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babylon.brickProceduralTexture.js | %!s(int64=5) %!d(string=hai) anos | |
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babylon.brickProceduralTexture.min.js | %!s(int64=5) %!d(string=hai) anos | |
babylon.cloudProceduralTexture.js | %!s(int64=5) %!d(string=hai) anos | |
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babylon.marbleProceduralTexture.js | %!s(int64=5) %!d(string=hai) anos | |
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For usage documentation please visit http://doc.babylonjs.com/extensions and choose "procedural textures library".
To install using npm :
npm install --save @babylonjs/core @babylonjs/procedural-textures
Afterwards it can be imported to the your project using:
import { StandardMaterial } from '@babylonjs/core/Materials/standardMaterial';
import { FireProceduralTexture } from '@babylonjs/procedural-textures/fireProceduralTexture';
And used as usual:
// Some awesome code
var fireMaterial = new StandardMaterial("fontainSculptur2", scene);
var fireTexture = new FireProceduralTexture("fire", 256, scene);
fireMaterial.diffuseTexture = fireTexture;
fireMaterial.opacityTexture = fireTexture;
// Some more awesome code
For more information you can have a look at our our ES6 dedicated documentation.