ScenePropertiesForm.Designer.cs 5.1 KB

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  1. namespace Max2Babylon
  2. {
  3. partial class ScenePropertiesForm
  4. {
  5. /// <summary>
  6. /// Required designer variable.
  7. /// </summary>
  8. private System.ComponentModel.IContainer components = null;
  9. /// <summary>
  10. /// Clean up any resources being used.
  11. /// </summary>
  12. /// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
  13. protected override void Dispose(bool disposing)
  14. {
  15. if (disposing && (components != null))
  16. {
  17. components.Dispose();
  18. }
  19. base.Dispose(disposing);
  20. }
  21. #region Windows Form Designer generated code
  22. /// <summary>
  23. /// Required method for Designer support - do not modify
  24. /// the contents of this method with the code editor.
  25. /// </summary>
  26. private void InitializeComponent()
  27. {
  28. this.groupBox1 = new System.Windows.Forms.GroupBox();
  29. this.label3 = new System.Windows.Forms.Label();
  30. this.butCancel = new System.Windows.Forms.Button();
  31. this.butOK = new System.Windows.Forms.Button();
  32. this.gravityControl = new Max2Babylon.Vector3Control();
  33. this.groupBox1.SuspendLayout();
  34. this.SuspendLayout();
  35. //
  36. // groupBox1
  37. //
  38. this.groupBox1.Controls.Add(this.gravityControl);
  39. this.groupBox1.Controls.Add(this.label3);
  40. this.groupBox1.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
  41. this.groupBox1.Location = new System.Drawing.Point(12, 12);
  42. this.groupBox1.Name = "groupBox1";
  43. this.groupBox1.Size = new System.Drawing.Size(319, 87);
  44. this.groupBox1.TabIndex = 0;
  45. this.groupBox1.TabStop = false;
  46. this.groupBox1.Text = "Collisions";
  47. //
  48. // label3
  49. //
  50. this.label3.AutoSize = true;
  51. this.label3.Location = new System.Drawing.Point(18, 28);
  52. this.label3.Name = "label3";
  53. this.label3.Size = new System.Drawing.Size(43, 13);
  54. this.label3.TabIndex = 4;
  55. this.label3.Text = "Gravity:";
  56. //
  57. // butCancel
  58. //
  59. this.butCancel.Anchor = System.Windows.Forms.AnchorStyles.Bottom;
  60. this.butCancel.DialogResult = System.Windows.Forms.DialogResult.Cancel;
  61. this.butCancel.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
  62. this.butCancel.Location = new System.Drawing.Point(174, 355);
  63. this.butCancel.Name = "butCancel";
  64. this.butCancel.Size = new System.Drawing.Size(75, 23);
  65. this.butCancel.TabIndex = 4;
  66. this.butCancel.Text = "Cancel";
  67. this.butCancel.UseVisualStyleBackColor = true;
  68. //
  69. // butOK
  70. //
  71. this.butOK.Anchor = System.Windows.Forms.AnchorStyles.Bottom;
  72. this.butOK.DialogResult = System.Windows.Forms.DialogResult.OK;
  73. this.butOK.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
  74. this.butOK.Location = new System.Drawing.Point(93, 355);
  75. this.butOK.Name = "butOK";
  76. this.butOK.Size = new System.Drawing.Size(75, 23);
  77. this.butOK.TabIndex = 3;
  78. this.butOK.Text = "OK";
  79. this.butOK.UseVisualStyleBackColor = true;
  80. this.butOK.Click += new System.EventHandler(this.butOK_Click);
  81. //
  82. // gravityControl
  83. //
  84. this.gravityControl.Location = new System.Drawing.Point(21, 44);
  85. this.gravityControl.Name = "gravityControl";
  86. this.gravityControl.Size = new System.Drawing.Size(294, 28);
  87. this.gravityControl.TabIndex = 5;
  88. this.gravityControl.X = 0F;
  89. this.gravityControl.Y = 0F;
  90. this.gravityControl.Z = 0F;
  91. //
  92. // ScenePropertiesForm
  93. //
  94. this.AcceptButton = this.butOK;
  95. this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
  96. this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
  97. this.CancelButton = this.butCancel;
  98. this.ClientSize = new System.Drawing.Size(343, 390);
  99. this.Controls.Add(this.butCancel);
  100. this.Controls.Add(this.butOK);
  101. this.Controls.Add(this.groupBox1);
  102. this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedToolWindow;
  103. this.Name = "ScenePropertiesForm";
  104. this.StartPosition = System.Windows.Forms.FormStartPosition.CenterScreen;
  105. this.Text = "Babylon.js - Scene Properties";
  106. this.Load += new System.EventHandler(this.ScenePropertiesForm_Load);
  107. this.groupBox1.ResumeLayout(false);
  108. this.groupBox1.PerformLayout();
  109. this.ResumeLayout(false);
  110. }
  111. #endregion
  112. private System.Windows.Forms.GroupBox groupBox1;
  113. private Vector3Control gravityControl;
  114. private System.Windows.Forms.Label label3;
  115. private System.Windows.Forms.Button butCancel;
  116. private System.Windows.Forms.Button butOK;
  117. }
  118. }