.. |
Builders
|
c4557ea539
added image wrapping
|
6 lat temu |
Compression
|
93f13467ef
Support loading Draco file directly (.drc)
|
6 lat temu |
abstractMesh.ts
|
b715706223
Merge pull request #6155 from BabylonJS/perf2
|
6 lat temu |
buffer.ts
|
85e55d0d93
reformat
|
6 lat temu |
csg.ts
|
85e55d0d93
reformat
|
6 lat temu |
geometry.ts
|
bbaad2eb1b
Fix issue with facet depth sorting
|
6 lat temu |
groundMesh.ts
|
85e55d0d93
reformat
|
6 lat temu |
index.ts
|
d4988be236
Fixed adding update to onBeforeRenderObservable
|
6 lat temu |
instancedMesh.ts
|
13f6db8b0a
Full nightly with instance perf bug fixed
|
6 lat temu |
linesMesh.ts
|
f5aa84ddd7
Fix mesh picking issue when used witth multiple cameras
|
6 lat temu |
mesh.ts
|
b715706223
Merge pull request #6155 from BabylonJS/perf2
|
6 lat temu |
mesh.vertexData.ts
|
68ba14bb8c
9k less :)
|
6 lat temu |
meshBuilder.ts
|
c7852a78f9
Fix #6113
|
6 lat temu |
meshSimplification.ts
|
201624b649
Fix simplify process when using vertex colors
|
6 lat temu |
meshSimplificationSceneComponent.ts
|
85e55d0d93
reformat
|
6 lat temu |
polygonMesh.ts
|
9759b61b9b
Update polygonMesh.ts
|
6 lat temu |
subMesh.ts
|
a79155d6d0
add a lot of init
|
6 lat temu |
trailMesh.ts
|
bdc8b4051e
Removed material parameter, make things simpler
|
6 lat temu |
transformNode.ts
|
a79155d6d0
add a lot of init
|
6 lat temu |