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Actions
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86c72889f4
include "AbstractActionManager" and "FollowCameraInputsManager" with default ES6 export.
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6 years ago |
Animations
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afdb447491
Fixed delay calculation in Animatable.goToFrame when speedRatio != 1.
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5 years ago |
Audio
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bc73e4b235
Sound Update
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5 years ago |
Behaviors
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93a2b6b941
Attach cam in case of early detach drag behavior
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5 years ago |
Bones
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43049f1500
Addressing feedback and adding example asset
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5 years ago |
Cameras
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140a176206
Fix ortographic camera bug
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5 years ago |
Collisions
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f6b5c2928b
Credit algorithm author and link to paper
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5 years ago |
Culling
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a41662657d
Fixed!
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5 years ago |
Debug
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1190536401
support `initialTab` for embedded mode
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5 years ago |
Engines
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6be6eff0f0
Allow "include inside include" in shader code
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5 years ago |
Events
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681240a190
_TimeToken import cleanup
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5 years ago |
Gamepads
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fe0d2e1049
Updated enums values in xbox and ds gamepads
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5 years ago |
Gizmos
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030e419eef
BoundingBoxGizmo heterogenous scaling as option
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5 years ago |
Helpers
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681240a190
_TimeToken import cleanup
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5 years ago |
Inputs
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0e86b8c841
engine.canvasTabIndex
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5 years ago |
Instrumentation
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681240a190
_TimeToken import cleanup
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5 years ago |
Layers
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24d07d2153
Fix Highlight and alpha test
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5 years ago |
Legacy
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d3699bb822
Debug import
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6 years ago |
LensFlares
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681240a190
_TimeToken import cleanup
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5 years ago |
LibDeclarations
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92d4cf44b9
fix declaration
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5 years ago |
Lights
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e2e79d27db
Use the custom shadow depth material if defined for a submesh material
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5 years ago |
Loading
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1e81f2e806
double environment when loading
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5 years ago |
Materials
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a4312fcd82
Extend Material class to deal with a custom shadow depth material
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5 years ago |
Maths
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15df562822
Nightly
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5 years ago |
Meshes
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d7b43201e5
Merge branch 'master' of https://github.com/BabylonJS/Babylon.js into shadowdepthmat
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5 years ago |
Misc
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2fd64f77aa
Check that 'document' exists before trying to unregister events (it doesn't exist in the context of Babylon Native)
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5 years ago |
Morph
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9886cf594c
Nightly
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5 years ago |
Navigation
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bfeb49f9ad
missing parenthesis
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5 years ago |
Offline
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73a8eca71b
Typos
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5 years ago |
Particles
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5cf7d6747e
Nightly
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5 years ago |
Physics
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ad2e1152b7
center of mass term used instead of body position
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5 years ago |
PostProcesses
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644048f349
Nightly
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5 years ago |
Probes
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7fb7f7faca
Galacto-PR
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6 years ago |
Rendering
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0f556fcb14
double click support in utilityLayerRenderer
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5 years ago |
Shaders
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2ef863f10f
Fix preprocess code
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5 years ago |
Sprites
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e6daaf8a37
Remove console.log
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5 years ago |
States
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0f31c20fe1
Final
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6 years ago |
XR
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c85a95f250
initial support for pointers
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5 years ago |
.dependency-cruiser.json
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5a0e7a6862
Progressing on declaration Files
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6 years ago |
abstractScene.ts
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31f2cb5f91
Fix documentation CI returns statments
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5 years ago |
assetContainer.ts
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fbc865a872
Final fix for asset containers
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5 years ago |
index.ts
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777fd34ea1
moving XR to ./src/
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5 years ago |
node.ts
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fa05f9cd99
Update for instantiateIntoScene
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5 years ago |
scene.ts
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08bd5e075d
acoid restore buffer in xr
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5 years ago |
sceneComponent.ts
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155af168c5
Reordering of the shadowgenerator and depthrender gather render target stages
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5 years ago |
tsconfig.json
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7fb7f7faca
Galacto-PR
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6 years ago |
types.ts
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991e3f3592
export DeepImmutableObject<T>. This is part of public API in TransformNode.setPivotMatrix(...). Left DeepImmutableArray<T> not exported.
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6 years ago |
webpack.config.js
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269e1cecb2
Factorize Webpack Config
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6 years ago |