123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478479480481482483484485486487488489490491492493494495496497498499500501502503504505506507508509510511512513514515516517518519520521522523524525526527528529530531532533534535536537538539540541542543544545546547548549550551552553554555556557558559560561562563564565566567568569570571572573574575576577578579580581582583584585586587588589590591592593594595596597598599600601602603604605606607608609610611612613614615616617618619620621622623624625626627628629630631632633634635636637638639640641642643644645646647648649650651652653654655656657658659660661662663664665666667668669670671672673674675676677678679680681682683684685686687688689690691692693694695696697698699700701702703704705706707708709710711712713714715716717718719720721722723724725726727728729730731732733734735736737738739740741742743744745746747748749750751752753754755756757758759760761762763764765766767768769770771772773774775776777778779780781782783784785786787788789790791792793794795796797798799800801802803804805806807808809810811812813814815816817818819820821822823824825826827828829830831832833834835836837838839840841842843844845846847848849850851852853854855856857858859860861862863864865866867868869870871872873874875876877878879880881882883884885886887888889890891892893894895896897898899900901902903904905906907908909910911912913914915916917918919920921922923924925926927928929930931932933934935936937938939940941942943944945946947 |
- (function webpackUniversalModuleDefinition(root, factory) {
- if(typeof exports === 'object' && typeof module === 'object')
- module.exports = factory(require("babylonjs"));
- else if(typeof define === 'function' && define.amd)
- define("babylonjs-materials", ["babylonjs"], factory);
- else if(typeof exports === 'object')
- exports["babylonjs-materials"] = factory(require("babylonjs"));
- else
- root["MATERIALS"] = factory(root["BABYLON"]);
- })((typeof self !== "undefined" ? self : typeof global !== "undefined" ? global : this), function(__WEBPACK_EXTERNAL_MODULE_babylonjs_Misc_decorators__) {
- return /******/ (function(modules) { // webpackBootstrap
- /******/ // The module cache
- /******/ var installedModules = {};
- /******/
- /******/ // The require function
- /******/ function __webpack_require__(moduleId) {
- /******/
- /******/ // Check if module is in cache
- /******/ if(installedModules[moduleId]) {
- /******/ return installedModules[moduleId].exports;
- /******/ }
- /******/ // Create a new module (and put it into the cache)
- /******/ var module = installedModules[moduleId] = {
- /******/ i: moduleId,
- /******/ l: false,
- /******/ exports: {}
- /******/ };
- /******/
- /******/ // Execute the module function
- /******/ modules[moduleId].call(module.exports, module, module.exports, __webpack_require__);
- /******/
- /******/ // Flag the module as loaded
- /******/ module.l = true;
- /******/
- /******/ // Return the exports of the module
- /******/ return module.exports;
- /******/ }
- /******/
- /******/
- /******/ // expose the modules object (__webpack_modules__)
- /******/ __webpack_require__.m = modules;
- /******/
- /******/ // expose the module cache
- /******/ __webpack_require__.c = installedModules;
- /******/
- /******/ // define getter function for harmony exports
- /******/ __webpack_require__.d = function(exports, name, getter) {
- /******/ if(!__webpack_require__.o(exports, name)) {
- /******/ Object.defineProperty(exports, name, { enumerable: true, get: getter });
- /******/ }
- /******/ };
- /******/
- /******/ // define __esModule on exports
- /******/ __webpack_require__.r = function(exports) {
- /******/ if(typeof Symbol !== 'undefined' && Symbol.toStringTag) {
- /******/ Object.defineProperty(exports, Symbol.toStringTag, { value: 'Module' });
- /******/ }
- /******/ Object.defineProperty(exports, '__esModule', { value: true });
- /******/ };
- /******/
- /******/ // create a fake namespace object
- /******/ // mode & 1: value is a module id, require it
- /******/ // mode & 2: merge all properties of value into the ns
- /******/ // mode & 4: return value when already ns object
- /******/ // mode & 8|1: behave like require
- /******/ __webpack_require__.t = function(value, mode) {
- /******/ if(mode & 1) value = __webpack_require__(value);
- /******/ if(mode & 8) return value;
- /******/ if((mode & 4) && typeof value === 'object' && value && value.__esModule) return value;
- /******/ var ns = Object.create(null);
- /******/ __webpack_require__.r(ns);
- /******/ Object.defineProperty(ns, 'default', { enumerable: true, value: value });
- /******/ if(mode & 2 && typeof value != 'string') for(var key in value) __webpack_require__.d(ns, key, function(key) { return value[key]; }.bind(null, key));
- /******/ return ns;
- /******/ };
- /******/
- /******/ // getDefaultExport function for compatibility with non-harmony modules
- /******/ __webpack_require__.n = function(module) {
- /******/ var getter = module && module.__esModule ?
- /******/ function getDefault() { return module['default']; } :
- /******/ function getModuleExports() { return module; };
- /******/ __webpack_require__.d(getter, 'a', getter);
- /******/ return getter;
- /******/ };
- /******/
- /******/ // Object.prototype.hasOwnProperty.call
- /******/ __webpack_require__.o = function(object, property) { return Object.prototype.hasOwnProperty.call(object, property); };
- /******/
- /******/ // __webpack_public_path__
- /******/ __webpack_require__.p = "";
- /******/
- /******/
- /******/ // Load entry module and return exports
- /******/ return __webpack_require__(__webpack_require__.s = "./legacy/legacy-terrain.ts");
- /******/ })
- /************************************************************************/
- /******/ ({
- /***/ "../../node_modules/tslib/tslib.es6.js":
- /*!***********************************************************!*\
- !*** C:/Repos/Babylon.js/node_modules/tslib/tslib.es6.js ***!
