1234567891011121314151617181920212223242526272829303132333435363738394041424344454647484950515253545556575859606162636465666768697071727374757677787980818283848586878889909192939495969798991001011021031041051061071081091101111121131141151161171181191201211221231241251261271281291301311321331341351361371381391401411421431441451461471481491501511521531541551561571581591601611621631641651661671681691701711721731741751761771781791801811821831841851861871881891901911921931941951961971981992002012022032042052062072082092102112122132142152162172182192202212222232242252262272282292302312322332342352362372382392402412422432442452462472482492502512522532542552562572582592602612622632642652662672682692702712722732742752762772782792802812822832842852862872882892902912922932942952962972982993003013023033043053063073083093103113123133143153163173183193203213223233243253263273283293303313323333343353363373383393403413423433443453463473483493503513523533543553563573583593603613623633643653663673683693703713723733743753763773783793803813823833843853863873883893903913923933943953963973983994004014024034044054064074084094104114124134144154164174184194204214224234244254264274284294304314324334344354364374384394404414424434444454464474484494504514524534544554564574584594604614624634644654664674684694704714724734744754764774784794804814824834844854864874884894904914924934944954964974984995005015025035045055065075085095105115125135145155165175185195205215225235245255265275285295305315325335345355365375385395405415425435445455465475485495505515525535545555565575585595605615625635645655665675685695705715725735745755765775785795805815825835845855865875885895905915925935945955965975985996006016026036046056066076086096106116126136146156166176186196206216226236246256266276286296306316326336346356366376386396406416426436446456466476486496506516526536546556566576586596606616626636646656666676686696706716726736746756766776786796806816826836846856866876886896906916926936946956966976986997007017027037047057067077087097107117127137147157167177187197207217227237247257267277287297307317327337347357367377387397407417427437447457467477487497507517527537547557567577587597607617627637647657667677687697707717727737747757767777787797807817827837847857867877887897907917927937947957967977987998008018028038048058068078088098108118128138148158168178188198208218228238248258268278288298308318328338348358368378388398408418428438448458468478488498508518528538548558568578588598608618628638648658668678688698708718728738748758768778788798808818828838848858868878888898908918928938948958968978988999009019029039049059069079089099109119129139149159169179189199209219229239249259269279289299309319329339349359369379389399409419429439449459469479489499509519529539549559569579589599609619629639649659669679689699709719729739749759769779789799809819829839849859869879889899909919929939949959969979989991000100110021003100410051006100710081009101010111012101310141015101610171018101910201021102210231024102510261027102810291030103110321033103410351036103710381039104010411042104310441045104610471048104910501051105210531054105510561057105810591060106110621063106410651066106710681069107010711072107310741075107610771078107910801081108210831084108510861087108810891090109110921093109410951096109710981099110011011102110311041105110611071108110911101111111211131114111511161117111811191120112111221123112411251126112711281129113011311132113311341135113611371138113911401141114211431144114511461147114811491150115111521153115411551156115711581159116011611162116311641165116611671168116911701171117211731174117511761177117811791180118111821183118411851186118711881189119011911192119311941195119611971198119912001201120212031204120512061207120812091210121112121213121412151216121712181219122012211222122312241225122612271228122912301231123212331234123512361237123812391240124112421243124412451246124712481249125012511252125312541255125612571258125912601261126212631264126512661267126812691270127112721273127412751276127712781279128012811282128312841285128612871288128912901291129212931294129512961297129812991300130113021303130413051306130713081309131013111312131313141315131613171318131913201321132213231324132513261327132813291330133113321333133413351336133713381339134013411342134313441345134613471348134913501351135213531354135513561357135813591360136113621363136413651366136713681369137013711372137313741375137613771378137913801381138213831384138513861387138813891390139113921393139413951396139713981399140014011402140314041405140614071408140914101411141214131414141514161417141814191420142114221423142414251426142714281429143014311432143314341435143614371438143914401441144214431444144514461447144814491450145114521453145414551456145714581459146014611462146314641465146614671468146914701471147214731474147514761477147814791480148114821483148414851486148714881489149014911492149314941495149614971498149915001501150215031504150515061507150815091510151115121513151415151516151715181519152015211522152315241525152615271528152915301531153215331534153515361537153815391540154115421543154415451546154715481549155015511552155315541555155615571558155915601561156215631564156515661567156815691570157115721573157415751576157715781579158015811582158315841585158615871588158915901591159215931594159515961597159815991600160116021603160416051606160716081609161016111612161316141615161616171618161916201621162216231624162516261627162816291630163116321633163416351636163716381639164016411642164316441645164616471648164916501651165216531654165516561657165816591660166116621663166416651666166716681669167016711672167316741675167616771678167916801681168216831684168516861687168816891690169116921693169416951696169716981699170017011702170317041705170617071708170917101711171217131714171517161717171817191720172117221723172417251726172717281729173017311732173317341735173617371738173917401741174217431744174517461747174817491750175117521753175417551756175717581759176017611762176317641765176617671768176917701771177217731774177517761777177817791780178117821783178417851786178717881789179017911792179317941795179617971798179918001801180218031804180518061807180818091810181118121813181418151816181718181819182018211822182318241825182618271828182918301831183218331834183518361837183818391840184118421843184418451846184718481849185018511852185318541855185618571858185918601861186218631864186518661867186818691870187118721873187418751876187718781879188018811882188318841885188618871888188918901891189218931894189518961897189818991900190119021903190419051906190719081909191019111912191319141915191619171918191919201921192219231924192519261927192819291930193119321933193419351936193719381939194019411942194319441945194619471948194919501951195219531954195519561957195819591960196119621963196419651966196719681969197019711972197319741975197619771978197919801981198219831984198519861987198819891990199119921993199419951996199719981999200020012002200320042005200620072008200920102011201220132014201520162017201820192020202120222023202420252026202720282029203020312032203320342035203620372038203920402041204220432044204520462047204820492050205120522053205420552056205720582059206020612062206320642065206620672068206920702071207220732074207520762077207820792080208120822083208420852086208720882089209020912092209320942095209620972098209921002101210221032104210521062107210821092110211121122113211421152116211721182119212021212122212321242125212621272128212921302131213221332134213521362137213821392140214121422143214421452146214721482149215021512152215321542155215621572158215921602161216221632164216521662167216821692170217121722173217421752176217721782179218021812182218321842185218621872188218921902191219221932194219521962197219821992200220122022203220422052206220722082209221022112212221322142215221622172218221922202221222222232224222522262227222822292230223122322233223422352236223722382239224022412242224322442245224622472248224922502251225222532254225522562257225822592260226122622263226422652266226722682269227022712272227322742275227622772278227922802281228222832284228522862287228822892290229122922293229422952296229722982299230023012302230323042305230623072308230923102311231223132314231523162317231823192320232123222323232423252326232723282329233023312332233323342335233623372338233923402341234223432344234523462347234823492350235123522353235423552356235723582359236023612362236323642365236623672368236923702371237223732374237523762377237823792380238123822383238423852386238723882389239023912392239323942395239623972398239924002401240224032404240524062407240824092410241124122413241424152416241724182419242024212422242324242425242624272428242924302431243224332434243524362437243824392440244124422443244424452446244724482449245024512452245324542455245624572458245924602461246224632464246524662467246824692470247124722473247424752476247724782479248024812482248324842485248624872488248924902491249224932494249524962497249824992500250125022503250425052506250725082509251025112512251325142515251625172518251925202521252225232524252525262527252825292530253125322533253425352536253725382539254025412542254325442545254625472548254925502551255225532554255525562557255825592560256125622563256425652566256725682569257025712572257325742575257625772578257925802581258225832584258525862587258825892590259125922593259425952596259725982599260026012602260326042605260626072608260926102611261226132614261526162617261826192620262126222623262426252626262726282629263026312632263326342635263626372638263926402641264226432644264526462647264826492650265126522653265426552656265726582659266026612662266326642665266626672668266926702671267226732674267526762677267826792680268126822683268426852686268726882689269026912692269326942695269626972698269927002701270227032704270527062707270827092710271127122713271427152716271727182719272027212722272327242725272627272728272927302731273227332734273527362737273827392740274127422743274427452746274727482749275027512752275327542755275627572758275927602761276227632764276527662767276827692770277127722773277427752776277727782779278027812782278327842785278627872788278927902791279227932794279527962797279827992800280128022803280428052806280728082809281028112812281328142815281628172818281928202821282228232824282528262827282828292830283128322833283428352836283728382839284028412842284328442845284628472848284928502851285228532854285528562857285828592860286128622863286428652866286728682869287028712872287328742875287628772878287928802881288228832884288528862887288828892890289128922893289428952896289728982899290029012902290329042905290629072908290929102911291229132914291529162917291829192920292129222923292429252926292729282929293029312932293329342935293629372938293929402941294229432944294529462947294829492950295129522953295429552956295729582959296029612962296329642965296629672968296929702971297229732974297529762977297829792980298129822983298429852986298729882989299029912992299329942995299629972998299930003001300230033004300530063007300830093010301130123013301430153016301730183019302030213022302330243025302630273028302930303031303230333034303530363037303830393040304130423043304430453046304730483049305030513052305330543055305630573058305930603061306230633064306530663067306830693070307130723073307430753076307730783079308030813082308330843085308630873088308930903091309230933094309530963097309830993100310131023103310431053106310731083109311031113112311331143115311631173118311931203121312231233124312531263127312831293130313131323133313431353136313731383139314031413142314331443145314631473148314931503151315231533154315531563157315831593160316131623163316431653166316731683169317031713172317331743175317631773178317931803181318231833184318531863187318831893190319131923193319431953196319731983199320032013202320332043205320632073208320932103211321232133214321532163217321832193220322132223223322432253226322732283229323032313232323332343235323632373238323932403241324232433244324532463247324832493250325132523253325432553256325732583259326032613262326332643265326632673268326932703271327232733274327532763277327832793280328132823283328432853286328732883289329032913292329332943295329632973298329933003301330233033304330533063307330833093310331133123313331433153316331733183319332033213322332333243325332633273328332933303331333233333334333533363337333833393340334133423343334433453346334733483349335033513352335333543355335633573358335933603361336233633364336533663367336833693370337133723373337433753376337733783379338033813382338333843385338633873388338933903391339233933394339533963397339833993400340134023403340434053406340734083409341034113412341334143415341634173418341934203421342234233424342534263427342834293430343134323433343434353436343734383439344034413442344334443445344634473448344934503451345234533454345534563457345834593460346134623463346434653466346734683469347034713472347334743475347634773478347934803481348234833484348534863487348834893490349134923493349434953496349734983499350035013502350335043505350635073508350935103511351235133514351535163517351835193520352135223523352435253526352735283529353035313532353335343535353635373538353935403541354235433544354535463547354835493550355135523553355435553556355735583559356035613562356335643565356635673568356935703571357235733574357535763577357835793580358135823583358435853586358735883589359035913592359335943595359635973598359936003601360236033604360536063607360836093610361136123613361436153616361736183619362036213622362336243625362636273628362936303631363236333634363536363637363836393640364136423643364436453646364736483649365036513652365336543655365636573658365936603661366236633664366536663667366836693670367136723673367436753676367736783679368036813682368336843685368636873688368936903691369236933694369536963697369836993700370137023703370437053706370737083709371037113712371337143715371637173718371937203721372237233724372537263727372837293730373137323733373437353736373737383739374037413742374337443745374637473748374937503751375237533754375537563757375837593760376137623763376437653766376737683769377037713772377337743775377637773778377937803781378237833784378537863787378837893790379137923793379437953796379737983799380038013802380338043805380638073808380938103811381238133814381538163817381838193820382138223823382438253826382738283829383038313832383338343835383638373838383938403841384238433844384538463847384838493850385138523853385438553856385738583859386038613862386338643865386638673868386938703871387238733874387538763877387838793880388138823883388438853886388738883889389038913892389338943895389638973898389939003901390239033904390539063907390839093910391139123913391439153916391739183919392039213922392339243925392639273928392939303931393239333934393539363937393839393940394139423943394439453946394739483949395039513952395339543955395639573958395939603961396239633964396539663967396839693970397139723973397439753976397739783979398039813982398339843985398639873988398939903991399239933994399539963997399839994000400140024003400440054006400740084009401040114012401340144015401640174018401940204021402240234024402540264027402840294030403140324033403440354036403740384039404040414042404340444045404640474048404940504051405240534054405540564057405840594060406140624063406440654066406740684069407040714072407340744075407640774078407940804081408240834084408540864087408840894090409140924093409440954096409740984099410041014102410341044105410641074108410941104111411241134114411541164117411841194120412141224123412441254126412741284129413041314132413341344135413641374138413941404141414241434144414541464147414841494150415141524153415441554156415741584159416041614162416341644165416641674168416941704171417241734174417541764177417841794180418141824183418441854186418741884189419041914192419341944195419641974198419942004201420242034204420542064207420842094210421142124213421442154216421742184219422042214222422342244225422642274228422942304231423242334234423542364237423842394240424142424243424442454246424742484249425042514252425342544255425642574258425942604261426242634264426542664267426842694270427142724273427442754276427742784279428042814282428342844285428642874288428942904291429242934294429542964297429842994300430143024303430443054306430743084309431043114312431343144315431643174318431943204321432243234324432543264327432843294330433143324333433443354336433743384339434043414342434343444345434643474348434943504351435243534354435543564357435843594360436143624363436443654366436743684369437043714372437343744375437643774378437943804381438243834384438543864387438843894390439143924393439443954396439743984399440044014402440344044405440644074408440944104411441244134414441544164417441844194420442144224423442444254426442744284429443044314432443344344435443644374438443944404441444244434444444544464447444844494450445144524453445444554456445744584459446044614462446344644465446644674468446944704471447244734474447544764477447844794480448144824483448444854486448744884489449044914492449344944495449644974498449945004501450245034504450545064507450845094510451145124513451445154516451745184519452045214522452345244525452645274528452945304531453245334534453545364537453845394540454145424543454445454546454745484549455045514552455345544555455645574558455945604561456245634564456545664567456845694570457145724573457445754576457745784579458045814582458345844585458645874588458945904591459245934594459545964597459845994600460146024603460446054606460746084609461046114612461346144615461646174618461946204621462246234624462546264627462846294630463146324633463446354636463746384639464046414642464346444645464646474648464946504651465246534654465546564657465846594660466146624663466446654666466746684669467046714672467346744675467646774678467946804681468246834684468546864687468846894690469146924693469446954696469746984699470047014702470347044705470647074708470947104711471247134714471547164717471847194720472147224723472447254726472747284729473047314732473347344735473647374738473947404741474247434744474547464747474847494750475147524753475447554756475747584759476047614762476347644765476647674768476947704771477247734774477547764777477847794780478147824783478447854786478747884789479047914792479347944795479647974798479948004801480248034804480548064807480848094810481148124813481448154816481748184819482048214822482348244825482648274828482948304831483248334834483548364837483848394840484148424843484448454846484748484849485048514852485348544855485648574858485948604861486248634864486548664867486848694870487148724873487448754876487748784879488048814882488348844885488648874888488948904891489248934894489548964897489848994900490149024903490449054906490749084909491049114912491349144915491649174918491949204921492249234924492549264927492849294930493149324933493449354936493749384939494049414942494349444945494649474948494949504951495249534954495549564957495849594960496149624963496449654966496749684969497049714972497349744975497649774978497949804981498249834984498549864987498849894990499149924993499449954996499749984999500050015002500350045005500650075008500950105011501250135014501550165017501850195020502150225023502450255026502750285029503050315032503350345035503650375038503950405041504250435044504550465047504850495050505150525053505450555056505750585059506050615062506350645065506650675068506950705071507250735074507550765077507850795080508150825083508450855086508750885089509050915092509350945095509650975098509951005101510251035104510551065107510851095110511151125113511451155116511751185119512051215122512351245125512651275128512951305131513251335134513551365137513851395140514151425143514451455146514751485149515051515152515351545155515651575158515951605161516251635164516551665167516851695170517151725173517451755176517751785179518051815182518351845185518651875188518951905191519251935194519551965197519851995200520152025203520452055206520752085209521052115212521352145215521652175218521952205221522252235224522552265227522852295230523152325233523452355236523752385239524052415242524352445245524652475248524952505251525252535254525552565257525852595260526152625263526452655266526752685269527052715272527352745275527652775278527952805281528252835284528552865287528852895290529152925293529452955296529752985299530053015302530353045305530653075308530953105311531253135314531553165317531853195320532153225323532453255326532753285329533053315332533353345335533653375338533953405341534253435344534553465347534853495350535153525353535453555356535753585359536053615362536353645365536653675368536953705371537253735374537553765377537853795380538153825383538453855386538753885389539053915392539353945395539653975398539954005401540254035404540554065407540854095410541154125413541454155416541754185419542054215422542354245425542654275428542954305431543254335434543554365437543854395440544154425443544454455446544754485449545054515452545354545455545654575458545954605461546254635464546554665467546854695470547154725473547454755476547754785479548054815482548354845485548654875488548954905491549254935494549554965497549854995500550155025503550455055506550755085509551055115512551355145515551655175518551955205521552255235524552555265527552855295530553155325533553455355536553755385539554055415542554355445545554655475548554955505551555255535554555555565557555855595560556155625563556455655566556755685569557055715572557355745575557655775578557955805581558255835584558555865587558855895590559155925593559455955596559755985599560056015602560356045605560656075608560956105611561256135614561556165617561856195620562156225623562456255626562756285629563056315632563356345635563656375638563956405641564256435644564556465647564856495650565156525653565456555656565756585659566056615662566356645665566656675668566956705671567256735674567556765677567856795680568156825683568456855686568756885689569056915692569356945695569656975698569957005701570257035704570557065707570857095710571157125713571457155716571757185719572057215722572357245725572657275728572957305731573257335734573557365737573857395740574157425743574457455746574757485749575057515752575357545755575657575758575957605761576257635764576557665767576857695770577157725773577457755776577757785779578057815782578357845785578657875788578957905791579257935794579557965797579857995800580158025803580458055806580758085809581058115812581358145815581658175818581958205821582258235824582558265827582858295830583158325833583458355836583758385839584058415842584358445845584658475848584958505851585258535854585558565857585858595860586158625863586458655866586758685869587058715872587358745875587658775878587958805881588258835884588558865887588858895890589158925893589458955896589758985899590059015902590359045905590659075908590959105911591259135914591559165917591859195920592159225923592459255926592759285929593059315932593359345935593659375938593959405941594259435944594559465947594859495950595159525953595459555956595759585959596059615962596359645965596659675968596959705971597259735974597559765977597859795980598159825983598459855986598759885989599059915992599359945995599659975998599960006001600260036004600560066007600860096010601160126013601460156016601760186019602060216022602360246025602660276028602960306031603260336034603560366037603860396040604160426043604460456046604760486049605060516052605360546055605660576058605960606061606260636064606560666067606860696070607160726073607460756076607760786079608060816082608360846085608660876088608960906091609260936094609560966097609860996100610161026103610461056106610761086109611061116112611361146115611661176118611961206121612261236124612561266127612861296130613161326133613461356136613761386139614061416142614361446145614661476148614961506151615261536154615561566157615861596160616161626163616461656166616761686169617061716172617361746175617661776178617961806181618261836184618561866187618861896190619161926193619461956196619761986199620062016202620362046205620662076208620962106211621262136214621562166217621862196220622162226223622462256226622762286229623062316232623362346235623662376238623962406241624262436244624562466247624862496250625162526253625462556256625762586259626062616262626362646265626662676268626962706271627262736274627562766277627862796280628162826283628462856286628762886289629062916292629362946295629662976298629963006301630263036304630563066307630863096310631163126313631463156316631763186319632063216322632363246325632663276328632963306331633263336334633563366337633863396340634163426343634463456346634763486349635063516352635363546355635663576358635963606361636263636364636563666367636863696370637163726373637463756376637763786379638063816382638363846385638663876388638963906391639263936394639563966397639863996400640164026403640464056406640764086409641064116412641364146415641664176418641964206421642264236424642564266427642864296430643164326433643464356436643764386439644064416442644364446445644664476448644964506451645264536454645564566457645864596460646164626463646464656466646764686469647064716472647364746475647664776478647964806481648264836484648564866487648864896490649164926493649464956496649764986499650065016502650365046505650665076508650965106511651265136514651565166517651865196520652165226523652465256526652765286529653065316532653365346535653665376538653965406541654265436544654565466547654865496550655165526553655465556556655765586559656065616562656365646565656665676568656965706571657265736574657565766577657865796580658165826583658465856586658765886589659065916592659365946595659665976598659966006601660266036604660566066607660866096610661166126613661466156616661766186619662066216622662366246625662666276628662966306631663266336634663566366637663866396640664166426643664466456646664766486649665066516652665366546655665666576658665966606661666266636664666566666667666866696670667166726673667466756676667766786679668066816682668366846685668666876688668966906691669266936694669566966697669866996700670167026703670467056706670767086709671067116712671367146715671667176718671967206721672267236724672567266727672867296730673167326733673467356736673767386739674067416742674367446745674667476748674967506751675267536754675567566757675867596760676167626763676467656766676767686769677067716772677367746775677667776778677967806781678267836784678567866787678867896790679167926793679467956796679767986799680068016802680368046805680668076808680968106811681268136814681568166817681868196820682168226823682468256826682768286829683068316832683368346835683668376838683968406841684268436844684568466847684868496850685168526853685468556856685768586859686068616862686368646865686668676868686968706871687268736874687568766877687868796880688168826883688468856886688768886889689068916892689368946895689668976898689969006901690269036904690569066907690869096910691169126913691469156916691769186919692069216922692369246925692669276928692969306931693269336934693569366937693869396940694169426943694469456946694769486949695069516952695369546955695669576958695969606961696269636964696569666967696869696970697169726973697469756976697769786979698069816982698369846985698669876988698969906991699269936994699569966997699869997000700170027003700470057006700770087009701070117012701370147015701670177018701970207021702270237024702570267027702870297030703170327033703470357036703770387039704070417042704370447045704670477048704970507051705270537054705570567057705870597060706170627063706470657066706770687069707070717072707370747075707670777078707970807081708270837084708570867087708870897090709170927093709470957096709770987099710071017102710371047105710671077108710971107111711271137114711571167117711871197120712171227123712471257126712771287129713071317132713371347135713671377138713971407141714271437144714571467147714871497150715171527153715471557156715771587159716071617162716371647165716671677168716971707171717271737174717571767177717871797180718171827183718471857186718771887189719071917192719371947195719671977198719972007201720272037204720572067207720872097210721172127213721472157216721772187219722072217222722372247225722672277228722972307231723272337234723572367237723872397240724172427243724472457246724772487249725072517252725372547255725672577258725972607261726272637264726572667267726872697270727172727273727472757276727772787279728072817282728372847285728672877288728972907291729272937294729572967297729872997300730173027303730473057306730773087309731073117312731373147315731673177318731973207321732273237324732573267327732873297330733173327333733473357336733773387339734073417342734373447345734673477348734973507351735273537354735573567357735873597360736173627363736473657366736773687369737073717372737373747375737673777378737973807381738273837384738573867387738873897390739173927393739473957396739773987399740074017402740374047405740674077408740974107411741274137414741574167417741874197420742174227423742474257426742774287429743074317432743374347435743674377438743974407441744274437444744574467447744874497450745174527453745474557456745774587459746074617462746374647465746674677468746974707471747274737474747574767477747874797480748174827483748474857486748774887489749074917492749374947495749674977498749975007501750275037504750575067507750875097510751175127513751475157516751775187519752075217522752375247525752675277528752975307531753275337534753575367537753875397540754175427543754475457546754775487549755075517552755375547555755675577558755975607561756275637564756575667567756875697570757175727573757475757576757775787579758075817582758375847585758675877588758975907591759275937594759575967597 |
- (function webpackUniversalModuleDefinition(root, factory) {
- if(typeof exports === 'object' && typeof module === 'object')
- module.exports = factory(require("babylonjs"));
- else if(typeof define === 'function' && define.amd)
- define("babylonjs-materials", ["babylonjs"], factory);
- else if(typeof exports === 'object')
- exports["babylonjs-materials"] = factory(require("babylonjs"));
- else
- root["MATERIALS"] = factory(root["BABYLON"]);
- })((typeof self !== "undefined" ? self : typeof global !== "undefined" ? global : this), function(__WEBPACK_EXTERNAL_MODULE_babylonjs_Materials_effect__) {
- return /******/ (function(modules) { // webpackBootstrap
- /******/ // The module cache
- /******/ var installedModules = {};
- /******/
- /******/ // The require function
- /******/ function __webpack_require__(moduleId) {
- /******/
- /******/ // Check if module is in cache
- /******/ if(installedModules[moduleId]) {
- /******/ return installedModules[moduleId].exports;
- /******/ }
- /******/ // Create a new module (and put it into the cache)
- /******/ var module = installedModules[moduleId] = {
- /******/ i: moduleId,
- /******/ l: false,
- /******/ exports: {}
- /******/ };
- /******/
- /******/ // Execute the module function
- /******/ modules[moduleId].call(module.exports, module, module.exports, __webpack_require__);
- /******/
- /******/ // Flag the module as loaded
- /******/ module.l = true;
- /******/
- /******/ // Return the exports of the module
- /******/ return module.exports;
- /******/ }
- /******/
- /******/
- /******/ // expose the modules object (__webpack_modules__)
- /******/ __webpack_require__.m = modules;
- /******/
- /******/ // expose the module cache
- /******/ __webpack_require__.c = installedModules;
- /******/
- /******/ // define getter function for harmony exports
- /******/ __webpack_require__.d = function(exports, name, getter) {
- /******/ if(!__webpack_require__.o(exports, name)) {
- /******/ Object.defineProperty(exports, name, { enumerable: true, get: getter });
- /******/ }
- /******/ };
- /******/
- /******/ // define __esModule on exports
- /******/ __webpack_require__.r = function(exports) {
- /******/ if(typeof Symbol !== 'undefined' && Symbol.toStringTag) {
- /******/ Object.defineProperty(exports, Symbol.toStringTag, { value: 'Module' });
- /******/ }
- /******/ Object.defineProperty(exports, '__esModule', { value: true });
- /******/ };
- /******/
- /******/ // create a fake namespace object
- /******/ // mode & 1: value is a module id, require it
- /******/ // mode & 2: merge all properties of value into the ns
- /******/ // mode & 4: return value when already ns object
- /******/ // mode & 8|1: behave like require
- /******/ __webpack_require__.t = function(value, mode) {
- /******/ if(mode & 1) value = __webpack_require__(value);
- /******/ if(mode & 8) return value;
- /******/ if((mode & 4) && typeof value === 'object' && value && value.__esModule) return value;
- /******/ var ns = Object.create(null);
- /******/ __webpack_require__.r(ns);
- /******/ Object.defineProperty(ns, 'default', { enumerable: true, value: value });
- /******/ if(mode & 2 && typeof value != 'string') for(var key in value) __webpack_require__.d(ns, key, function(key) { return value[key]; }.bind(null, key));
- /******/ return ns;
- /******/ };
- /******/
- /******/ // getDefaultExport function for compatibility with non-harmony modules
- /******/ __webpack_require__.n = function(module) {
- /******/ var getter = module && module.__esModule ?
- /******/ function getDefault() { return module['default']; } :
- /******/ function getModuleExports() { return module; };
- /******/ __webpack_require__.d(getter, 'a', getter);
- /******/ return getter;
- /******/ };
- /******/
- /******/ // Object.prototype.hasOwnProperty.call
- /******/ __webpack_require__.o = function(object, property) { return Object.prototype.hasOwnProperty.call(object, property); };
- /******/
- /******/ // __webpack_public_path__
- /******/ __webpack_require__.p = "";
- /******/
- /******/
- /******/ // Load entry module and return exports
- /******/ return __webpack_require__(__webpack_require__.s = "./legacy/legacy.ts");
- /******/ })
- /************************************************************************/
- /******/ ({
- /***/ "../../node_modules/tslib/tslib.es6.js":
- /*!***********************************************************!*\
- !*** C:/Repos/Babylon.js/node_modules/tslib/tslib.es6.js ***!
