David Catuhe b715706223 Merge pull request #6155 from BabylonJS/perf2 6 anni fa
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Builders c4557ea539 added image wrapping 6 anni fa
Compression 93f13467ef Support loading Draco file directly (.drc) 6 anni fa
abstractMesh.ts b715706223 Merge pull request #6155 from BabylonJS/perf2 6 anni fa
buffer.ts 85e55d0d93 reformat 6 anni fa
csg.ts 85e55d0d93 reformat 6 anni fa
geometry.ts bbaad2eb1b Fix issue with facet depth sorting 6 anni fa
groundMesh.ts 85e55d0d93 reformat 6 anni fa
index.ts d4988be236 Fixed adding update to onBeforeRenderObservable 6 anni fa
instancedMesh.ts 13f6db8b0a Full nightly with instance perf bug fixed 6 anni fa
linesMesh.ts f5aa84ddd7 Fix mesh picking issue when used witth multiple cameras 6 anni fa
mesh.ts b715706223 Merge pull request #6155 from BabylonJS/perf2 6 anni fa
mesh.vertexData.ts 68ba14bb8c 9k less :) 6 anni fa
meshBuilder.ts c7852a78f9 Fix #6113 6 anni fa
meshSimplification.ts 201624b649 Fix simplify process when using vertex colors 6 anni fa
meshSimplificationSceneComponent.ts 85e55d0d93 reformat 6 anni fa
polygonMesh.ts 9759b61b9b Update polygonMesh.ts 6 anni fa
subMesh.ts a79155d6d0 add a lot of init 6 anni fa
trailMesh.ts bdc8b4051e Removed material parameter, make things simpler 6 anni fa
transformNode.ts a79155d6d0 add a lot of init 6 anni fa