- \***********************************************************/
- /*! exports provided: __extends, __assign, __rest, __decorate, __param, __metadata, __awaiter, __generator, __createBinding, __exportStar, __values, __read, __spread, __spreadArrays, __await, __asyncGenerator, __asyncDelegator, __asyncValues, __makeTemplateObject, __importStar, __importDefault, __classPrivateFieldGet, __classPrivateFieldSet */
- /***/ (function(module, __webpack_exports__, __webpack_require__) {
- "use strict";
- __webpack_require__.r(__webpack_exports__);
- /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "__extends", function() { return __extends; });
- /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "__assign", function() { return __assign; });
- /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "__rest", function() { return __rest; });
- /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "__decorate", function() { return __decorate; });
- /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "__param", function() { return __param; });
- /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "__metadata", function() { return __metadata; });
- /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "__awaiter", function() { return __awaiter; });
- /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "__generator", function() { return __generator; });
- /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "__createBinding", function() { return __createBinding; });
- /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "__exportStar", function() { return __exportStar; });
- /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "__values", function() { return __values; });
- /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "__read", function() { return __read; });
- /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "__spread", function() { return __spread; });
- /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "__spreadArrays", function() { return __spreadArrays; });
- /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "__await", function() { return __await; });
- /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "__asyncGenerator", function() { return __asyncGenerator; });
- /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "__asyncDelegator", function() { return __asyncDelegator; });
- /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "__asyncValues", function() { return __asyncValues; });
- /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "__makeTemplateObject", function() { return __makeTemplateObject; });
- /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "__importStar", function() { return __importStar; });
- /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "__importDefault", function() { return __importDefault; });
- /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "__classPrivateFieldGet", function() { return __classPrivateFieldGet; });
- /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "__classPrivateFieldSet", function() { return __classPrivateFieldSet; });
- /*! *****************************************************************************
- Copyright (c) Microsoft Corporation.
- Permission to use, copy, modify, and/or distribute this software for any
- purpose with or without fee is hereby granted.
- THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH
- REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY
- AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY SPECIAL, DIRECT,
- INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM
- LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
- OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
- PERFORMANCE OF THIS SOFTWARE.
- ***************************************************************************** */
- /* global Reflect, Promise */
- var extendStatics = function(d, b) {
- extendStatics = Object.setPrototypeOf ||
- ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||
- function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };
- return extendStatics(d, b);
- };
- function __extends(d, b) {
- extendStatics(d, b);
- function __() { this.constructor = d; }
- d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());
- }
- var __assign = function() {
- __assign = Object.assign || function __assign(t) {
- for (var s, i = 1, n = arguments.length; i < n; i++) {
- s = arguments[i];
- for (var p in s) if (Object.prototype.hasOwnProperty.call(s, p)) t[p] = s[p];
- }
- return t;
- }
- return __assign.apply(this, arguments);
- }
- function __rest(s, e) {
- var t = {};
- for (var p in s) if (Object.prototype.hasOwnProperty.call(s, p) && e.indexOf(p) < 0)
- t[p] = s[p];
- if (s != null && typeof Object.getOwnPropertySymbols === "function")
- for (var i = 0, p = Object.getOwnPropertySymbols(s); i < p.length; i++) {
- if (e.indexOf(p[i]) < 0 && Object.prototype.propertyIsEnumerable.call(s, p[i]))
- t[p[i]] = s[p[i]];
- }
- return t;
- }
- function __decorate(decorators, target, key, desc) {
- var c = arguments.length, r = c < 3 ? target : desc === null ? desc = Object.getOwnPropertyDescriptor(target, key) : desc, d;
- if (typeof Reflect === "object" && typeof Reflect.decorate === "function") r = Reflect.decorate(decorators, target, key, desc);
- else for (var i = decorators.length - 1; i >= 0; i--) if (d = decorators[i]) r = (c < 3 ? d(r) : c > 3 ? d(target, key, r) : d(target, key)) || r;
- return c > 3 && r && Object.defineProperty(target, key, r), r;
- }
- function __param(paramIndex, decorator) {
- return function (target, key) { decorator(target, key, paramIndex); }
- }
- function __metadata(metadataKey, metadataValue) {
- if (typeof Reflect === "object" && typeof Reflect.metadata === "function") return Reflect.metadata(metadataKey, metadataValue);
- }
- function __awaiter(thisArg, _arguments, P, generator) {
- function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); }
- return new (P || (P = Promise))(function (resolve, reject) {
- function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } }
- function rejected(value) { try { step(generator["throw"](value)); } catch (e) { reject(e); } }
- function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); }
- step((generator = generator.apply(thisArg, _arguments || [])).next());
- });
- }
- function __generator(thisArg, body) {
