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Builders
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c4557ea539
added image wrapping
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Compression
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93f13467ef
Support loading Draco file directly (.drc)
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abstractMesh.ts
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b715706223
Merge pull request #6155 from BabylonJS/perf2
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buffer.ts
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85e55d0d93
reformat
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csg.ts
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85e55d0d93
reformat
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geometry.ts
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bbaad2eb1b
Fix issue with facet depth sorting
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groundMesh.ts
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85e55d0d93
reformat
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index.ts
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d4988be236
Fixed adding update to onBeforeRenderObservable
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instancedMesh.ts
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13f6db8b0a
Full nightly with instance perf bug fixed
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linesMesh.ts
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f5aa84ddd7
Fix mesh picking issue when used witth multiple cameras
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mesh.ts
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b715706223
Merge pull request #6155 from BabylonJS/perf2
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%!s(int64=6) %!d(string=hai) anos |
mesh.vertexData.ts
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68ba14bb8c
9k less :)
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meshBuilder.ts
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c7852a78f9
Fix #6113
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meshSimplification.ts
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201624b649
Fix simplify process when using vertex colors
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meshSimplificationSceneComponent.ts
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85e55d0d93
reformat
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polygonMesh.ts
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9759b61b9b
Update polygonMesh.ts
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subMesh.ts
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a79155d6d0
add a lot of init
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trailMesh.ts
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bdc8b4051e
Removed material parameter, make things simpler
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%!s(int64=6) %!d(string=hai) anos |
transformNode.ts
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a79155d6d0
add a lot of init
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%!s(int64=6) %!d(string=hai) anos |