNodeWidget
  995. * @param props
  996. */
  997. constructor(props: RemapNodeWidgetProps);
  998. renderValue(value: string): JSX.Element | null;
  999. extractInputValue(connectionPoint: BABYLON.NodeMaterialConnectionPoint): any;
  1000. render(): JSX.Element;
  1001. }
  1002. }
  1003. declare module NODEEDITOR {
  1004. /**
  1005. * Node factory which creates editor nodes
  1006. */
  1007. export class RemapNodeFactory extends SRD.AbstractNodeFactory {
  1008. private _globalState;
  1009. /**
  1010. * Constructs a GenericNodeFactory
  1011. */
  1012. constructor(globalState: GlobalState);
  1013. /**
  1014. * Generates a node widget
  1015. * @param diagramEngine diagram engine
  1016. * @param node node to generate
  1017. * @returns node widget jsx
  1018. */
  1019. generateReactWidget(diagramEngine: SRD.DiagramEngine, node: RemapNodeModel): JSX.Element;
  1020. /**
  1021. * Gets a new instance of a node model
  1022. * @returns input node model
  1023. */
  1024. getNewInstance(): RemapNodeModel;
  1025. }
  1026. }
  1027. declare module NODEEDITOR {
  1028. export class GraphHelper {
  1029. static DistributeGraph(model: DiagramModel): dagre.Node[];
  1030. private static _MapElements;
  1031. private static _MapEdges;
  1032. }
  1033. }
  1034. declare module NODEEDITOR {
  1035. export enum PreviewMeshType {
  1036. Sphere = 0,
  1037. Box = 1,
  1038. Torus = 2,
  1039. Cylinder = 3,
  1040. Plane = 4,
  1041. ShaderBall = 5,
  1042. Custom = 6
  1043. }
  1044. }
  1045. declare module NODEEDITOR {
  1046. export class PreviewManager {
  1047. private _nodeMaterial;
  1048. private _onBuildObserver;
  1049. private _onPreviewCommandActivatedObserver;
  1050. private _onAnimationCommandActivatedObserver;
  1051. private _onUpdateRequiredObserver;
  1052. private _onPreviewBackgroundChangedObserver;
  1053. private _onBackFaceCullingChangedObserver;
  1054. private _onDepthPrePassChangedObserver;
  1055. private _onLightUpdatedObserver;
  1056. private _engine;
  1057. private _scene;
  1058. private _meshes;
  1059. private _camera;
  1060. private _material;
  1061. private _globalState;
  1062. private _currentType;
  1063. private _lightParent;
  1064. constructor(targetCanvas: HTMLCanvasElement, globalState: GlobalState);
  1065. private _handleAnimations;
  1066. private _prepareLights;
  1067. private _prepareMeshes;
  1068. private _refreshPreviewMesh;
  1069. private _forceCompilationAsync;
  1070. private _updatePreview;
  1071. dispose(): void;
  1072. }
  1073. }
  1074. declare module NODEEDITOR {
  1075. interface IPreviewMeshControlComponent {
  1076. globalState: GlobalState;
  1077. }
  1078. export class PreviewMeshControlComponent extends React.Component<IPreviewMeshControlComponent> {
  1079. changeMeshType(newOne: PreviewMeshType): void;
  1080. useCustomMesh(evt: any): void;
  1081. render(): JSX.Element;
  1082. }
  1083. }
  1084. declare module NODEEDITOR {
  1085. interface ITrigonometryTabComponentProps {
  1086. globalState: GlobalState;
  1087. trigonometryNode: TrigonometryNodeModel;
  1088. }
  1089. export class TrigonometryPropertyTabComponentProps extends React.Component<ITrigonometryTabComponentProps> {
  1090. constructor(props: ITrigonometryTabComponentProps);
  1091. render(): JSX.Element;
  1092. }
  1093. }
  1094. declare module NODEEDITOR {
  1095. /**
  1096. * Generic node model which stores information about a node editor block
  1097. */
  1098. export class TrigonometryNodeModel extends DefaultNodeModel {
  1099. readonly trigonometryBlock: BABYLON.TrigonometryBlock;
  1100. /**
  1101. * Constructs the node model
  1102. */
  1103. constructor();
  1104. renderProperties(globalState: GlobalState): JSX.Element;
