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- var __extends = (this && this.__extends) || function (d, b) {
- for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p];
- function __() { this.constructor = d; }
- d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());
- };
- var BABYLON;
- (function (BABYLON) {
- var maxSimultaneousLights = 4;
- var PBRMaterialDefines = (function () {
- function PBRMaterialDefines() {
- this.ALBEDO = false;
- this.CLIPPLANE = false;
- this.ALPHATEST = false;
- this.FOG = false;
- this.NORMAL = false;
- this.UV1 = false;
- this.UV2 = false;
- this.VERTEXCOLOR = false;
- this.VERTEXALPHA = false;
- this.BONES = false;
- this.BONES4 = false;
- this.BonesPerMesh = 0;
- this.INSTANCES = false;
- this.POINTSIZE = false;
- this._keys = Object.keys(this);
- }
- PBRMaterialDefines.prototype.isEqual = function (other) {
- for (var index = 0; index < this._keys.length; index++) {
- var prop = this._keys[index];
- if (this[prop] !== other[prop]) {
- return false;
- }
- }
- return true;
- };
- PBRMaterialDefines.prototype.cloneTo = function (other) {
- for (var index = 0; index < this._keys.length; index++) {
- var prop = this._keys[index];
- other[prop] = this[prop];
- }
- };
- PBRMaterialDefines.prototype.reset = function () {
- for (var index = 0; index < this._keys.length; index++) {
- var prop = this._keys[index];
- if (prop === "BonesPerMesh") {
- this[prop] = 0;
- continue;
- }
- this[prop] = false;
- }
- };
- PBRMaterialDefines.prototype.toString = function () {
- var result = "";
- for (var index = 0; index < this._keys.length; index++) {
- var prop = this._keys[index];
- if (prop === "BonesPerMesh" && this[prop] > 0) {
- result += "#define BonesPerMesh " + this[prop] + "\n";
- continue;
- }
- if (this[prop]) {
- result += "#define " + prop + "\n";
- }
- }
- return result;
- };
- return PBRMaterialDefines;
- })();
- var PBRMaterial = (function (_super) {
- __extends(PBRMaterial, _super);
- function PBRMaterial(name, scene) {
- _super.call(this, name, scene);
- this.albedoColor = new BABYLON.Color3(1, 1, 1);
- this._worldViewProjectionMatrix = BABYLON.Matrix.Zero();
- this._globalAmbientColor = new BABYLON.Color3(0, 0, 0);
- this._scaledDiffuse = new BABYLON.Color3();
- this._scaledSpecular = new BABYLON.Color3();
- this._defines = new PBRMaterialDefines();
- this._cachedDefines = new PBRMaterialDefines();
- this._cachedDefines.BonesPerMesh = -1;
- }
- PBRMaterial.prototype.needAlphaBlending = function () {
- return this.alpha < 1.0;
- };
- PBRMaterial.prototype.needAlphaTesting = function () {
- return false;
- };
- PBRMaterial.prototype.getAlphaTestTexture = function () {
- return null;
- };
- // Methods
- PBRMaterial.prototype.isReady = function (mesh, useInstances) {
- if (this.checkReadyOnlyOnce) {
- if (this._wasPreviouslyReady) {
- return true;
- }
- }
- var scene = this.getScene();
- if (!this.checkReadyOnEveryCall) {
- if (this._renderId === scene.getRenderId()) {
- return true;
- }
- }
- var engine = scene.getEngine();
- var needNormals = false;
- var needUVs = false;
- this._defines.reset();
- // Textures
- if (scene.texturesEnabled) {
- }
- // Effect
- if (scene.clipPlane) {
- this._defines.CLIPPLANE = true;
- }
- if (engine.getAlphaTesting()) {
- this._defines.ALPHATEST = true;
- }
- // Point size
- if (this.pointsCloud || scene.forcePointsCloud) {
- this._defines.POINTSIZE = true;
- }
- // Fog
- if (scene.fogEnabled && mesh && mesh.applyFog && scene.fogMode !== BABYLON.Scene.FOGMODE_NONE && this.fogEnabled) {
- this._defines.FOG = true;
- }
- // Lights
- // Attribs
- if (mesh) {
- if (needNormals && mesh.isVerticesDataPresent(BABYLON.VertexBuffer.NormalKind)) {
- this._defines.NORMAL = true;
- }
- if (needUVs) {
- if (mesh.isVerticesDataPresent(BABYLON.VertexBuffer.UVKind)) {
- this._defines.UV1 = true;
- }
- if (mesh.isVerticesDataPresent(BABYLON.VertexBuffer.UV2Kind)) {
- this._defines.UV2 = true;
- }
- }
- if (mesh.useVertexColors && mesh.isVerticesDataPresent(BABYLON.VertexBuffer.ColorKind)) {