- \***********************************************************/
- /*! exports provided: __extends, __assign, __rest, __decorate, __param, __metadata, __awaiter, __generator, __createBinding, __exportStar, __values, __read, __spread, __spreadArrays, __await, __asyncGenerator, __asyncDelegator, __asyncValues, __makeTemplateObject, __importStar, __importDefault, __classPrivateFieldGet, __classPrivateFieldSet */
- /***/ (function(module, __webpack_exports__, __webpack_require__) {
- "use strict";
- __webpack_require__.r(__webpack_exports__);
- /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "__extends", function() { return __extends; });
- /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "__assign", function() { return __assign; });
- /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "__rest", function() { return __rest; });
- /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "__decorate", function() { return __decorate; });
- /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "__param", function() { return __param; });
- /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "__metadata", function() { return __metadata; });
- /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "__awaiter", function() { return __awaiter; });
- /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "__generator", function() { return __generator; });
- /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "__createBinding", function() { return __createBinding; });
- /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "__exportStar", function() { return __exportStar; });
- /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "__values", function() { return __values; });
- /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "__read", function() { return __read; });
- /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "__spread", function() { return __spread; });
- /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "__spreadArrays", function() { return __spreadArrays; });
- /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "__await", function() { return __await; });
- /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "__asyncGenerator", function() { return __asyncGenerator; });
- /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "__asyncDelegator", function() { return __asyncDelegator; });
- /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "__asyncValues", function() { return __asyncValues; });
- /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "__makeTemplateObject", function() { return __makeTemplateObject; });
- /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "__importStar", function() { return __importStar; });
- /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "__importDefault", function() { return __importDefault; });
- /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "__classPrivateFieldGet", function() { return __classPrivateFieldGet; });
- /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "__classPrivateFieldSet", function() { return __classPrivateFieldSet; });
- /*! *****************************************************************************
- Copyright (c) Microsoft Corporation.
- Permission to use, copy, modify, and/or distribute this software for any
- purpose with or without fee is hereby granted.
- THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES WITH
- REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF MERCHANTABILITY
- AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR ANY SPECIAL, DIRECT,
- INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES WHATSOEVER RESULTING FROM
- LOSS OF USE, DATA OR PROFITS, WHETHER IN AN ACTION OF CONTRACT, NEGLIGENCE OR
- OTHER TORTIOUS ACTION, ARISING OUT OF OR IN CONNECTION WITH THE USE OR
- PERFORMANCE OF THIS SOFTWARE.
- ***************************************************************************** */
- /* global Reflect, Promise */
- var extendStatics = function(d, b) {
- extendStatics = Object.setPrototypeOf ||
- ({ __proto__: [] } instanceof Array && function (d, b) { d.__proto__ = b; }) ||
- function (d, b) { for (var p in b) if (Object.prototype.hasOwnProperty.call(b, p)) d[p] = b[p]; };
- return extendStatics(d, b);
- };
- function __extends(d, b) {
- extendStatics(d, b);
- function __() { this.constructor = d; }
- d.prototype = b === null ? Object.create(b) : (__.prototype = b.prototype, new __());
- }
- var __assign = function() {
- __assign = Object.assign || function __assign(t) {
- for (var s, i = 1, n = arguments.length; i < n; i++) {
- s = arguments[i];
- for (var p in s) if (Object.prototype.hasOwnProperty.call(s, p)) t[p] = s[p];
- }
- return t;
- }
- return __assign.apply(this, arguments);
- }
- function __rest(s, e) {
- var t = {};
- for (var p in s) if (Object.prototype.hasOwnProperty.call(s, p) && e.indexOf(p) < 0)
- t[p] = s[p];
- if (s != null && typeof Object.getOwnPropertySymbols === "function")
- for (var i = 0, p = Object.getOwnPropertySymbols(s); i < p.length; i++) {
- if (e.indexOf(p[i]) < 0 && Object.prototype.propertyIsEnumerable.call(s, p[i]))
- t[p[i]] = s[p[i]];
- }
- return t;
- }
- function __decorate(decorators, target, key, desc) {
- var c = arguments.length, r = c < 3 ? target : desc === null ? desc = Object.getOwnPropertyDescriptor(target, key) : desc, d;
- if (typeof Reflect === "object" && typeof Reflect.decorate === "function") r = Reflect.decorate(decorators, target, key, desc);
- else for (var i = decorators.length - 1; i >= 0; i--) if (d = decorators[i]) r = (c < 3 ? d(r) : c > 3 ? d(target, key, r) : d(target, key)) || r;
- return c > 3 && r && Object.defineProperty(target, key, r), r;
- }
- function __param(paramIndex, decorator) {
- return function (target, key) { decorator(target, key, paramIndex); }
- }
- function __metadata(metadataKey, metadataValue) {
- if (typeof Reflect === "object" && typeof Reflect.metadata === "function") return Reflect.metadata(metadataKey, metadataValue);
- }
- function __awaiter(thisArg, _arguments, P, generator) {
- function adopt(value) { return value instanceof P ? value : new P(function (resolve) { resolve(value); }); }
- return new (P || (P = Promise))(function (resolve, reject) {
- function fulfilled(value) { try { step(generator.next(value)); } catch (e) { reject(e); } }
- function rejected(value) { try { step(generator["throw"](value)); } catch (e) { reject(e); } }
- function step(result) { result.done ? resolve(result.value) : adopt(result.value).then(fulfilled, rejected); }
- step((generator = generator.apply(thisArg, _arguments || [])).next());
- });
- }
- function __generator(thisArg, body) {
- var _ = { label: 0, sent: function() { if (t[0] & 1) throw t[1]; return t[1]; }, trys: [], ops: [] }, f, y, t, g;
- return g = { next: verb(0), "throw": verb(1), "return": verb(2) }, typeof Symbol === "function" && (g[Symbol.iterator] = function() { return this; }), g;
- function verb(n) { return function (v) { return step([n, v]); }; }
- function step(op) {
- if (f) throw new TypeError("Generator is already executing.");
- while (_) try {
- if (f = 1, y && (t = op[0] & 2 ? y["return"] : op[0] ? y["throw"] || ((t = y["return"]) && t.call(y), 0) : y.next) && !(t = t.call(y, op[1])).done) return t;
- if (y = 0, t) op = [op[0] & 2, t.value];
- switch (op[0]) {
- case 0: case 1: t = op; break;
- case 4: _.label++; return { value: op[1], done: false };
- case 5: _.label++; y = op[1]; op = [0]; continue;
- case 7: op = _.ops.pop(); _.trys.pop(); continue;
- default:
- if (!(t = _.trys, t = t.length > 0 && t[t.length - 1]) && (op[0] === 6 || op[0] === 2)) { _ = 0; continue; }
- if (op[0] === 3 && (!t || (op[1] > t[0] && op[1] < t[3]))) { _.label = op[1]; break; }
- if (op[0] === 6 && _.label < t[1]) { _.label = t[1]; t = op; break; }
- if (t && _.label < t[2]) { _.label = t[2]; _.ops.push(op); break; }
- if (t[2]) _.ops.pop();
- _.trys.pop(); continue;
- }
- op = body.call(thisArg, _);
- } catch (e) { op = [6, e]; y = 0; } finally { f = t = 0; }
- if (op[0] & 5) throw op[1]; return { value: op[0] ? op[1] : void 0, done: true };
- }
- }
- var __createBinding = Object.create ? (function(o, m, k, k2) {
- if (k2 === undefined) k2 = k;
- Object.defineProperty(o, k2, { enumerable: true, get: function() { return m[k]; } });
- }) : (function(o, m, k, k2) {
- if (k2 === undefined) k2 = k;
- o[k2] = m[k];
- });
- function __exportStar(m, o) {
- for (var p in m) if (p !== "default" && !Object.prototype.hasOwnProperty.call(o, p)) __createBinding(o, m, p);
- }
- function __values(o) {
- var s = typeof Symbol === "function" && Symbol.iterator, m = s && o[s], i = 0;
- if (m) return m.call(o);
- if (o && typeof o.length === "number") return {
- next: function () {
- if (o && i >= o.length) o = void 0;
- return { value: o && o[i++], done: !o };
- }
- };
- throw new TypeError(s ? "Object is not iterable." : "Symbol.iterator is not defined.");
- }
- function __read(o, n) {
- var m = typeof Symbol === "function" && o[Symbol.iterator];
- if (!m) return o;
- var i = m.call(o), r, ar = [], e;
- try {
- while ((n === void 0 || n-- > 0) && !(r = i.next()).done) ar.push(r.value);
- }
- catch (error) { e = { error: error }; }
- finally {
- try {
- if (r && !r.done && (m = i["return"])) m.call(i);
- }
- finally { if (e) throw e.error; }
- }
- return ar;
- }
- function __spread() {
- for (var ar = [], i = 0; i < arguments.length; i++)
- ar = ar.concat(__read(arguments[i]));
- return ar;
- }
- function __spreadArrays() {
- for (var s = 0, i = 0, il = arguments.length; i < il; i++) s += arguments[i].length;
- for (var r = Array(s), k = 0, i = 0; i < il; i++)
- for (var a = arguments[i], j = 0, jl = a.length; j < jl; j++, k++)
- r[k] = a[j];
- return r;
- };
- function __await(v) {
- return this instanceof __await ? (this.v = v, this) : new __await(v);
- }
- function __asyncGenerator(thisArg, _arguments, generator) {
- if (!Symbol.asyncIterator) throw new TypeError("Symbol.asyncIterator is not defined.");
- var g = generator.apply(thisArg, _arguments || []), i, q = [];
- return i = {}, verb("next"), verb("throw"), verb("return"), i[Symbol.asyncIterator] = function () { return this; }, i;
- function verb(n) { if (g[n]) i[n] = function (v) { return new Promise(function (a, b) { q.push([n, v, a, b]) > 1 || resume(n, v); }); }; }
- function resume(n, v) { try { step(g[n](v)); } catch (e) { settle(q[0][3], e); } }
- function step(r) { r.value instanceof __await ? Promise.resolve(r.value.v).then(fulfill, reject) : settle(q[0][2], r); }
- function fulfill(value) { resume("next", value); }
- function reject(value) { resume("throw", value); }
- function settle(f, v) { if (f(v), q.shift(), q.length) resume(q[0][0], q[0][1]); }
- }
- function __asyncDelegator(o) {
- var i, p;
- return i = {}, verb("next"), verb("throw", function (e) { throw e; }), verb("return"), i[Symbol.iterator] = function () { return this; }, i;
- function verb(n, f) { i[n] = o[n] ? function (v) { return (p = !p) ? { value: __await(o[n](v)), done: n === "return" } : f ? f(v) : v; } : f; }
- }
- function __asyncValues(o) {
- if (!Symbol.asyncIterator) throw new TypeError("Symbol.asyncIterator is not defined.");
- var m = o[Symbol.asyncIterator], i;
- return m ? m.call(o) : (o = typeof __values === "function" ? __values(o) : o[Symbol.iterator](), i = {}, verb("next"), verb("throw"), verb("return"), i[Symbol.asyncIterator] = function () { return this; }, i);
- function verb(n) { i[n] = o[n] && function (v) { return new Promise(function (resolve, reject) { v = o[n](v), settle(resolve, reject, v.done, v.value); }); }; }
- function settle(resolve, reject, d, v) { Promise.resolve(v).then(function(v) { resolve({ value: v, done: d }); }, reject); }
- }
- function __makeTemplateObject(cooked, raw) {
- if (Object.defineProperty) { Object.defineProperty(cooked, "raw", { value: raw }); } else { cooked.raw = raw; }
- return cooked;
- };
- var __setModuleDefault = Object.create ? (function(o, v) {
- Object.defineProperty(o, "default", { enumerable: true, value: v });
- }) : function(o, v) {
- o["default"] = v;
- };
- function __importStar(mod) {
- if (mod && mod.__esModule) return mod;
- var result = {};
- if (mod != null) for (var k in mod) if (k !== "default" && Object.prototype.hasOwnProperty.call(mod, k)) __createBinding(result, mod, k);
- __setModuleDefault(result, mod);
- return result;
- }
- function __importDefault(mod) {
- return (mod && mod.__esModule) ? mod : { default: mod };
- }
- function __classPrivateFieldGet(receiver, privateMap) {
- if (!privateMap.has(receiver)) {
- throw new TypeError("attempted to get private field on non-instance");
- }
- return privateMap.get(receiver);
- }
- function __classPrivateFieldSet(receiver, privateMap, value) {
- if (!privateMap.has(receiver)) {
- throw new TypeError("attempted to set private field on non-instance");
- }
- privateMap.set(receiver, value);
- return value;
- }
- /***/ }),
- /***/ "../../node_modules/webpack/buildin/global.js":
- /*!***********************************!*\
- !*** (webpack)/buildin/global.js ***!
- \***********************************/
- /*! no static exports found */
- /***/ (function(module, exports) {
- var g;
- // This works in non-strict mode
- g = (function() {
- return this;
- })();
- try {
- // This works if eval is allowed (see CSP)
- g = g || new Function("return this")();
- } catch (e) {
- // This works if the window reference is available
- if (typeof window === "object") g = window;
- }
- // g can still be undefined, but nothing to do about it...
- // We return undefined, instead of nothing here, so it's
- // easier to handle this case. if(!global) { ...}
- module.exports = g;
- /***/ }),
- /***/ "./cell/cell.fragment.ts":
- /*!*******************************!*\
- !*** ./cell/cell.fragment.ts ***!
- \*******************************/
- /*! exports provided: cellPixelShader */
- /***/ (function(module, __webpack_exports__, __webpack_require__) {
- "use strict";
- __webpack_require__.r(__webpack_exports__);
- /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "cellPixelShader", function() { return cellPixelShader; });
- /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
- /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
- var name = 'cellPixelShader';
- var shader = "precision highp float;\n\nuniform vec4 vEyePosition;\nuniform vec4 vDiffuseColor;\n\nvarying vec3 vPositionW;\n#ifdef NORMAL\nvarying vec3 vNormalW;\n#endif\n#ifdef VERTEXCOLOR\nvarying vec4 vColor;\n#endif\n\n#include<helperFunctions>\n\n#include<__decl__lightFragment>[0..maxSimultaneousLights]\n#include<lightsFragmentFunctions>\n#include<shadowsFragmentFunctions>\n\n#ifdef DIFFUSE\nvarying vec2 vDiffuseUV;\nuniform sampler2D diffuseSampler;\nuniform vec2 vDiffuseInfos;\n#endif\n#include<clipPlaneFragmentDeclaration>\n\n#include<fogFragmentDeclaration>\n\nvec3 computeCustomDiffuseLighting(lightingInfo info,vec3 diffuseBase,float shadow)\n{\ndiffuseBase=info.diffuse*shadow;\n#ifdef CELLBASIC\nfloat level=1.0;\nif (info.ndl<0.5)\nlevel=0.5;\ndiffuseBase.rgb*vec3(level,level,level);\n#else\nfloat ToonThresholds[4];\nToonThresholds[0]=0.95;\nToonThresholds[1]=0.5;\nToonThresholds[2]=0.2;\nToonThresholds[3]=0.03;\nfloat ToonBrightnessLevels[5];\nToonBrightnessLevels[0]=1.0;\nToonBrightnessLevels[1]=0.8;\nToonBrightnessLevels[2]=0.6;\nToonBrightnessLevels[3]=0.35;\nToonBrightnessLevels[4]=0.2;\nif (info.ndl>ToonThresholds[0])\n{\ndiffuseBase.rgb*=ToonBrightnessLevels[0];\n}\nelse if (info.ndl>ToonThresholds[1])\n{\ndiffuseBase.rgb*=ToonBrightnessLevels[1];\n}\nelse if (info.ndl>ToonThresholds[2])\n{\ndiffuseBase.rgb*=ToonBrightnessLevels[2];\n}\nelse if (info.ndl>ToonThresholds[3])\n{\ndiffuseBase.rgb*=ToonBrightnessLevels[3];\n}\nelse\n{\ndiffuseBase.rgb*=ToonBrightnessLevels[4];\n}\n#endif\nreturn max(diffuseBase,vec3(0.2));\n}\nvoid main(void)\n{\n#include<clipPlaneFragment>\nvec3 viewDirectionW=normalize(vEyePosition.xyz-vPositionW);\n\nvec4 baseColor=vec4(1.,1.,1.,1.);\nvec3 diffuseColor=vDiffuseColor.rgb;\n\nfloat alpha=vDiffuseColor.a;\n#ifdef DIFFUSE\nbaseColor=texture2D(diffuseSampler,vDiffuseUV);\n#ifdef ALPHATEST\nif (baseColor.a<0.4)\ndiscard;\n#endif\n#include<depthPrePass>\nbaseColor.rgb*=vDiffuseInfos.y;\n#endif\n#ifdef VERTEXCOLOR\nbaseColor.rgb*=vColor.rgb;\n#endif\n\n#ifdef NORMAL\nvec3 normalW=normalize(vNormalW);\n#else\nvec3 normalW=vec3(1.0,1.0,1.0);\n#endif\n\nlightingInfo info;\nvec3 diffuseBase=vec3(0.,0.,0.);\nfloat shadow=1.;\nfloat glossiness=0.;\n#ifdef SPECULARTERM\nvec3 specularBase=vec3(0.,0.,0.);\n#endif\n#include<lightFragment>[0..maxSimultaneousLights]\n#ifdef VERTEXALPHA\nalpha*=vColor.a;\n#endif\nvec3 finalDiffuse=clamp(diffuseBase*diffuseColor,0.0,1.0)*baseColor.rgb;\n\nvec4 color=vec4(finalDiffuse,alpha);\n#include<fogFragment>\ngl_FragColor=color;\n#include<imageProcessingCompatibility>\n}";
- babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__["Effect"].ShadersStore[name] = shader;
- /** @hidden */
- var cellPixelShader = { name: name, shader: shader };
- /***/ }),
- /***/ "./cell/cell.vertex.ts":
- /*!*****************************!*\
- !*** ./cell/cell.vertex.ts ***!
- \*****************************/
- /*! exports provided: cellVertexShader */
- /***/ (function(module, __webpack_exports__, __webpack_require__) {
- "use strict";
- __webpack_require__.r(__webpack_exports__);
- /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "cellVertexShader", function() { return cellVertexShader; });
- /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
- /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
- var name = 'cellVertexShader';
- var shader = "precision highp float;\n\nattribute vec3 position;\n#ifdef NORMAL\nattribute vec3 normal;\n#endif\n#ifdef UV1\nattribute vec2 uv;\n#endif\n#ifdef UV2\nattribute vec2 uv2;\n#endif\n#ifdef VERTEXCOLOR\nattribute vec4 color;\n#endif\n#include<bonesDeclaration>\n\n#include<instancesDeclaration>\nuniform mat4 view;\nuniform mat4 viewProjection;\n#ifdef DIFFUSE\nvarying vec2 vDiffuseUV;\nuniform mat4 diffuseMatrix;\nuniform vec2 vDiffuseInfos;\n#endif\n#ifdef POINTSIZE\nuniform float pointSize;\n#endif\n\nvarying vec3 vPositionW;\n#ifdef NORMAL\nvarying vec3 vNormalW;\n#endif\n#ifdef VERTEXCOLOR\nvarying vec4 vColor;\n#endif\n#include<clipPlaneVertexDeclaration>\n#include<fogVertexDeclaration>\n#include<__decl__lightFragment>[0..maxSimultaneousLights]\nvoid main(void) {\n#include<instancesVertex>\n#include<bonesVertex>\nvec4 worldPos=finalWorld*vec4(position,1.0);\ngl_Position=viewProjection*worldPos;\nvPositionW=vec3(worldPos);\n#ifdef NORMAL\nvNormalW=normalize(vec3(finalWorld*vec4(normal,0.0)));\n#endif\n\n#ifndef UV1\nvec2 uv=vec2(0.,0.);\n#endif\n#ifndef UV2\nvec2 uv2=vec2(0.,0.);\n#endif\n#ifdef DIFFUSE\nif (vDiffuseInfos.x == 0.)\n{\nvDiffuseUV=vec2(diffuseMatrix*vec4(uv,1.0,0.0));\n}\nelse\n{\nvDiffuseUV=vec2(diffuseMatrix*vec4(uv2,1.0,0.0));\n}\n#endif\n\n#include<clipPlaneVertex>\n\n#include<fogVertex>\n#include<shadowsVertex>[0..maxSimultaneousLights]\n\n#ifdef VERTEXCOLOR\nvColor=color;\n#endif\n\n#ifdef POINTSIZE\ngl_PointSize=pointSize;\n#endif\n}\n";
- babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__["Effect"].ShadersStore[name] = shader;
- /** @hidden */
- var cellVertexShader = { name: name, shader: shader };
- /***/ }),
- /***/ "./cell/cellMaterial.ts":
- /*!******************************!*\
- !*** ./cell/cellMaterial.ts ***!
- \******************************/
- /*! exports provided: CellMaterial */
- /***/ (function(module, __webpack_exports__, __webpack_require__) {
- "use strict";
- __webpack_require__.r(__webpack_exports__);
- /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "CellMaterial", function() { return CellMaterial; });
- /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
- /* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Materials/effect");
- /* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__);
- /* harmony import */ var _cell_fragment__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./cell.fragment */ "./cell/cell.fragment.ts");
- /* harmony import */ var _cell_vertex__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./cell.vertex */ "./cell/cell.vertex.ts");
- var CellMaterialDefines = /** @class */ (function (_super) {
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__extends"])(CellMaterialDefines, _super);
- function CellMaterialDefines() {
- var _this = _super.call(this) || this;
- _this.DIFFUSE = false;
- _this.CLIPPLANE = false;
- _this.CLIPPLANE2 = false;
- _this.CLIPPLANE3 = false;
- _this.CLIPPLANE4 = false;
- _this.CLIPPLANE5 = false;
- _this.CLIPPLANE6 = false;
- _this.ALPHATEST = false;
- _this.POINTSIZE = false;
- _this.FOG = false;
- _this.NORMAL = false;
- _this.UV1 = false;
- _this.UV2 = false;
- _this.VERTEXCOLOR = false;
- _this.VERTEXALPHA = false;
- _this.NUM_BONE_INFLUENCERS = 0;
- _this.BonesPerMesh = 0;
- _this.INSTANCES = false;
- _this.NDOTL = true;
- _this.CUSTOMUSERLIGHTING = true;
- _this.CELLBASIC = true;
- _this.DEPTHPREPASS = false;
- _this.IMAGEPROCESSINGPOSTPROCESS = false;
- _this.rebuild();
- return _this;
- }
- return CellMaterialDefines;
- }(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialDefines"]));
- var CellMaterial = /** @class */ (function (_super) {
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__extends"])(CellMaterial, _super);
- function CellMaterial(name, scene) {
- var _this = _super.call(this, name, scene) || this;
- _this.diffuseColor = new babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["Color3"](1, 1, 1);
- _this._computeHighLevel = false;
- _this._disableLighting = false;
- _this._maxSimultaneousLights = 4;
- return _this;
- }
- CellMaterial.prototype.needAlphaBlending = function () {
- return (this.alpha < 1.0);
- };
- CellMaterial.prototype.needAlphaTesting = function () {
- return false;
- };
- CellMaterial.prototype.getAlphaTestTexture = function () {
- return null;
- };
- // Methods
- CellMaterial.prototype.isReadyForSubMesh = function (mesh, subMesh, useInstances) {
- if (this.isFrozen) {
- if (subMesh.effect && subMesh.effect._wasPreviouslyReady) {
- return true;
- }
- }
- if (!subMesh._materialDefines) {
- subMesh._materialDefines = new CellMaterialDefines();
- }
- var defines = subMesh._materialDefines;
- var scene = this.getScene();
- if (this._isReadyForSubMesh(subMesh)) {
- return true;
- }
- var engine = scene.getEngine();
- // Textures
- if (defines._areTexturesDirty) {
- defines._needUVs = false;
- if (scene.texturesEnabled) {
- if (this._diffuseTexture && babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialFlags"].DiffuseTextureEnabled) {
- if (!this._diffuseTexture.isReady()) {
- return false;
- }
- else {
- defines._needUVs = true;
- defines.DIFFUSE = true;
- }
- }
- }
- }
- // High level
- defines.CELLBASIC = !this.computeHighLevel;
- // Misc.
- babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialHelper"].PrepareDefinesForMisc(mesh, scene, false, this.pointsCloud, this.fogEnabled, this._shouldTurnAlphaTestOn(mesh), defines);
- // Lights
- defines._needNormals = babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialHelper"].PrepareDefinesForLights(scene, mesh, defines, false, this._maxSimultaneousLights, this._disableLighting);
- // Values that need to be evaluated on every frame
- babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialHelper"].PrepareDefinesForFrameBoundValues(scene, engine, defines, useInstances ? true : false);
- // Attribs
- babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialHelper"].PrepareDefinesForAttributes(mesh, defines, true, true);
- // Get correct effect
- if (defines.isDirty) {
- defines.markAsProcessed();
- scene.resetCachedMaterial();
- // Fallbacks
- var fallbacks = new babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["EffectFallbacks"]();
- if (defines.FOG) {
- fallbacks.addFallback(1, "FOG");
- }
- babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialHelper"].HandleFallbacksForShadows(defines, fallbacks, this.maxSimultaneousLights);
- if (defines.NUM_BONE_INFLUENCERS > 0) {
- fallbacks.addCPUSkinningFallback(0, mesh);
- }
- defines.IMAGEPROCESSINGPOSTPROCESS = scene.imageProcessingConfiguration.applyByPostProcess;
- //Attributes
- var attribs = [babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["VertexBuffer"].PositionKind];
- if (defines.NORMAL) {
- attribs.push(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["VertexBuffer"].NormalKind);
- }
- if (defines.UV1) {
- attribs.push(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["VertexBuffer"].UVKind);
- }
- if (defines.UV2) {
- attribs.push(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["VertexBuffer"].UV2Kind);
- }
- if (defines.VERTEXCOLOR) {
- attribs.push(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["VertexBuffer"].ColorKind);
- }
- babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialHelper"].PrepareAttributesForBones(attribs, mesh, defines, fallbacks);
- babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialHelper"].PrepareAttributesForInstances(attribs, defines);
- var shaderName = "cell";
- var join = defines.toString();
- var uniforms = ["world", "view", "viewProjection", "vEyePosition", "vLightsType", "vDiffuseColor",
- "vFogInfos", "vFogColor", "pointSize",
- "vDiffuseInfos",
- "mBones",
- "vClipPlane", "vClipPlane2", "vClipPlane3", "vClipPlane4", "vClipPlane5", "vClipPlane6", "diffuseMatrix"
- ];
- var samplers = ["diffuseSampler"];
- var uniformBuffers = new Array();
- babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialHelper"].PrepareUniformsAndSamplersList({
- uniformsNames: uniforms,
- uniformBuffersNames: uniformBuffers,
- samplers: samplers,
- defines: defines,
- maxSimultaneousLights: this.maxSimultaneousLights
- });
- subMesh.setEffect(scene.getEngine().createEffect(shaderName, {
- attributes: attribs,
- uniformsNames: uniforms,
- uniformBuffersNames: uniformBuffers,
- samplers: samplers,
- defines: join,
- fallbacks: fallbacks,
- onCompiled: this.onCompiled,
- onError: this.onError,
- indexParameters: { maxSimultaneousLights: this.maxSimultaneousLights - 1 }
- }, engine), defines);
- }
- if (!subMesh.effect || !subMesh.effect.isReady()) {
- return false;
- }
- defines._renderId = scene.getRenderId();
- subMesh.effect._wasPreviouslyReady = true;
- return true;
- };
- CellMaterial.prototype.bindForSubMesh = function (world, mesh, subMesh) {
- var scene = this.getScene();
- var defines = subMesh._materialDefines;
- if (!defines) {
- return;
- }
- var effect = subMesh.effect;
- if (!effect) {
- return;
- }
- this._activeEffect = effect;
- // Matrices
- this.bindOnlyWorldMatrix(world);
- this._activeEffect.setMatrix("viewProjection", scene.getTransformMatrix());
- // Bones
- babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialHelper"].BindBonesParameters(mesh, this._activeEffect);
- if (this._mustRebind(scene, effect)) {
- // Textures
- if (this._diffuseTexture && babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialFlags"].DiffuseTextureEnabled) {
- this._activeEffect.setTexture("diffuseSampler", this._diffuseTexture);
- this._activeEffect.setFloat2("vDiffuseInfos", this._diffuseTexture.coordinatesIndex, this._diffuseTexture.level);
- this._activeEffect.setMatrix("diffuseMatrix", this._diffuseTexture.getTextureMatrix());
- }
- // Clip plane
- babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialHelper"].BindClipPlane(this._activeEffect, scene);
- // Point size
- if (this.pointsCloud) {
- this._activeEffect.setFloat("pointSize", this.pointSize);
- }
- babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialHelper"].BindEyePosition(effect, scene);
- }
- this._activeEffect.setColor4("vDiffuseColor", this.diffuseColor, this.alpha * mesh.visibility);
- // Lights
- if (scene.lightsEnabled && !this.disableLighting) {
- babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialHelper"].BindLights(scene, mesh, this._activeEffect, defines, this._maxSimultaneousLights);
- }
- // View
- if (scene.fogEnabled && mesh.applyFog && scene.fogMode !== babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["Scene"].FOGMODE_NONE) {
- this._activeEffect.setMatrix("view", scene.getViewMatrix());
- }
- // Fog
- babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialHelper"].BindFogParameters(scene, mesh, this._activeEffect);
- this._afterBind(mesh, this._activeEffect);
- };
- CellMaterial.prototype.getAnimatables = function () {
- var results = [];
- if (this._diffuseTexture && this._diffuseTexture.animations && this._diffuseTexture.animations.length > 0) {
- results.push(this._diffuseTexture);
- }
- return results;
- };
- CellMaterial.prototype.getActiveTextures = function () {
- var activeTextures = _super.prototype.getActiveTextures.call(this);
- if (this._diffuseTexture) {
- activeTextures.push(this._diffuseTexture);
- }
- return activeTextures;
- };
- CellMaterial.prototype.hasTexture = function (texture) {
- if (_super.prototype.hasTexture.call(this, texture)) {
- return true;
- }
- return this._diffuseTexture === texture;
- };
- CellMaterial.prototype.dispose = function (forceDisposeEffect) {
- if (this._diffuseTexture) {
- this._diffuseTexture.dispose();
- }
- _super.prototype.dispose.call(this, forceDisposeEffect);
- };
- CellMaterial.prototype.getClassName = function () {
- return "CellMaterial";
- };
- CellMaterial.prototype.clone = function (name) {
- var _this = this;
- return babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["SerializationHelper"].Clone(function () { return new CellMaterial(name, _this.getScene()); }, this);
- };
- CellMaterial.prototype.serialize = function () {
- var serializationObject = babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["SerializationHelper"].Serialize(this);
- serializationObject.customType = "BABYLON.CellMaterial";
- return serializationObject;
- };
- // Statics
- CellMaterial.Parse = function (source, scene, rootUrl) {
- return babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["SerializationHelper"].Parse(function () { return new CellMaterial(source.name, scene); }, source, scene, rootUrl);
- };
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["serializeAsTexture"])("diffuseTexture")
- ], CellMaterial.prototype, "_diffuseTexture", void 0);
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["expandToProperty"])("_markAllSubMeshesAsTexturesDirty")
- ], CellMaterial.prototype, "diffuseTexture", void 0);
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["serializeAsColor3"])("diffuse")
- ], CellMaterial.prototype, "diffuseColor", void 0);
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["serialize"])("computeHighLevel")
- ], CellMaterial.prototype, "_computeHighLevel", void 0);
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["expandToProperty"])("_markAllSubMeshesAsTexturesDirty")
- ], CellMaterial.prototype, "computeHighLevel", void 0);
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["serialize"])("disableLighting")
- ], CellMaterial.prototype, "_disableLighting", void 0);
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["expandToProperty"])("_markAllSubMeshesAsLightsDirty")
- ], CellMaterial.prototype, "disableLighting", void 0);
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["serialize"])("maxSimultaneousLights")
- ], CellMaterial.prototype, "_maxSimultaneousLights", void 0);
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["expandToProperty"])("_markAllSubMeshesAsLightsDirty")
- ], CellMaterial.prototype, "maxSimultaneousLights", void 0);
- return CellMaterial;
- }(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["PushMaterial"]));
- babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["_TypeStore"].RegisteredTypes["BABYLON.CellMaterial"] = CellMaterial;
- /***/ }),
- /***/ "./cell/index.ts":
- /*!***********************!*\
- !*** ./cell/index.ts ***!
