babylon.objSerializer.js 13 KB

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  1. (function webpackUniversalModuleDefinition(root, factory) {
  2. if(typeof exports === 'object' && typeof module === 'object')
  3. module.exports = factory(require("babylonjs"));
  4. else if(typeof define === 'function' && define.amd)
  5. define("babylonjs-serializers", ["babylonjs"], factory);
  6. else if(typeof exports === 'object')
  7. exports["babylonjs-serializers"] = factory(require("babylonjs"));
  8. else
  9. root["SERIALIZERS"] = factory(root["BABYLON"]);
  10. })(window, function(__WEBPACK_EXTERNAL_MODULE_babylonjs__) {
  11. return /******/ (function(modules) { // webpackBootstrap
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  63. /******/ // mode & 2: merge all properties of value into the ns
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  86. /******/ // Object.prototype.hasOwnProperty.call
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  91. /******/
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  93. /******/ // Load entry module and return exports
  94. /******/ return __webpack_require__(__webpack_require__.s = "./legacy/legacy-objSerializer.ts");
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  96. /************************************************************************/
  97. /******/ ({
  98. /***/ "../node_modules/webpack/buildin/global.js":
  99. /*!*************************************************!*\
  100. !*** ../node_modules/webpack/buildin/global.js ***!
  101. \*************************************************/
  102. /*! no static exports found */
  103. /***/ (function(module, exports) {
  104. var g;
  105. // This works in non-strict mode
  106. g = (function() {
  107. return this;
  108. })();
  109. try {
  110. // This works if eval is allowed (see CSP)
  111. g = g || Function("return this")() || (1, eval)("this");
  112. } catch (e) {
  113. // This works if the window reference is available
  114. if (typeof window === "object") g = window;
  115. }
  116. // g can still be undefined, but nothing to do about it...
  117. // We return undefined, instead of nothing here, so it's
  118. // easier to handle this case. if(!global) { ...}
  119. module.exports = g;
  120. /***/ }),
  121. /***/ "./legacy/legacy-objSerializer.ts":
  122. /*!****************************************!*\
  123. !*** ./legacy/legacy-objSerializer.ts ***!
  124. \****************************************/
  125. /*! no static exports found */
  126. /***/ (function(module, exports, __webpack_require__) {
  127. "use strict";
  128. /* WEBPACK VAR INJECTION */(function(global) {
  129. function __export(m) {
  130. for (var p in m) if (!exports.hasOwnProperty(p)) exports[p] = m[p];
  131. }
  132. Object.defineProperty(exports, "__esModule", { value: true });
  133. var Serializers = __webpack_require__(/*! ../src/OBJ */ "./src/OBJ/index.ts");
  134. /**
  135. * This is the entry point for the UMD module.
  136. * The entry point for a future ESM package should be index.ts
  137. */
  138. var globalObject = (typeof global !== 'undefined') ? global : ((typeof window !== 'undefined') ? window : undefined);
  139. if (typeof globalObject !== "undefined") {
  140. for (var serializer in Serializers) {
  141. globalObject.BABYLON[serializer] = Serializers[serializer];
  142. }
  143. }
  144. __export(__webpack_require__(/*! ../src/OBJ */ "./src/OBJ/index.ts"));
  145. /* WEBPACK VAR INJECTION */}.call(this, __webpack_require__(/*! ./../../node_modules/webpack/buildin/global.js */ "../node_modules/webpack/buildin/global.js")))
  146. /***/ }),
  147. /***/ "./src/OBJ/index.ts":
  148. /*!**************************!*\
  149. !*** ./src/OBJ/index.ts ***!
  150. \**************************/
  151. /*! no static exports found */
  152. /***/ (function(module, exports, __webpack_require__) {
  153. "use strict";
  154. function __export(m) {
  155. for (var p in m) if (!exports.hasOwnProperty(p)) exports[p] = m[p];
  156. }
  157. Object.defineProperty(exports, "__esModule", { value: true });
  158. __export(__webpack_require__(/*! ./objSerializer */ "./src/OBJ/objSerializer.ts"));
  159. /***/ }),
  160. /***/ "./src/OBJ/objSerializer.ts":
  161. /*!**********************************!*\
  162. !*** ./src/OBJ/objSerializer.ts ***!