- var _ = { label: 0, sent: function() { if (t[0] & 1) throw t[1]; return t[1]; }, trys: [], ops: [] }, f, y, t, g;
- return g = { next: verb(0), "throw": verb(1), "return": verb(2) }, typeof Symbol === "function" && (g[Symbol.iterator] = function() { return this; }), g;
- function verb(n) { return function (v) { return step([n, v]); }; }
- function step(op) {
- if (f) throw new TypeError("Generator is already executing.");
- while (_) try {
- if (f = 1, y && (t = op[0] & 2 ? y["return"] : op[0] ? y["throw"] || ((t = y["return"]) && t.call(y), 0) : y.next) && !(t = t.call(y, op[1])).done) return t;
- if (y = 0, t) op = [op[0] & 2, t.value];
- switch (op[0]) {
- case 0: case 1: t = op; break;
- case 4: _.label++; return { value: op[1], done: false };
- case 5: _.label++; y = op[1]; op = [0]; continue;
- case 7: op = _.ops.pop(); _.trys.pop(); continue;
- default:
- if (!(t = _.trys, t = t.length > 0 && t[t.length - 1]) && (op[0] === 6 || op[0] === 2)) { _ = 0; continue; }
- if (op[0] === 3 && (!t || (op[1] > t[0] && op[1] < t[3]))) { _.label = op[1]; break; }
- if (op[0] === 6 && _.label < t[1]) { _.label = t[1]; t = op; break; }
- if (t && _.label < t[2]) { _.label = t[2]; _.ops.push(op); break; }
- if (t[2]) _.ops.pop();
- _.trys.pop(); continue;
- }
- op = body.call(thisArg, _);
- } catch (e) { op = [6, e]; y = 0; } finally { f = t = 0; }
- if (op[0] & 5) throw op[1]; return { value: op[0] ? op[1] : void 0, done: true };
- }
- }
- var __createBinding = Object.create ? (function(o, m, k, k2) {
- if (k2 === undefined) k2 = k;
- Object.defineProperty(o, k2, { enumerable: true, get: function() { return m[k]; } });
- }) : (function(o, m, k, k2) {
- if (k2 === undefined) k2 = k;
- o[k2] = m[k];
- });
- function __exportStar(m, o) {
- for (var p in m) if (p !== "default" && !Object.prototype.hasOwnProperty.call(o, p)) __createBinding(o, m, p);
- }
- function __values(o) {
- var s = typeof Symbol === "function" && Symbol.iterator, m = s && o[s], i = 0;
- if (m) return m.call(o);
- if (o && typeof o.length === "number") return {
- next: function () {
- if (o && i >= o.length) o = void 0;
- return { value: o && o[i++], done: !o };
- }
- };
- throw new TypeError(s ? "Object is not iterable." : "Symbol.iterator is not defined.");
- }
- function __read(o, n) {
- var m = typeof Symbol === "function" && o[Symbol.iterator];
- if (!m) return o;
- var i = m.call(o), r, ar = [], e;
- try {
- while ((n === void 0 || n-- > 0) && !(r = i.next()).done) ar.push(r.value);
- }
- catch (error) { e = { error: error }; }
- finally {
- try {
- if (r && !r.done && (m = i["return"])) m.call(i);
- }
- finally { if (e) throw e.error; }
- }
- return ar;
- }
- function __spread() {
- for (var ar = [], i = 0; i < arguments.length; i++)
- ar = ar.concat(__read(arguments[i]));
- return ar;
- }
- function __spreadArrays() {
- for (var s = 0, i = 0, il = arguments.length; i < il; i++) s += arguments[i].length;
- for (var r = Array(s), k = 0, i = 0; i < il; i++)
- for (var a = arguments[i], j = 0, jl = a.length; j < jl; j++, k++)
- r[k] = a[j];
- return r;
- };
- function __await(v) {
- return this instanceof __await ? (this.v = v, this) : new __await(v);
- }
- function __asyncGenerator(thisArg, _arguments, generator) {
- if (!Symbol.asyncIterator) throw new TypeError("Symbol.asyncIterator is not defined.");
- var g = generator.apply(thisArg, _arguments || []), i, q = [];
- return i = {}, verb("next"), verb("throw"), verb("return"), i[Symbol.asyncIterator] = function () { return this; }, i;
- function verb(n) { if (g[n]) i[n] = function (v) { return new Promise(function (a, b) { q.push([n, v, a, b]) > 1 || resume(n, v); }); }; }
- function resume(n, v) { try { step(g[n](v)); } catch (e) { settle(q[0][3], e); } }
- function step(r) { r.value instanceof __await ? Promise.resolve(r.value.v).then(fulfill, reject) : settle(q[0][2], r); }
- function fulfill(value) { resume("next", value); }
- function reject(value) { resume("throw", value); }
- function settle(f, v) { if (f(v), q.shift(), q.length) resume(q[0][0], q[0][1]); }
- }
- function __asyncDelegator(o) {
- var i, p;
- return i = {}, verb("next"), verb("throw", function (e) { throw e; }), verb("return"), i[Symbol.iterator] = function () { return this; }, i;
- function verb(n, f) { i[n] = o[n] ? function (v) { return (p = !p) ? { value: __await(o[n](v)), done: n === "return" } : f ? f(v) : v; } : f; }
- }
- function __asyncValues(o) {
- if (!Symbol.asyncIterator) throw new TypeError("Symbol.asyncIterator is not defined.");
- var m = o[Symbol.asyncIterator], i;
- return m ? m.call(o) : (o = typeof __values === "function" ? __values(o) : o[Symbol.iterator](), i = {}, verb("next"), verb("throw"), verb("return"), i[Symbol.asyncIterator] = function () { return this; }, i);
- function verb(n) { i[n] = o[n] && function (v) { return new Promise(function (resolve, reject) { v = o[n](v), settle(resolve, reject, v.done, v.value); }); }; }
- function settle(resolve, reject, d, v) { Promise.resolve(v).then(function(v) { resolve({ value: v, done: d }); }, reject); }
- }
- function __makeTemplateObject(cooked, raw) {
- if (Object.defineProperty) { Object.defineProperty(cooked, "raw", { value: raw }); } else { cooked.raw = raw; }
- return cooked;
- };
- var __setModuleDefault = Object.create ? (function(o, v) {
- Object.defineProperty(o, "default", { enumerable: true, value: v });
- }) : function(o, v) {
- o["default"] = v;
- };
- function __importStar(mod) {
- if (mod && mod.__esModule) return mod;
- var result = {};
- if (mod != null) for (var k in mod) if (k !== "default" && Object.prototype.hasOwnProperty.call(mod, k)) __createBinding(result, mod, k);
- __setModuleDefault(result, mod);
- return result;
- }
- function __importDefault(mod) {
- return (mod && mod.__esModule) ? mod : { default: mod };
- }
- function __classPrivateFieldGet(receiver, privateMap) {
- if (!privateMap.has(receiver)) {
- throw new TypeError("attempted to get private field on non-instance");
- }
- return privateMap.get(receiver);
- }
- function __classPrivateFieldSet(receiver, privateMap, value) {
- if (!privateMap.has(receiver)) {
- throw new TypeError("attempted to set private field on non-instance");
- }
- privateMap.set(receiver, value);
- return value;
- }
- /***/ }),
- /***/ "../../node_modules/webpack/buildin/global.js":
- /*!***********************************!*\
- !*** (webpack)/buildin/global.js ***!