- \***********************/
- /*! exports provided: CellMaterial */
- /***/ (function(module, __webpack_exports__, __webpack_require__) {
- "use strict";
- __webpack_require__.r(__webpack_exports__);
- /* harmony import */ var _cellMaterial__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! ./cellMaterial */ "./cell/cellMaterial.ts");
- /* harmony reexport (safe) */ __webpack_require__.d(__webpack_exports__, "CellMaterial", function() { return _cellMaterial__WEBPACK_IMPORTED_MODULE_0__["CellMaterial"]; });
- /***/ }),
- /***/ "./custom/customMaterial.ts":
- /*!**********************************!*\
- !*** ./custom/customMaterial.ts ***!
- \**********************************/
- /*! exports provided: CustomShaderStructure, ShaderSpecialParts, CustomMaterial */
- /***/ (function(module, __webpack_exports__, __webpack_require__) {
- "use strict";
- __webpack_require__.r(__webpack_exports__);
- /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "CustomShaderStructure", function() { return CustomShaderStructure; });
- /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "ShaderSpecialParts", function() { return ShaderSpecialParts; });
- /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "CustomMaterial", function() { return CustomMaterial; });
- /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
- /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
- /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_1__);
- var CustomShaderStructure = /** @class */ (function () {
- function CustomShaderStructure() {
- }
- return CustomShaderStructure;
- }());
- var ShaderSpecialParts = /** @class */ (function () {
- function ShaderSpecialParts() {
- }
- return ShaderSpecialParts;
- }());
- var CustomMaterial = /** @class */ (function (_super) {
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__extends"])(CustomMaterial, _super);
- function CustomMaterial(name, scene) {
- var _this = _super.call(this, name, scene) || this;
- _this.CustomParts = new ShaderSpecialParts();
- _this.customShaderNameResolve = _this.Builder;
- _this.FragmentShader = babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_1__["Effect"].ShadersStore["defaultPixelShader"];
- _this.VertexShader = babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_1__["Effect"].ShadersStore["defaultVertexShader"];
- return _this;
- }
- CustomMaterial.prototype.AttachAfterBind = function (mesh, effect) {
- if (this._newUniformInstances) {
- for (var el in this._newUniformInstances) {
- var ea = el.toString().split('-');
- if (ea[0] == 'vec2') {
- effect.setVector2(ea[1], this._newUniformInstances[el]);
- }
- else if (ea[0] == 'vec3') {
- effect.setVector3(ea[1], this._newUniformInstances[el]);
- }
- else if (ea[0] == 'vec4') {
- effect.setVector4(ea[1], this._newUniformInstances[el]);
- }
- else if (ea[0] == 'mat4') {
- effect.setMatrix(ea[1], this._newUniformInstances[el]);
- }
- else if (ea[0] == 'float') {
- effect.setFloat(ea[1], this._newUniformInstances[el]);
- }
- }
- }
- if (this._newSamplerInstances) {
- for (var el in this._newSamplerInstances) {
- var ea = el.toString().split('-');
- if (ea[0] == 'sampler2D' && this._newSamplerInstances[el].isReady && this._newSamplerInstances[el].isReady()) {
- effect.setTexture(ea[1], this._newSamplerInstances[el]);
- }
- }
- }
- };
- CustomMaterial.prototype.ReviewUniform = function (name, arr) {
- if (name == "uniform" && this._newUniforms) {
- for (var ind = 0; ind < this._newUniforms.length; ind++) {
- if (this._customUniform[ind].indexOf('sampler') == -1) {
- arr.push(this._newUniforms[ind]);
- }
- }
- }
- if (name == "sampler" && this._newUniforms) {
- for (var ind = 0; ind < this._newUniforms.length; ind++) {
- if (this._customUniform[ind].indexOf('sampler') != -1) {
- arr.push(this._newUniforms[ind]);
- }
- }
- }
- return arr;
- };
- CustomMaterial.prototype.Builder = function (shaderName, uniforms, uniformBuffers, samplers, defines, attributes) {
- var _this = this;
- if (attributes && this._customAttributes && this._customAttributes.length > 0) {
- attributes.push.apply(attributes, this._customAttributes);
- }
- this.ReviewUniform("uniform", uniforms);
- this.ReviewUniform("sampler", samplers);
- if (this._isCreatedShader) {
- return this._createdShaderName;
- }
- this._isCreatedShader = false;
- CustomMaterial.ShaderIndexer++;
- var name = "custom_" + CustomMaterial.ShaderIndexer;
- var fn_afterBind = this._afterBind.bind(this);
- this._afterBind = function (m, e) {
- if (!e) {
- return;
- }
- _this.AttachAfterBind(m, e);
- try {
- fn_afterBind(m, e);
- }
- catch (e) { }
- };
- babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_1__["Effect"].ShadersStore[name + "VertexShader"] = this.VertexShader
- .replace('#define CUSTOM_VERTEX_BEGIN', (this.CustomParts.Vertex_Begin ? this.CustomParts.Vertex_Begin : ""))
- .replace('#define CUSTOM_VERTEX_DEFINITIONS', (this._customUniform ? this._customUniform.join("\n") : "") + (this.CustomParts.Vertex_Definitions ? this.CustomParts.Vertex_Definitions : ""))
- .replace('#define CUSTOM_VERTEX_MAIN_BEGIN', (this.CustomParts.Vertex_MainBegin ? this.CustomParts.Vertex_MainBegin : ""))
- .replace('#define CUSTOM_VERTEX_UPDATE_POSITION', (this.CustomParts.Vertex_Before_PositionUpdated ? this.CustomParts.Vertex_Before_PositionUpdated : ""))
- .replace('#define CUSTOM_VERTEX_UPDATE_NORMAL', (this.CustomParts.Vertex_Before_NormalUpdated ? this.CustomParts.Vertex_Before_NormalUpdated : ""))
- .replace('#define CUSTOM_VERTEX_MAIN_END', (this.CustomParts.Vertex_MainEnd ? this.CustomParts.Vertex_MainEnd : ""));
- if (this.CustomParts.Vertex_After_WorldPosComputed) {
- babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_1__["Effect"].ShadersStore[name + "VertexShader"] = babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_1__["Effect"].ShadersStore[name + "VertexShader"].replace('#define CUSTOM_VERTEX_UPDATE_WORLDPOS', this.CustomParts.Vertex_After_WorldPosComputed);
- }
- babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_1__["Effect"].ShadersStore[name + "PixelShader"] = this.FragmentShader
- .replace('#define CUSTOM_FRAGMENT_BEGIN', (this.CustomParts.Fragment_Begin ? this.CustomParts.Fragment_Begin : ""))
- .replace('#define CUSTOM_FRAGMENT_MAIN_BEGIN', (this.CustomParts.Fragment_MainBegin ? this.CustomParts.Fragment_MainBegin : ""))
- .replace('#define CUSTOM_FRAGMENT_DEFINITIONS', (this._customUniform ? this._customUniform.join("\n") : "") + (this.CustomParts.Fragment_Definitions ? this.CustomParts.Fragment_Definitions : ""))
- .replace('#define CUSTOM_FRAGMENT_UPDATE_DIFFUSE', (this.CustomParts.Fragment_Custom_Diffuse ? this.CustomParts.Fragment_Custom_Diffuse : ""))
- .replace('#define CUSTOM_FRAGMENT_UPDATE_ALPHA', (this.CustomParts.Fragment_Custom_Alpha ? this.CustomParts.Fragment_Custom_Alpha : ""))
- .replace('#define CUSTOM_FRAGMENT_BEFORE_LIGHTS', (this.CustomParts.Fragment_Before_Lights ? this.CustomParts.Fragment_Before_Lights : ""))
- .replace('#define CUSTOM_FRAGMENT_BEFORE_FRAGCOLOR', (this.CustomParts.Fragment_Before_FragColor ? this.CustomParts.Fragment_Before_FragColor : ""));
- if (this.CustomParts.Fragment_Before_Fog) {
- babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_1__["Effect"].ShadersStore[name + "PixelShader"] = babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_1__["Effect"].ShadersStore[name + "PixelShader"].replace('#define CUSTOM_FRAGMENT_BEFORE_FOG', this.CustomParts.Fragment_Before_Fog);
- }
- this._isCreatedShader = true;
- this._createdShaderName = name;
- return name;
- };
- CustomMaterial.prototype.AddUniform = function (name, kind, param) {
- if (!this._customUniform) {
- this._customUniform = new Array();
- this._newUniforms = new Array();
- this._newSamplerInstances = {};
- this._newUniformInstances = {};
- }
- if (param) {
- if (kind.indexOf("sampler") != -1) {
- this._newSamplerInstances[kind + "-" + name] = param;
- }
- else {
- this._newUniformInstances[kind + "-" + name] = param;
- }
- }
- this._customUniform.push("uniform " + kind + " " + name + ";");
- this._newUniforms.push(name);
- return this;
- };
- CustomMaterial.prototype.AddAttribute = function (name) {
- if (!this._customAttributes) {
- this._customAttributes = [];
- }
- this._customAttributes.push(name);
- return this;
- };
- CustomMaterial.prototype.Fragment_Begin = function (shaderPart) {
- this.CustomParts.Fragment_Begin = shaderPart;
- return this;
- };
- CustomMaterial.prototype.Fragment_Definitions = function (shaderPart) {
- this.CustomParts.Fragment_Definitions = shaderPart;
- return this;
- };
- CustomMaterial.prototype.Fragment_MainBegin = function (shaderPart) {
- this.CustomParts.Fragment_MainBegin = shaderPart;
- return this;
- };
- CustomMaterial.prototype.Fragment_Custom_Diffuse = function (shaderPart) {
- this.CustomParts.Fragment_Custom_Diffuse = shaderPart.replace("result", "diffuseColor");
- return this;
- };
- CustomMaterial.prototype.Fragment_Custom_Alpha = function (shaderPart) {
- this.CustomParts.Fragment_Custom_Alpha = shaderPart.replace("result", "alpha");
- return this;
- };
- CustomMaterial.prototype.Fragment_Before_Lights = function (shaderPart) {
- this.CustomParts.Fragment_Before_Lights = shaderPart;
- return this;
- };
- CustomMaterial.prototype.Fragment_Before_Fog = function (shaderPart) {
- this.CustomParts.Fragment_Before_Fog = shaderPart;
- return this;
- };
- CustomMaterial.prototype.Fragment_Before_FragColor = function (shaderPart) {
- this.CustomParts.Fragment_Before_FragColor = shaderPart.replace("result", "color");
- return this;
- };
- CustomMaterial.prototype.Vertex_Begin = function (shaderPart) {
- this.CustomParts.Vertex_Begin = shaderPart;
- return this;
- };
- CustomMaterial.prototype.Vertex_Definitions = function (shaderPart) {
- this.CustomParts.Vertex_Definitions = shaderPart;
- return this;
- };
- CustomMaterial.prototype.Vertex_MainBegin = function (shaderPart) {
- this.CustomParts.Vertex_MainBegin = shaderPart;
- return this;
- };
- CustomMaterial.prototype.Vertex_Before_PositionUpdated = function (shaderPart) {
- this.CustomParts.Vertex_Before_PositionUpdated = shaderPart.replace("result", "positionUpdated");
- return this;
- };
- CustomMaterial.prototype.Vertex_Before_NormalUpdated = function (shaderPart) {
- this.CustomParts.Vertex_Before_NormalUpdated = shaderPart.replace("result", "normalUpdated");
- return this;
- };
- CustomMaterial.prototype.Vertex_After_WorldPosComputed = function (shaderPart) {
- this.CustomParts.Vertex_After_WorldPosComputed = shaderPart;
- return this;
- };
- CustomMaterial.prototype.Vertex_MainEnd = function (shaderPart) {
- this.CustomParts.Vertex_MainEnd = shaderPart;
- return this;
- };
- CustomMaterial.ShaderIndexer = 1;
- return CustomMaterial;
- }(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_1__["StandardMaterial"]));
- babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_1__["_TypeStore"].RegisteredTypes["BABYLON.CustomMaterial"] = CustomMaterial;
- /***/ }),
- /***/ "./custom/index.ts":
- /*!*************************!*\
- !*** ./custom/index.ts ***!
- \*************************/
- /*! exports provided: CustomShaderStructure, ShaderSpecialParts, CustomMaterial, ShaderAlebdoParts, PBRCustomMaterial */
- /***/ (function(module, __webpack_exports__, __webpack_require__) {
- "use strict";
- __webpack_require__.r(__webpack_exports__);
- /* harmony import */ var _customMaterial__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! ./customMaterial */ "./custom/customMaterial.ts");
- /* harmony reexport (safe) */ __webpack_require__.d(__webpack_exports__, "CustomShaderStructure", function() { return _customMaterial__WEBPACK_IMPORTED_MODULE_0__["CustomShaderStructure"]; });
- /* harmony reexport (safe) */ __webpack_require__.d(__webpack_exports__, "ShaderSpecialParts", function() { return _customMaterial__WEBPACK_IMPORTED_MODULE_0__["ShaderSpecialParts"]; });
- /* harmony reexport (safe) */ __webpack_require__.d(__webpack_exports__, "CustomMaterial", function() { return _customMaterial__WEBPACK_IMPORTED_MODULE_0__["CustomMaterial"]; });
- /* harmony import */ var _pbrCustomMaterial__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! ./pbrCustomMaterial */ "./custom/pbrCustomMaterial.ts");
- /* harmony reexport (safe) */ __webpack_require__.d(__webpack_exports__, "ShaderAlebdoParts", function() { return _pbrCustomMaterial__WEBPACK_IMPORTED_MODULE_1__["ShaderAlebdoParts"]; });
- /* harmony reexport (safe) */ __webpack_require__.d(__webpack_exports__, "PBRCustomMaterial", function() { return _pbrCustomMaterial__WEBPACK_IMPORTED_MODULE_1__["PBRCustomMaterial"]; });
- /***/ }),
- /***/ "./custom/pbrCustomMaterial.ts":
- /*!*************************************!*\
- !*** ./custom/pbrCustomMaterial.ts ***!
- \*************************************/
- /*! exports provided: ShaderAlebdoParts, PBRCustomMaterial */
- /***/ (function(module, __webpack_exports__, __webpack_require__) {
- "use strict";
- __webpack_require__.r(__webpack_exports__);
- /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "ShaderAlebdoParts", function() { return ShaderAlebdoParts; });
- /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "PBRCustomMaterial", function() { return PBRCustomMaterial; });
- /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
- /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
- /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_1__);
- var ShaderAlebdoParts = /** @class */ (function () {
- function ShaderAlebdoParts() {
- }
- return ShaderAlebdoParts;
- }());
- var PBRCustomMaterial = /** @class */ (function (_super) {
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__extends"])(PBRCustomMaterial, _super);
- function PBRCustomMaterial(name, scene) {
- var _this = _super.call(this, name, scene) || this;
- _this.CustomParts = new ShaderAlebdoParts();
- _this.customShaderNameResolve = _this.Builder;
- _this.FragmentShader = babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_1__["Effect"].ShadersStore["pbrPixelShader"];
- _this.VertexShader = babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_1__["Effect"].ShadersStore["pbrVertexShader"];
- _this.FragmentShader = _this.FragmentShader.replace(/#include<pbrBlockAlbedoOpacity>/g, babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_1__["Effect"].IncludesShadersStore["pbrBlockAlbedoOpacity"]);
- _this.FragmentShader = _this.FragmentShader.replace(/#include<pbrBlockReflectivity>/g, babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_1__["Effect"].IncludesShadersStore["pbrBlockReflectivity"]);
- _this.FragmentShader = _this.FragmentShader.replace(/#include<pbrBlockFinalColorComposition>/g, babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_1__["Effect"].IncludesShadersStore["pbrBlockFinalColorComposition"]);
- return _this;
- }
- PBRCustomMaterial.prototype.AttachAfterBind = function (mesh, effect) {
- if (this._newUniformInstances) {
- for (var el in this._newUniformInstances) {
- var ea = el.toString().split('-');
- if (ea[0] == 'vec2') {
- effect.setVector2(ea[1], this._newUniformInstances[el]);
- }
- else if (ea[0] == 'vec3') {
- effect.setVector3(ea[1], this._newUniformInstances[el]);
- }
- else if (ea[0] == 'vec4') {
- effect.setVector4(ea[1], this._newUniformInstances[el]);
- }
- else if (ea[0] == 'mat4') {
- effect.setMatrix(ea[1], this._newUniformInstances[el]);
- }
- else if (ea[0] == 'float') {
- effect.setFloat(ea[1], this._newUniformInstances[el]);
- }
- }
- }
- if (this._newSamplerInstances) {
- for (var el in this._newSamplerInstances) {
- var ea = el.toString().split('-');
- if (ea[0] == 'sampler2D' && this._newSamplerInstances[el].isReady && this._newSamplerInstances[el].isReady()) {
- effect.setTexture(ea[1], this._newSamplerInstances[el]);
- }
- }
- }
- };
- PBRCustomMaterial.prototype.ReviewUniform = function (name, arr) {
- if (name == "uniform" && this._newUniforms) {
- for (var ind = 0; ind < this._newUniforms.length; ind++) {
- if (this._customUniform[ind].indexOf('sampler') == -1) {
- arr.push(this._newUniforms[ind]);
- }
- }
- }
- if (name == "sampler" && this._newUniforms) {
- for (var ind = 0; ind < this._newUniforms.length; ind++) {
- if (this._customUniform[ind].indexOf('sampler') != -1) {
- arr.push(this._newUniforms[ind]);
- }
- }
- }
- return arr;
- };
- PBRCustomMaterial.prototype.Builder = function (shaderName, uniforms, uniformBuffers, samplers, defines, attributes, options) {
- var _this = this;
- if (options) {
- options.processFinalCode = function (type, code) {
- if (type === "vertex") {
- return code;
- }
- var sci = new babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_1__["ShaderCodeInliner"](code);
- sci.inlineToken = "#define pbr_inline";
- sci.processCode();
- return sci.code;
- };
- }
- if (attributes && this._customAttributes && this._customAttributes.length > 0) {
- attributes.push.apply(attributes, this._customAttributes);
- }
- this.ReviewUniform("uniform", uniforms);
- this.ReviewUniform("sampler", samplers);
- if (this._isCreatedShader) {
- return this._createdShaderName;
- }
- this._isCreatedShader = false;
- PBRCustomMaterial.ShaderIndexer++;
- var name = "custom_" + PBRCustomMaterial.ShaderIndexer;
- var fn_afterBind = this._afterBind.bind(this);
- this._afterBind = function (m, e) {
- if (!e) {
- return;
- }
- _this.AttachAfterBind(m, e);
- try {
- fn_afterBind(m, e);
- }
- catch (e) { }
- };
- babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_1__["Effect"].ShadersStore[name + "VertexShader"] = this.VertexShader
- .replace('#define CUSTOM_VERTEX_BEGIN', (this.CustomParts.Vertex_Begin ? this.CustomParts.Vertex_Begin : ""))
- .replace('#define CUSTOM_VERTEX_DEFINITIONS', (this._customUniform ? this._customUniform.join("\n") : "") + (this.CustomParts.Vertex_Definitions ? this.CustomParts.Vertex_Definitions : ""))
- .replace('#define CUSTOM_VERTEX_MAIN_BEGIN', (this.CustomParts.Vertex_MainBegin ? this.CustomParts.Vertex_MainBegin : ""))
- .replace('#define CUSTOM_VERTEX_UPDATE_POSITION', (this.CustomParts.Vertex_Before_PositionUpdated ? this.CustomParts.Vertex_Before_PositionUpdated : ""))
- .replace('#define CUSTOM_VERTEX_UPDATE_NORMAL', (this.CustomParts.Vertex_Before_NormalUpdated ? this.CustomParts.Vertex_Before_NormalUpdated : ""))
- .replace('#define CUSTOM_VERTEX_MAIN_END', (this.CustomParts.Vertex_MainEnd ? this.CustomParts.Vertex_MainEnd : ""));
- if (this.CustomParts.Vertex_After_WorldPosComputed) {
- babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_1__["Effect"].ShadersStore[name + "VertexShader"] = babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_1__["Effect"].ShadersStore[name + "VertexShader"].replace('#define CUSTOM_VERTEX_UPDATE_WORLDPOS', this.CustomParts.Vertex_After_WorldPosComputed);
- }
- babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_1__["Effect"].ShadersStore[name + "PixelShader"] = this.FragmentShader
- .replace('#define CUSTOM_FRAGMENT_BEGIN', (this.CustomParts.Fragment_Begin ? this.CustomParts.Fragment_Begin : ""))
- .replace('#define CUSTOM_FRAGMENT_MAIN_BEGIN', (this.CustomParts.Fragment_MainBegin ? this.CustomParts.Fragment_MainBegin : ""))
- .replace('#define CUSTOM_FRAGMENT_DEFINITIONS', (this._customUniform ? this._customUniform.join("\n") : "") + (this.CustomParts.Fragment_Definitions ? this.CustomParts.Fragment_Definitions : ""))
- .replace('#define CUSTOM_FRAGMENT_UPDATE_ALBEDO', (this.CustomParts.Fragment_Custom_Albedo ? this.CustomParts.Fragment_Custom_Albedo : ""))
- .replace('#define CUSTOM_FRAGMENT_UPDATE_ALPHA', (this.CustomParts.Fragment_Custom_Alpha ? this.CustomParts.Fragment_Custom_Alpha : ""))
- .replace('#define CUSTOM_FRAGMENT_BEFORE_LIGHTS', (this.CustomParts.Fragment_Before_Lights ? this.CustomParts.Fragment_Before_Lights : ""))
- .replace('#define CUSTOM_FRAGMENT_UPDATE_METALLICROUGHNESS', (this.CustomParts.Fragment_Custom_MetallicRoughness ? this.CustomParts.Fragment_Custom_MetallicRoughness : ""))
- .replace('#define CUSTOM_FRAGMENT_UPDATE_MICROSURFACE', (this.CustomParts.Fragment_Custom_MicroSurface ? this.CustomParts.Fragment_Custom_MicroSurface : ""))
- .replace('#define CUSTOM_FRAGMENT_BEFORE_FRAGCOLOR', (this.CustomParts.Fragment_Before_FragColor ? this.CustomParts.Fragment_Before_FragColor : ""));
- if (this.CustomParts.Fragment_Before_Fog) {
- babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_1__["Effect"].ShadersStore[name + "PixelShader"] = babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_1__["Effect"].ShadersStore[name + "PixelShader"].replace('#define CUSTOM_FRAGMENT_BEFORE_FOG', this.CustomParts.Fragment_Before_Fog);
- }
- this._isCreatedShader = true;
- this._createdShaderName = name;
- return name;
- };
- PBRCustomMaterial.prototype.AddUniform = function (name, kind, param) {
- if (!this._customUniform) {
- this._customUniform = new Array();
- this._newUniforms = new Array();
- this._newSamplerInstances = {};
- this._newUniformInstances = {};
- }
- if (param) {
- if (kind.indexOf("sampler") != -1) {
- this._newSamplerInstances[kind + "-" + name] = param;
- }
- else {
- this._newUniformInstances[kind + "-" + name] = param;
- }
- }
- this._customUniform.push("uniform " + kind + " " + name + ";");
- this._newUniforms.push(name);
- return this;
- };
- PBRCustomMaterial.prototype.AddAttribute = function (name) {
- if (!this._customAttributes) {
- this._customAttributes = [];
- }
- this._customAttributes.push(name);
- return this;
- };
- PBRCustomMaterial.prototype.Fragment_Begin = function (shaderPart) {
- this.CustomParts.Fragment_Begin = shaderPart;
- return this;
- };
- PBRCustomMaterial.prototype.Fragment_Definitions = function (shaderPart) {
- this.CustomParts.Fragment_Definitions = shaderPart;
- return this;
- };
- PBRCustomMaterial.prototype.Fragment_MainBegin = function (shaderPart) {
- this.CustomParts.Fragment_MainBegin = shaderPart;
- return this;
- };
- PBRCustomMaterial.prototype.Fragment_Custom_Albedo = function (shaderPart) {
- this.CustomParts.Fragment_Custom_Albedo = shaderPart.replace("result", "surfaceAlbedo");
- return this;
- };
- PBRCustomMaterial.prototype.Fragment_Custom_Alpha = function (shaderPart) {
- this.CustomParts.Fragment_Custom_Alpha = shaderPart.replace("result", "alpha");
- return this;
- };
- PBRCustomMaterial.prototype.Fragment_Before_Lights = function (shaderPart) {
- this.CustomParts.Fragment_Before_Lights = shaderPart;
- return this;
- };
- PBRCustomMaterial.prototype.Fragment_Custom_MetallicRoughness = function (shaderPart) {
- this.CustomParts.Fragment_Custom_MetallicRoughness = shaderPart;
- return this;
- };
- PBRCustomMaterial.prototype.Fragment_Custom_MicroSurface = function (shaderPart) {
- this.CustomParts.Fragment_Custom_MicroSurface = shaderPart;
- return this;
- };
- PBRCustomMaterial.prototype.Fragment_Before_Fog = function (shaderPart) {
- this.CustomParts.Fragment_Before_Fog = shaderPart;
- return this;
- };
- PBRCustomMaterial.prototype.Fragment_Before_FragColor = function (shaderPart) {
- this.CustomParts.Fragment_Before_FragColor = shaderPart.replace("result", "color");
- return this;
- };
- PBRCustomMaterial.prototype.Vertex_Begin = function (shaderPart) {
- this.CustomParts.Vertex_Begin = shaderPart;
- return this;
- };
- PBRCustomMaterial.prototype.Vertex_Definitions = function (shaderPart) {
- this.CustomParts.Vertex_Definitions = shaderPart;
- return this;
- };
- PBRCustomMaterial.prototype.Vertex_MainBegin = function (shaderPart) {
- this.CustomParts.Vertex_MainBegin = shaderPart;
- return this;
- };
- PBRCustomMaterial.prototype.Vertex_Before_PositionUpdated = function (shaderPart) {
- this.CustomParts.Vertex_Before_PositionUpdated = shaderPart.replace("result", "positionUpdated");
- return this;
- };
- PBRCustomMaterial.prototype.Vertex_Before_NormalUpdated = function (shaderPart) {
- this.CustomParts.Vertex_Before_NormalUpdated = shaderPart.replace("result", "normalUpdated");
- return this;
- };
- PBRCustomMaterial.prototype.Vertex_After_WorldPosComputed = function (shaderPart) {
- this.CustomParts.Vertex_After_WorldPosComputed = shaderPart;
- return this;
- };
- PBRCustomMaterial.prototype.Vertex_MainEnd = function (shaderPart) {
- this.CustomParts.Vertex_MainEnd = shaderPart;
- return this;
- };
- PBRCustomMaterial.ShaderIndexer = 1;
- return PBRCustomMaterial;
- }(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_1__["PBRMaterial"]));
- babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_1__["_TypeStore"].RegisteredTypes["BABYLON.PBRCustomMaterial"] = PBRCustomMaterial;
- /***/ }),
- /***/ "./fire/fire.fragment.ts":
- /*!*******************************!*\
- !*** ./fire/fire.fragment.ts ***!
