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- module BABYLON {
- // We're mainly based on the logic defined into the FreeCamera code
- export class TouchCamera extends FreeCamera {
- private _offsetX: number = null;
- private _offsetY: number = null;
- private _pointerCount:number = 0;
- private _pointerPressed = [];
- private _attachedCanvas: HTMLCanvasElement;
- private _onPointerDown: (e: PointerEvent) => any;
- private _onPointerUp: (e: PointerEvent) => any;
- private _onPointerMove: (e: PointerEvent) => any;
- public angularSensibility: number = 200000.0;
- public moveSensibility: number = 500.0;
- constructor(name: string, position: Vector3, scene: Scene) {
- super(name, position, scene);
- }
- public attachControl(canvas: HTMLCanvasElement, noPreventDefault: boolean): void {
- var previousPosition;
- if (this._attachedCanvas) {
- return;
- }
- this._attachedCanvas = canvas;
- if (this._onPointerDown === undefined) {
- this._onPointerDown = (evt) => {
- if (!noPreventDefault) {
- evt.preventDefault();
- }
- this._pointerPressed.push(evt.pointerId);
- if (this._pointerPressed.length !== 1) {
- return;
- }
- previousPosition = {
- x: evt.clientX,
- y: evt.clientY
- };
- };
- this._onPointerUp = (evt) => {
- if (!noPreventDefault) {
- evt.preventDefault();
- }
- var index: number = this._pointerPressed.indexOf(evt.pointerId);
- if (index === -1) {
- return;
- }
- this._pointerPressed.splice(index, 1);
- if (index != 0) {
- return;
- }
- previousPosition = null;
- this._offsetX = null;
- this._offsetY = null;
- };
- this._onPointerMove = (evt) => {
- if (!noPreventDefault) {
- evt.preventDefault();
- }
- if (!previousPosition) {
- return;
- }
- var index: number = this._pointerPressed.indexOf(evt.pointerId);
- if (index != 0) {
- return;
- }
- this._offsetX = evt.clientX - previousPosition.x;
- this._offsetY = -(evt.clientY - previousPosition.y);
- };
- this._onLostFocus = () => {
- this._offsetX = null;
- this._offsetY = null;
- };
- }
- canvas.addEventListener("pointerdown", this._onPointerDown);
- canvas.addEventListener("pointerup", this._onPointerUp);
- canvas.addEventListener("pointerout", this._onPointerUp);
- canvas.addEventListener("pointermove", this._onPointerMove);
- BABYLON.Tools.RegisterTopRootEvents([
- { name: "blur", handler: this._onLostFocus }
- ]);
- }
- public detachControl(canvas: HTMLCanvasElement): void {
- if (this._attachedCanvas != canvas) {
- return;
- }
- canvas.removeEventListener("pointerdown", this._onPointerDown);
- canvas.removeEventListener("pointerup", this._onPointerUp);
- canvas.removeEventListener("pointerout", this._onPointerUp);
- canvas.removeEventListener("pointermove", this._onPointerMove);
- BABYLON.Tools.UnregisterTopRootEvents([
- { name: "blur", handler: this._onLostFocus }
- ]);
- this._attachedCanvas = null;
- }
- public _checkInputs(): void {
- if (!this._offsetX) {
- return;
- }
- this.cameraRotation.y += this._offsetX / this.angularSensibility;
- if (this._pointerPressed.length > 1) {
- this.cameraRotation.x += -this._offsetY / this.angularSensibility;
- } else {
- var speed = this._computeLocalCameraSpeed();
- var direction = new BABYLON.Vector3(0, 0, speed * this._offsetY / this.moveSensibility);
- BABYLON.Matrix.RotationYawPitchRollToRef(this.rotation.y, this.rotation.x, 0, this._cameraRotationMatrix);
- this.cameraDirection.addInPlace(BABYLON.Vector3.TransformCoordinates(direction, this._cameraRotationMatrix));
- }
- super._checkInputs();
- }
- }
- }
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