- \***********************************/
- /*! no static exports found */
- /***/ (function(module, exports) {
- var g;
- // This works in non-strict mode
- g = (function() {
- return this;
- })();
- try {
- // This works if eval is allowed (see CSP)
- g = g || new Function("return this")();
- } catch (e) {
- // This works if the window reference is available
- if (typeof window === "object") g = window;
- }
- // g can still be undefined, but nothing to do about it...
- // We return undefined, instead of nothing here, so it's
- // easier to handle this case. if(!global) { ...}
- module.exports = g;
- /***/ }),
- /***/ "./legacy/legacy-terrain.ts":
- /*!**********************************!*\
- !*** ./legacy/legacy-terrain.ts ***!
- \**********************************/
- /*! exports provided: TerrainMaterial */
- /***/ (function(module, __webpack_exports__, __webpack_require__) {
- "use strict";
- __webpack_require__.r(__webpack_exports__);
- /* WEBPACK VAR INJECTION */(function(global) {/* harmony import */ var _terrain__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! ../terrain */ "./terrain/index.ts");
- /* harmony reexport (safe) */ __webpack_require__.d(__webpack_exports__, "TerrainMaterial", function() { return _terrain__WEBPACK_IMPORTED_MODULE_0__["TerrainMaterial"]; });
- /**
- * This is the entry point for the UMD module.
- * The entry point for a future ESM package should be index.ts
- */
- var globalObject = (typeof global !== 'undefined') ? global : ((typeof window !== 'undefined') ? window : undefined);
- if (typeof globalObject !== "undefined") {
- for (var key in _terrain__WEBPACK_IMPORTED_MODULE_0__) {
- globalObject.BABYLON[key] = _terrain__WEBPACK_IMPORTED_MODULE_0__[key];
- }
- }
- /* WEBPACK VAR INJECTION */}.call(this, __webpack_require__(/*! ./../../../node_modules/webpack/buildin/global.js */ "../../node_modules/webpack/buildin/global.js")))
- /***/ }),
- /***/ "./terrain/index.ts":
- /*!**************************!*\
- !*** ./terrain/index.ts ***!
- \**************************/
- /*! exports provided: TerrainMaterial */
- /***/ (function(module, __webpack_exports__, __webpack_require__) {
- "use strict";
- __webpack_require__.r(__webpack_exports__);
- /* harmony import */ var _terrainMaterial__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! ./terrainMaterial */ "./terrain/terrainMaterial.ts");
- /* harmony reexport (safe) */ __webpack_require__.d(__webpack_exports__, "TerrainMaterial", function() { return _terrainMaterial__WEBPACK_IMPORTED_MODULE_0__["TerrainMaterial"]; });
- /***/ }),
- /***/ "./terrain/terrain.fragment.ts":
- /*!*************************************!*\
- !*** ./terrain/terrain.fragment.ts ***!
- \*************************************/
- /*! exports provided: terrainPixelShader */
- /***/ (function(module, __webpack_exports__, __webpack_require__) {
- "use strict";
- __webpack_require__.r(__webpack_exports__);
- /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "terrainPixelShader", function() { return terrainPixelShader; });
- /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
- /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
- var name = 'terrainPixelShader';
- var shader = "precision highp float;\n\nuniform vec3 vEyePosition;\nuniform vec4 vDiffuseColor;\n#ifdef SPECULARTERM\nuniform vec4 vSpecularColor;\n#endif\n\nvarying vec3 vPositionW;\n#ifdef NORMAL\nvarying vec3 vNormalW;\n#endif\n#ifdef VERTEXCOLOR\nvarying vec4 vColor;\n#endif\n\n#include<helperFunctions>\n\n#include<__decl__lightFragment>[0..maxSimultaneousLights]\n\n#ifdef DIFFUSE\nvarying vec2 vTextureUV;\nuniform sampler2D textureSampler;\nuniform vec2 vTextureInfos;\nuniform sampler2D diffuse1Sampler;\nuniform sampler2D diffuse2Sampler;\nuniform sampler2D diffuse3Sampler;\nuniform vec2 diffuse1Infos;\nuniform vec2 diffuse2Infos;\nuniform vec2 diffuse3Infos;\n#endif\n#ifdef BUMP\nuniform sampler2D bump1Sampler;\nuniform sampler2D bump2Sampler;\nuniform sampler2D bump3Sampler;\n#endif\n\n#include<lightsFragmentFunctions>\n#include<shadowsFragmentFunctions>\n#include<clipPlaneFragmentDeclaration>\n\n#include<fogFragmentDeclaration>\n\n#ifdef BUMP\n#extension GL_OES_standard_derivatives : enable\n\nmat3 cotangent_frame(vec3 normal,vec3 p,vec2 uv)\n{\n\nvec3 dp1=dFdx(p);\nvec3 dp2=dFdy(p);\nvec2 duv1=dFdx(uv);\nvec2 duv2=dFdy(uv);\n\nvec3 dp2perp=cross(dp2,normal);\nvec3 dp1perp=cross(normal,dp1);\nvec3 tangent=dp2perp*duv1.x+dp1perp*duv2.x;\nvec3 binormal=dp2perp*duv1.y+dp1perp*duv2.y;\n\nfloat invmax=inversesqrt(max(dot(tangent,tangent),dot(binormal,binormal)));\nreturn mat3(tangent*invmax,binormal*invmax,normal);\n}\nvec3 perturbNormal(vec3 viewDir,vec3 mixColor)\n{\nvec3 bump1Color=texture2D(bump1Sampler,vTextureUV*diffuse1Infos).xyz;\nvec3 bump2Color=texture2D(bump2Sampler,vTextureUV*diffuse2Infos).xyz;\nvec3 bump3Color=texture2D(bump3Sampler,vTextureUV*diffuse3Infos).xyz;\nbump1Color.rgb*=mixColor.r;\nbump2Color.rgb=mix(bump1Color.rgb,bump2Color.rgb,mixColor.g);\nvec3 map=mix(bump2Color.rgb,bump3Color.rgb,mixColor.b);\nmap=map*255./127.