- \*******************************/
- /*! exports provided: firePixelShader */
- /***/ (function(module, __webpack_exports__, __webpack_require__) {
- "use strict";
- __webpack_require__.r(__webpack_exports__);
- /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "firePixelShader", function() { return firePixelShader; });
- /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
- /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
- var name = 'firePixelShader';
- var shader = "precision highp float;\n\nuniform vec4 vEyePosition;\n\nvarying vec3 vPositionW;\n#ifdef VERTEXCOLOR\nvarying vec4 vColor;\n#endif\n\n#ifdef DIFFUSE\nvarying vec2 vDiffuseUV;\nuniform sampler2D diffuseSampler;\nuniform vec2 vDiffuseInfos;\n#endif\n\nuniform sampler2D distortionSampler;\nuniform sampler2D opacitySampler;\n#ifdef DIFFUSE\nvarying vec2 vDistortionCoords1;\nvarying vec2 vDistortionCoords2;\nvarying vec2 vDistortionCoords3;\n#endif\n#include<clipPlaneFragmentDeclaration>\n\n#include<fogFragmentDeclaration>\nvec4 bx2(vec4 x)\n{\nreturn vec4(2.0)*x-vec4(1.0);\n}\nvoid main(void) {\n\n#include<clipPlaneFragment>\nvec3 viewDirectionW=normalize(vEyePosition.xyz-vPositionW);\n\nvec4 baseColor=vec4(1.,1.,1.,1.);\n\nfloat alpha=1.0;\n#ifdef DIFFUSE\n\nconst float distortionAmount0=0.092;\nconst float distortionAmount1=0.092;\nconst float distortionAmount2=0.092;\nvec2 heightAttenuation=vec2(0.3,0.39);\nvec4 noise0=texture2D(distortionSampler,vDistortionCoords1);\nvec4 noise1=texture2D(distortionSampler,vDistortionCoords2);\nvec4 noise2=texture2D(distortionSampler,vDistortionCoords3);\nvec4 noiseSum=bx2(noise0)*distortionAmount0+bx2(noise1)*distortionAmount1+bx2(noise2)*distortionAmount2;\nvec4 perturbedBaseCoords=vec4(vDiffuseUV,0.0,1.0)+noiseSum*(vDiffuseUV.y*heightAttenuation.x+heightAttenuation.y);\nvec4 opacityColor=texture2D(opacitySampler,perturbedBaseCoords.xy);\n#ifdef ALPHATEST\nif (opacityColor.r<0.1)\ndiscard;\n#endif\n#include<depthPrePass>\nbaseColor=texture2D(diffuseSampler,perturbedBaseCoords.xy)*2.0;\nbaseColor*=opacityColor;\nbaseColor.rgb*=vDiffuseInfos.y;\n#endif\n#ifdef VERTEXCOLOR\nbaseColor.rgb*=vColor.rgb;\n#endif\n\nvec3 diffuseBase=vec3(1.0,1.0,1.0);\n#ifdef VERTEXALPHA\nalpha*=vColor.a;\n#endif\n\nvec4 color=vec4(baseColor.rgb,alpha);\n#include<fogFragment>\ngl_FragColor=color;\n#include<imageProcessingCompatibility>\n}";
- babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__["Effect"].ShadersStore[name] = shader;
- /** @hidden */
- var firePixelShader = { name: name, shader: shader };
- /***/ }),
- /***/ "./fire/fire.vertex.ts":
- /*!*****************************!*\
- !*** ./fire/fire.vertex.ts ***!
- \*****************************/
- /*! exports provided: fireVertexShader */
- /***/ (function(module, __webpack_exports__, __webpack_require__) {
- "use strict";
- __webpack_require__.r(__webpack_exports__);
- /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "fireVertexShader", function() { return fireVertexShader; });
- /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
- /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
- var name = 'fireVertexShader';
- var shader = "precision highp float;\n\nattribute vec3 position;\n#ifdef UV1\nattribute vec2 uv;\n#endif\n#ifdef UV2\nattribute vec2 uv2;\n#endif\n#ifdef VERTEXCOLOR\nattribute vec4 color;\n#endif\n#include<bonesDeclaration>\n\n#include<instancesDeclaration>\nuniform mat4 view;\nuniform mat4 viewProjection;\n#ifdef DIFFUSE\nvarying vec2 vDiffuseUV;\n#endif\n#ifdef POINTSIZE\nuniform float pointSize;\n#endif\n\nvarying vec3 vPositionW;\n#ifdef VERTEXCOLOR\nvarying vec4 vColor;\n#endif\n#include<clipPlaneVertexDeclaration>\n#include<fogVertexDeclaration>\n\nuniform float time;\nuniform float speed;\n#ifdef DIFFUSE\nvarying vec2 vDistortionCoords1;\nvarying vec2 vDistortionCoords2;\nvarying vec2 vDistortionCoords3;\n#endif\nvoid main(void) {\n#include<instancesVertex>\n#include<bonesVertex>\nvec4 worldPos=finalWorld*vec4(position,1.0);\ngl_Position=viewProjection*worldPos;\nvPositionW=vec3(worldPos);\n\n#ifdef DIFFUSE\nvDiffuseUV=uv;\nvDiffuseUV.y-=0.2;\n#endif\n\n#include<clipPlaneVertex>\n\n#include<fogVertex>\n\n#ifdef VERTEXCOLOR\nvColor=color;\n#endif\n\n#ifdef POINTSIZE\ngl_PointSize=pointSize;\n#endif\n#ifdef DIFFUSE\n\nvec3 layerSpeed=vec3(-0.2,-0.52,-0.1)*speed;\nvDistortionCoords1.x=uv.x;\nvDistortionCoords1.y=uv.y+layerSpeed.x*time/1000.0;\nvDistortionCoords2.x=uv.x;\nvDistortionCoords2.y=uv.y+layerSpeed.y*time/1000.0;\nvDistortionCoords3.x=uv.x;\nvDistortionCoords3.y=uv.y+layerSpeed.z*time/1000.0;\n#endif\n}\n";
- babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__["Effect"].ShadersStore[name] = shader;
- /** @hidden */
- var fireVertexShader = { name: name, shader: shader };
- /***/ }),
- /***/ "./fire/fireMaterial.ts":
- /*!******************************!*\
- !*** ./fire/fireMaterial.ts ***!
- \******************************/
- /*! exports provided: FireMaterial */
- /***/ (function(module, __webpack_exports__, __webpack_require__) {
- "use strict";
- __webpack_require__.r(__webpack_exports__);
- /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "FireMaterial", function() { return FireMaterial; });
- /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
- /* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Materials/effect");
- /* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__);
- /* harmony import */ var _fire_fragment__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./fire.fragment */ "./fire/fire.fragment.ts");
- /* harmony import */ var _fire_vertex__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./fire.vertex */ "./fire/fire.vertex.ts");
- var FireMaterialDefines = /** @class */ (function (_super) {
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__extends"])(FireMaterialDefines, _super);
- function FireMaterialDefines() {
- var _this = _super.call(this) || this;
- _this.DIFFUSE = false;
- _this.CLIPPLANE = false;
- _this.CLIPPLANE2 = false;
- _this.CLIPPLANE3 = false;
- _this.CLIPPLANE4 = false;
- _this.CLIPPLANE5 = false;
- _this.CLIPPLANE6 = false;
- _this.ALPHATEST = false;
- _this.DEPTHPREPASS = false;
- _this.POINTSIZE = false;
- _this.FOG = false;
- _this.UV1 = false;
- _this.VERTEXCOLOR = false;
- _this.VERTEXALPHA = false;
- _this.BonesPerMesh = 0;
- _this.NUM_BONE_INFLUENCERS = 0;
- _this.INSTANCES = false;
- _this.IMAGEPROCESSINGPOSTPROCESS = false;
- _this.rebuild();
- return _this;
- }
- return FireMaterialDefines;
- }(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialDefines"]));
- var FireMaterial = /** @class */ (function (_super) {
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__extends"])(FireMaterial, _super);
- function FireMaterial(name, scene) {
- var _this = _super.call(this, name, scene) || this;
- _this.diffuseColor = new babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["Color3"](1, 1, 1);
- _this.speed = 1.0;
- _this._scaledDiffuse = new babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["Color3"]();
- _this._lastTime = 0;
- return _this;
- }
- FireMaterial.prototype.needAlphaBlending = function () {
- return false;
- };
- FireMaterial.prototype.needAlphaTesting = function () {
- return true;
- };
- FireMaterial.prototype.getAlphaTestTexture = function () {
- return null;
- };
- // Methods
- FireMaterial.prototype.isReadyForSubMesh = function (mesh, subMesh, useInstances) {
- if (this.isFrozen) {
- if (subMesh.effect && subMesh.effect._wasPreviouslyReady) {
- return true;
- }
- }
- if (!subMesh._materialDefines) {
- subMesh._materialDefines = new FireMaterialDefines();
- }
- var defines = subMesh._materialDefines;
- var scene = this.getScene();
- if (this._isReadyForSubMesh(subMesh)) {
- return true;
- }
- var engine = scene.getEngine();
- // Textures
- if (defines._areTexturesDirty) {
- defines._needUVs = false;
- if (this._diffuseTexture && babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialFlags"].DiffuseTextureEnabled) {
- if (!this._diffuseTexture.isReady()) {
- return false;
- }
- else {
- defines._needUVs = true;
- defines.DIFFUSE = true;
- }
- }
- }
- defines.ALPHATEST = this._opacityTexture ? true : false;
- // Misc.
- if (defines._areMiscDirty) {
- defines.POINTSIZE = (this.pointsCloud || scene.forcePointsCloud);
- defines.FOG = (scene.fogEnabled && mesh.applyFog && scene.fogMode !== babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["Scene"].FOGMODE_NONE && this.fogEnabled);
- }
- // Values that need to be evaluated on every frame
- babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialHelper"].PrepareDefinesForFrameBoundValues(scene, engine, defines, useInstances ? true : false);
- // Attribs
- babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialHelper"].PrepareDefinesForAttributes(mesh, defines, false, true);
- // Get correct effect
- if (defines.isDirty) {
- defines.markAsProcessed();
- scene.resetCachedMaterial();
- // Fallbacks
- var fallbacks = new babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["EffectFallbacks"]();
- if (defines.FOG) {
- fallbacks.addFallback(1, "FOG");
- }
- if (defines.NUM_BONE_INFLUENCERS > 0) {
- fallbacks.addCPUSkinningFallback(0, mesh);
- }
- defines.IMAGEPROCESSINGPOSTPROCESS = scene.imageProcessingConfiguration.applyByPostProcess;
- //Attributes
- var attribs = [babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["VertexBuffer"].PositionKind];
- if (defines.UV1) {
- attribs.push(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["VertexBuffer"].UVKind);
- }
- if (defines.VERTEXCOLOR) {
- attribs.push(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["VertexBuffer"].ColorKind);
- }
- babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialHelper"].PrepareAttributesForBones(attribs, mesh, defines, fallbacks);
- babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialHelper"].PrepareAttributesForInstances(attribs, defines);
- // Legacy browser patch
- var shaderName = "fire";
- var join = defines.toString();
- subMesh.setEffect(scene.getEngine().createEffect(shaderName, {
- attributes: attribs,
- uniformsNames: ["world", "view", "viewProjection", "vEyePosition",
- "vFogInfos", "vFogColor", "pointSize",
- "vDiffuseInfos",
- "mBones",
- "vClipPlane", "vClipPlane2", "vClipPlane3", "vClipPlane4", "vClipPlane5", "vClipPlane6", "diffuseMatrix",
- // Fire
- "time", "speed"
- ],
- uniformBuffersNames: [],
- samplers: ["diffuseSampler",
- // Fire
- "distortionSampler", "opacitySampler"
- ],
- defines: join,
- fallbacks: fallbacks,
- onCompiled: this.onCompiled,
- onError: this.onError,
- indexParameters: null,
- maxSimultaneousLights: 4,
- transformFeedbackVaryings: null
- }, engine), defines);
- }
- if (!subMesh.effect || !subMesh.effect.isReady()) {
- return false;
- }
- defines._renderId = scene.getRenderId();
- subMesh.effect._wasPreviouslyReady = true;
- return true;
- };
- FireMaterial.prototype.bindForSubMesh = function (world, mesh, subMesh) {
- var scene = this.getScene();
- var defines = subMesh._materialDefines;
- if (!defines) {
- return;
- }
- var effect = subMesh.effect;
- if (!effect) {
- return;
- }
- this._activeEffect = effect;
- // Matrices
- this.bindOnlyWorldMatrix(world);
- this._activeEffect.setMatrix("viewProjection", scene.getTransformMatrix());
- // Bones
- babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialHelper"].BindBonesParameters(mesh, this._activeEffect);
- if (this._mustRebind(scene, effect)) {
- // Textures
- if (this._diffuseTexture && babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialFlags"].DiffuseTextureEnabled) {
- this._activeEffect.setTexture("diffuseSampler", this._diffuseTexture);
- this._activeEffect.setFloat2("vDiffuseInfos", this._diffuseTexture.coordinatesIndex, this._diffuseTexture.level);
- this._activeEffect.setMatrix("diffuseMatrix", this._diffuseTexture.getTextureMatrix());
- this._activeEffect.setTexture("distortionSampler", this._distortionTexture);
- this._activeEffect.setTexture("opacitySampler", this._opacityTexture);
- }
- // Clip plane
- babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialHelper"].BindClipPlane(this._activeEffect, scene);
- // Point size
- if (this.pointsCloud) {
- this._activeEffect.setFloat("pointSize", this.pointSize);
- }
- babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialHelper"].BindEyePosition(effect, scene);
- }
- this._activeEffect.setColor4("vDiffuseColor", this._scaledDiffuse, this.alpha * mesh.visibility);
- // View
- if (scene.fogEnabled && mesh.applyFog && scene.fogMode !== babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["Scene"].FOGMODE_NONE) {
- this._activeEffect.setMatrix("view", scene.getViewMatrix());
- }
- // Fog
- babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialHelper"].BindFogParameters(scene, mesh, this._activeEffect);
- // Time
- this._lastTime += scene.getEngine().getDeltaTime();
- this._activeEffect.setFloat("time", this._lastTime);
- // Speed
- this._activeEffect.setFloat("speed", this.speed);
- this._afterBind(mesh, this._activeEffect);
- };
- FireMaterial.prototype.getAnimatables = function () {
- var results = [];
- if (this._diffuseTexture && this._diffuseTexture.animations && this._diffuseTexture.animations.length > 0) {
- results.push(this._diffuseTexture);
- }
- if (this._distortionTexture && this._distortionTexture.animations && this._distortionTexture.animations.length > 0) {
- results.push(this._distortionTexture);
- }
- if (this._opacityTexture && this._opacityTexture.animations && this._opacityTexture.animations.length > 0) {
- results.push(this._opacityTexture);
- }
- return results;
- };
- FireMaterial.prototype.getActiveTextures = function () {
- var activeTextures = _super.prototype.getActiveTextures.call(this);
- if (this._diffuseTexture) {
- activeTextures.push(this._diffuseTexture);
- }
- if (this._distortionTexture) {
- activeTextures.push(this._distortionTexture);
- }
- if (this._opacityTexture) {
- activeTextures.push(this._opacityTexture);
- }
- return activeTextures;
- };
- FireMaterial.prototype.hasTexture = function (texture) {
- if (_super.prototype.hasTexture.call(this, texture)) {
- return true;
- }
- if (this._diffuseTexture === texture) {
- return true;
- }
- if (this._distortionTexture === texture) {
- return true;
- }
- if (this._opacityTexture === texture) {
- return true;
- }
- return false;
- };
- FireMaterial.prototype.getClassName = function () {
- return "FireMaterial";
- };
- FireMaterial.prototype.dispose = function (forceDisposeEffect) {
- if (this._diffuseTexture) {
- this._diffuseTexture.dispose();
- }
- if (this._distortionTexture) {
- this._distortionTexture.dispose();
- }
- _super.prototype.dispose.call(this, forceDisposeEffect);
- };
- FireMaterial.prototype.clone = function (name) {
- var _this = this;
- return babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["SerializationHelper"].Clone(function () { return new FireMaterial(name, _this.getScene()); }, this);
- };
- FireMaterial.prototype.serialize = function () {
- var serializationObject = _super.prototype.serialize.call(this);
- serializationObject.customType = "BABYLON.FireMaterial";
- serializationObject.diffuseColor = this.diffuseColor.asArray();
- serializationObject.speed = this.speed;
- if (this._diffuseTexture) {
- serializationObject._diffuseTexture = this._diffuseTexture.serialize();
- }
- if (this._distortionTexture) {
- serializationObject._distortionTexture = this._distortionTexture.serialize();
- }
- if (this._opacityTexture) {
- serializationObject._opacityTexture = this._opacityTexture.serialize();
- }
- return serializationObject;
- };
- FireMaterial.Parse = function (source, scene, rootUrl) {
- var material = new FireMaterial(source.name, scene);
- material.diffuseColor = babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["Color3"].FromArray(source.diffuseColor);
- material.speed = source.speed;
- material.alpha = source.alpha;
- material.id = source.id;
- babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["Tags"].AddTagsTo(material, source.tags);
- material.backFaceCulling = source.backFaceCulling;
- material.wireframe = source.wireframe;
- if (source._diffuseTexture) {
- material._diffuseTexture = babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["Texture"].Parse(source._diffuseTexture, scene, rootUrl);
- }
- if (source._distortionTexture) {
- material._distortionTexture = babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["Texture"].Parse(source._distortionTexture, scene, rootUrl);
- }
- if (source._opacityTexture) {
- material._opacityTexture = babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["Texture"].Parse(source._opacityTexture, scene, rootUrl);
- }
- return material;
- };
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["serializeAsTexture"])("diffuseTexture")
- ], FireMaterial.prototype, "_diffuseTexture", void 0);
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["expandToProperty"])("_markAllSubMeshesAsTexturesDirty")
- ], FireMaterial.prototype, "diffuseTexture", void 0);
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["serializeAsTexture"])("distortionTexture")
- ], FireMaterial.prototype, "_distortionTexture", void 0);
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["expandToProperty"])("_markAllSubMeshesAsTexturesDirty")
- ], FireMaterial.prototype, "distortionTexture", void 0);
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["serializeAsTexture"])("opacityTexture")
- ], FireMaterial.prototype, "_opacityTexture", void 0);
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["expandToProperty"])("_markAllSubMeshesAsTexturesDirty")
- ], FireMaterial.prototype, "opacityTexture", void 0);
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["serializeAsColor3"])("diffuse")
- ], FireMaterial.prototype, "diffuseColor", void 0);
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["serialize"])()
- ], FireMaterial.prototype, "speed", void 0);
- return FireMaterial;
- }(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["PushMaterial"]));
- babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["_TypeStore"].RegisteredTypes["BABYLON.FireMaterial"] = FireMaterial;
- /***/ }),
- /***/ "./fire/index.ts":
- /*!***********************!*\
- !*** ./fire/index.ts ***!
- \***********************/
- /*! exports provided: FireMaterial */
- /***/ (function(module, __webpack_exports__, __webpack_require__) {
- "use strict";
- __webpack_require__.r(__webpack_exports__);
- /* harmony import */ var _fireMaterial__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! ./fireMaterial */ "./fire/fireMaterial.ts");
- /* harmony reexport (safe) */ __webpack_require__.d(__webpack_exports__, "FireMaterial", function() { return _fireMaterial__WEBPACK_IMPORTED_MODULE_0__["FireMaterial"]; });
- /***/ }),
- /***/ "./fur/fur.fragment.ts":
- /*!*****************************!*\
- !*** ./fur/fur.fragment.ts ***!
- \*****************************/
- /*! exports provided: furPixelShader */
- /***/ (function(module, __webpack_exports__, __webpack_require__) {
- "use strict";
- __webpack_require__.r(__webpack_exports__);
- /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "furPixelShader", function() { return furPixelShader; });
- /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
- /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
- var name = 'furPixelShader';
- var shader = "precision highp float;\n\nuniform vec4 vEyePosition;\nuniform vec4 vDiffuseColor;\n\nuniform vec4 furColor;\nuniform float furLength;\nvarying vec3 vPositionW;\nvarying float vfur_length;\n#ifdef NORMAL\nvarying vec3 vNormalW;\n#endif\n#ifdef VERTEXCOLOR\nvarying vec4 vColor;\n#endif\n\n#include<helperFunctions>\n\n#include<__decl__lightFragment>[0..maxSimultaneousLights]\n\n#ifdef DIFFUSE\nvarying vec2 vDiffuseUV;\nuniform sampler2D diffuseSampler;\nuniform vec2 vDiffuseInfos;\n#endif\n\n#ifdef HIGHLEVEL\nuniform float furOffset;\nuniform float furOcclusion;\nuniform sampler2D furTexture;\nvarying vec2 vFurUV;\n#endif\n#include<lightsFragmentFunctions>\n#include<shadowsFragmentFunctions>\n#include<fogFragmentDeclaration>\n#include<clipPlaneFragmentDeclaration>\nfloat Rand(vec3 rv) {\nfloat x=dot(rv,vec3(12.9898,78.233,24.65487));\nreturn fract(sin(x)*43758.5453);\n}\nvoid main(void) {\n\n#include<clipPlaneFragment>\nvec3 viewDirectionW=normalize(vEyePosition.xyz-vPositionW);\n\nvec4 baseColor=furColor;\nvec3 diffuseColor=vDiffuseColor.rgb;\n\nfloat alpha=vDiffuseColor.a;\n#ifdef DIFFUSE\nbaseColor*=texture2D(diffuseSampler,vDiffuseUV);\n#ifdef ALPHATEST\nif (baseColor.a<0.4)\ndiscard;\n#endif\n#include<depthPrePass>\nbaseColor.rgb*=vDiffuseInfos.y;\n#endif\n#ifdef VERTEXCOLOR\nbaseColor.rgb*=vColor.rgb;\n#endif\n\n#ifdef NORMAL\nvec3 normalW=normalize(vNormalW);\n#else\nvec3 normalW=vec3(1.0,1.0,1.0);\n#endif\n#ifdef HIGHLEVEL\n\nvec4 furTextureColor=texture2D(furTexture,vec2(vFurUV.x,vFurUV.y));\nif (furTextureColor.a<=0.0 || furTextureColor.g<furOffset) {\ndiscard;\n}\nfloat occlusion=mix(0.0,furTextureColor.b*1.2,furOffset);\nbaseColor=vec4(baseColor.xyz*max(occlusion,furOcclusion),1.1-furOffset);\n#endif\n\nvec3 diffuseBase=vec3(0.,0.,0.);\nlightingInfo info;\nfloat shadow=1.;\nfloat glossiness=0.;\n#ifdef SPECULARTERM\nvec3 specularBase=vec3(0.,0.,0.);\n#endif\n#include<lightFragment>[0..maxSimultaneousLights]\n#ifdef VERTEXALPHA\nalpha*=vColor.a;\n#endif\nvec3 finalDiffuse=clamp(diffuseBase.rgb*baseColor.rgb,0.0,1.0);\n\n#ifdef HIGHLEVEL\nvec4 color=vec4(finalDiffuse,alpha);\n#else\nfloat r=vfur_length/furLength*0.5;\nvec4 color=vec4(finalDiffuse*(0.5+r),alpha);\n#endif\n#include<fogFragment>\ngl_FragColor=color;\n#include<imageProcessingCompatibility>\n}";
- babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__["Effect"].ShadersStore[name] = shader;
- /** @hidden */
- var furPixelShader = { name: name, shader: shader };
- /***/ }),
- /***/ "./fur/fur.vertex.ts":
- /*!***************************!*\
- !*** ./fur/fur.vertex.ts ***!