  1105. }
  1106. }
  1107. declare module NODEEDITOR {
  1108. /**
  1109. * GenericNodeWidgetProps
  1110. */
  1111. export interface ITrigonometryNodeWidgetProps {
  1112. node: BABYLON.Nullable<TrigonometryNodeModel>;
  1113. globalState: GlobalState;
  1114. }
  1115. /**
  1116. * Used to display a node block for the node editor
  1117. */
  1118. export class TrigonometryNodeWidget extends React.Component<ITrigonometryNodeWidgetProps> {
  1119. /**
  1120. * Creates a GenericNodeWidget
  1121. * @param props
  1122. */
  1123. constructor(props: ITrigonometryNodeWidgetProps);
  1124. render(): JSX.Element;
  1125. }
  1126. }
  1127. declare module NODEEDITOR {
  1128. /**
  1129. * Node factory which creates editor nodes
  1130. */
  1131. export class TrigonometryNodeFactory extends SRD.AbstractNodeFactory {
  1132. private _globalState;
  1133. /**
  1134. * Constructs a GenericNodeFactory
  1135. */
  1136. constructor(globalState: GlobalState);
  1137. /**
  1138. * Generates a node widget
  1139. * @param diagramEngine diagram engine
  1140. * @param node node to generate
  1141. * @returns node widget jsx
  1142. */
  1143. generateReactWidget(diagramEngine: SRD.DiagramEngine, node: TrigonometryNodeModel): JSX.Element;
  1144. /**
  1145. * Gets a new instance of a node model
  1146. * @returns input node model
  1147. */
  1148. getNewInstance(): TrigonometryNodeModel;
  1149. }
  1150. }
  1151. declare module NODEEDITOR {
  1152. interface IClampPropertyTabComponentProps {
  1153. globalState: GlobalState;
  1154. remapNode: ClampNodeModel;
  1155. }
  1156. export class ClampPropertyTabComponentProps extends React.Component<IClampPropertyTabComponentProps> {
  1157. constructor(props: IClampPropertyTabComponentProps);
  1158. forceRebuild(): void;
  1159. render(): JSX.Element;
  1160. }
  1161. }
  1162. declare module NODEEDITOR {
  1163. export class ClampNodeModel extends DefaultNodeModel {
  1164. readonly clampBlock: BABYLON.ClampBlock;
  1165. /**
  1166. * Constructs the node model
  1167. */
  1168. constructor();
  1169. renderProperties(globalState: GlobalState): JSX.Element;
  1170. }
  1171. }
  1172. declare module NODEEDITOR {
  1173. export interface ClampNodeWidgetProps {
  1174. node: BABYLON.Nullable<ClampNodeModel>;
  1175. globalState: GlobalState;
  1176. }
  1177. export class ClampNodeWidget extends React.Component<ClampNodeWidgetProps> {
  1178. constructor(props: ClampNodeWidgetProps);
  1179. renderValue(value: string): JSX.Element | null;
  1180. render(): JSX.Element;
  1181. }
  1182. }
  1183. declare module NODEEDITOR {
  1184. export class ClampNodeFactory extends SRD.AbstractNodeFactory {
  1185. private _globalState;
  1186. constructor(globalState: GlobalState);
  1187. generateReactWidget(diagramEngine: SRD.DiagramEngine, node: ClampNodeModel): JSX.Element;
  1188. getNewInstance(): ClampNodeModel;
  1189. }
  1190. }
  1191. declare module NODEEDITOR {
  1192. interface ILightPropertyTabComponentProps {
  1193. globalState: GlobalState;
  1194. node: LightInformationNodeModel;
  1195. }
  1196. export class LightInformationPropertyTabComponent extends React.Component<ILightPropertyTabComponentProps> {
  1197. render(): JSX.Element;
  1198. }
  1199. }
  1200. declare module NODEEDITOR {
  1201. export class LightInformationNodeModel extends DefaultNodeModel {
  1202. private _block;
  1203. /**
  1204. * BABYLON.Light for the node if it exists
  1205. */
  1206. light: BABYLON.Nullable<BABYLON.Light>;
  1207. /**
  1208. * Constructs the node model
  1209. */
  1210. constructor();
  1211. renderProperties(globalState: GlobalState): JSX.Element;