-128./127.;\nmat3 TBN=cotangent_frame(vNormalW*vTextureInfos.y,-viewDir,vTextureUV);\nreturn normalize(TBN*map);\n}\n#endif\nvoid main(void) {\n\n#include<clipPlaneFragment>\nvec3 viewDirectionW=normalize(vEyePosition-vPositionW);\n\nvec4 baseColor=vec4(1.,1.,1.,1.);\nvec3 diffuseColor=vDiffuseColor.rgb;\n#ifdef SPECULARTERM\nfloat glossiness=vSpecularColor.a;\nvec3 specularColor=vSpecularColor.rgb;\n#else\nfloat glossiness=0.;\n#endif\n\nfloat alpha=vDiffuseColor.a;\n\n#ifdef NORMAL\nvec3 normalW=normalize(vNormalW);\n#else\nvec3 normalW=vec3(1.0,1.0,1.0);\n#endif\n#ifdef DIFFUSE\nbaseColor=texture2D(textureSampler,vTextureUV);\n#if defined(BUMP) && defined(DIFFUSE)\nnormalW=perturbNormal(viewDirectionW,baseColor.rgb);\n#endif\n#ifdef ALPHATEST\nif (baseColor.a<0.4)\ndiscard;\n#endif\n#include<depthPrePass>\nbaseColor.rgb*=vTextureInfos.y;\nvec4 diffuse1Color=texture2D(diffuse1Sampler,vTextureUV*diffuse1Infos);\nvec4 diffuse2Color=texture2D(diffuse2Sampler,vTextureUV*diffuse2Infos);\nvec4 diffuse3Color=texture2D(diffuse3Sampler,vTextureUV*diffuse3Infos);\ndiffuse1Color.rgb*=baseColor.r;\ndiffuse2Color.rgb=mix(diffuse1Color.rgb,diffuse2Color.rgb,baseColor.g);\nbaseColor.rgb=mix(diffuse2Color.rgb,diffuse3Color.rgb,baseColor.b);\n#endif\n#ifdef VERTEXCOLOR\nbaseColor.rgb*=vColor.rgb;\n#endif\n\nvec3 diffuseBase=vec3(0.,0.,0.);\nlightingInfo info;\nfloat shadow=1.;\n#ifdef SPECULARTERM\nvec3 specularBase=vec3(0.,0.,0.);\n#endif\n#include<lightFragment>[0..maxSimultaneousLights]\n#ifdef VERTEXALPHA\nalpha*=vColor.a;\n#endif\n#ifdef SPECULARTERM\nvec3 finalSpecular=specularBase*specularColor;\n#else\nvec3 finalSpecular=vec3(0.0);\n#endif\nvec3 finalDiffuse=clamp(diffuseBase*diffuseColor*baseColor.rgb,0.0,1.0);\n\nvec4 color=vec4(finalDiffuse+finalSpecular,alpha);\n#include<fogFragment>\ngl_FragColor=color;\n#include<imageProcessingCompatibility>\n}\n";
- babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__["Effect"].ShadersStore[name] = shader;
- /** @hidden */
- var terrainPixelShader = { name: name, shader: shader };
- /***/ }),
- /***/ "./terrain/terrain.vertex.ts":
- /*!***********************************!*\
- !*** ./terrain/terrain.vertex.ts ***!
- \***********************************/
- /*! exports provided: terrainVertexShader */
- /***/ (function(module, __webpack_exports__, __webpack_require__) {
- "use strict";
- __webpack_require__.r(__webpack_exports__);
- /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "terrainVertexShader", function() { return terrainVertexShader; });
- /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Misc/decorators");
- /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
- var name = 'terrainVertexShader';
- var shader = "precision highp float;\n\nattribute vec3 position;\n#ifdef NORMAL\nattribute vec3 normal;\n#endif\n#ifdef UV1\nattribute vec2 uv;\n#endif\n#ifdef UV2\nattribute vec2 uv2;\n#endif\n#ifdef VERTEXCOLOR\nattribute vec4 color;\n#endif\n#include<bonesDeclaration>\n\n#include<instancesDeclaration>\nuniform mat4 view;\nuniform mat4 viewProjection;\n#ifdef DIFFUSE\nvarying vec2 vTextureUV;\nuniform mat4 textureMatrix;\nuniform vec2 vTextureInfos;\n#endif\n#ifdef POINTSIZE\nuniform float pointSize;\n#endif\n\nvarying vec3 vPositionW;\n#ifdef NORMAL\nvarying vec3 vNormalW;\n#endif\n#ifdef VERTEXCOLOR\nvarying vec4 vColor;\n#endif\n#include<clipPlaneVertexDeclaration>\n#include<fogVertexDeclaration>\n#include<__decl__lightFragment>[0..maxSimultaneousLights]\nvoid main(void) {\n#include<instancesVertex>\n#include<bonesVertex>\nvec4 worldPos=finalWorld*vec4(position,1.0);\ngl_Position=viewProjection*worldPos;\nvPositionW=vec3(worldPos);\n#ifdef NORMAL\nvNormalW=normalize(vec3(finalWorld*vec4(normal,0.0)));\n#endif\n\n#ifndef UV1\nvec2 uv=vec2(0.,0.);\n#endif\n#ifndef UV2\nvec2 uv2=vec2(0.,0.);\n#endif\n#ifdef DIFFUSE\nif (vTextureInfos.x == 0.)\n{\nvTextureUV=vec2(textureMatrix*vec4(uv,1.0,0.0));\n}\nelse\n{\nvTextureUV=vec2(textureMatrix*vec4(uv2,1.0,0.0));\n}\n#endif\n\n#include<clipPlaneVertex>\n\n#include<fogVertex>\n\n#include<shadowsVertex>[0..maxSimultaneousLights]\n\n#ifdef VERTEXCOLOR\nvColor=color;\n#endif\n\n#ifdef POINTSIZE\ngl_PointSize=pointSize;\n#endif\n}\n";
- babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__["Effect"].ShadersStore[name] = shader;
- /** @hidden */
- var terrainVertexShader = { name: name, shader: shader };
- /***/ }),
- /***/ "./terrain/terrainMaterial.ts":
- /*!************************************!*\
- !*** ./terrain/terrainMaterial.ts ***!