- \***************************/
- /*! exports provided: furVertexShader */
- /***/ (function(module, __webpack_exports__, __webpack_require__) {
- "use strict";
- __webpack_require__.r(__webpack_exports__);
- /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "furVertexShader", function() { return furVertexShader; });
- /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
- /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
- var name = 'furVertexShader';
- var shader = "precision highp float;\n\nattribute vec3 position;\nattribute vec3 normal;\n#ifdef UV1\nattribute vec2 uv;\n#endif\n#ifdef UV2\nattribute vec2 uv2;\n#endif\n#ifdef VERTEXCOLOR\nattribute vec4 color;\n#endif\n#include<bonesDeclaration>\n\nuniform float furLength;\nuniform float furAngle;\n#ifdef HIGHLEVEL\nuniform float furOffset;\nuniform vec3 furGravity;\nuniform float furTime;\nuniform float furSpacing;\nuniform float furDensity;\n#endif\n#ifdef HEIGHTMAP\nuniform sampler2D heightTexture;\n#endif\n#ifdef HIGHLEVEL\nvarying vec2 vFurUV;\n#endif\n#include<instancesDeclaration>\nuniform mat4 view;\nuniform mat4 viewProjection;\n#ifdef DIFFUSE\nvarying vec2 vDiffuseUV;\nuniform mat4 diffuseMatrix;\nuniform vec2 vDiffuseInfos;\n#endif\n#ifdef POINTSIZE\nuniform float pointSize;\n#endif\n\nvarying vec3 vPositionW;\n#ifdef NORMAL\nvarying vec3 vNormalW;\n#endif\nvarying float vfur_length;\n#ifdef VERTEXCOLOR\nvarying vec4 vColor;\n#endif\n#include<clipPlaneVertexDeclaration>\n#include<fogVertexDeclaration>\n#include<__decl__lightFragment>[0..maxSimultaneousLights]\nfloat Rand(vec3 rv) {\nfloat x=dot(rv,vec3(12.9898,78.233,24.65487));\nreturn fract(sin(x)*43758.5453);\n}\nvoid main(void) {\n#include<instancesVertex>\n#include<bonesVertex>\n\nfloat r=Rand(position);\n#ifdef HEIGHTMAP\n#if __VERSION__>100\nvfur_length=furLength*texture(heightTexture,uv).x;\n#else\nvfur_length=furLength*texture2D(heightTexture,uv).r;\n#endif\n#else\nvfur_length=(furLength*r);\n#endif\nvec3 tangent1=vec3(normal.y,-normal.x,0);\nvec3 tangent2=vec3(-normal.z,0,normal.x);\nr=Rand(tangent1*r);\nfloat J=(2.0+4.0*r);\nr=Rand(tangent2*r);\nfloat K=(2.0+2.0*r);\ntangent1=tangent1*J+tangent2*K;\ntangent1=normalize(tangent1);\nvec3 newPosition=position+normal*vfur_length*cos(furAngle)+tangent1*vfur_length*sin(furAngle);\n#ifdef HIGHLEVEL\n\nvec3 forceDirection=vec3(0.0,0.0,0.0);\nforceDirection.x=sin(furTime+position.x*0.05)*0.2;\nforceDirection.y=cos(furTime*0.7+position.y*0.04)*0.2;\nforceDirection.z=sin(furTime*0.7+position.z*0.04)*0.2;\nvec3 displacement=vec3(0.0,0.0,0.0);\ndisplacement=furGravity+forceDirection;\nfloat displacementFactor=pow(furOffset,3.0);\nvec3 aNormal=normal;\naNormal.xyz+=displacement*displacementFactor;\nnewPosition=vec3(newPosition.x,newPosition.y,newPosition.z)+(normalize(aNormal)*furOffset*furSpacing);\n#endif\n#ifdef NORMAL\nvNormalW=normalize(vec3(finalWorld*vec4(normal,0.0)));\n#endif\n\ngl_Position=viewProjection*finalWorld*vec4(newPosition,1.0);\nvec4 worldPos=finalWorld*vec4(newPosition,1.0);\nvPositionW=vec3(worldPos);\n\n#ifndef UV1\nvec2 uv=vec2(0.,0.);\n#endif\n#ifndef UV2\nvec2 uv2=vec2(0.,0.);\n#endif\n#ifdef DIFFUSE\nif (vDiffuseInfos.x == 0.)\n{\nvDiffuseUV=vec2(diffuseMatrix*vec4(uv,1.0,0.0));\n}\nelse\n{\nvDiffuseUV=vec2(diffuseMatrix*vec4(uv2,1.0,0.0));\n}\n#ifdef HIGHLEVEL\nvFurUV=vDiffuseUV*furDensity;\n#endif\n#else\n#ifdef HIGHLEVEL\nvFurUV=uv*furDensity;\n#endif\n#endif\n\n#include<clipPlaneVertex>\n\n#include<fogVertex>\n\n#include<shadowsVertex>[0..maxSimultaneousLights]\n\n#ifdef VERTEXCOLOR\nvColor=color;\n#endif\n\n#ifdef POINTSIZE\ngl_PointSize=pointSize;\n#endif\n}\n";
- babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__["Effect"].ShadersStore[name] = shader;
- /** @hidden */
- var furVertexShader = { name: name, shader: shader };
- /***/ }),
- /***/ "./fur/furMaterial.ts":
- /*!****************************!*\
- !*** ./fur/furMaterial.ts ***!
- \****************************/
- /*! exports provided: FurMaterial */
- /***/ (function(module, __webpack_exports__, __webpack_require__) {
- "use strict";
- __webpack_require__.r(__webpack_exports__);
- /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "FurMaterial", function() { return FurMaterial; });
- /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
- /* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Materials/effect");
- /* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__);
- /* harmony import */ var _fur_fragment__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./fur.fragment */ "./fur/fur.fragment.ts");
- /* harmony import */ var _fur_vertex__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./fur.vertex */ "./fur/fur.vertex.ts");
- var FurMaterialDefines = /** @class */ (function (_super) {
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__extends"])(FurMaterialDefines, _super);
- function FurMaterialDefines() {
- var _this = _super.call(this) || this;
- _this.DIFFUSE = false;
- _this.HEIGHTMAP = false;
- _this.CLIPPLANE = false;
- _this.CLIPPLANE2 = false;
- _this.CLIPPLANE3 = false;
- _this.CLIPPLANE4 = false;
- _this.CLIPPLANE5 = false;
- _this.CLIPPLANE6 = false;
- _this.ALPHATEST = false;
- _this.DEPTHPREPASS = false;
- _this.POINTSIZE = false;
- _this.FOG = false;
- _this.NORMAL = false;
- _this.UV1 = false;
- _this.UV2 = false;
- _this.VERTEXCOLOR = false;
- _this.VERTEXALPHA = false;
- _this.NUM_BONE_INFLUENCERS = 0;
- _this.BonesPerMesh = 0;
- _this.INSTANCES = false;
- _this.HIGHLEVEL = false;
- _this.IMAGEPROCESSINGPOSTPROCESS = false;
- _this.rebuild();
- return _this;
- }
- return FurMaterialDefines;
- }(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialDefines"]));
- var FurMaterial = /** @class */ (function (_super) {
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__extends"])(FurMaterial, _super);
- function FurMaterial(name, scene) {
- var _this = _super.call(this, name, scene) || this;
- _this.diffuseColor = new babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["Color3"](1, 1, 1);
- _this.furLength = 1;
- _this.furAngle = 0;
- _this.furColor = new babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["Color3"](0.44, 0.21, 0.02);
- _this.furOffset = 0.0;
- _this.furSpacing = 12;
- _this.furGravity = new babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["Vector3"](0, 0, 0);
- _this.furSpeed = 100;
- _this.furDensity = 20;
- _this.furOcclusion = 0.0;
- _this._disableLighting = false;
- _this._maxSimultaneousLights = 4;
- _this.highLevelFur = true;
- _this._furTime = 0;
- return _this;
- }
- Object.defineProperty(FurMaterial.prototype, "furTime", {
- get: function () {
- return this._furTime;
- },
- set: function (furTime) {
- this._furTime = furTime;
- },
- enumerable: false,
- configurable: true
- });
- FurMaterial.prototype.needAlphaBlending = function () {
- return (this.alpha < 1.0);
- };
- FurMaterial.prototype.needAlphaTesting = function () {
- return false;
- };
- FurMaterial.prototype.getAlphaTestTexture = function () {
- return null;
- };
- FurMaterial.prototype.updateFur = function () {
- for (var i = 1; i < this._meshes.length; i++) {
- var offsetFur = this._meshes[i].material;
- offsetFur.furLength = this.furLength;
- offsetFur.furAngle = this.furAngle;
- offsetFur.furGravity = this.furGravity;
- offsetFur.furSpacing = this.furSpacing;
- offsetFur.furSpeed = this.furSpeed;
- offsetFur.furColor = this.furColor;
- offsetFur.diffuseTexture = this.diffuseTexture;
- offsetFur.furTexture = this.furTexture;
- offsetFur.highLevelFur = this.highLevelFur;
- offsetFur.furTime = this.furTime;
- offsetFur.furDensity = this.furDensity;
- }
- };
- // Methods
- FurMaterial.prototype.isReadyForSubMesh = function (mesh, subMesh, useInstances) {
- if (this.isFrozen) {
- if (subMesh.effect && subMesh.effect._wasPreviouslyReady) {
- return true;
- }
- }
- if (!subMesh._materialDefines) {
- subMesh._materialDefines = new FurMaterialDefines();
- }
- var defines = subMesh._materialDefines;
- var scene = this.getScene();
- if (this._isReadyForSubMesh(subMesh)) {
- return true;
- }
- var engine = scene.getEngine();
- // Textures
- if (defines._areTexturesDirty) {
- if (scene.texturesEnabled) {
- if (this.diffuseTexture && babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialFlags"].DiffuseTextureEnabled) {
- if (!this.diffuseTexture.isReady()) {
- return false;
- }
- else {
- defines._needUVs = true;
- defines.DIFFUSE = true;
- }
- }
- if (this.heightTexture && engine.getCaps().maxVertexTextureImageUnits) {
- if (!this.heightTexture.isReady()) {
- return false;
- }
- else {
- defines._needUVs = true;
- defines.HEIGHTMAP = true;
- }
- }
- }
- }
- // High level
- if (this.highLevelFur !== defines.HIGHLEVEL) {
- defines.HIGHLEVEL = true;
- defines.markAsUnprocessed();
- }
- // Misc.
- babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialHelper"].PrepareDefinesForMisc(mesh, scene, false, this.pointsCloud, this.fogEnabled, this._shouldTurnAlphaTestOn(mesh), defines);
- // Lights
- defines._needNormals = babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialHelper"].PrepareDefinesForLights(scene, mesh, defines, false, this._maxSimultaneousLights, this._disableLighting);
- // Values that need to be evaluated on every frame
- babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialHelper"].PrepareDefinesForFrameBoundValues(scene, engine, defines, useInstances ? true : false);
- // Attribs
- babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialHelper"].PrepareDefinesForAttributes(mesh, defines, true, true);
- // Get correct effect
- if (defines.isDirty) {
- defines.markAsProcessed();
- scene.resetCachedMaterial();
- // Fallbacks
- var fallbacks = new babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["EffectFallbacks"]();
- if (defines.FOG) {
- fallbacks.addFallback(1, "FOG");
- }
- babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialHelper"].HandleFallbacksForShadows(defines, fallbacks, this.maxSimultaneousLights);
- if (defines.NUM_BONE_INFLUENCERS > 0) {
- fallbacks.addCPUSkinningFallback(0, mesh);
- }
- defines.IMAGEPROCESSINGPOSTPROCESS = scene.imageProcessingConfiguration.applyByPostProcess;
- //Attributes
- var attribs = [babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["VertexBuffer"].PositionKind];
- if (defines.NORMAL) {
- attribs.push(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["VertexBuffer"].NormalKind);
- }
- if (defines.UV1) {
- attribs.push(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["VertexBuffer"].UVKind);
- }
- if (defines.UV2) {
- attribs.push(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["VertexBuffer"].UV2Kind);
- }
- if (defines.VERTEXCOLOR) {
- attribs.push(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["VertexBuffer"].ColorKind);
- }
- babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialHelper"].PrepareAttributesForBones(attribs, mesh, defines, fallbacks);
- babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialHelper"].PrepareAttributesForInstances(attribs, defines);
- // Legacy browser patch
- var shaderName = "fur";
- var join = defines.toString();
- var uniforms = ["world", "view", "viewProjection", "vEyePosition", "vLightsType", "vDiffuseColor",
- "vFogInfos", "vFogColor", "pointSize",
- "vDiffuseInfos",
- "mBones",
- "vClipPlane", "vClipPlane2", "vClipPlane3", "vClipPlane4", "vClipPlane5", "vClipPlane6", "diffuseMatrix",
- "furLength", "furAngle", "furColor", "furOffset", "furGravity", "furTime", "furSpacing", "furDensity", "furOcclusion"
- ];
- var samplers = ["diffuseSampler",
- "heightTexture", "furTexture"
- ];
- var uniformBuffers = new Array();
- babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialHelper"].PrepareUniformsAndSamplersList({
- uniformsNames: uniforms,
- uniformBuffersNames: uniformBuffers,
- samplers: samplers,
- defines: defines,
- maxSimultaneousLights: this.maxSimultaneousLights
- });
- subMesh.setEffect(scene.getEngine().createEffect(shaderName, {
- attributes: attribs,
- uniformsNames: uniforms,
- uniformBuffersNames: uniformBuffers,
- samplers: samplers,
- defines: join,
- fallbacks: fallbacks,
- onCompiled: this.onCompiled,
- onError: this.onError,
- indexParameters: { maxSimultaneousLights: this.maxSimultaneousLights }
- }, engine), defines);
- }
- if (!subMesh.effect || !subMesh.effect.isReady()) {
- return false;
- }
- defines._renderId = scene.getRenderId();
- subMesh.effect._wasPreviouslyReady = true;
- return true;
- };
- FurMaterial.prototype.bindForSubMesh = function (world, mesh, subMesh) {
- var scene = this.getScene();
- var defines = subMesh._materialDefines;
- if (!defines) {
- return;
- }
- var effect = subMesh.effect;
- if (!effect) {
- return;
- }
- this._activeEffect = effect;
- // Matrices
- this.bindOnlyWorldMatrix(world);
- this._activeEffect.setMatrix("viewProjection", scene.getTransformMatrix());
- // Bones
- babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialHelper"].BindBonesParameters(mesh, this._activeEffect);
- if (scene.getCachedMaterial() !== this) {
- // Textures
- if (this._diffuseTexture && babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialFlags"].DiffuseTextureEnabled) {
- this._activeEffect.setTexture("diffuseSampler", this._diffuseTexture);
- this._activeEffect.setFloat2("vDiffuseInfos", this._diffuseTexture.coordinatesIndex, this._diffuseTexture.level);
- this._activeEffect.setMatrix("diffuseMatrix", this._diffuseTexture.getTextureMatrix());
- }
- if (this._heightTexture) {
- this._activeEffect.setTexture("heightTexture", this._heightTexture);
- }
- // Clip plane
- babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialHelper"].BindClipPlane(this._activeEffect, scene);
- // Point size
- if (this.pointsCloud) {
- this._activeEffect.setFloat("pointSize", this.pointSize);
- }
- babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialHelper"].BindEyePosition(effect, scene);
- }
- this._activeEffect.setColor4("vDiffuseColor", this.diffuseColor, this.alpha * mesh.visibility);
- if (scene.lightsEnabled && !this.disableLighting) {
- babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialHelper"].BindLights(scene, mesh, this._activeEffect, defines, this.maxSimultaneousLights);
- }
- // View
- if (scene.fogEnabled && mesh.applyFog && scene.fogMode !== babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["Scene"].FOGMODE_NONE) {
- this._activeEffect.setMatrix("view", scene.getViewMatrix());
- }
- // Fog
- babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialHelper"].BindFogParameters(scene, mesh, this._activeEffect);
- this._activeEffect.setFloat("furLength", this.furLength);
- this._activeEffect.setFloat("furAngle", this.furAngle);
- this._activeEffect.setColor4("furColor", this.furColor, 1.0);
- if (this.highLevelFur) {
- this._activeEffect.setVector3("furGravity", this.furGravity);
- this._activeEffect.setFloat("furOffset", this.furOffset);
- this._activeEffect.setFloat("furSpacing", this.furSpacing);
- this._activeEffect.setFloat("furDensity", this.furDensity);
- this._activeEffect.setFloat("furOcclusion", this.furOcclusion);
- this._furTime += this.getScene().getEngine().getDeltaTime() / this.furSpeed;
- this._activeEffect.setFloat("furTime", this._furTime);
- this._activeEffect.setTexture("furTexture", this.furTexture);
- }
- this._afterBind(mesh, this._activeEffect);
- };
- FurMaterial.prototype.getAnimatables = function () {
- var results = [];
- if (this.diffuseTexture && this.diffuseTexture.animations && this.diffuseTexture.animations.length > 0) {
- results.push(this.diffuseTexture);
- }
- if (this.heightTexture && this.heightTexture.animations && this.heightTexture.animations.length > 0) {
- results.push(this.heightTexture);
- }
- return results;
- };
- FurMaterial.prototype.getActiveTextures = function () {
- var activeTextures = _super.prototype.getActiveTextures.call(this);
- if (this._diffuseTexture) {
- activeTextures.push(this._diffuseTexture);
- }
- if (this._heightTexture) {
- activeTextures.push(this._heightTexture);
- }
- return activeTextures;
- };
- FurMaterial.prototype.hasTexture = function (texture) {
- if (_super.prototype.hasTexture.call(this, texture)) {
- return true;
- }
- if (this.diffuseTexture === texture) {
- return true;
- }
- if (this._heightTexture === texture) {
- return true;
- }
- return false;
- };
- FurMaterial.prototype.dispose = function (forceDisposeEffect) {
- if (this.diffuseTexture) {
- this.diffuseTexture.dispose();
- }
- if (this._meshes) {
- for (var i = 1; i < this._meshes.length; i++) {
- var mat = this._meshes[i].material;
- if (mat) {
- mat.dispose(forceDisposeEffect);
- }
- this._meshes[i].dispose();
- }
- }
- _super.prototype.dispose.call(this, forceDisposeEffect);
- };
- FurMaterial.prototype.clone = function (name) {
- var _this = this;
- return babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["SerializationHelper"].Clone(function () { return new FurMaterial(name, _this.getScene()); }, this);
- };
- FurMaterial.prototype.serialize = function () {
- var serializationObject = babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["SerializationHelper"].Serialize(this);
- serializationObject.customType = "BABYLON.FurMaterial";
- if (this._meshes) {
- serializationObject.sourceMeshName = this._meshes[0].name;
- serializationObject.quality = this._meshes.length;
- }
- return serializationObject;
- };
- FurMaterial.prototype.getClassName = function () {
- return "FurMaterial";
- };
- // Statics
- FurMaterial.Parse = function (source, scene, rootUrl) {
- var material = babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["SerializationHelper"].Parse(function () { return new FurMaterial(source.name, scene); }, source, scene, rootUrl);
- if (source.sourceMeshName && material.highLevelFur) {
- scene.executeWhenReady(function () {
- var sourceMesh = scene.getMeshByName(source.sourceMeshName);
- if (sourceMesh) {
- var furTexture = FurMaterial.GenerateTexture("Fur Texture", scene);
- material.furTexture = furTexture;
- FurMaterial.FurifyMesh(sourceMesh, source.quality);
- }
- });
- }
- return material;
- };
- FurMaterial.GenerateTexture = function (name, scene) {
- // Generate fur textures
- var texture = new babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["DynamicTexture"]("FurTexture " + name, 256, scene, true);
- var context = texture.getContext();
- for (var i = 0; i < 20000; ++i) {
- context.fillStyle = "rgba(255, " + Math.floor(Math.random() * 255) + ", " + Math.floor(Math.random() * 255) + ", 1)";
- context.fillRect((Math.random() * texture.getSize().width), (Math.random() * texture.getSize().height), 2, 2);
- }
- texture.update(false);
- texture.wrapU = babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["Texture"].WRAP_ADDRESSMODE;
- texture.wrapV = babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["Texture"].WRAP_ADDRESSMODE;
- return texture;
- };
- // Creates and returns an array of meshes used as shells for the Fur Material
- // that can be disposed later in your code
- // The quality is in interval [0, 100]
- FurMaterial.FurifyMesh = function (sourceMesh, quality) {
- var meshes = [sourceMesh];
- var mat = sourceMesh.material;
- var i;
- if (!(mat instanceof FurMaterial)) {
- throw "The material of the source mesh must be a Fur Material";
- }
- for (i = 1; i < quality; i++) {
- var offsetFur = new FurMaterial(mat.name + i, sourceMesh.getScene());
- sourceMesh.getScene().materials.pop();
- babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["Tags"].EnableFor(offsetFur);
- babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["Tags"].AddTagsTo(offsetFur, "furShellMaterial");
- offsetFur.furLength = mat.furLength;
- offsetFur.furAngle = mat.furAngle;
- offsetFur.furGravity = mat.furGravity;
- offsetFur.furSpacing = mat.furSpacing;
- offsetFur.furSpeed = mat.furSpeed;
- offsetFur.furColor = mat.furColor;
- offsetFur.diffuseTexture = mat.diffuseTexture;
- offsetFur.furOffset = i / quality;
- offsetFur.furTexture = mat.furTexture;
- offsetFur.highLevelFur = mat.highLevelFur;
- offsetFur.furTime = mat.furTime;
- offsetFur.furDensity = mat.furDensity;
- var offsetMesh = sourceMesh.clone(sourceMesh.name + i);
- offsetMesh.material = offsetFur;
- offsetMesh.skeleton = sourceMesh.skeleton;
- offsetMesh.position = babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["Vector3"].Zero();
- meshes.push(offsetMesh);
- }
- for (i = 1; i < meshes.length; i++) {
- meshes[i].parent = sourceMesh;
- }
- sourceMesh.material._meshes = meshes;
- return meshes;
- };
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["serializeAsTexture"])("diffuseTexture")
- ], FurMaterial.prototype, "_diffuseTexture", void 0);
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["expandToProperty"])("_markAllSubMeshesAsTexturesDirty")
- ], FurMaterial.prototype, "diffuseTexture", void 0);
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["serializeAsTexture"])("heightTexture")
- ], FurMaterial.prototype, "_heightTexture", void 0);
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["expandToProperty"])("_markAllSubMeshesAsTexturesDirty")
- ], FurMaterial.prototype, "heightTexture", void 0);
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["serializeAsColor3"])()
- ], FurMaterial.prototype, "diffuseColor", void 0);
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["serialize"])()
- ], FurMaterial.prototype, "furLength", void 0);
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["serialize"])()
- ], FurMaterial.prototype, "furAngle", void 0);
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["serializeAsColor3"])()
- ], FurMaterial.prototype, "furColor", void 0);
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["serialize"])()
- ], FurMaterial.prototype, "furOffset", void 0);
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["serialize"])()
- ], FurMaterial.prototype, "furSpacing", void 0);
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["serializeAsVector3"])()
- ], FurMaterial.prototype, "furGravity", void 0);
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["serialize"])()
- ], FurMaterial.prototype, "furSpeed", void 0);
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["serialize"])()
- ], FurMaterial.prototype, "furDensity", void 0);
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["serialize"])()
- ], FurMaterial.prototype, "furOcclusion", void 0);
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["serialize"])("disableLighting")
- ], FurMaterial.prototype, "_disableLighting", void 0);
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["expandToProperty"])("_markAllSubMeshesAsLightsDirty")
- ], FurMaterial.prototype, "disableLighting", void 0);
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["serialize"])("maxSimultaneousLights")
- ], FurMaterial.prototype, "_maxSimultaneousLights", void 0);
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["expandToProperty"])("_markAllSubMeshesAsLightsDirty")
- ], FurMaterial.prototype, "maxSimultaneousLights", void 0);
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["serialize"])()
- ], FurMaterial.prototype, "highLevelFur", void 0);
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["serialize"])()
- ], FurMaterial.prototype, "furTime", null);
- return FurMaterial;
- }(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["PushMaterial"]));
- babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["_TypeStore"].RegisteredTypes["BABYLON.FurMaterial"] = FurMaterial;
- /***/ }),
- /***/ "./fur/index.ts":
- /*!**********************!*\
- !*** ./fur/index.ts ***!
- \**********************/
- /*! exports provided: FurMaterial */
- /***/ (function(module, __webpack_exports__, __webpack_require__) {
- "use strict";
- __webpack_require__.r(__webpack_exports__);
- /* harmony import */ var _furMaterial__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! ./furMaterial */ "./fur/furMaterial.ts");
- /* harmony reexport (safe) */ __webpack_require__.d(__webpack_exports__, "FurMaterial", function() { return _furMaterial__WEBPACK_IMPORTED_MODULE_0__["FurMaterial"]; });
- /***/ }),
- /***/ "./gradient/gradient.fragment.ts":
- /*!***************************************!*\
- !*** ./gradient/gradient.fragment.ts ***!
- \***************************************/
- /*! exports provided: gradientPixelShader */
- /***/ (function(module, __webpack_exports__, __webpack_require__) {
- "use strict";
- __webpack_require__.r(__webpack_exports__);
- /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "gradientPixelShader", function() { return gradientPixelShader; });
- /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
- /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
- var name = 'gradientPixelShader';
- var shader = "precision highp float;\n\nuniform vec4 vEyePosition;\n\nuniform vec4 topColor;\nuniform vec4 bottomColor;\nuniform float offset;\nuniform float scale;\nuniform float smoothness;\n\nvarying vec3 vPositionW;\nvarying vec3 vPosition;\n#ifdef NORMAL\nvarying vec3 vNormalW;\n#endif\n#ifdef VERTEXCOLOR\nvarying vec4 vColor;\n#endif\n\n#include<helperFunctions>\n\n#include<__decl__lightFragment>[0]\n#include<__decl__lightFragment>[1]\n#include<__decl__lightFragment>[2]\n#include<__decl__lightFragment>[3]\n#include<lightsFragmentFunctions>\n#include<shadowsFragmentFunctions>\n#include<clipPlaneFragmentDeclaration>\n\n#include<fogFragmentDeclaration>\nvoid main(void) {\n#include<clipPlaneFragment>\nvec3 viewDirectionW=normalize(vEyePosition.xyz-vPositionW);\nfloat h=vPosition.y*scale+offset;\nfloat mysmoothness=clamp(smoothness,0.01,max(smoothness,10.));\nvec4 baseColor=mix(bottomColor,topColor,max(pow(max(h,0.0),mysmoothness),0.0));\n\nvec3 diffuseColor=baseColor.rgb;\n\nfloat alpha=baseColor.a;\n#ifdef ALPHATEST\nif (baseColor.a<0.4)\ndiscard;\n#endif\n#include<depthPrePass>\n#ifdef VERTEXCOLOR\nbaseColor.rgb*=vColor.rgb;\n#endif\n\n#ifdef NORMAL\nvec3 normalW=normalize(vNormalW);\n#else\nvec3 normalW=vec3(1.0,1.0,1.0);\n#endif\n\n#ifdef EMISSIVE\nvec3 diffuseBase=baseColor.rgb;\n#else\nvec3 diffuseBase=vec3(0.,0.,0.);\n#endif\nlightingInfo info;\nfloat shadow=1.;\nfloat glossiness=0.;\n#include<lightFragment>[0..maxSimultaneousLights]\n#ifdef VERTEXALPHA\nalpha*=vColor.a;\n#endif\nvec3 finalDiffuse=clamp(diffuseBase*diffuseColor,0.0,1.0)*baseColor.rgb;\n\nvec4 color=vec4(finalDiffuse,alpha);\n#include<fogFragment>\ngl_FragColor=color;\n#include<imageProcessingCompatibility>\n}\n";
- babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__["Effect"].ShadersStore[name] = shader;
- /** @hidden */
- var gradientPixelShader = { name: name, shader: shader };
- /***/ }),
- /***/ "./gradient/gradient.vertex.ts":
- /*!*************************************!*\
- !*** ./gradient/gradient.vertex.ts ***!
- \*************************************/
- /*! exports provided: gradientVertexShader */
- /***/ (function(module, __webpack_exports__, __webpack_require__) {
- "use strict";
- __webpack_require__.r(__webpack_exports__);
- /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "gradientVertexShader", function() { return gradientVertexShader; });
- /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
- /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
- var name = 'gradientVertexShader';
- var shader = "precision highp float;\n\nattribute vec3 position;\n#ifdef NORMAL\nattribute vec3 normal;\n#endif\n#ifdef UV1\nattribute vec2 uv;\n#endif\n#ifdef UV2\nattribute vec2 uv2;\n#endif\n#ifdef VERTEXCOLOR\nattribute vec4 color;\n#endif\n#include<bonesDeclaration>\n\n#include<instancesDeclaration>\nuniform mat4 view;\nuniform mat4 viewProjection;\n#ifdef POINTSIZE\nuniform float pointSize;\n#endif\n\nvarying vec3 vPositionW;\nvarying vec3 vPosition;\n#ifdef NORMAL\nvarying vec3 vNormalW;\n#endif\n#ifdef VERTEXCOLOR\nvarying vec4 vColor;\n#endif\n#include<clipPlaneVertexDeclaration>\n#include<fogVertexDeclaration>\n#include<__decl__lightFragment>[0..maxSimultaneousLights]\nvoid main(void) {\n#include<instancesVertex>\n#include<bonesVertex>\nvec4 worldPos=finalWorld*vec4(position,1.0);\ngl_Position=viewProjection*worldPos;\nvPositionW=vec3(worldPos);\nvPosition=position;\n#ifdef NORMAL\nvNormalW=normalize(vec3(finalWorld*vec4(normal,0.0)));\n#endif\n\n#ifndef UV1\nvec2 uv=vec2(0.,0.);\n#endif\n#ifndef UV2\nvec2 uv2=vec2(0.,0.);\n#endif\n\n#include<clipPlaneVertex>\n\n#include<fogVertex>\n#include<shadowsVertex>[0..maxSimultaneousLights]\n\n#ifdef VERTEXCOLOR\nvColor=color;\n#endif\n\n#ifdef POINTSIZE\ngl_PointSize=pointSize;\n#endif\n}\n";
- babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__["Effect"].ShadersStore[name] = shader;
- /** @hidden */
- var gradientVertexShader = { name: name, shader: shader };
- /***/ }),
- /***/ "./gradient/gradientMaterial.ts":
- /*!**************************************!*\
- !*** ./gradient/gradientMaterial.ts ***!
