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David Catuhe 31e30b315c Merge pull request #2940 from BabylonJS/master hace 8 años
.vscode 6523d470db Fix issue hace 8 años
Exporters 549a195547 Completely removed FBX as we no longer support it (and we have a lot of alternatives) hace 8 años
Playground 06b9cbceec Associated with #2894 hace 8 años
Tools 989f3953bd Blender better defense coding for problem models hace 8 años
assets f03896bb10 Updated motion controllers to use final GLB assets. hace 8 años
dist 4c09297cc3 Fix a small issue with shadowGenerator.Parse hace 8 años
gui ee42d21260 Merge pull request #2937 from royibernthal/master hace 8 años
inspector 3190864d64 Inspector relieson AxesViewer #2920 hace 8 años
loaders 3bfe36d362 More glTF loader error handling hace 8 años
localDev cd1d1a5678 ArcRotate Interactions hace 8 años
materialsLibrary 7b32a352c8 Grid Material Offset hace 8 años
postProcessLibrary 1b48f67f75 Add Inspector Shortcut hace 8 años
proceduralTexturesLibrary 991415253c Adding perlin noise to procedural textures library hace 8 años
sandbox 61d3927fa8 Finsihed pinchDeltaPercentage hace 8 años
serializers 25cac4667d Adding support to Babylon.JS for morph targets hace 8 años
src 31e30b315c Merge pull request #2940 from BabylonJS/master hace 8 años
tests 1d88e6a752 Fix ref image for soft shadows hace 8 años
.gitattributes e46bb580f5 Ignore whitespace and new lines from windows OS hace 9 años
.gitignore fe7bc7e66c REmoved canvas2d tests hace 8 años
.gitmodules eb1b2745f6 DAE Exporter hace 11 años
.travis.yml 1dabcd6f7f travis should use node 6 hace 8 años
bower.json 34ad342456 Update bower.json to latest version hace 8 años
contributing.md c8c6d6876a Update contributing.md hace 8 años
license.md 4f44f2ce56 Moved license to a separate file hace 8 años
package.json 4d0d3c5568 Adding the dependency in package.json hace 8 años
readme.md f686d88533 fixing readme.md of the main framework hace 8 años
tslint.json bd6328c459 none squared capture hace 8 años
what's new.md 60c020ad96 Added feault normals generation for standard material hace 8 años

readme.md

Babylon.js

Getting started? Play directly with the Babylon.js API via our playground. It contains also lot of simple samples to learn how to use it.

Build Status

Any questions? Here is our official forum on www.html5gamedevs.com.

CDN

Additional references can be found on https://cdn.babylonjs.com/xxx where xxx is the folder structure you can find in the /dist folder like https://cdn.babylonjs.com/gui/babylon.gui.min.js

For preview release you can use the following ones:

Additional references can be found on https://preview.babylonjs.com/xxx where xxx is the folder structure you can find in the /dist/preview release folder like https://preview.babylonjs.com/gui/babylon.gui.min.js

NPM

BabylonJS and its modules are published on NPM with full typing support. To install use

npm install babylonjs --save

This will allow you to import BabylonJS entirely using:

import * as BABYLON from 'babylonjs';

or individual classes using:

import { Scene, Engine } from 'babylonjs';

If using TypeScript, don't forget to add 'babylonjs' to 'types' in tsconfig.json:

    ....
    "types": [
        "babylonjs",
        "anotherAwesomeDependency"
    ],
    ....

To add a module install the respected package. A list of extra packages and their installation instructions can be found on babylonjs' user at npm.

Preview release

3.1-alpha can be found here. If you want to contribute, please read our contribution guidelines first.

Documentation

Useful links

  • Official web site: www.babylonjs.com
  • Online sandbox where you can test your .babylon scenes with a simple drag'n'drop
  • Online shader creation tool where you can learn how to create GLSL shaders
  • 3DS Max exporter can be used to generate a .babylon file from 3DS Max
  • Blender exporter can be used to generate a .babylon file from Blender 3d
  • Unity 5 exporter can be used to export your geometries from Unity 5 scene editor
  • FBX command line exporter can be used to generate a .babylon file from .FBX file (animations are supported)

Features

To get a complete list of supported features, please visit our website.