- \************************************/
- /*! exports provided: TerrainMaterial */
- /***/ (function(module, __webpack_exports__, __webpack_require__) {
- "use strict";
- __webpack_require__.r(__webpack_exports__);
- /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "TerrainMaterial", function() { return TerrainMaterial; });
- /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
- /* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Misc/decorators");
- /* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__);
- /* harmony import */ var _terrain_fragment__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./terrain.fragment */ "./terrain/terrain.fragment.ts");
- /* harmony import */ var _terrain_vertex__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./terrain.vertex */ "./terrain/terrain.vertex.ts");
- var TerrainMaterialDefines = /** @class */ (function (_super) {
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__extends"])(TerrainMaterialDefines, _super);
- function TerrainMaterialDefines() {
- var _this = _super.call(this) || this;
- _this.DIFFUSE = false;
- _this.BUMP = false;
- _this.CLIPPLANE = false;
- _this.CLIPPLANE2 = false;
- _this.CLIPPLANE3 = false;
- _this.CLIPPLANE4 = false;
- _this.CLIPPLANE5 = false;
- _this.CLIPPLANE6 = false;
- _this.ALPHATEST = false;
- _this.DEPTHPREPASS = false;
- _this.POINTSIZE = false;
- _this.FOG = false;
- _this.SPECULARTERM = false;
- _this.NORMAL = false;
- _this.UV1 = false;
- _this.UV2 = false;
- _this.VERTEXCOLOR = false;
- _this.VERTEXALPHA = false;
- _this.NUM_BONE_INFLUENCERS = 0;
- _this.BonesPerMesh = 0;
- _this.INSTANCES = false;
- _this.IMAGEPROCESSINGPOSTPROCESS = false;
- _this.rebuild();
- return _this;
- }
- return TerrainMaterialDefines;
- }(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialDefines"]));
- var TerrainMaterial = /** @class */ (function (_super) {
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__extends"])(TerrainMaterial, _super);
- function TerrainMaterial(name, scene) {
- var _this = _super.call(this, name, scene) || this;
- _this.diffuseColor = new babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["Color3"](1, 1, 1);
- _this.specularColor = new babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["Color3"](0, 0, 0);
- _this.specularPower = 64;
- _this._disableLighting = false;
- _this._maxSimultaneousLights = 4;
- return _this;
- }
- TerrainMaterial.prototype.needAlphaBlending = function () {
- return (this.alpha < 1.0);
- };
- TerrainMaterial.prototype.needAlphaTesting = function () {
- return false;
- };
- TerrainMaterial.prototype.getAlphaTestTexture = function () {
- return null;
- };
- // Methods
- TerrainMaterial.prototype.isReadyForSubMesh = function (mesh, subMesh, useInstances) {
- if (this.isFrozen) {
- if (subMesh.effect && subMesh.effect._wasPreviouslyReady) {
- return true;
- }
- }
- if (!subMesh._materialDefines) {
- subMesh._materialDefines = new TerrainMaterialDefines();
- }
- var defines = subMesh._materialDefines;
- var scene = this.getScene();
- if (this._isReadyForSubMesh(subMesh)) {
- return true;
- }
- var engine = scene.getEngine();
- // Textures
- if (scene.texturesEnabled) {
- if (!this.mixTexture || !this.mixTexture.isReady()) {
- return false;
- }
- defines._needUVs = true;
- if (babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialFlags"].DiffuseTextureEnabled) {
- if (!this.diffuseTexture1 || !this.diffuseTexture1.isReady()) {
- return false;
- }
- if (!this.diffuseTexture2 || !this.diffuseTexture2.isReady()) {
- return false;
- }
- if (!this.diffuseTexture3 || !this.diffuseTexture3.isReady()) {
- return false;
- }
- defines.DIFFUSE = true;
- }
- if (this.bumpTexture1 && this.bumpTexture2 && this.bumpTexture3 && babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialFlags"].BumpTextureEnabled) {
- if (!this.bumpTexture1.isReady()) {
- return false;
- }
- if (!this.bumpTexture2.isReady()) {
- return false;
- }
- if (!this.bumpTexture3.isReady()) {
- return false;
- }
- defines._needNormals = true;
- defines.BUMP = true;
- }
- }
- // Misc.
- babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialHelper"].PrepareDefinesForMisc(mesh, scene, false, this.pointsCloud, this.fogEnabled, this._shouldTurnAlphaTestOn(mesh), defines);
- // Lights
- defines._needNormals = babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialHelper"].PrepareDefinesForLights(scene, mesh, defines, false, this._maxSimultaneousLights, this._disableLighting);
- // Values that need to be evaluated on every frame
- babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialHelper"].PrepareDefinesForFrameBoundValues(scene, engine, defines, useInstances ? true : false);
- // Attribs
- babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialHelper"].PrepareDefinesForAttributes(mesh, defines, true, true);
- // Get correct effect
- if (defines.isDirty) {
- defines.markAsProcessed();
- scene.resetCachedMaterial();
- // Fallbacks
- var fallbacks = new babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["EffectFallbacks"]();
- if (defines.FOG) {
- fallbacks.addFallback(1, "FOG");
- }
- babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialHelper"].HandleFallbacksForShadows(defines, fallbacks, this.maxSimultaneousLights);
- if (defines.NUM_BONE_INFLUENCERS > 0) {
- fallbacks.addCPUSkinningFallback(0, mesh);
- }
- defines.IMAGEPROCESSINGPOSTPROCESS = scene.imageProcessingConfiguration.applyByPostProcess;
- //Attributes
- var attribs = [babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["VertexBuffer"].PositionKind];
- if (defines.NORMAL) {
- attribs.push(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["VertexBuffer"].NormalKind);
- }
- if (defines.UV1) {
- attribs.push(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["VertexBuffer"].UVKind);
- }
- if (defines.UV2) {
- attribs.push(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["VertexBuffer"].UV2Kind);
- }
- if (defines.VERTEXCOLOR) {
- attribs.push(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["VertexBuffer"].ColorKind);
- }
- babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialHelper"].PrepareAttributesForBones(attribs, mesh, defines, fallbacks);
- babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialHelper"].PrepareAttributesForInstances(attribs, defines);
- // Legacy browser patch
- var shaderName = "terrain";
- var join = defines.toString();
- var uniforms = ["world", "view", "viewProjection", "vEyePosition", "vLightsType", "vDiffuseColor", "vSpecularColor",
- "vFogInfos", "vFogColor", "pointSize",
- "vTextureInfos",
- "mBones",
- "vClipPlane", "vClipPlane2", "vClipPlane3", "vClipPlane4", "vClipPlane5", "vClipPlane6", "textureMatrix",
- "diffuse1Infos", "diffuse2Infos", "diffuse3Infos"
- ];
- var samplers = ["textureSampler", "diffuse1Sampler", "diffuse2Sampler", "diffuse3Sampler",
- "bump1Sampler", "bump2Sampler", "bump3Sampler"
- ];
- var uniformBuffers = new Array();
- babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialHelper"].PrepareUniformsAndSamplersList({
- uniformsNames: uniforms,
- uniformBuffersNames: uniformBuffers,
- samplers: samplers,
- defines: defines,
- maxSimultaneousLights: this.maxSimultaneousLights
- });
- subMesh.setEffect(scene.getEngine().createEffect(shaderName, {
- attributes: attribs,
- uniformsNames: uniforms,
- uniformBuffersNames: uniformBuffers,
- samplers: samplers,
- defines: join,
- fallbacks: fallbacks,
- onCompiled: this.onCompiled,
- onError: this.onError,
- indexParameters: { maxSimultaneousLights: this.maxSimultaneousLights }
- }, engine), defines);
- }
- if (!subMesh.effect || !subMesh.effect.isReady()) {
- return false;
- }
- defines._renderId = scene.getRenderId();
- subMesh.effect._wasPreviouslyReady = true;
- return true;
- };
- TerrainMaterial.prototype.bindForSubMesh = function (world, mesh, subMesh) {
- var scene = this.getScene();
- var defines = subMesh._materialDefines;
- if (!defines) {
- return;
- }
- var effect = subMesh.effect;
- if (!effect) {
- return;
- }
- this._activeEffect = effect;
- // Matrices
- this.bindOnlyWorldMatrix(world);
- this._activeEffect.setMatrix("viewProjection", scene.getTransformMatrix());
- // Bones
- babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialHelper"].BindBonesParameters(mesh, this._activeEffect);
- if (this._mustRebind(scene, effect)) {
- // Textures
- if (this.mixTexture) {
- this._activeEffect.setTexture("textureSampler", this._mixTexture);
- this._activeEffect.setFloat2("vTextureInfos", this._mixTexture.coordinatesIndex, this._mixTexture.level);
- this._activeEffect.setMatrix("textureMatrix", this._mixTexture.getTextureMatrix());
- if (babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialFlags"].DiffuseTextureEnabled) {
- if (this._diffuseTexture1) {
- this._activeEffect.setTexture("diffuse1Sampler", this._diffuseTexture1);
- this._activeEffect.setFloat2("diffuse1Infos", this._diffuseTexture1.uScale, this._diffuseTexture1.vScale);
- }
- if (this._diffuseTexture2) {
- this._activeEffect.setTexture("diffuse2Sampler", this._diffuseTexture2);
- this._activeEffect.setFloat2("diffuse2Infos", this._diffuseTexture2.uScale, this._diffuseTexture2.vScale);
- }
- if (this._diffuseTexture3) {
- this._activeEffect.setTexture("diffuse3Sampler", this._diffuseTexture3);
- this._activeEffect.setFloat2("diffuse3Infos", this._diffuseTexture3.uScale, this._diffuseTexture3.vScale);
- }
- }
- if (babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialFlags"].BumpTextureEnabled && scene.getEngine().getCaps().standardDerivatives) {
- if (this._bumpTexture1) {
- this._activeEffect.setTexture("bump1Sampler", this._bumpTexture1);
- }
- if (this._bumpTexture2) {
- this._activeEffect.setTexture("bump2Sampler", this._bumpTexture2);
- }
- if (this._bumpTexture3) {
- this._activeEffect.setTexture("bump3Sampler", this._bumpTexture3);
- }
- }
- }
- // Clip plane
- babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialHelper"].BindClipPlane(this._activeEffect, scene);
- // Point size
- if (this.pointsCloud) {
- this._activeEffect.setFloat("pointSize", this.pointSize);
- }
- babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialHelper"].BindEyePosition(effect, scene);
- }
- this._activeEffect.setColor4("vDiffuseColor", this.diffuseColor, this.alpha * mesh.visibility);
- if (defines.SPECULARTERM) {
- this._activeEffect.setColor4("vSpecularColor", this.specularColor, this.specularPower);
- }
- if (scene.lightsEnabled && !this.disableLighting) {
- babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialHelper"].BindLights(scene, mesh, this._activeEffect, defines, this.maxSimultaneousLights);
- }
- // View
- if (scene.fogEnabled && mesh.applyFog && scene.fogMode !== babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["Scene"].FOGMODE_NONE) {
- this._activeEffect.setMatrix("view", scene.getViewMatrix());
- }
- // Fog
- babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialHelper"].BindFogParameters(scene, mesh, this._activeEffect);