- \**************************************/
- /*! exports provided: GradientMaterial */
- /***/ (function(module, __webpack_exports__, __webpack_require__) {
- "use strict";
- __webpack_require__.r(__webpack_exports__);
- /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "GradientMaterial", function() { return GradientMaterial; });
- /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
- /* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Materials/effect");
- /* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__);
- /* harmony import */ var _gradient_fragment__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./gradient.fragment */ "./gradient/gradient.fragment.ts");
- /* harmony import */ var _gradient_vertex__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./gradient.vertex */ "./gradient/gradient.vertex.ts");
- var GradientMaterialDefines = /** @class */ (function (_super) {
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__extends"])(GradientMaterialDefines, _super);
- function GradientMaterialDefines() {
- var _this = _super.call(this) || this;
- _this.EMISSIVE = false;
- _this.CLIPPLANE = false;
- _this.CLIPPLANE2 = false;
- _this.CLIPPLANE3 = false;
- _this.CLIPPLANE4 = false;
- _this.CLIPPLANE5 = false;
- _this.CLIPPLANE6 = false;
- _this.ALPHATEST = false;
- _this.DEPTHPREPASS = false;
- _this.POINTSIZE = false;
- _this.FOG = false;
- _this.NORMAL = false;
- _this.UV1 = false;
- _this.UV2 = false;
- _this.VERTEXCOLOR = false;
- _this.VERTEXALPHA = false;
- _this.NUM_BONE_INFLUENCERS = 0;
- _this.BonesPerMesh = 0;
- _this.INSTANCES = false;
- _this.IMAGEPROCESSINGPOSTPROCESS = false;
- _this.rebuild();
- return _this;
- }
- return GradientMaterialDefines;
- }(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialDefines"]));
- var GradientMaterial = /** @class */ (function (_super) {
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__extends"])(GradientMaterial, _super);
- function GradientMaterial(name, scene) {
- var _this = _super.call(this, name, scene) || this;
- _this._maxSimultaneousLights = 4;
- // The gradient top color, red by default
- _this.topColor = new babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["Color3"](1, 0, 0);
- _this.topColorAlpha = 1.0;
- // The gradient top color, blue by default
- _this.bottomColor = new babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["Color3"](0, 0, 1);
- _this.bottomColorAlpha = 1.0;
- // Gradient offset
- _this.offset = 0;
- _this.scale = 1.0;
- _this.smoothness = 1.0;
- _this._disableLighting = false;
- return _this;
- }
- GradientMaterial.prototype.needAlphaBlending = function () {
- return (this.alpha < 1.0 || this.topColorAlpha < 1.0 || this.bottomColorAlpha < 1.0);
- };
- GradientMaterial.prototype.needAlphaTesting = function () {
- return true;
- };
- GradientMaterial.prototype.getAlphaTestTexture = function () {
- return null;
- };
- // Methods
- GradientMaterial.prototype.isReadyForSubMesh = function (mesh, subMesh, useInstances) {
- if (this.isFrozen) {
- if (subMesh.effect && subMesh.effect._wasPreviouslyReady) {
- return true;
- }
- }
- if (!subMesh._materialDefines) {
- subMesh._materialDefines = new GradientMaterialDefines();
- }
- var defines = subMesh._materialDefines;
- var scene = this.getScene();
- if (this._isReadyForSubMesh(subMesh)) {
- return true;
- }
- var engine = scene.getEngine();
- babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialHelper"].PrepareDefinesForFrameBoundValues(scene, engine, defines, useInstances ? true : false);
- babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialHelper"].PrepareDefinesForMisc(mesh, scene, false, this.pointsCloud, this.fogEnabled, this._shouldTurnAlphaTestOn(mesh), defines);
- defines._needNormals = babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialHelper"].PrepareDefinesForLights(scene, mesh, defines, false, this._maxSimultaneousLights, this._disableLighting);
- defines.EMISSIVE = this._disableLighting;
- // Attribs
- babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialHelper"].PrepareDefinesForAttributes(mesh, defines, false, true);
- // Get correct effect
- if (defines.isDirty) {
- defines.markAsProcessed();
- scene.resetCachedMaterial();
- // Fallbacks
- var fallbacks = new babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["EffectFallbacks"]();
- if (defines.FOG) {
- fallbacks.addFallback(1, "FOG");
- }
- babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialHelper"].HandleFallbacksForShadows(defines, fallbacks);
- if (defines.NUM_BONE_INFLUENCERS > 0) {
- fallbacks.addCPUSkinningFallback(0, mesh);
- }
- defines.IMAGEPROCESSINGPOSTPROCESS = scene.imageProcessingConfiguration.applyByPostProcess;
- //Attributes
- var attribs = [babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["VertexBuffer"].PositionKind];
- if (defines.NORMAL) {
- attribs.push(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["VertexBuffer"].NormalKind);
- }
- if (defines.UV1) {
- attribs.push(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["VertexBuffer"].UVKind);
- }
- if (defines.UV2) {
- attribs.push(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["VertexBuffer"].UV2Kind);
- }
- if (defines.VERTEXCOLOR) {
- attribs.push(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["VertexBuffer"].ColorKind);
- }
- babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialHelper"].PrepareAttributesForBones(attribs, mesh, defines, fallbacks);
- babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialHelper"].PrepareAttributesForInstances(attribs, defines);
- // Legacy browser patch
- var shaderName = "gradient";
- var join = defines.toString();
- var uniforms = ["world", "view", "viewProjection", "vEyePosition", "vLightsType",
- "vFogInfos", "vFogColor", "pointSize",
- "mBones",
- "vClipPlane", "vClipPlane2", "vClipPlane3", "vClipPlane4", "vClipPlane5", "vClipPlane6",
- "topColor", "bottomColor", "offset", "smoothness", "scale"
- ];
- var samplers = [];
- var uniformBuffers = new Array();
- babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialHelper"].PrepareUniformsAndSamplersList({
- uniformsNames: uniforms,
- uniformBuffersNames: uniformBuffers,
- samplers: samplers,
- defines: defines,
- maxSimultaneousLights: 4
- });
- subMesh.setEffect(scene.getEngine().createEffect(shaderName, {
- attributes: attribs,
- uniformsNames: uniforms,
- uniformBuffersNames: uniformBuffers,
- samplers: samplers,
- defines: join,
- fallbacks: fallbacks,
- onCompiled: this.onCompiled,
- onError: this.onError,
- indexParameters: { maxSimultaneousLights: 4 }
- }, engine), defines);
- }
- if (!subMesh.effect || !subMesh.effect.isReady()) {
- return false;
- }
- defines._renderId = scene.getRenderId();
- subMesh.effect._wasPreviouslyReady = true;
- return true;
- };
- GradientMaterial.prototype.bindForSubMesh = function (world, mesh, subMesh) {
- var scene = this.getScene();
- var defines = subMesh._materialDefines;
- if (!defines) {
- return;
- }
- var effect = subMesh.effect;
- if (!effect) {
- return;
- }
- this._activeEffect = effect;
- // Matrices
- this.bindOnlyWorldMatrix(world);
- this._activeEffect.setMatrix("viewProjection", scene.getTransformMatrix());
- // Bones
- babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialHelper"].BindBonesParameters(mesh, effect);
- if (this._mustRebind(scene, effect)) {
- // Clip plane
- babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialHelper"].BindClipPlane(effect, scene);
- // Point size
- if (this.pointsCloud) {
- this._activeEffect.setFloat("pointSize", this.pointSize);
- }
- babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialHelper"].BindEyePosition(effect, scene);
- }
- if (scene.lightsEnabled && !this.disableLighting) {
- babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialHelper"].BindLights(scene, mesh, this._activeEffect, defines, this.maxSimultaneousLights);
- }
- // View
- if (scene.fogEnabled && mesh.applyFog && scene.fogMode !== babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["Scene"].FOGMODE_NONE) {
- this._activeEffect.setMatrix("view", scene.getViewMatrix());
- }
- // Fog
- babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialHelper"].BindFogParameters(scene, mesh, this._activeEffect);
- this._activeEffect.setColor4("topColor", this.topColor, this.topColorAlpha);
- this._activeEffect.setColor4("bottomColor", this.bottomColor, this.bottomColorAlpha);
- this._activeEffect.setFloat("offset", this.offset);
- this._activeEffect.setFloat("scale", this.scale);
- this._activeEffect.setFloat("smoothness", this.smoothness);
- this._afterBind(mesh, this._activeEffect);
- };
- GradientMaterial.prototype.getAnimatables = function () {
- return [];
- };
- GradientMaterial.prototype.dispose = function (forceDisposeEffect) {
- _super.prototype.dispose.call(this, forceDisposeEffect);
- };
- GradientMaterial.prototype.clone = function (name) {
- var _this = this;
- return babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["SerializationHelper"].Clone(function () { return new GradientMaterial(name, _this.getScene()); }, this);
- };
- GradientMaterial.prototype.serialize = function () {
- var serializationObject = babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["SerializationHelper"].Serialize(this);
- serializationObject.customType = "BABYLON.GradientMaterial";
- return serializationObject;
- };
- GradientMaterial.prototype.getClassName = function () {
- return "GradientMaterial";
- };
- // Statics
- GradientMaterial.Parse = function (source, scene, rootUrl) {
- return babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["SerializationHelper"].Parse(function () { return new GradientMaterial(source.name, scene); }, source, scene, rootUrl);
- };
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["serialize"])("maxSimultaneousLights")
- ], GradientMaterial.prototype, "_maxSimultaneousLights", void 0);
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["expandToProperty"])("_markAllSubMeshesAsLightsDirty")
- ], GradientMaterial.prototype, "maxSimultaneousLights", void 0);
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["serializeAsColor3"])()
- ], GradientMaterial.prototype, "topColor", void 0);
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["serialize"])()
- ], GradientMaterial.prototype, "topColorAlpha", void 0);
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["serializeAsColor3"])()
- ], GradientMaterial.prototype, "bottomColor", void 0);
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["serialize"])()
- ], GradientMaterial.prototype, "bottomColorAlpha", void 0);
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["serialize"])()
- ], GradientMaterial.prototype, "offset", void 0);
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["serialize"])()
- ], GradientMaterial.prototype, "scale", void 0);
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["serialize"])()
- ], GradientMaterial.prototype, "smoothness", void 0);
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["serialize"])("disableLighting")
- ], GradientMaterial.prototype, "_disableLighting", void 0);
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["expandToProperty"])("_markAllSubMeshesAsLightsDirty")
- ], GradientMaterial.prototype, "disableLighting", void 0);
- return GradientMaterial;
- }(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["PushMaterial"]));
- babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["_TypeStore"].RegisteredTypes["BABYLON.GradientMaterial"] = GradientMaterial;
- /***/ }),
- /***/ "./gradient/index.ts":
- /*!***************************!*\
- !*** ./gradient/index.ts ***!
- \***************************/
- /*! exports provided: GradientMaterial */
- /***/ (function(module, __webpack_exports__, __webpack_require__) {
- "use strict";
- __webpack_require__.r(__webpack_exports__);
- /* harmony import */ var _gradientMaterial__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! ./gradientMaterial */ "./gradient/gradientMaterial.ts");
- /* harmony reexport (safe) */ __webpack_require__.d(__webpack_exports__, "GradientMaterial", function() { return _gradientMaterial__WEBPACK_IMPORTED_MODULE_0__["GradientMaterial"]; });
- /***/ }),
- /***/ "./grid/grid.fragment.ts":
- /*!*******************************!*\
- !*** ./grid/grid.fragment.ts ***!
- \*******************************/
- /*! exports provided: gridPixelShader */
- /***/ (function(module, __webpack_exports__, __webpack_require__) {
- "use strict";
- __webpack_require__.r(__webpack_exports__);
- /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "gridPixelShader", function() { return gridPixelShader; });
- /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
- /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
- var name = 'gridPixelShader';
- var shader = "#extension GL_OES_standard_derivatives : enable\n#define SQRT2 1.41421356\n#define PI 3.14159\nprecision highp float;\nuniform vec3 mainColor;\nuniform vec3 lineColor;\nuniform vec4 gridControl;\nuniform vec3 gridOffset;\n\nvarying vec3 vPosition;\nvarying vec3 vNormal;\n#include<fogFragmentDeclaration>\n\n#ifdef OPACITY\nvarying vec2 vOpacityUV;\nuniform sampler2D opacitySampler;\nuniform vec2 vOpacityInfos;\n#endif\nfloat getVisibility(float position) {\n\nfloat majorGridFrequency=gridControl.y;\nif (floor(position+0.5) == floor(position/majorGridFrequency+0.5)*majorGridFrequency)\n{\nreturn 1.0;\n}\nreturn gridControl.z;\n}\nfloat getAnisotropicAttenuation(float differentialLength) {\nconst float maxNumberOfLines=10.0;\nreturn clamp(1.0/(differentialLength+1.0)-1.0/maxNumberOfLines,0.0,1.0);\n}\nfloat isPointOnLine(float position,float differentialLength) {\nfloat fractionPartOfPosition=position-floor(position+0.5);\nfractionPartOfPosition/=differentialLength;\nfractionPartOfPosition=clamp(fractionPartOfPosition,-1.,1.);\nfloat result=0.5+0.5*cos(fractionPartOfPosition*PI);\nreturn result;\n}\nfloat contributionOnAxis(float position) {\nfloat differentialLength=length(vec2(dFdx(position),dFdy(position)));\ndifferentialLength*=SQRT2;\n\nfloat result=isPointOnLine(position,differentialLength);\n\nfloat visibility=getVisibility(position);\nresult*=visibility;\n\nfloat anisotropicAttenuation=getAnisotropicAttenuation(differentialLength);\nresult*=anisotropicAttenuation;\nreturn result;\n}\nfloat normalImpactOnAxis(float x) {\nfloat normalImpact=clamp(1.0-3.0*abs(x*x*x),0.0,1.0);\nreturn normalImpact;\n}\nvoid main(void) {\n\nfloat gridRatio=gridControl.x;\nvec3 gridPos=(vPosition+gridOffset.xyz)/gridRatio;\n\nfloat x=contributionOnAxis(gridPos.x);\nfloat y=contributionOnAxis(gridPos.y);\nfloat z=contributionOnAxis(gridPos.z);\n\nvec3 normal=normalize(vNormal);\nx*=normalImpactOnAxis(normal.x);\ny*=normalImpactOnAxis(normal.y);\nz*=normalImpactOnAxis(normal.z);\n\nfloat grid=clamp(x+y+z,0.,1.);\n\nvec3 color=mix(mainColor,lineColor,grid);\n#ifdef FOG\n#include<fogFragment>\n#endif\nfloat opacity=1.0;\n#ifdef TRANSPARENT\nopacity=clamp(grid,0.08,gridControl.w*grid);\n#endif\n#ifdef OPACITY\nopacity*=texture2D(opacitySampler,vOpacityUV).a;\n#endif\n\ngl_FragColor=vec4(color.rgb,opacity);\n#ifdef TRANSPARENT\n#ifdef PREMULTIPLYALPHA\ngl_FragColor.rgb*=opacity;\n#endif\n#else\n#endif\n#include<imageProcessingCompatibility>\n}";
- babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__["Effect"].ShadersStore[name] = shader;
- /** @hidden */
- var gridPixelShader = { name: name, shader: shader };
- /***/ }),
- /***/ "./grid/grid.vertex.ts":
- /*!*****************************!*\
- !*** ./grid/grid.vertex.ts ***!
- \*****************************/
- /*! exports provided: gridVertexShader */
- /***/ (function(module, __webpack_exports__, __webpack_require__) {
- "use strict";
- __webpack_require__.r(__webpack_exports__);
- /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "gridVertexShader", function() { return gridVertexShader; });
- /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
- /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
- var name = 'gridVertexShader';
- var shader = "precision highp float;\n\nattribute vec3 position;\nattribute vec3 normal;\n#ifdef UV1\nattribute vec2 uv;\n#endif\n#ifdef UV2\nattribute vec2 uv2;\n#endif\n#include<instancesDeclaration>\n\nuniform mat4 projection;\nuniform mat4 view;\n\nvarying vec3 vPosition;\nvarying vec3 vNormal;\n#include<fogVertexDeclaration>\n#ifdef OPACITY\nvarying vec2 vOpacityUV;\nuniform mat4 opacityMatrix;\nuniform vec2 vOpacityInfos;\n#endif\nvoid main(void) {\n#include<instancesVertex>\nvec4 worldPos=finalWorld*vec4(position,1.0);\n#include<fogVertex>\nvec4 cameraSpacePosition=view*worldPos;\ngl_Position=projection*cameraSpacePosition;\n#ifdef OPACITY\n#ifndef UV1\nvec2 uv=vec2(0.,0.);\n#endif\n#ifndef UV2\nvec2 uv2=vec2(0.,0.);\n#endif\nif (vOpacityInfos.x == 0.)\n{\nvOpacityUV=vec2(opacityMatrix*vec4(uv,1.0,0.0));\n}\nelse\n{\nvOpacityUV=vec2(opacityMatrix*vec4(uv2,1.0,0.0));\n}\n#endif\nvPosition=position;\nvNormal=normal;\n}";
- babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__["Effect"].ShadersStore[name] = shader;
- /** @hidden */
- var gridVertexShader = { name: name, shader: shader };
- /***/ }),
- /***/ "./grid/gridMaterial.ts":
- /*!******************************!*\
- !*** ./grid/gridMaterial.ts ***!
- \******************************/
- /*! exports provided: GridMaterial */
- /***/ (function(module, __webpack_exports__, __webpack_require__) {
- "use strict";
- __webpack_require__.r(__webpack_exports__);
- /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "GridMaterial", function() { return GridMaterial; });
- /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
- /* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Materials/effect");
- /* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__);
- /* harmony import */ var _grid_fragment__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./grid.fragment */ "./grid/grid.fragment.ts");
- /* harmony import */ var _grid_vertex__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./grid.vertex */ "./grid/grid.vertex.ts");
- var GridMaterialDefines = /** @class */ (function (_super) {
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__extends"])(GridMaterialDefines, _super);
- function GridMaterialDefines() {
- var _this = _super.call(this) || this;
- _this.OPACITY = false;
- _this.TRANSPARENT = false;
- _this.FOG = false;
- _this.PREMULTIPLYALPHA = false;
- _this.UV1 = false;
- _this.UV2 = false;
- _this.INSTANCES = false;
- _this.THIN_INSTANCES = false;
- _this.IMAGEPROCESSINGPOSTPROCESS = false;
- _this.rebuild();
- return _this;
- }
- return GridMaterialDefines;
- }(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialDefines"]));
- /**
- * The grid materials allows you to wrap any shape with a grid.
- * Colors are customizable.
- */
- var GridMaterial = /** @class */ (function (_super) {
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__extends"])(GridMaterial, _super);
- /**
- * constructor
- * @param name The name given to the material in order to identify it afterwards.
- * @param scene The scene the material is used in.
- */
- function GridMaterial(name, scene) {
- var _this = _super.call(this, name, scene) || this;
- /**
- * Main color of the grid (e.g. between lines)
- */
- _this.mainColor = babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["Color3"].Black();
- /**
- * Color of the grid lines.
- */
- _this.lineColor = babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["Color3"].Teal();
- /**
- * The scale of the grid compared to unit.
- */
- _this.gridRatio = 1.0;
- /**
- * Allows setting an offset for the grid lines.
- */
- _this.gridOffset = babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["Vector3"].Zero();
- /**
- * The frequency of thicker lines.
- */
- _this.majorUnitFrequency = 10;
- /**
- * The visibility of minor units in the grid.
- */
- _this.minorUnitVisibility = 0.33;
- /**
- * The grid opacity outside of the lines.
- */
- _this.opacity = 1.0;
- /**
- * Determine RBG output is premultiplied by alpha value.
- */
- _this.preMultiplyAlpha = false;
- _this._gridControl = new babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["Vector4"](_this.gridRatio, _this.majorUnitFrequency, _this.minorUnitVisibility, _this.opacity);
- return _this;
- }
- /**
- * Returns wehter or not the grid requires alpha blending.
- */
- GridMaterial.prototype.needAlphaBlending = function () {
- return this.opacity < 1.0 || this._opacityTexture && this._opacityTexture.isReady();
- };
- GridMaterial.prototype.needAlphaBlendingForMesh = function (mesh) {
- return this.needAlphaBlending();
- };
- GridMaterial.prototype.isReadyForSubMesh = function (mesh, subMesh, useInstances) {
- if (this.isFrozen) {
- if (subMesh.effect && subMesh.effect._wasPreviouslyReady) {
- return true;
- }
- }
- if (!subMesh._materialDefines) {
- subMesh._materialDefines = new GridMaterialDefines();
- }
- var defines = subMesh._materialDefines;
- var scene = this.getScene();
- if (this._isReadyForSubMesh(subMesh)) {
- return true;
- }
- if (defines.TRANSPARENT !== (this.opacity < 1.0)) {
- defines.TRANSPARENT = !defines.TRANSPARENT;
- defines.markAsUnprocessed();
- }
- if (defines.PREMULTIPLYALPHA != this.preMultiplyAlpha) {
- defines.PREMULTIPLYALPHA = !defines.PREMULTIPLYALPHA;
- defines.markAsUnprocessed();
- }
- // Textures
- if (defines._areTexturesDirty) {
- defines._needUVs = false;
- if (scene.texturesEnabled) {
- if (this._opacityTexture && babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialFlags"].OpacityTextureEnabled) {
- if (!this._opacityTexture.isReady()) {
- return false;
- }
- else {
- defines._needUVs = true;
- defines.OPACITY = true;
- }
- }
- }
- }
- babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialHelper"].PrepareDefinesForMisc(mesh, scene, false, false, this.fogEnabled, false, defines);
- // Values that need to be evaluated on every frame
- babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialHelper"].PrepareDefinesForFrameBoundValues(scene, scene.getEngine(), defines, !!useInstances);
- // Get correct effect
- if (defines.isDirty) {
- defines.markAsProcessed();
- scene.resetCachedMaterial();
- // Attributes
- babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialHelper"].PrepareDefinesForAttributes(mesh, defines, false, false);
- var attribs = [babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["VertexBuffer"].PositionKind, babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["VertexBuffer"].NormalKind];
- if (defines.UV1) {
- attribs.push(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["VertexBuffer"].UVKind);
- }
- if (defines.UV2) {
- attribs.push(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["VertexBuffer"].UV2Kind);
- }
- defines.IMAGEPROCESSINGPOSTPROCESS = scene.imageProcessingConfiguration.applyByPostProcess;
- babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialHelper"].PrepareAttributesForInstances(attribs, defines);
- // Defines
- var join = defines.toString();
- subMesh.setEffect(scene.getEngine().createEffect("grid", attribs, ["projection", "mainColor", "lineColor", "gridControl", "gridOffset", "vFogInfos", "vFogColor", "world", "view",
- "opacityMatrix", "vOpacityInfos"], ["opacitySampler"], join, undefined, this.onCompiled, this.onError), defines);
- }
- if (!subMesh.effect || !subMesh.effect.isReady()) {
- return false;
- }
- defines._renderId = scene.getRenderId();
- subMesh.effect._wasPreviouslyReady = true;
- return true;
- };
- GridMaterial.prototype.bindForSubMesh = function (world, mesh, subMesh) {
- var scene = this.getScene();
- var defines = subMesh._materialDefines;
- if (!defines) {
- return;
- }
- var effect = subMesh.effect;
- if (!effect) {
- return;
- }
- this._activeEffect = effect;
- // Matrices
- if (!defines.INSTANCES || defines.THIN_INSTANCE) {
- this.bindOnlyWorldMatrix(world);
- }
- this._activeEffect.setMatrix("view", scene.getViewMatrix());
- this._activeEffect.setMatrix("projection", scene.getProjectionMatrix());
- // Uniforms
- if (this._mustRebind(scene, effect)) {
- this._activeEffect.setColor3("mainColor", this.mainColor);
- this._activeEffect.setColor3("lineColor", this.lineColor);
- this._activeEffect.setVector3("gridOffset", this.gridOffset);
- this._gridControl.x = this.gridRatio;
- this._gridControl.y = Math.round(this.majorUnitFrequency);
- this._gridControl.z = this.minorUnitVisibility;
- this._gridControl.w = this.opacity;
- this._activeEffect.setVector4("gridControl", this._gridControl);
- if (this._opacityTexture && babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialFlags"].OpacityTextureEnabled) {
- this._activeEffect.setTexture("opacitySampler", this._opacityTexture);
- this._activeEffect.setFloat2("vOpacityInfos", this._opacityTexture.coordinatesIndex, this._opacityTexture.level);
- this._activeEffect.setMatrix("opacityMatrix", this._opacityTexture.getTextureMatrix());
- }
- }
- // Fog
- babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialHelper"].BindFogParameters(scene, mesh, this._activeEffect);
- this._afterBind(mesh, this._activeEffect);
- };
- /**
- * Dispose the material and its associated resources.
- * @param forceDisposeEffect will also dispose the used effect when true
- */
- GridMaterial.prototype.dispose = function (forceDisposeEffect) {
- _super.prototype.dispose.call(this, forceDisposeEffect);
- };
- GridMaterial.prototype.clone = function (name) {
- var _this = this;
- return babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["SerializationHelper"].Clone(function () { return new GridMaterial(name, _this.getScene()); }, this);
- };
- GridMaterial.prototype.serialize = function () {
- var serializationObject = babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["SerializationHelper"].Serialize(this);
- serializationObject.customType = "BABYLON.GridMaterial";
- return serializationObject;
- };
- GridMaterial.prototype.getClassName = function () {
- return "GridMaterial";
- };
- GridMaterial.Parse = function (source, scene, rootUrl) {
- return babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["SerializationHelper"].Parse(function () { return new GridMaterial(source.name, scene); }, source, scene, rootUrl);
- };
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["serializeAsColor3"])()
- ], GridMaterial.prototype, "mainColor", void 0);
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["serializeAsColor3"])()
- ], GridMaterial.prototype, "lineColor", void 0);
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["serialize"])()
- ], GridMaterial.prototype, "gridRatio", void 0);
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["serializeAsColor3"])()
- ], GridMaterial.prototype, "gridOffset", void 0);
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["serialize"])()
- ], GridMaterial.prototype, "majorUnitFrequency", void 0);
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["serialize"])()
- ], GridMaterial.prototype, "minorUnitVisibility", void 0);
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["serialize"])()
- ], GridMaterial.prototype, "opacity", void 0);
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["serialize"])()
- ], GridMaterial.prototype, "preMultiplyAlpha", void 0);
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["serializeAsTexture"])("opacityTexture")
- ], GridMaterial.prototype, "_opacityTexture", void 0);
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["expandToProperty"])("_markAllSubMeshesAsTexturesDirty")
- ], GridMaterial.prototype, "opacityTexture", void 0);
- return GridMaterial;
- }(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["PushMaterial"]));
- babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["_TypeStore"].RegisteredTypes["BABYLON.GridMaterial"] = GridMaterial;
- /***/ }),
- /***/ "./grid/index.ts":
- /*!***********************!*\
- !*** ./grid/index.ts ***!
- \***********************/
- /*! exports provided: GridMaterial */
- /***/ (function(module, __webpack_exports__, __webpack_require__) {
- "use strict";
- __webpack_require__.r(__webpack_exports__);
- /* harmony import */ var _gridMaterial__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! ./gridMaterial */ "./grid/gridMaterial.ts");
- /* harmony reexport (safe) */ __webpack_require__.d(__webpack_exports__, "GridMaterial", function() { return _gridMaterial__WEBPACK_IMPORTED_MODULE_0__["GridMaterial"]; });
- /***/ }),
- /***/ "./index.ts":
- /*!******************!*\
- !*** ./index.ts ***!