  1212. prepare(options: NodeCreationOptions, nodes: Array<DefaultNodeModel>, model: DiagramModel, graphEditor: GraphEditor): void;
  1213. }
  1214. }
  1215. declare module NODEEDITOR {
  1216. /**
  1217. * GenericNodeWidgetProps
  1218. */
  1219. export interface ILightInformationNodeWidgetProps {
  1220. node: BABYLON.Nullable<LightInformationNodeModel>;
  1221. globalState: GlobalState;
  1222. }
  1223. /**
  1224. * Used to display a node block for the node editor
  1225. */
  1226. export class LightInformationNodeWidget extends React.Component<ILightInformationNodeWidgetProps> {
  1227. /**
  1228. * Creates a GenericNodeWidget
  1229. * @param props
  1230. */
  1231. constructor(props: ILightInformationNodeWidgetProps);
  1232. render(): JSX.Element;
  1233. }
  1234. }
  1235. declare module NODEEDITOR {
  1236. /**
  1237. * Node factory which creates editor nodes
  1238. */
  1239. export class LightInformationNodeFactory extends SRD.AbstractNodeFactory {
  1240. private _globalState;
  1241. /**
  1242. * Constructs a LightNodeFactory
  1243. */
  1244. constructor(globalState: GlobalState);
  1245. /**
  1246. * Generates a node widget
  1247. * @param diagramEngine diagram engine
  1248. * @param node node to generate
  1249. * @returns node widget jsx
  1250. */
  1251. generateReactWidget(diagramEngine: SRD.DiagramEngine, node: LightInformationNodeModel): JSX.Element;
  1252. /**
  1253. * Gets a new instance of a node model
  1254. * @returns light node model
  1255. */
  1256. getNewInstance(): LightInformationNodeModel;
  1257. }
  1258. }
  1259. declare module NODEEDITOR {
  1260. interface IPreviewAreaComponent {
  1261. globalState: GlobalState;
  1262. width: number;
  1263. }
  1264. export class PreviewAreaComponent extends React.Component<IPreviewAreaComponent> {
  1265. changeAnimation(): void;
  1266. changeBackground(value: string): void;
  1267. changeBackFaceCulling(value: boolean): void;
  1268. changeDepthPrePass(value: boolean): void;
  1269. render(): JSX.Element;
  1270. }
  1271. }
  1272. declare module NODEEDITOR {
  1273. interface IGradientStepComponentProps {
  1274. globalState: GlobalState;
  1275. step: BABYLON.GradientBlockColorStep;
  1276. lineIndex: number;
  1277. onDelete: () => void;
  1278. onUpdateStep: () => void;
  1279. }
  1280. export class GradientStepComponent extends React.Component<IGradientStepComponentProps, {
  1281. gradient: number;
  1282. }> {
  1283. constructor(props: IGradientStepComponentProps);
  1284. updateColor(color: string): void;
  1285. updateStep(gradient: number): void;
  1286. render(): JSX.Element;
  1287. }
  1288. }
  1289. declare module NODEEDITOR {
  1290. interface IGradientPropertyTabComponentProps {
  1291. globalState: GlobalState;
  1292. gradientNode: GradientNodeModel;
  1293. }
  1294. export class GradientPropertyTabComponentProps extends React.Component<IGradientPropertyTabComponentProps> {
  1295. constructor(props: IGradientPropertyTabComponentProps);
  1296. forceRebuild(): void;
  1297. deleteStep(step: BABYLON.GradientBlockColorStep): void;
  1298. addNewStep(): void;
  1299. render(): JSX.Element;
  1300. }
  1301. }
  1302. declare module NODEEDITOR {
  1303. export class GradientNodeModel extends DefaultNodeModel {
  1304. readonly gradientBlock: BABYLON.GradientBlock;
  1305. /**
  1306. * Constructs the node model
  1307. */
  1308. constructor();
  1309. renderProperties(globalState: GlobalState): JSX.Element;
  1310. }
  1311. }
  1312. declare module NODEEDITOR {
  1313. export interface IGradientNodeWidgetProps {
  1314. node: BABYLON.Nullable<GradientNodeModel>;
  1315. globalState: GlobalState;
  1316. }
  1317. export class GradientNodeWidget extends React.Component<IGradientNodeWidgetProps> {
