David Catuhe b715706223 Merge pull request #6155 from BabylonJS/perf2 %!s(int64=6) %!d(string=hai) anos
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Builders c4557ea539 added image wrapping %!s(int64=6) %!d(string=hai) anos
Compression 93f13467ef Support loading Draco file directly (.drc) %!s(int64=6) %!d(string=hai) anos
abstractMesh.ts b715706223 Merge pull request #6155 from BabylonJS/perf2 %!s(int64=6) %!d(string=hai) anos
buffer.ts 85e55d0d93 reformat %!s(int64=6) %!d(string=hai) anos
csg.ts 85e55d0d93 reformat %!s(int64=6) %!d(string=hai) anos
geometry.ts bbaad2eb1b Fix issue with facet depth sorting %!s(int64=6) %!d(string=hai) anos
groundMesh.ts 85e55d0d93 reformat %!s(int64=6) %!d(string=hai) anos
index.ts d4988be236 Fixed adding update to onBeforeRenderObservable %!s(int64=6) %!d(string=hai) anos
instancedMesh.ts 13f6db8b0a Full nightly with instance perf bug fixed %!s(int64=6) %!d(string=hai) anos
linesMesh.ts f5aa84ddd7 Fix mesh picking issue when used witth multiple cameras %!s(int64=6) %!d(string=hai) anos
mesh.ts b715706223 Merge pull request #6155 from BabylonJS/perf2 %!s(int64=6) %!d(string=hai) anos
mesh.vertexData.ts 68ba14bb8c 9k less :) %!s(int64=6) %!d(string=hai) anos
meshBuilder.ts c7852a78f9 Fix #6113 %!s(int64=6) %!d(string=hai) anos
meshSimplification.ts 201624b649 Fix simplify process when using vertex colors %!s(int64=6) %!d(string=hai) anos
meshSimplificationSceneComponent.ts 85e55d0d93 reformat %!s(int64=6) %!d(string=hai) anos
polygonMesh.ts 9759b61b9b Update polygonMesh.ts %!s(int64=6) %!d(string=hai) anos
subMesh.ts a79155d6d0 add a lot of init %!s(int64=6) %!d(string=hai) anos
trailMesh.ts bdc8b4051e Removed material parameter, make things simpler %!s(int64=6) %!d(string=hai) anos
transformNode.ts a79155d6d0 add a lot of init %!s(int64=6) %!d(string=hai) anos