- this._afterBind(mesh, this._activeEffect);
- };
- TerrainMaterial.prototype.getAnimatables = function () {
- var results = [];
- if (this.mixTexture && this.mixTexture.animations && this.mixTexture.animations.length > 0) {
- results.push(this.mixTexture);
- }
- return results;
- };
- TerrainMaterial.prototype.getActiveTextures = function () {
- var activeTextures = _super.prototype.getActiveTextures.call(this);
- if (this._mixTexture) {
- activeTextures.push(this._mixTexture);
- }
- if (this._diffuseTexture1) {
- activeTextures.push(this._diffuseTexture1);
- }
- if (this._diffuseTexture2) {
- activeTextures.push(this._diffuseTexture2);
- }
- if (this._diffuseTexture3) {
- activeTextures.push(this._diffuseTexture3);
- }
- if (this._bumpTexture1) {
- activeTextures.push(this._bumpTexture1);
- }
- if (this._bumpTexture2) {
- activeTextures.push(this._bumpTexture2);
- }
- if (this._bumpTexture3) {
- activeTextures.push(this._bumpTexture3);
- }
- return activeTextures;
- };
- TerrainMaterial.prototype.hasTexture = function (texture) {
- if (_super.prototype.hasTexture.call(this, texture)) {
- return true;
- }
- if (this._mixTexture === texture) {
- return true;
- }
- if (this._diffuseTexture1 === texture) {
- return true;
- }
- if (this._diffuseTexture2 === texture) {
- return true;
- }
- if (this._diffuseTexture3 === texture) {
- return true;
- }
- if (this._bumpTexture1 === texture) {
- return true;
- }
- if (this._bumpTexture2 === texture) {
- return true;
- }
- if (this._bumpTexture3 === texture) {
- return true;
- }
- return false;
- };
- TerrainMaterial.prototype.dispose = function (forceDisposeEffect) {
- if (this.mixTexture) {
- this.mixTexture.dispose();
- }
- _super.prototype.dispose.call(this, forceDisposeEffect);
- };
- TerrainMaterial.prototype.clone = function (name) {
- var _this = this;
- return babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["SerializationHelper"].Clone(function () { return new TerrainMaterial(name, _this.getScene()); }, this);
- };
- TerrainMaterial.prototype.serialize = function () {
- var serializationObject = babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["SerializationHelper"].Serialize(this);
- serializationObject.customType = "BABYLON.TerrainMaterial";
- return serializationObject;
- };
- TerrainMaterial.prototype.getClassName = function () {
- return "TerrainMaterial";
- };
- // Statics
- TerrainMaterial.Parse = function (source, scene, rootUrl) {
- return babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["SerializationHelper"].Parse(function () { return new TerrainMaterial(source.name, scene); }, source, scene, rootUrl);
- };
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["serializeAsTexture"])("mixTexture")
- ], TerrainMaterial.prototype, "_mixTexture", void 0);
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["expandToProperty"])("_markAllSubMeshesAsTexturesDirty")
- ], TerrainMaterial.prototype, "mixTexture", void 0);
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["serializeAsTexture"])("diffuseTexture1")
- ], TerrainMaterial.prototype, "_diffuseTexture1", void 0);
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["expandToProperty"])("_markAllSubMeshesAsTexturesDirty")
- ], TerrainMaterial.prototype, "diffuseTexture1", void 0);
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["serializeAsTexture"])("diffuseTexture2")
- ], TerrainMaterial.prototype, "_diffuseTexture2", void 0);
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["expandToProperty"])("_markAllSubMeshesAsTexturesDirty")
- ], TerrainMaterial.prototype, "diffuseTexture2", void 0);
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["serializeAsTexture"])("diffuseTexture3")
- ], TerrainMaterial.prototype, "_diffuseTexture3", void 0);
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["expandToProperty"])("_markAllSubMeshesAsTexturesDirty")
- ], TerrainMaterial.prototype, "diffuseTexture3", void 0);
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["serializeAsTexture"])("bumpTexture1")
- ], TerrainMaterial.prototype, "_bumpTexture1", void 0);
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["expandToProperty"])("_markAllSubMeshesAsTexturesDirty")
- ], TerrainMaterial.prototype, "bumpTexture1", void 0);
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["serializeAsTexture"])("bumpTexture2")
- ], TerrainMaterial.prototype, "_bumpTexture2", void 0);
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["expandToProperty"])("_markAllSubMeshesAsTexturesDirty")
- ], TerrainMaterial.prototype, "bumpTexture2", void 0);
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["serializeAsTexture"])("bumpTexture3")
- ], TerrainMaterial.prototype, "_bumpTexture3", void 0);
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["expandToProperty"])("_markAllSubMeshesAsTexturesDirty")
- ], TerrainMaterial.prototype, "bumpTexture3", void 0);
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["serializeAsColor3"])()
- ], TerrainMaterial.prototype, "diffuseColor", void 0);
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["serializeAsColor3"])()
- ], TerrainMaterial.prototype, "specularColor", void 0);
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["serialize"])()
- ], TerrainMaterial.prototype, "specularPower", void 0);
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["serialize"])("disableLighting")
- ], TerrainMaterial.prototype, "_disableLighting", void 0);
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["expandToProperty"])("_markAllSubMeshesAsLightsDirty")
- ], TerrainMaterial.prototype, "disableLighting", void 0);
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["serialize"])("maxSimultaneousLights")
- ], TerrainMaterial.prototype, "_maxSimultaneousLights", void 0);
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["expandToProperty"])("_markAllSubMeshesAsLightsDirty")
- ], TerrainMaterial.prototype, "maxSimultaneousLights", void 0);
- return TerrainMaterial;
- }(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["PushMaterial"]));
- babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["_TypeStore"].RegisteredTypes["BABYLON.TerrainMaterial"] = TerrainMaterial;
- /***/ }),
- /***/ "babylonjs/Misc/decorators":
- /*!****************************************************************************************************!*\
- !*** external {"root":"BABYLON","commonjs":"babylonjs","commonjs2":"babylonjs","amd":"babylonjs"} ***!
- \****************************************************************************************************/
- /*! no static exports found */
- /***/ (function(module, exports) {
- module.exports = __WEBPACK_EXTERNAL_MODULE_babylonjs_Misc_decorators__;
- /***/ })
- /******/ });
- });
- //# sourceMappingURL=babylon.terrainMaterial.js.map
|