  1318. constructor(props: IGradientNodeWidgetProps);
  1319. renderValue(value: string): JSX.Element | null;
  1320. render(): JSX.Element;
  1321. }
  1322. }
  1323. declare module NODEEDITOR {
  1324. export class GradientNodeFactory extends SRD.AbstractNodeFactory {
  1325. private _globalState;
  1326. constructor(globalState: GlobalState);
  1327. generateReactWidget(diagramEngine: SRD.DiagramEngine, node: GradientNodeModel): JSX.Element;
  1328. getNewInstance(): GradientNodeModel;
  1329. }
  1330. }
  1331. declare module NODEEDITOR {
  1332. /**
  1333. * GenericNodeWidgetProps
  1334. */
  1335. export interface IReflectionTextureNodeWidgetProps {
  1336. node: BABYLON.Nullable<ReflectionTextureNodeModel>;
  1337. globalState: GlobalState;
  1338. }
  1339. /**
  1340. * Used to display a node block for the node editor
  1341. */
  1342. export class ReflectionTextureNodeWidget extends React.Component<IReflectionTextureNodeWidgetProps> {
  1343. /**
  1344. * Creates a GenericNodeWidget
  1345. * @param props
  1346. */
  1347. constructor(props: IReflectionTextureNodeWidgetProps);
  1348. render(): JSX.Element;
  1349. }
  1350. }
  1351. declare module NODEEDITOR {
  1352. /**
  1353. * Node factory which creates editor nodes
  1354. */
  1355. export class ReflectionTextureNodeFactory extends SRD.AbstractNodeFactory {
  1356. private _globalState;
  1357. /**
  1358. * Constructs a TextureNodeFactory
  1359. */
  1360. constructor(globalState: GlobalState);
  1361. /**
  1362. * Generates a node widget
  1363. * @param diagramEngine diagram engine
  1364. * @param node node to generate
  1365. * @returns node widget jsx
  1366. */
  1367. generateReactWidget(diagramEngine: SRD.DiagramEngine, node: ReflectionTextureNodeModel): JSX.Element;
  1368. /**
  1369. * Gets a new instance of a node model
  1370. * @returns texture node model
  1371. */
  1372. getNewInstance(): ReflectionTextureNodeModel;
  1373. }
  1374. }
  1375. declare module NODEEDITOR {
  1376. interface IGraphEditorProps {
  1377. globalState: GlobalState;
  1378. }
  1379. export class NodeCreationOptions {
  1380. nodeMaterialBlock: BABYLON.NodeMaterialBlock;
  1381. type?: string;
  1382. connection?: BABYLON.NodeMaterialConnectionPoint;
  1383. }
  1384. export class GraphEditor extends React.Component<IGraphEditorProps> {
  1385. private readonly NodeWidth;
  1386. private _engine;
  1387. private _model;
  1388. private _startX;
  1389. private _moveInProgress;
  1390. private _leftWidth;
  1391. private _rightWidth;
  1392. private _nodes;
  1393. private _blocks;
  1394. private _previewManager;
  1395. private _copiedNodes;
  1396. private _mouseLocationX;
  1397. private _mouseLocationY;
  1398. private _onWidgetKeyUpPointer;
  1399. /** @hidden */
  1400. _toAdd: LinkModel[] | null;
  1401. /**
  1402. * Creates a node and recursivly creates its parent nodes from it's input
  1403. * @param nodeMaterialBlock
  1404. */
  1405. createNodeFromObject(options: NodeCreationOptions): DefaultNodeModel;
  1406. addValueNode(type: string): DefaultNodeModel;
  1407. onWidgetKeyUp(evt: any): void;
  1408. componentDidMount(): void;
  1409. componentWillUnmount(): void;
  1410. constructor(props: IGraphEditorProps);
  1411. zoomToFit(retry?: number): void;
  1412. buildMaterial(): void;
  1413. applyFragmentOutputConstraints(rootInput: DefaultPortModel): void;
  1414. build(needToWait?: boolean, locations?: BABYLON.Nullable<INodeLocationInfo[]>): void;
  1415. reOrganize(locations?: BABYLON.Nullable<INodeLocationInfo[]>): void;
  1416. onPointerDown(evt: React.PointerEvent<HTMLDivElement>): void;
  1417. onPointerUp(evt: React.PointerEvent<HTMLDivElement>): void;