- this._defines.VERTEXCOLOR = true;
- if (mesh.hasVertexAlpha) {
- this._defines.VERTEXALPHA = true;
- }
- }
- if (mesh.useBones && mesh.computeBonesUsingShaders) {
- this._defines.BONES = true;
- this._defines.BonesPerMesh = (mesh.skeleton.bones.length + 1);
- this._defines.BONES4 = true;
- }
- // Instances
- if (useInstances) {
- this._defines.INSTANCES = true;
- }
- }
- // Get correct effect
- if (!this._defines.isEqual(this._cachedDefines)) {
- this._defines.cloneTo(this._cachedDefines);
- scene.resetCachedMaterial();
- // Fallbacks
- var fallbacks = new BABYLON.EffectFallbacks();
- if (this._defines.FOG) {
- fallbacks.addFallback(1, "FOG");
- }
- if (this._defines.BONES4) {
- fallbacks.addFallback(0, "BONES4");
- }
- //Attributes
- var attribs = [BABYLON.VertexBuffer.PositionKind];
- if (this._defines.NORMAL) {
- attribs.push(BABYLON.VertexBuffer.NormalKind);
- }
- if (this._defines.UV1) {
- attribs.push(BABYLON.VertexBuffer.UVKind);
- }
- if (this._defines.UV2) {
- attribs.push(BABYLON.VertexBuffer.UV2Kind);
- }
- if (this._defines.VERTEXCOLOR) {
- attribs.push(BABYLON.VertexBuffer.ColorKind);
- }
- if (this._defines.BONES) {
- attribs.push(BABYLON.VertexBuffer.MatricesIndicesKind);
- attribs.push(BABYLON.VertexBuffer.MatricesWeightsKind);
- }
- if (this._defines.INSTANCES) {
- attribs.push("world0");
- attribs.push("world1");
- attribs.push("world2");
- attribs.push("world3");
- }
- // Legacy browser patch
- var join = this._defines.toString();
- this._effect = scene.getEngine().createEffect("pbr", attribs, ["world", "view", "viewProjection", "vEyePosition", "vAlbedoColor",
- "vFogInfos", "vFogColor", "pointSize",
- "mBones",
- "vClipPlane",
- ], [], join, fallbacks, this.onCompiled, this.onError);
- }
- if (!this._effect.isReady()) {
- return false;
- }
- this._renderId = scene.getRenderId();
- this._wasPreviouslyReady = true;
- return true;
- };
- PBRMaterial.prototype.bindOnlyWorldMatrix = function (world) {
- this._effect.setMatrix("world", world);
- };
- PBRMaterial.prototype.bind = function (world, mesh) {
- var scene = this.getScene();
- // Matrices
- this.bindOnlyWorldMatrix(world);
- this._effect.setMatrix("viewProjection", scene.getTransformMatrix());
- // Bones
- if (mesh && mesh.useBones && mesh.computeBonesUsingShaders) {
- this._effect.setMatrices("mBones", mesh.skeleton.getTransformMatrices());
- }
- if (scene.getCachedMaterial() !== this) {
- // Clip plane
- if (scene.clipPlane) {
- var clipPlane = scene.clipPlane;
- this._effect.setFloat4("vClipPlane", clipPlane.normal.x, clipPlane.normal.y, clipPlane.normal.z, clipPlane.d);
- }
- this._effect.setVector3("vEyePosition", scene.activeCamera.position);
- }
- // Point size
- if (this.pointsCloud) {
- this._effect.setFloat("pointSize", this.pointSize);
- }
- // Colors
- this._effect.setColor4("vAlbedoColor", this.albedoColor, this.alpha * mesh.visibility);
- // View
- if (scene.fogEnabled && mesh.applyFog && scene.fogMode !== BABYLON.Scene.FOGMODE_NONE) {
- this._effect.setMatrix("view", scene.getViewMatrix());
- }
- // Fog
- if (scene.fogEnabled && mesh.applyFog && scene.fogMode !== BABYLON.Scene.FOGMODE_NONE) {
- this._effect.setFloat4("vFogInfos", scene.fogMode, scene.fogStart, scene.fogEnd, scene.fogDensity);
- this._effect.setColor3("vFogColor", scene.fogColor);
- }
- _super.prototype.bind.call(this, world, mesh);
- };
- PBRMaterial.prototype.getAnimatables = function () {
- var results = [];
- return results;
- };
- PBRMaterial.prototype.dispose = function (forceDisposeEffect) {
- _super.prototype.dispose.call(this, forceDisposeEffect);
- };
- PBRMaterial.prototype.clone = function (name) {
- var newPBRMaterial = new PBRMaterial(name, this.getScene());
- // Base material
- this.copyTo(newPBRMaterial);
- // PBRMaterial material
- newPBRMaterial.albedoColor = this.albedoColor.clone();
- return newPBRMaterial;
- };
- return PBRMaterial;
- })(BABYLON.Material);
- BABYLON.PBRMaterial = PBRMaterial;
- })(BABYLON || (BABYLON = {}));
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