  163. \**********************************/
  164. /*! no static exports found */
  165. /***/ (function(module, exports, __webpack_require__) {
  166. "use strict";
  167. Object.defineProperty(exports, "__esModule", { value: true });
  168. var babylonjs_1 = __webpack_require__(/*! babylonjs */ "babylonjs");
  169. var OBJExport = /** @class */ (function () {
  170. function OBJExport() {
  171. }
  172. //Exports the geometry of a Mesh array in .OBJ file format (text)
  173. OBJExport.OBJ = function (mesh, materials, matlibname, globalposition) {
  174. var output = [];
  175. var v = 1;
  176. if (materials) {
  177. if (!matlibname) {
  178. matlibname = 'mat';
  179. }
  180. output.push("mtllib " + matlibname + ".mtl");
  181. }
  182. for (var j = 0; j < mesh.length; j++) {
  183. output.push("g object" + j);
  184. output.push("o object_" + j);
  185. //Uses the position of the item in the scene, to the file (this back to normal in the end)
  186. var lastMatrix = null;
  187. if (globalposition) {
  188. var newMatrix = BABYLON.Matrix.Translation(mesh[j].position.x, mesh[j].position.y, mesh[j].position.z);
  189. lastMatrix = BABYLON.Matrix.Translation(-(mesh[j].position.x), -(mesh[j].position.y), -(mesh[j].position.z));
  190. mesh[j].bakeTransformIntoVertices(newMatrix);
  191. }
  192. //TODO: submeshes (groups)
  193. //TODO: smoothing groups (s 1, s off);
  194. if (materials) {
  195. var mat = mesh[j].material;
  196. if (mat) {
  197. output.push("usemtl " + mat.id);
  198. }
  199. }
  200. var g = mesh[j].geometry;
  201. if (!g) {
  202. babylonjs_1.Tools.Warn("No geometry is present on the mesh");
  203. continue;
  204. }
  205. var trunkVerts = g.getVerticesData('position');
  206. var trunkNormals = g.getVerticesData('normal');
  207. var trunkUV = g.getVerticesData('uv');
  208. var trunkFaces = g.getIndices();
  209. var curV = 0;
  210. if (!trunkVerts || !trunkFaces) {
  211. babylonjs_1.Tools.Warn("There are no position vertices or indices on the mesh!");
  212. continue;
  213. }
  214. for (var i = 0; i < trunkVerts.length; i += 3) {
  215. output.push("v " + trunkVerts[i] + " " + trunkVerts[i + 1] + " " + trunkVerts[i + 2]);
  216. curV++;
  217. }
  218. if (trunkNormals != null) {
  219. for (i = 0; i < trunkNormals.length; i += 3) {
  220. output.push("vn " + trunkNormals[i] + " " + trunkNormals[i + 1] + " " + trunkNormals[i + 2]);
  221. }
  222. }
  223. if (trunkUV != null) {
  224. for (i = 0; i < trunkUV.length; i += 2) {
  225. output.push("vt " + trunkUV[i] + " " + trunkUV[i + 1]);
  226. }
  227. }
  228. for (i = 0; i < trunkFaces.length; i += 3) {
  229. var indices = [String(trunkFaces[i + 2] + v), String(trunkFaces[i + 1] + v), String(trunkFaces[i] + v)];
  230. var blanks = ["", "", ""];
  231. var facePositions = indices;
  232. var faceUVs = trunkUV != null ? indices : blanks;
  233. var faceNormals = trunkNormals != null ? indices : blanks;
  234. output.push("f " + facePositions[0] + "/" + faceUVs[0] + "/" + faceNormals[0] +
  235. " " + facePositions[1] + "/" + faceUVs[1] + "/" + faceNormals[1] +
  236. " " + facePositions[2] + "/" + faceUVs[2] + "/" + faceNormals[2]);
  237. }
  238. //back de previous matrix, to not change the original mesh in the scene