  1418. resizeColumns(evt: React.PointerEvent<HTMLDivElement>, forLeft?: boolean): void;
  1419. buildColumnLayout(): string;
  1420. emitNewBlock(event: React.DragEvent<HTMLDivElement>): void;
  1421. render(): JSX.Element;
  1422. }
  1423. }
  1424. declare module NODEEDITOR {
  1425. /**
  1426. * Generic node model which stores information about a node editor block
  1427. */
  1428. export class DefaultNodeModel extends NodeModel {
  1429. /**
  1430. * The babylon block this node represents
  1431. */
  1432. block: BABYLON.Nullable<BABYLON.NodeMaterialBlock>;
  1433. ports: {
  1434. [s: string]: DefaultPortModel;
  1435. };
  1436. /**
  1437. * Constructs the node model
  1438. */
  1439. constructor(key: string);
  1440. prepare(options: NodeCreationOptions, nodes: Array<DefaultNodeModel>, model: DiagramModel, graphEditor: GraphEditor): void;
  1441. renderProperties(globalState: GlobalState): JSX.Element | null;
  1442. }
  1443. }
  1444. declare module NODEEDITOR {
  1445. export class GlobalState {
  1446. nodeMaterial: BABYLON.NodeMaterial;
  1447. hostElement: HTMLElement;
  1448. hostDocument: HTMLDocument;
  1449. onSelectionChangedObservable: BABYLON.Observable<BABYLON.Nullable<DefaultNodeModel>>;
  1450. onRebuildRequiredObservable: BABYLON.Observable<void>;
  1451. onResetRequiredObservable: BABYLON.Observable<BABYLON.Nullable<INodeLocationInfo[]>>;
  1452. onUpdateRequiredObservable: BABYLON.Observable<void>;
  1453. onZoomToFitRequiredObservable: BABYLON.Observable<void>;
  1454. onReOrganizedRequiredObservable: BABYLON.Observable<void>;
  1455. onLogRequiredObservable: BABYLON.Observable<LogEntry>;
  1456. onErrorMessageDialogRequiredObservable: BABYLON.Observable<string>;
  1457. onPreviewCommandActivated: BABYLON.Observable<void>;
  1458. onLightUpdated: BABYLON.Observable<void>;
  1459. onPreviewBackgroundChanged: BABYLON.Observable<void>;
  1460. onBackFaceCullingChanged: BABYLON.Observable<void>;
  1461. onDepthPrePassChanged: BABYLON.Observable<void>;
  1462. onAnimationCommandActivated: BABYLON.Observable<void>;
  1463. onGetNodeFromBlock: (block: BABYLON.NodeMaterialBlock) => NodeModel;
  1464. previewMeshType: PreviewMeshType;
  1465. previewMeshFile: File;
  1466. rotatePreview: boolean;
  1467. backgroundColor: BABYLON.Color4;
  1468. backFaceCulling: boolean;
  1469. depthPrePass: boolean;
  1470. blockKeyboardEvents: boolean;
  1471. hemisphericLight: boolean;
  1472. directionalLight0: boolean;
  1473. directionalLight1: boolean;
  1474. controlCamera: boolean;
  1475. customSave?: {
  1476. label: string;
  1477. action: (data: string) => Promise<void>;
  1478. };
  1479. constructor();
  1480. }
  1481. }
  1482. declare module NODEEDITOR {
  1483. export class Popup {
  1484. static CreatePopup(title: string, windowVariableName: string, width?: number, height?: number): HTMLDivElement | null;
  1485. private static _CopyStyles;
  1486. }
  1487. }
  1488. declare module NODEEDITOR {
  1489. /**
  1490. * Interface used to specify creation options for the node editor
  1491. */
  1492. export interface INodeEditorOptions {
  1493. nodeMaterial: BABYLON.NodeMaterial;
  1494. hostElement?: HTMLElement;
  1495. customSave?: {
  1496. label: string;
  1497. action: (data: string) => Promise<void>;
  1498. };
  1499. customLoadObservable?: BABYLON.Observable<any>;
  1500. }
  1501. /**
  1502. * Class used to create a node editor
  1503. */
  1504. export class NodeEditor {
  1505. private static _CurrentState;
  1506. /**
  1507. * Show the node editor
  1508. * @param options defines the options to use to configure the node editor
  1509. */
  1510. static Show(options: INodeEditorOptions): void;
  1511. }
  1512. }