  239. if (globalposition && lastMatrix) {
  240. mesh[j].bakeTransformIntoVertices(lastMatrix);
  241. }
  242. v += curV;
  243. }
  244. var text = output.join("\n");
  245. return (text);
  246. };
  247. //Exports the material(s) of a mesh in .MTL file format (text)
  248. //TODO: Export the materials of mesh array
  249. OBJExport.MTL = function (mesh) {
  250. var output = [];
  251. var m = mesh.material;
  252. output.push("newmtl mat1");
  253. output.push(" Ns " + m.specularPower.toFixed(4));
  254. output.push(" Ni 1.5000");
  255. output.push(" d " + m.alpha.toFixed(4));
  256. output.push(" Tr 0.0000");
  257. output.push(" Tf 1.0000 1.0000 1.0000");
  258. output.push(" illum 2");
  259. output.push(" Ka " + m.ambientColor.r.toFixed(4) + " " + m.ambientColor.g.toFixed(4) + " " + m.ambientColor.b.toFixed(4));
  260. output.push(" Kd " + m.diffuseColor.r.toFixed(4) + " " + m.diffuseColor.g.toFixed(4) + " " + m.diffuseColor.b.toFixed(4));
  261. output.push(" Ks " + m.specularColor.r.toFixed(4) + " " + m.specularColor.g.toFixed(4) + " " + m.specularColor.b.toFixed(4));
  262. output.push(" Ke " + m.emissiveColor.r.toFixed(4) + " " + m.emissiveColor.g.toFixed(4) + " " + m.emissiveColor.b.toFixed(4));
  263. //TODO: uv scale, offset, wrap
  264. //TODO: UV mirrored in Blender? second UV channel? lightMap? reflection textures?
  265. var uvscale = "";
  266. if (m.ambientTexture) {
  267. output.push(" map_Ka " + uvscale + m.ambientTexture.name);
  268. }
  269. if (m.diffuseTexture) {
  270. output.push(" map_Kd " + uvscale + m.diffuseTexture.name);
  271. //TODO: alpha testing, opacity in diffuse texture alpha channel (diffuseTexture.hasAlpha -> map_d)
  272. }
  273. if (m.specularTexture) {
  274. output.push(" map_Ks " + uvscale + m.specularTexture.name);
  275. /* TODO: glossiness = specular highlight component is in alpha channel of specularTexture. (???)
  276. if (m.useGlossinessFromSpecularMapAlpha) {
  277. output.push(" map_Ns "+uvscale + m.specularTexture.name);
  278. }
  279. */
  280. }
  281. /* TODO: emissive texture not in .MAT format (???)
  282. if (m.emissiveTexture) {
  283. output.push(" map_d "+uvscale+m.emissiveTexture.name);
  284. }
  285. */
  286. if (m.bumpTexture) {
  287. output.push(" map_bump -imfchan z " + uvscale + m.bumpTexture.name);
  288. }
  289. if (m.opacityTexture) {
  290. output.push(" map_d " + uvscale + m.opacityTexture.name);
  291. }
  292. var text = output.join("\n");
  293. return (text);
  294. };
  295. return OBJExport;
  296. }());
  297. exports.OBJExport = OBJExport;
  298. /***/ }),
  299. /***/ "babylonjs":
  300. /*!****************************************************************************************************!*\
  301. !*** external {"root":"BABYLON","commonjs":"babylonjs","commonjs2":"babylonjs","amd":"babylonjs"} ***!
  302. \****************************************************************************************************/
  303. /*! no static exports found */
  304. /***/ (function(module, exports) {
  305. module.exports = __WEBPACK_EXTERNAL_MODULE_babylonjs__;
  306. /***/ })
  307. /******/ });
  308. });
  309. //# sourceMappingURL=babylon.objSerializer.js.map