- \******************/
- /*! exports provided: CellMaterial, CustomShaderStructure, ShaderSpecialParts, CustomMaterial, ShaderAlebdoParts, PBRCustomMaterial, FireMaterial, FurMaterial, GradientMaterial, GridMaterial, LavaMaterial, MixMaterial, NormalMaterial, ShadowOnlyMaterial, SimpleMaterial, SkyMaterial, TerrainMaterial, TriPlanarMaterial, WaterMaterial */
- /***/ (function(module, __webpack_exports__, __webpack_require__) {
- "use strict";
- __webpack_require__.r(__webpack_exports__);
- /* harmony import */ var _cell__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! ./cell */ "./cell/index.ts");
- /* harmony reexport (safe) */ __webpack_require__.d(__webpack_exports__, "CellMaterial", function() { return _cell__WEBPACK_IMPORTED_MODULE_0__["CellMaterial"]; });
- /* harmony import */ var _custom__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! ./custom */ "./custom/index.ts");
- /* harmony reexport (safe) */ __webpack_require__.d(__webpack_exports__, "CustomShaderStructure", function() { return _custom__WEBPACK_IMPORTED_MODULE_1__["CustomShaderStructure"]; });
- /* harmony reexport (safe) */ __webpack_require__.d(__webpack_exports__, "ShaderSpecialParts", function() { return _custom__WEBPACK_IMPORTED_MODULE_1__["ShaderSpecialParts"]; });
- /* harmony reexport (safe) */ __webpack_require__.d(__webpack_exports__, "CustomMaterial", function() { return _custom__WEBPACK_IMPORTED_MODULE_1__["CustomMaterial"]; });
- /* harmony reexport (safe) */ __webpack_require__.d(__webpack_exports__, "ShaderAlebdoParts", function() { return _custom__WEBPACK_IMPORTED_MODULE_1__["ShaderAlebdoParts"]; });
- /* harmony reexport (safe) */ __webpack_require__.d(__webpack_exports__, "PBRCustomMaterial", function() { return _custom__WEBPACK_IMPORTED_MODULE_1__["PBRCustomMaterial"]; });
- /* harmony import */ var _fire__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./fire */ "./fire/index.ts");
- /* harmony reexport (safe) */ __webpack_require__.d(__webpack_exports__, "FireMaterial", function() { return _fire__WEBPACK_IMPORTED_MODULE_2__["FireMaterial"]; });
- /* harmony import */ var _fur__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./fur */ "./fur/index.ts");
- /* harmony reexport (safe) */ __webpack_require__.d(__webpack_exports__, "FurMaterial", function() { return _fur__WEBPACK_IMPORTED_MODULE_3__["FurMaterial"]; });
- /* harmony import */ var _gradient__WEBPACK_IMPORTED_MODULE_4__ = __webpack_require__(/*! ./gradient */ "./gradient/index.ts");
- /* harmony reexport (safe) */ __webpack_require__.d(__webpack_exports__, "GradientMaterial", function() { return _gradient__WEBPACK_IMPORTED_MODULE_4__["GradientMaterial"]; });
- /* harmony import */ var _grid__WEBPACK_IMPORTED_MODULE_5__ = __webpack_require__(/*! ./grid */ "./grid/index.ts");
- /* harmony reexport (safe) */ __webpack_require__.d(__webpack_exports__, "GridMaterial", function() { return _grid__WEBPACK_IMPORTED_MODULE_5__["GridMaterial"]; });
- /* harmony import */ var _lava__WEBPACK_IMPORTED_MODULE_6__ = __webpack_require__(/*! ./lava */ "./lava/index.ts");
- /* harmony reexport (safe) */ __webpack_require__.d(__webpack_exports__, "LavaMaterial", function() { return _lava__WEBPACK_IMPORTED_MODULE_6__["LavaMaterial"]; });
- /* harmony import */ var _mix__WEBPACK_IMPORTED_MODULE_7__ = __webpack_require__(/*! ./mix */ "./mix/index.ts");
- /* harmony reexport (safe) */ __webpack_require__.d(__webpack_exports__, "MixMaterial", function() { return _mix__WEBPACK_IMPORTED_MODULE_7__["MixMaterial"]; });
- /* harmony import */ var _normal__WEBPACK_IMPORTED_MODULE_8__ = __webpack_require__(/*! ./normal */ "./normal/index.ts");
- /* harmony reexport (safe) */ __webpack_require__.d(__webpack_exports__, "NormalMaterial", function() { return _normal__WEBPACK_IMPORTED_MODULE_8__["NormalMaterial"]; });
- /* harmony import */ var _shadowOnly__WEBPACK_IMPORTED_MODULE_9__ = __webpack_require__(/*! ./shadowOnly */ "./shadowOnly/index.ts");
- /* harmony reexport (safe) */ __webpack_require__.d(__webpack_exports__, "ShadowOnlyMaterial", function() { return _shadowOnly__WEBPACK_IMPORTED_MODULE_9__["ShadowOnlyMaterial"]; });
- /* harmony import */ var _simple__WEBPACK_IMPORTED_MODULE_10__ = __webpack_require__(/*! ./simple */ "./simple/index.ts");
- /* harmony reexport (safe) */ __webpack_require__.d(__webpack_exports__, "SimpleMaterial", function() { return _simple__WEBPACK_IMPORTED_MODULE_10__["SimpleMaterial"]; });
- /* harmony import */ var _sky__WEBPACK_IMPORTED_MODULE_11__ = __webpack_require__(/*! ./sky */ "./sky/index.ts");
- /* harmony reexport (safe) */ __webpack_require__.d(__webpack_exports__, "SkyMaterial", function() { return _sky__WEBPACK_IMPORTED_MODULE_11__["SkyMaterial"]; });
- /* harmony import */ var _terrain__WEBPACK_IMPORTED_MODULE_12__ = __webpack_require__(/*! ./terrain */ "./terrain/index.ts");
- /* harmony reexport (safe) */ __webpack_require__.d(__webpack_exports__, "TerrainMaterial", function() { return _terrain__WEBPACK_IMPORTED_MODULE_12__["TerrainMaterial"]; });
- /* harmony import */ var _triPlanar__WEBPACK_IMPORTED_MODULE_13__ = __webpack_require__(/*! ./triPlanar */ "./triPlanar/index.ts");
- /* harmony reexport (safe) */ __webpack_require__.d(__webpack_exports__, "TriPlanarMaterial", function() { return _triPlanar__WEBPACK_IMPORTED_MODULE_13__["TriPlanarMaterial"]; });
- /* harmony import */ var _water__WEBPACK_IMPORTED_MODULE_14__ = __webpack_require__(/*! ./water */ "./water/index.ts");
- /* harmony reexport (safe) */ __webpack_require__.d(__webpack_exports__, "WaterMaterial", function() { return _water__WEBPACK_IMPORTED_MODULE_14__["WaterMaterial"]; });
- /***/ }),
- /***/ "./lava/index.ts":
- /*!***********************!*\
- !*** ./lava/index.ts ***!
- \***********************/
- /*! exports provided: LavaMaterial */
- /***/ (function(module, __webpack_exports__, __webpack_require__) {
- "use strict";
- __webpack_require__.r(__webpack_exports__);
- /* harmony import */ var _lavaMaterial__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! ./lavaMaterial */ "./lava/lavaMaterial.ts");
- /* harmony reexport (safe) */ __webpack_require__.d(__webpack_exports__, "LavaMaterial", function() { return _lavaMaterial__WEBPACK_IMPORTED_MODULE_0__["LavaMaterial"]; });
- /***/ }),
- /***/ "./lava/lava.fragment.ts":
- /*!*******************************!*\
- !*** ./lava/lava.fragment.ts ***!
- \*******************************/
- /*! exports provided: lavaPixelShader */
- /***/ (function(module, __webpack_exports__, __webpack_require__) {
- "use strict";
- __webpack_require__.r(__webpack_exports__);
- /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "lavaPixelShader", function() { return lavaPixelShader; });
- /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
- /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
- var name = 'lavaPixelShader';
- var shader = "precision highp float;\n\nuniform vec4 vEyePosition;\nuniform vec4 vDiffuseColor;\n\nvarying vec3 vPositionW;\n\nuniform float time;\nuniform float speed;\nuniform float movingSpeed;\nuniform vec3 fogColor;\nuniform sampler2D noiseTexture;\nuniform float fogDensity;\n\nvarying float noise;\n#ifdef NORMAL\nvarying vec3 vNormalW;\n#endif\n#ifdef VERTEXCOLOR\nvarying vec4 vColor;\n#endif\n\n#include<helperFunctions>\n\n#include<__decl__lightFragment>[0]\n#include<__decl__lightFragment>[1]\n#include<__decl__lightFragment>[2]\n#include<__decl__lightFragment>[3]\n#include<lightsFragmentFunctions>\n#include<shadowsFragmentFunctions>\n\n#ifdef DIFFUSE\nvarying vec2 vDiffuseUV;\nuniform sampler2D diffuseSampler;\nuniform vec2 vDiffuseInfos;\n#endif\n#include<clipPlaneFragmentDeclaration>\n\n#include<fogFragmentDeclaration>\nfloat random( vec3 scale,float seed ){\nreturn fract( sin( dot( gl_FragCoord.xyz+seed,scale ) )*43758.5453+seed ) ;\n}\nvoid main(void) {\n#include<clipPlaneFragment>\nvec3 viewDirectionW=normalize(vEyePosition.xyz-vPositionW);\n\nvec4 baseColor=vec4(1.,1.,1.,1.);\nvec3 diffuseColor=vDiffuseColor.rgb;\n\nfloat alpha=vDiffuseColor.a;\n#ifdef DIFFUSE\n\nvec4 noiseTex=texture2D( noiseTexture,vDiffuseUV );\nvec2 T1=vDiffuseUV+vec2( 1.5,-1.5 )*time*0.02;\nvec2 T2=vDiffuseUV+vec2( -0.5,2.0 )*time*0.01*speed;\nT1.x+=noiseTex.x*2.0;\nT1.y+=noiseTex.y*2.0;\nT2.x-=noiseTex.y*0.2+time*0.001*movingSpeed;\nT2.y+=noiseTex.z*0.2+time*0.002*movingSpeed;\nfloat p=texture2D( noiseTexture,T1*3.0 ).a;\nvec4 lavaColor=texture2D( diffuseSampler,T2*4.0);\nvec4 temp=lavaColor*( vec4( p,p,p,p )*2. )+( lavaColor*lavaColor-0.1 );\nbaseColor=temp;\nfloat depth=gl_FragCoord.z*4.0;\nconst float LOG2=1.442695;\nfloat fogFactor=exp2(-fogDensity*fogDensity*depth*depth*LOG2 );\nfogFactor=1.0-clamp( fogFactor,0.0,1.0 );\nbaseColor=mix( baseColor,vec4( fogColor,baseColor.w ),fogFactor );\ndiffuseColor=baseColor.rgb;\n\n\n#ifdef ALPHATEST\nif (baseColor.a<0.4)\ndiscard;\n#endif\n#include<depthPrePass>\nbaseColor.rgb*=vDiffuseInfos.y;\n#endif\n#ifdef VERTEXCOLOR\nbaseColor.rgb*=vColor.rgb;\n#endif\n\n#ifdef NORMAL\nvec3 normalW=normalize(vNormalW);\n#else\nvec3 normalW=vec3(1.0,1.0,1.0);\n#endif\n#ifdef UNLIT\nvec3 diffuseBase=vec3(1.,1.,1.);\n#else\n\nvec3 diffuseBase=vec3(0.,0.,0.);\nlightingInfo info;\nfloat shadow=1.;\nfloat glossiness=0.;\n#include<lightFragment>[0]\n#include<lightFragment>[1]\n#include<lightFragment>[2]\n#include<lightFragment>[3]\n#endif\n#ifdef VERTEXALPHA\nalpha*=vColor.a;\n#endif\nvec3 finalDiffuse=clamp(diffuseBase*diffuseColor,0.0,1.0)*baseColor.rgb;\n\nvec4 color=vec4(finalDiffuse,alpha);\n#include<fogFragment>\ngl_FragColor=color;\n#include<imageProcessingCompatibility>\n}";
- babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__["Effect"].ShadersStore[name] = shader;
- /** @hidden */
- var lavaPixelShader = { name: name, shader: shader };
- /***/ }),
- /***/ "./lava/lava.vertex.ts":
- /*!*****************************!*\
- !*** ./lava/lava.vertex.ts ***!
- \*****************************/
- /*! exports provided: lavaVertexShader */
- /***/ (function(module, __webpack_exports__, __webpack_require__) {
- "use strict";
- __webpack_require__.r(__webpack_exports__);
- /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "lavaVertexShader", function() { return lavaVertexShader; });
- /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
- /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
- var name = 'lavaVertexShader';
- var shader = "precision highp float;\n\nuniform float time;\nuniform float lowFrequencySpeed;\n\nvarying float noise;\n\nattribute vec3 position;\n#ifdef NORMAL\nattribute vec3 normal;\n#endif\n#ifdef UV1\nattribute vec2 uv;\n#endif\n#ifdef UV2\nattribute vec2 uv2;\n#endif\n#ifdef VERTEXCOLOR\nattribute vec4 color;\n#endif\n#include<bonesDeclaration>\n\n#include<instancesDeclaration>\nuniform mat4 view;\nuniform mat4 viewProjection;\n#ifdef DIFFUSE\nvarying vec2 vDiffuseUV;\nuniform mat4 diffuseMatrix;\nuniform vec2 vDiffuseInfos;\n#endif\n#ifdef POINTSIZE\nuniform float pointSize;\n#endif\n\nvarying vec3 vPositionW;\n#ifdef NORMAL\nvarying vec3 vNormalW;\n#endif\n#ifdef VERTEXCOLOR\nvarying vec4 vColor;\n#endif\n#include<clipPlaneVertexDeclaration>\n#include<fogVertexDeclaration>\n#include<__decl__lightFragment>[0..maxSimultaneousLights]\n\n\n\nvec3 mod289(vec3 x)\n{\nreturn x-floor(x*(1.0/289.0))*289.0;\n}\nvec4 mod289(vec4 x)\n{\nreturn x-floor(x*(1.0/289.0))*289.0;\n}\nvec4 permute(vec4 x)\n{\nreturn mod289(((x*34.0)+1.0)*x);\n}\nvec4 taylorInvSqrt(vec4 r)\n{\nreturn 1.79284291400159-0.85373472095314*r;\n}\nvec3 fade(vec3 t) {\nreturn t*t*t*(t*(t*6.0-15.0)+10.0);\n}\n\nfloat pnoise(vec3 P,vec3 rep)\n{\nvec3 Pi0=mod(floor(P),rep);\nvec3 Pi1=mod(Pi0+vec3(1.0),rep);\nPi0=mod289(Pi0);\nPi1=mod289(Pi1);\nvec3 Pf0=fract(P);\nvec3 Pf1=Pf0-vec3(1.0);\nvec4 ix=vec4(Pi0.x,Pi1.x,Pi0.x,Pi1.x);\nvec4 iy=vec4(Pi0.yy,Pi1.yy);\nvec4 iz0=Pi0.zzzz;\nvec4 iz1=Pi1.zzzz;\nvec4 ixy=permute(permute(ix)+iy);\nvec4 ixy0=permute(ixy+iz0);\nvec4 ixy1=permute(ixy+iz1);\nvec4 gx0=ixy0*(1.0/7.0);\nvec4 gy0=fract(floor(gx0)*(1.0/7.0))-0.5;\ngx0=fract(gx0);\nvec4 gz0=vec4(0.5)-abs(gx0)-abs(gy0);\nvec4 sz0=step(gz0,vec4(0.0));\ngx0-=sz0*(step(0.0,gx0)-0.5);\ngy0-=sz0*(step(0.0,gy0)-0.5);\nvec4 gx1=ixy1*(1.0/7.0);\nvec4 gy1=fract(floor(gx1)*(1.0/7.0))-0.5;\ngx1=fract(gx1);\nvec4 gz1=vec4(0.5)-abs(gx1)-abs(gy1);\nvec4 sz1=step(gz1,vec4(0.0));\ngx1-=sz1*(step(0.0,gx1)-0.5);\ngy1-=sz1*(step(0.0,gy1)-0.5);\nvec3 g000=vec3(gx0.x,gy0.x,gz0.x);\nvec3 g100=vec3(gx0.y,gy0.y,gz0.y);\nvec3 g010=vec3(gx0.z,gy0.z,gz0.z);\nvec3 g110=vec3(gx0.w,gy0.w,gz0.w);\nvec3 g001=vec3(gx1.x,gy1.x,gz1.x);\nvec3 g101=vec3(gx1.y,gy1.y,gz1.y);\nvec3 g011=vec3(gx1.z,gy1.z,gz1.z);\nvec3 g111=vec3(gx1.w,gy1.w,gz1.w);\nvec4 norm0=taylorInvSqrt(vec4(dot(g000,g000),dot(g010,g010),dot(g100,g100),dot(g110,g110)));\ng000*=norm0.x;\ng010*=norm0.y;\ng100*=norm0.z;\ng110*=norm0.w;\nvec4 norm1=taylorInvSqrt(vec4(dot(g001,g001),dot(g011,g011),dot(g101,g101),dot(g111,g111)));\ng001*=norm1.x;\ng011*=norm1.y;\ng101*=norm1.z;\ng111*=norm1.w;\nfloat n000=dot(g000,Pf0);\nfloat n100=dot(g100,vec3(Pf1.x,Pf0.yz));\nfloat n010=dot(g010,vec3(Pf0.x,Pf1.y,Pf0.z));\nfloat n110=dot(g110,vec3(Pf1.xy,Pf0.z));\nfloat n001=dot(g001,vec3(Pf0.xy,Pf1.z));\nfloat n101=dot(g101,vec3(Pf1.x,Pf0.y,Pf1.z));\nfloat n011=dot(g011,vec3(Pf0.x,Pf1.yz));\nfloat n111=dot(g111,Pf1);\nvec3 fade_xyz=fade(Pf0);\nvec4 n_z=mix(vec4(n000,n100,n010,n110),vec4(n001,n101,n011,n111),fade_xyz.z);\nvec2 n_yz=mix(n_z.xy,n_z.zw,fade_xyz.y);\nfloat n_xyz=mix(n_yz.x,n_yz.y,fade_xyz.x);\nreturn 2.2*n_xyz;\n}\n\nfloat turbulence( vec3 p ) {\nfloat w=100.0;\nfloat t=-.5;\nfor (float f=1.0 ; f<=10.0 ; f++ ){\nfloat power=pow( 2.0,f );\nt+=abs( pnoise( vec3( power*p ),vec3( 10.0,10.0,10.0 ) )/power );\n}\nreturn t;\n}\nvoid main(void) {\n#include<instancesVertex>\n#include<bonesVertex>\n#ifdef NORMAL\n\nnoise=10.0*-.10*turbulence( .5*normal+time*1.15 );\n\nfloat b=lowFrequencySpeed*5.0*pnoise( 0.05*position +vec3(time*1.025),vec3( 100.0 ) );\n\nfloat displacement =-1.5*noise+b;\n\nvec3 newPosition=position+normal*displacement;\ngl_Position=viewProjection*finalWorld*vec4( newPosition,1.0 );\nvec4 worldPos=finalWorld*vec4(newPosition,1.0);\nvPositionW=vec3(worldPos);\nvNormalW=normalize(vec3(finalWorld*vec4(normal,0.0)));\n#endif\n\n#ifndef UV1\nvec2 uv=vec2(0.,0.);\n#endif\n#ifndef UV2\nvec2 uv2=vec2(0.,0.);\n#endif\n#ifdef DIFFUSE\nif (vDiffuseInfos.x == 0.)\n{\nvDiffuseUV=vec2(diffuseMatrix*vec4(uv,1.0,0.0));\n}\nelse\n{\nvDiffuseUV=vec2(diffuseMatrix*vec4(uv2,1.0,0.0));\n}\n#endif\n\n#include<clipPlaneVertex>\n\n#include<fogVertex>\n#include<shadowsVertex>[0..maxSimultaneousLights]\n\n#ifdef VERTEXCOLOR\nvColor=color;\n#endif\n\n#ifdef POINTSIZE\ngl_PointSize=pointSize;\n#endif\n}";
- babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__["Effect"].ShadersStore[name] = shader;
- /** @hidden */
- var lavaVertexShader = { name: name, shader: shader };
- /***/ }),
- /***/ "./lava/lavaMaterial.ts":
- /*!******************************!*\
- !*** ./lava/lavaMaterial.ts ***!
- \******************************/
- /*! exports provided: LavaMaterial */
- /***/ (function(module, __webpack_exports__, __webpack_require__) {
- "use strict";
- __webpack_require__.r(__webpack_exports__);
- /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "LavaMaterial", function() { return LavaMaterial; });
- /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
- /* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Materials/effect");
- /* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__);
- /* harmony import */ var _lava_fragment__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./lava.fragment */ "./lava/lava.fragment.ts");
- /* harmony import */ var _lava_vertex__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./lava.vertex */ "./lava/lava.vertex.ts");
- var LavaMaterialDefines = /** @class */ (function (_super) {
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__extends"])(LavaMaterialDefines, _super);
- function LavaMaterialDefines() {
- var _this = _super.call(this) || this;
- _this.DIFFUSE = false;
- _this.CLIPPLANE = false;
- _this.CLIPPLANE2 = false;
- _this.CLIPPLANE3 = false;
- _this.CLIPPLANE4 = false;
- _this.CLIPPLANE5 = false;
- _this.CLIPPLANE6 = false;
- _this.ALPHATEST = false;
- _this.DEPTHPREPASS = false;
- _this.POINTSIZE = false;
- _this.FOG = false;
- _this.LIGHT0 = false;
- _this.LIGHT1 = false;
- _this.LIGHT2 = false;
- _this.LIGHT3 = false;
- _this.SPOTLIGHT0 = false;
- _this.SPOTLIGHT1 = false;
- _this.SPOTLIGHT2 = false;
- _this.SPOTLIGHT3 = false;
- _this.HEMILIGHT0 = false;
- _this.HEMILIGHT1 = false;
- _this.HEMILIGHT2 = false;
- _this.HEMILIGHT3 = false;
- _this.DIRLIGHT0 = false;
- _this.DIRLIGHT1 = false;
- _this.DIRLIGHT2 = false;
- _this.DIRLIGHT3 = false;
- _this.POINTLIGHT0 = false;
- _this.POINTLIGHT1 = false;
- _this.POINTLIGHT2 = false;
- _this.POINTLIGHT3 = false;
- _this.SHADOW0 = false;
- _this.SHADOW1 = false;
- _this.SHADOW2 = false;
- _this.SHADOW3 = false;
- _this.SHADOWS = false;
- _this.SHADOWESM0 = false;
- _this.SHADOWESM1 = false;
- _this.SHADOWESM2 = false;
- _this.SHADOWESM3 = false;
- _this.SHADOWPOISSON0 = false;
- _this.SHADOWPOISSON1 = false;
- _this.SHADOWPOISSON2 = false;
- _this.SHADOWPOISSON3 = false;
- _this.SHADOWPCF0 = false;
- _this.SHADOWPCF1 = false;
- _this.SHADOWPCF2 = false;
- _this.SHADOWPCF3 = false;
- _this.SHADOWPCSS0 = false;
- _this.SHADOWPCSS1 = false;
- _this.SHADOWPCSS2 = false;
- _this.SHADOWPCSS3 = false;
- _this.NORMAL = false;
- _this.UV1 = false;
- _this.UV2 = false;
- _this.VERTEXCOLOR = false;
- _this.VERTEXALPHA = false;
- _this.NUM_BONE_INFLUENCERS = 0;
- _this.BonesPerMesh = 0;
- _this.INSTANCES = false;
- _this.UNLIT = false;
- _this.IMAGEPROCESSINGPOSTPROCESS = false;
- _this.rebuild();
- return _this;
- }
- return LavaMaterialDefines;
- }(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialDefines"]));
- var LavaMaterial = /** @class */ (function (_super) {
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__extends"])(LavaMaterial, _super);
- function LavaMaterial(name, scene) {
- var _this = _super.call(this, name, scene) || this;
- _this.speed = 1;
- _this.movingSpeed = 1;
- _this.lowFrequencySpeed = 1;
- _this.fogDensity = 0.15;
- _this._lastTime = 0;
- _this.diffuseColor = new babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["Color3"](1, 1, 1);
- _this._disableLighting = false;
- _this._unlit = false;
- _this._maxSimultaneousLights = 4;
- _this._scaledDiffuse = new babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["Color3"]();
- return _this;
- }
- LavaMaterial.prototype.needAlphaBlending = function () {
- return (this.alpha < 1.0);
- };
- LavaMaterial.prototype.needAlphaTesting = function () {
- return false;
- };
- LavaMaterial.prototype.getAlphaTestTexture = function () {
- return null;
- };
- // Methods
- LavaMaterial.prototype.isReadyForSubMesh = function (mesh, subMesh, useInstances) {
- if (this.isFrozen) {
- if (subMesh.effect && subMesh.effect._wasPreviouslyReady) {
- return true;
- }
- }
- if (!subMesh._materialDefines) {
- subMesh._materialDefines = new LavaMaterialDefines();
- }
- var defines = subMesh._materialDefines;
- var scene = this.getScene();
- if (this._isReadyForSubMesh(subMesh)) {
- return true;
- }
- var engine = scene.getEngine();
- // Textures
- if (defines._areTexturesDirty) {
- defines._needUVs = false;
- if (scene.texturesEnabled) {
- if (this._diffuseTexture && babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialFlags"].DiffuseTextureEnabled) {
- if (!this._diffuseTexture.isReady()) {
- return false;
- }
- else {
- defines._needUVs = true;
- defines.DIFFUSE = true;
- }
- }
- }
- }
- // Misc.
- babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialHelper"].PrepareDefinesForMisc(mesh, scene, false, this.pointsCloud, this.fogEnabled, this._shouldTurnAlphaTestOn(mesh), defines);
- // Lights
- defines._needNormals = true;
- babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialHelper"].PrepareDefinesForLights(scene, mesh, defines, false, this._maxSimultaneousLights, this._disableLighting);
- // Values that need to be evaluated on every frame
- babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialHelper"].PrepareDefinesForFrameBoundValues(scene, engine, defines, useInstances ? true : false);
- // Attribs
- babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialHelper"].PrepareDefinesForAttributes(mesh, defines, true, true);
- // Get correct effect
- if (defines.isDirty) {
- defines.markAsProcessed();
- scene.resetCachedMaterial();
- // Fallbacks
- var fallbacks = new babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["EffectFallbacks"]();
- if (defines.FOG) {
- fallbacks.addFallback(1, "FOG");
- }
- babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialHelper"].HandleFallbacksForShadows(defines, fallbacks);
- if (defines.NUM_BONE_INFLUENCERS > 0) {
- fallbacks.addCPUSkinningFallback(0, mesh);
- }
- defines.IMAGEPROCESSINGPOSTPROCESS = scene.imageProcessingConfiguration.applyByPostProcess;
- //Attributes
- var attribs = [babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["VertexBuffer"].PositionKind];
- if (defines.NORMAL) {
- attribs.push(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["VertexBuffer"].NormalKind);
- }
- if (defines.UV1) {
- attribs.push(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["VertexBuffer"].UVKind);
- }
- if (defines.UV2) {
- attribs.push(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["VertexBuffer"].UV2Kind);
- }
- if (defines.VERTEXCOLOR) {
- attribs.push(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["VertexBuffer"].ColorKind);
- }
- babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialHelper"].PrepareAttributesForBones(attribs, mesh, defines, fallbacks);
- babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialHelper"].PrepareAttributesForInstances(attribs, defines);
- // Legacy browser patch
- var shaderName = "lava";
- var join = defines.toString();
- var uniforms = ["world", "view", "viewProjection", "vEyePosition", "vLightsType", "vDiffuseColor",
- "vFogInfos", "vFogColor", "pointSize",
- "vDiffuseInfos",
- "mBones",
- "vClipPlane", "vClipPlane2", "vClipPlane3", "vClipPlane4", "vClipPlane5", "vClipPlane6", "diffuseMatrix",
- "time", "speed", "movingSpeed",
- "fogColor", "fogDensity", "lowFrequencySpeed"
- ];
- var samplers = ["diffuseSampler",
- "noiseTexture"
- ];
- var uniformBuffers = new Array();
- babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialHelper"].PrepareUniformsAndSamplersList({
- uniformsNames: uniforms,
- uniformBuffersNames: uniformBuffers,
- samplers: samplers,
- defines: defines,
- maxSimultaneousLights: this.maxSimultaneousLights
- });
- subMesh.setEffect(scene.getEngine().createEffect(shaderName, {
- attributes: attribs,
- uniformsNames: uniforms,
- uniformBuffersNames: uniformBuffers,
- samplers: samplers,
- defines: join,
- fallbacks: fallbacks,
- onCompiled: this.onCompiled,
- onError: this.onError,
- indexParameters: { maxSimultaneousLights: this.maxSimultaneousLights }
- }, engine), defines);
- }
- if (!subMesh.effect || !subMesh.effect.isReady()) {
- return false;
- }
- defines._renderId = scene.getRenderId();
- subMesh.effect._wasPreviouslyReady = true;
- return true;
- };
- LavaMaterial.prototype.bindForSubMesh = function (world, mesh, subMesh) {
- var scene = this.getScene();
- var defines = subMesh._materialDefines;
- if (!defines) {
- return;
- }
- var effect = subMesh.effect;
- if (!effect) {
- return;
- }
- this._activeEffect = effect;
- defines.UNLIT = this._unlit;
- // Matrices
- this.bindOnlyWorldMatrix(world);
- this._activeEffect.setMatrix("viewProjection", scene.getTransformMatrix());
- // Bones
- babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialHelper"].BindBonesParameters(mesh, this._activeEffect);
- if (this._mustRebind(scene, effect)) {
- // Textures
- if (this.diffuseTexture && babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialFlags"].DiffuseTextureEnabled) {
- this._activeEffect.setTexture("diffuseSampler", this.diffuseTexture);
- this._activeEffect.setFloat2("vDiffuseInfos", this.diffuseTexture.coordinatesIndex, this.diffuseTexture.level);
- this._activeEffect.setMatrix("diffuseMatrix", this.diffuseTexture.getTextureMatrix());
- }
- if (this.noiseTexture) {
- this._activeEffect.setTexture("noiseTexture", this.noiseTexture);
- }
- // Clip plane
- babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialHelper"].BindClipPlane(this._activeEffect, scene);
- // Point size
- if (this.pointsCloud) {
- this._activeEffect.setFloat("pointSize", this.pointSize);
- }
- babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialHelper"].BindEyePosition(effect, scene);
- }
- this._activeEffect.setColor4("vDiffuseColor", this._scaledDiffuse, this.alpha * mesh.visibility);
- if (scene.lightsEnabled && !this.disableLighting) {
- babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialHelper"].BindLights(scene, mesh, this._activeEffect, defines);
- }
- // View
- if (scene.fogEnabled && mesh.applyFog && scene.fogMode !== babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["Scene"].FOGMODE_NONE) {
- this._activeEffect.setMatrix("view", scene.getViewMatrix());
- }
- // Fog
- babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialHelper"].BindFogParameters(scene, mesh, this._activeEffect);
- this._lastTime += scene.getEngine().getDeltaTime();
- this._activeEffect.setFloat("time", this._lastTime * this.speed / 1000);
- if (!this.fogColor) {
- this.fogColor = babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["Color3"].Black();
- }
- this._activeEffect.setColor3("fogColor", this.fogColor);
- this._activeEffect.setFloat("fogDensity", this.fogDensity);
- this._activeEffect.setFloat("lowFrequencySpeed", this.lowFrequencySpeed);
- this._activeEffect.setFloat("movingSpeed", this.movingSpeed);
- this._afterBind(mesh, this._activeEffect);
- };
- LavaMaterial.prototype.getAnimatables = function () {
- var results = [];
- if (this.diffuseTexture && this.diffuseTexture.animations && this.diffuseTexture.animations.length > 0) {
- results.push(this.diffuseTexture);
- }
- if (this.noiseTexture && this.noiseTexture.animations && this.noiseTexture.animations.length > 0) {
- results.push(this.noiseTexture);
- }
- return results;
- };
- LavaMaterial.prototype.getActiveTextures = function () {
- var activeTextures = _super.prototype.getActiveTextures.call(this);
- if (this._diffuseTexture) {
- activeTextures.push(this._diffuseTexture);
- }
- return activeTextures;
- };
- LavaMaterial.prototype.hasTexture = function (texture) {
- if (_super.prototype.hasTexture.call(this, texture)) {
- return true;
- }
- if (this.diffuseTexture === texture) {
- return true;
- }
- return false;
- };
- LavaMaterial.prototype.dispose = function (forceDisposeEffect) {
- if (this.diffuseTexture) {
- this.diffuseTexture.dispose();
- }
- if (this.noiseTexture) {
- this.noiseTexture.dispose();
- }
- _super.prototype.dispose.call(this, forceDisposeEffect);
- };
- LavaMaterial.prototype.clone = function (name) {
- var _this = this;
- return babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["SerializationHelper"].Clone(function () { return new LavaMaterial(name, _this.getScene()); }, this);
- };
- LavaMaterial.prototype.serialize = function () {
- var serializationObject = babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["SerializationHelper"].Serialize(this);
- serializationObject.customType = "BABYLON.LavaMaterial";
- return serializationObject;
- };
- LavaMaterial.prototype.getClassName = function () {
- return "LavaMaterial";
- };
- // Statics
- LavaMaterial.Parse = function (source, scene, rootUrl) {
- return babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["SerializationHelper"].Parse(function () { return new LavaMaterial(source.name, scene); }, source, scene, rootUrl);
- };
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["serializeAsTexture"])("diffuseTexture")
- ], LavaMaterial.prototype, "_diffuseTexture", void 0);
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["expandToProperty"])("_markAllSubMeshesAsTexturesDirty")
- ], LavaMaterial.prototype, "diffuseTexture", void 0);
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["serializeAsTexture"])()
- ], LavaMaterial.prototype, "noiseTexture", void 0);
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["serializeAsColor3"])()
- ], LavaMaterial.prototype, "fogColor", void 0);
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["serialize"])()
- ], LavaMaterial.prototype, "speed", void 0);
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["serialize"])()
- ], LavaMaterial.prototype, "movingSpeed", void 0);
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["serialize"])()
- ], LavaMaterial.prototype, "lowFrequencySpeed", void 0);
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["serialize"])()
- ], LavaMaterial.prototype, "fogDensity", void 0);
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["serializeAsColor3"])()
- ], LavaMaterial.prototype, "diffuseColor", void 0);
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["serialize"])("disableLighting")
- ], LavaMaterial.prototype, "_disableLighting", void 0);
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["expandToProperty"])("_markAllSubMeshesAsLightsDirty")
- ], LavaMaterial.prototype, "disableLighting", void 0);
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["serialize"])("unlit")
- ], LavaMaterial.prototype, "_unlit", void 0);
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["expandToProperty"])("_markAllSubMeshesAsLightsDirty")
- ], LavaMaterial.prototype, "unlit", void 0);
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["serialize"])("maxSimultaneousLights")
- ], LavaMaterial.prototype, "_maxSimultaneousLights", void 0);
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["expandToProperty"])("_markAllSubMeshesAsLightsDirty")
- ], LavaMaterial.prototype, "maxSimultaneousLights", void 0);
- return LavaMaterial;
- }(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["PushMaterial"]));
- babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["_TypeStore"].RegisteredTypes["BABYLON.LavaMaterial"] = LavaMaterial;
- /***/ }),
- /***/ "./legacy/legacy.ts":
- /*!**************************!*\
- !*** ./legacy/legacy.ts ***!
- \**************************/
- /*! exports provided: CellMaterial, CustomShaderStructure, ShaderSpecialParts, CustomMaterial, ShaderAlebdoParts, PBRCustomMaterial, FireMaterial, FurMaterial, GradientMaterial, GridMaterial, LavaMaterial, MixMaterial, NormalMaterial, ShadowOnlyMaterial, SimpleMaterial, SkyMaterial, TerrainMaterial, TriPlanarMaterial, WaterMaterial */
- /***/ (function(module, __webpack_exports__, __webpack_require__) {
- "use strict";
- __webpack_require__.r(__webpack_exports__);
- /* WEBPACK VAR INJECTION */(function(global) {/* harmony import */ var _index__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! ../index */ "./index.ts");
- /* harmony reexport (safe) */ __webpack_require__.d(__webpack_exports__, "CellMaterial", function() { return _index__WEBPACK_IMPORTED_MODULE_0__["CellMaterial"]; });
- /* harmony reexport (safe) */ __webpack_require__.d(__webpack_exports__, "CustomShaderStructure", function() { return _index__WEBPACK_IMPORTED_MODULE_0__["CustomShaderStructure"]; });
- /* harmony reexport (safe) */ __webpack_require__.d(__webpack_exports__, "ShaderSpecialParts", function() { return _index__WEBPACK_IMPORTED_MODULE_0__["ShaderSpecialParts"]; });
- /* harmony reexport (safe) */ __webpack_require__.d(__webpack_exports__, "CustomMaterial", function() { return _index__WEBPACK_IMPORTED_MODULE_0__["CustomMaterial"]; });
- /* harmony reexport (safe) */ __webpack_require__.d(__webpack_exports__, "ShaderAlebdoParts", function() { return _index__WEBPACK_IMPORTED_MODULE_0__["ShaderAlebdoParts"]; });
- /* harmony reexport (safe) */ __webpack_require__.d(__webpack_exports__, "PBRCustomMaterial", function() { return _index__WEBPACK_IMPORTED_MODULE_0__["PBRCustomMaterial"]; });
- /* harmony reexport (safe) */ __webpack_require__.d(__webpack_exports__, "FireMaterial", function() { return _index__WEBPACK_IMPORTED_MODULE_0__["FireMaterial"]; });
- /* harmony reexport (safe) */ __webpack_require__.d(__webpack_exports__, "FurMaterial", function() { return _index__WEBPACK_IMPORTED_MODULE_0__["FurMaterial"]; });
- /* harmony reexport (safe) */ __webpack_require__.d(__webpack_exports__, "GradientMaterial", function() { return _index__WEBPACK_IMPORTED_MODULE_0__["GradientMaterial"]; });
- /* harmony reexport (safe) */ __webpack_require__.d(__webpack_exports__, "GridMaterial", function() { return _index__WEBPACK_IMPORTED_MODULE_0__["GridMaterial"]; });
- /* harmony reexport (safe) */ __webpack_require__.d(__webpack_exports__, "LavaMaterial", function() { return _index__WEBPACK_IMPORTED_MODULE_0__["LavaMaterial"]; });
- /* harmony reexport (safe) */ __webpack_require__.d(__webpack_exports__, "MixMaterial", function() { return _index__WEBPACK_IMPORTED_MODULE_0__["MixMaterial"]; });
- /* harmony reexport (safe) */ __webpack_require__.d(__webpack_exports__, "NormalMaterial", function() { return _index__WEBPACK_IMPORTED_MODULE_0__["NormalMaterial"]; });
- /* harmony reexport (safe) */ __webpack_require__.d(__webpack_exports__, "ShadowOnlyMaterial", function() { return _index__WEBPACK_IMPORTED_MODULE_0__["ShadowOnlyMaterial"]; });
- /* harmony reexport (safe) */ __webpack_require__.d(__webpack_exports__, "SimpleMaterial", function() { return _index__WEBPACK_IMPORTED_MODULE_0__["SimpleMaterial"]; });
- /* harmony reexport (safe) */ __webpack_require__.d(__webpack_exports__, "SkyMaterial", function() { return _index__WEBPACK_IMPORTED_MODULE_0__["SkyMaterial"]; });
- /* harmony reexport (safe) */ __webpack_require__.d(__webpack_exports__, "TerrainMaterial", function() { return _index__WEBPACK_IMPORTED_MODULE_0__["TerrainMaterial"]; });
- /* harmony reexport (safe) */ __webpack_require__.d(__webpack_exports__, "TriPlanarMaterial", function() { return _index__WEBPACK_IMPORTED_MODULE_0__["TriPlanarMaterial"]; });
- /* harmony reexport (safe) */ __webpack_require__.d(__webpack_exports__, "WaterMaterial", function() { return _index__WEBPACK_IMPORTED_MODULE_0__["WaterMaterial"]; });
- /**
- * Legacy support, defining window.BABYLON.GridMaterial... (global variable).
- *
- * This is the entry point for the UMD module.
- * The entry point for a future ESM package should be index.ts
- */
- var globalObject = (typeof global !== 'undefined') ? global : ((typeof window !== 'undefined') ? window : undefined);
- if (typeof globalObject !== "undefined") {
- globalObject.BABYLON = globalObject.BABYLON || {};
- for (var mat in _index__WEBPACK_IMPORTED_MODULE_0__) {
- globalObject.BABYLON[mat] = _index__WEBPACK_IMPORTED_MODULE_0__[mat];
- }
- }
- /* WEBPACK VAR INJECTION */}.call(this, __webpack_require__(/*! ./../../../node_modules/webpack/buildin/global.js */ "../../node_modules/webpack/buildin/global.js")))
- /***/ }),
- /***/ "./mix/index.ts":
- /*!**********************!*\
- !*** ./mix/index.ts ***!
- \**********************/
- /*! exports provided: MixMaterial */
- /***/ (function(module, __webpack_exports__, __webpack_require__) {
- "use strict";
- __webpack_require__.r(__webpack_exports__);
- /* harmony import */ var _mixMaterial__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! ./mixMaterial */ "./mix/mixMaterial.ts");
- /* harmony reexport (safe) */ __webpack_require__.d(__webpack_exports__, "MixMaterial", function() { return _mixMaterial__WEBPACK_IMPORTED_MODULE_0__["MixMaterial"]; });
- /***/ }),
- /***/ "./mix/mix.fragment.ts":
- /*!*****************************!*\
- !*** ./mix/mix.fragment.ts ***!
- \*****************************/
- /*! exports provided: mixPixelShader */
- /***/ (function(module, __webpack_exports__, __webpack_require__) {
- "use strict";
- __webpack_require__.r(__webpack_exports__);
- /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "mixPixelShader", function() { return mixPixelShader; });
- /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
- /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
- var name = 'mixPixelShader';
- var shader = "precision highp float;\n\nuniform vec4 vEyePosition;\nuniform vec4 vDiffuseColor;\n#ifdef SPECULARTERM\nuniform vec4 vSpecularColor;\n#endif\n\nvarying vec3 vPositionW;\n#ifdef NORMAL\nvarying vec3 vNormalW;\n#endif\n#ifdef VERTEXCOLOR\nvarying vec4 vColor;\n#endif\n\n#include<helperFunctions>\n\n#include<__decl__lightFragment>[0..maxSimultaneousLights]\n\n#ifdef DIFFUSE\nvarying vec2 vTextureUV;\nuniform sampler2D mixMap1Sampler;\nuniform vec2 vTextureInfos;\n#ifdef MIXMAP2\nuniform sampler2D mixMap2Sampler;\n#endif\nuniform sampler2D diffuse1Sampler;\nuniform sampler2D diffuse2Sampler;\nuniform sampler2D diffuse3Sampler;\nuniform sampler2D diffuse4Sampler;\nuniform vec2 diffuse1Infos;\nuniform vec2 diffuse2Infos;\nuniform vec2 diffuse3Infos;\nuniform vec2 diffuse4Infos;\n#ifdef MIXMAP2\nuniform sampler2D diffuse5Sampler;\nuniform sampler2D diffuse6Sampler;\nuniform sampler2D diffuse7Sampler;\nuniform sampler2D diffuse8Sampler;\nuniform vec2 diffuse5Infos;\nuniform vec2 diffuse6Infos;\nuniform vec2 diffuse7Infos;\nuniform vec2 diffuse8Infos;\n#endif\n#endif\n\n#include<lightsFragmentFunctions>\n#include<shadowsFragmentFunctions>\n#include<clipPlaneFragmentDeclaration>\n\n#include<fogFragmentDeclaration>\nvoid main(void) {\n\n#include<clipPlaneFragment>\nvec3 viewDirectionW=normalize(vEyePosition.xyz-vPositionW);\n\nvec4 finalMixColor=vec4(1.,1.,1.,1.);\nvec3 diffuseColor=vDiffuseColor.rgb;\n#ifdef MIXMAP2\nvec4 mixColor2=vec4(1.,1.,1.,1.);\n#endif\n#ifdef SPECULARTERM\nfloat glossiness=vSpecularColor.a;\nvec3 specularColor=vSpecularColor.rgb;\n#else\nfloat glossiness=0.;\n#endif\n\nfloat alpha=vDiffuseColor.a;\n\n#ifdef NORMAL\nvec3 normalW=normalize(vNormalW);\n#else\nvec3 normalW=vec3(1.0,1.0,1.0);\n#endif\n#ifdef DIFFUSE\nvec4 mixColor=texture2D(mixMap1Sampler,vTextureUV);\n#include<depthPrePass>\nmixColor.rgb*=vTextureInfos.y;\nvec4 diffuse1Color=texture2D(diffuse1Sampler,vTextureUV*diffuse1Infos);\nvec4 diffuse2Color=texture2D(diffuse2Sampler,vTextureUV*diffuse2Infos);\nvec4 diffuse3Color=texture2D(diffuse3Sampler,vTextureUV*diffuse3Infos);\nvec4 diffuse4Color=texture2D(diffuse4Sampler,vTextureUV*diffuse4Infos);\ndiffuse1Color.rgb*=mixColor.r;\ndiffuse2Color.rgb=mix(diffuse1Color.rgb,diffuse2Color.rgb,mixColor.g);\ndiffuse3Color.rgb=mix(diffuse2Color.rgb,diffuse3Color.rgb,mixColor.b);\nfinalMixColor.rgb=mix(diffuse3Color.rgb,diffuse4Color.rgb,1.0-mixColor.a);\n#ifdef MIXMAP2\nmixColor=texture2D(mixMap2Sampler,vTextureUV);\nmixColor.rgb*=vTextureInfos.y;\nvec4 diffuse5Color=texture2D(diffuse5Sampler,vTextureUV*diffuse5Infos);\nvec4 diffuse6Color=texture2D(diffuse6Sampler,vTextureUV*diffuse6Infos);\nvec4 diffuse7Color=texture2D(diffuse7Sampler,vTextureUV*diffuse7Infos);\nvec4 diffuse8Color=texture2D(diffuse8Sampler,vTextureUV*diffuse8Infos);\ndiffuse5Color.rgb=mix(finalMixColor.rgb,diffuse5Color.rgb,mixColor.r);\ndiffuse6Color.rgb=mix(diffuse5Color.rgb,diffuse6Color.rgb,mixColor.g);\ndiffuse7Color.rgb=mix(diffuse6Color.rgb,diffuse7Color.rgb,mixColor.b);\nfinalMixColor.rgb=mix(diffuse7Color.rgb,diffuse8Color.rgb,1.0-mixColor.a);\n#endif\n#endif\n#ifdef VERTEXCOLOR\nfinalMixColor.rgb*=vColor.rgb;\n#endif\n\nvec3 diffuseBase=vec3(0.,0.,0.);\nlightingInfo info;\nfloat shadow=1.;\n#ifdef SPECULARTERM\nvec3 specularBase=vec3(0.,0.,0.);\n#endif\n#include<lightFragment>[0..maxSimultaneousLights]\n#ifdef VERTEXALPHA\nalpha*=vColor.a;\n#endif\n#ifdef SPECULARTERM\nvec3 finalSpecular=specularBase*specularColor;\n#else\nvec3 finalSpecular=vec3(0.0);\n#endif\nvec3 finalDiffuse=clamp(diffuseBase*diffuseColor*finalMixColor.rgb,0.0,1.0);\n\nvec4 color=vec4(finalDiffuse+finalSpecular,alpha);\n#include<fogFragment>\ngl_FragColor=color;\n#include<imageProcessingCompatibility>\n}\n";
- babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__["Effect"].ShadersStore[name] = shader;
- /** @hidden */
- var mixPixelShader = { name: name, shader: shader };
- /***/ }),
- /***/ "./mix/mix.vertex.ts":
- /*!***************************!*\
- !*** ./mix/mix.vertex.ts ***!
- \***************************/
- /*! exports provided: mixVertexShader */
- /***/ (function(module, __webpack_exports__, __webpack_require__) {
- "use strict";
- __webpack_require__.r(__webpack_exports__);
- /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "mixVertexShader", function() { return mixVertexShader; });
- /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
- /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
- var name = 'mixVertexShader';
- var shader = "precision highp float;\n\nattribute vec3 position;\n#ifdef NORMAL\nattribute vec3 normal;\n#endif\n#ifdef UV1\nattribute vec2 uv;\n#endif\n#ifdef UV2\nattribute vec2 uv2;\n#endif\n#ifdef VERTEXCOLOR\nattribute vec4 color;\n#endif\n#include<bonesDeclaration>\n\n#include<instancesDeclaration>\nuniform mat4 view;\nuniform mat4 viewProjection;\n#ifdef DIFFUSE\nvarying vec2 vTextureUV;\nuniform mat4 textureMatrix;\nuniform vec2 vTextureInfos;\n#endif\n#ifdef POINTSIZE\nuniform float pointSize;\n#endif\n\nvarying vec3 vPositionW;\n#ifdef NORMAL\nvarying vec3 vNormalW;\n#endif\n#ifdef VERTEXCOLOR\nvarying vec4 vColor;\n#endif\n#include<clipPlaneVertexDeclaration>\n#include<fogVertexDeclaration>\n#include<__decl__lightFragment>[0..maxSimultaneousLights]\nvoid main(void) {\n#include<instancesVertex>\n#include<bonesVertex>\nvec4 worldPos=finalWorld*vec4(position,1.0);\ngl_Position=viewProjection*worldPos;\nvPositionW=vec3(worldPos);\n#ifdef NORMAL\nvNormalW=normalize(vec3(finalWorld*vec4(normal,0.0)));\n#endif\n\n#ifndef UV1\nvec2 uv=vec2(0.,0.);\n#endif\n#ifndef UV2\nvec2 uv2=vec2(0.,0.);\n#endif\n#ifdef DIFFUSE\nif (vTextureInfos.x == 0.)\n{\nvTextureUV=vec2(textureMatrix*vec4(uv,1.0,0.0));\n}\nelse\n{\nvTextureUV=vec2(textureMatrix*vec4(uv2,1.0,0.0));\n}\n#endif\n\n#include<clipPlaneVertex>\n\n#include<fogVertex>\n\n#include<shadowsVertex>[0..maxSimultaneousLights]\n\n#ifdef VERTEXCOLOR\nvColor=color;\n#endif\n\n#ifdef POINTSIZE\ngl_PointSize=pointSize;\n#endif\n}\n";
- babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__["Effect"].ShadersStore[name] = shader;
- /** @hidden */
- var mixVertexShader = { name: name, shader: shader };
- /***/ }),
- /***/ "./mix/mixMaterial.ts":
- /*!****************************!*\
- !*** ./mix/mixMaterial.ts ***!
- \****************************/
- /*! exports provided: MixMaterial */
- /***/ (function(module, __webpack_exports__, __webpack_require__) {
- "use strict";
- __webpack_require__.r(__webpack_exports__);
- /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "MixMaterial", function() { return MixMaterial; });
- /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
- /* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Materials/effect");
- /* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__);
- /* harmony import */ var _mix_fragment__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./mix.fragment */ "./mix/mix.fragment.ts");
- /* harmony import */ var _mix_vertex__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./mix.vertex */ "./mix/mix.vertex.ts");
- var MixMaterialDefines = /** @class */ (function (_super) {
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__extends"])(MixMaterialDefines, _super);
- function MixMaterialDefines() {
- var _this = _super.call(this) || this;
- _this.DIFFUSE = false;
- _this.CLIPPLANE = false;
- _this.CLIPPLANE2 = false;
- _this.CLIPPLANE3 = false;
- _this.CLIPPLANE4 = false;
- _this.CLIPPLANE5 = false;
- _this.CLIPPLANE6 = false;
- _this.ALPHATEST = false;
- _this.DEPTHPREPASS = false;
- _this.POINTSIZE = false;
- _this.FOG = false;
- _this.SPECULARTERM = false;
- _this.NORMAL = false;
- _this.UV1 = false;
- _this.UV2 = false;
- _this.VERTEXCOLOR = false;
- _this.VERTEXALPHA = false;
- _this.NUM_BONE_INFLUENCERS = 0;
- _this.BonesPerMesh = 0;
- _this.INSTANCES = false;
- _this.MIXMAP2 = false;
- _this.IMAGEPROCESSINGPOSTPROCESS = false;
- _this.rebuild();
- return _this;
- }
- return MixMaterialDefines;
- }(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialDefines"]));
- var MixMaterial = /** @class */ (function (_super) {
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__extends"])(MixMaterial, _super);
- function MixMaterial(name, scene) {
- var _this = _super.call(this, name, scene) || this;
- /**
- * Uniforms
- */
- _this.diffuseColor = new babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["Color3"](1, 1, 1);
- _this.specularColor = new babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["Color3"](0, 0, 0);
- _this.specularPower = 64;
- _this._disableLighting = false;
- _this._maxSimultaneousLights = 4;
- return _this;
- }
- MixMaterial.prototype.needAlphaBlending = function () {
- return (this.alpha < 1.0);
- };
- MixMaterial.prototype.needAlphaTesting = function () {
- return false;
- };
- MixMaterial.prototype.getAlphaTestTexture = function () {
- return null;
- };
- // Methods
- MixMaterial.prototype.isReadyForSubMesh = function (mesh, subMesh, useInstances) {
- if (this.isFrozen) {
- if (subMesh.effect && subMesh.effect._wasPreviouslyReady) {
- return true;
- }
- }
- if (!subMesh._materialDefines) {
- subMesh._materialDefines = new MixMaterialDefines();
- }
- var defines = subMesh._materialDefines;
- var scene = this.getScene();
- if (this._isReadyForSubMesh(subMesh)) {
- return true;
- }
- var engine = scene.getEngine();
- // Textures
- if (scene.texturesEnabled) {
- if (!this._mixTexture1 || !this._mixTexture1.isReady()) {
- return false;
- }
- defines._needUVs = true;
- if (babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialFlags"].DiffuseTextureEnabled) {
- if (!this._diffuseTexture1 || !this._diffuseTexture1.isReady()) {
- return false;
- }
- defines.DIFFUSE = true;
- if (!this._diffuseTexture2 || !this._diffuseTexture2.isReady()) {
- return false;
- }
- if (!this._diffuseTexture3 || !this._diffuseTexture3.isReady()) {
- return false;
- }
- if (!this._diffuseTexture4 || !this._diffuseTexture4.isReady()) {
- return false;
- }
- if (this._mixTexture2) {
- if (!this._mixTexture2.isReady()) {
- return false;
- }
- defines.MIXMAP2 = true;
- if (!this._diffuseTexture5 || !this._diffuseTexture5.isReady()) {
- return false;
- }
- if (!this._diffuseTexture6 || !this._diffuseTexture6.isReady()) {
- return false;
- }
- if (!this._diffuseTexture7 || !this._diffuseTexture7.isReady()) {
- return false;
- }
- if (!this._diffuseTexture8 || !this._diffuseTexture8.isReady()) {
- return false;
- }
- }
- }
- }
- // Misc.
- babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialHelper"].PrepareDefinesForMisc(mesh, scene, false, this.pointsCloud, this.fogEnabled, this._shouldTurnAlphaTestOn(mesh), defines);
- // Lights
- defines._needNormals = babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialHelper"].PrepareDefinesForLights(scene, mesh, defines, false, this._maxSimultaneousLights, this._disableLighting);
- // Values that need to be evaluated on every frame
- babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialHelper"].PrepareDefinesForFrameBoundValues(scene, engine, defines, useInstances ? true : false);
- // Attribs
- babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialHelper"].PrepareDefinesForAttributes(mesh, defines, true, true);
- // Get correct effect
- if (defines.isDirty) {
- defines.markAsProcessed();
- scene.resetCachedMaterial();
- // Fallbacks
- var fallbacks = new babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["EffectFallbacks"]();
- if (defines.FOG) {
- fallbacks.addFallback(1, "FOG");
- }
- babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialHelper"].HandleFallbacksForShadows(defines, fallbacks, this.maxSimultaneousLights);
- if (defines.NUM_BONE_INFLUENCERS > 0) {
- fallbacks.addCPUSkinningFallback(0, mesh);
- }
- defines.IMAGEPROCESSINGPOSTPROCESS = scene.imageProcessingConfiguration.applyByPostProcess;
- //Attributes
- var attribs = [babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["VertexBuffer"].PositionKind];
- if (defines.NORMAL) {
- attribs.push(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["VertexBuffer"].NormalKind);
- }
- if (defines.UV1) {
- attribs.push(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["VertexBuffer"].UVKind);
- }
- if (defines.UV2) {
- attribs.push(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["VertexBuffer"].UV2Kind);
- }
- if (defines.VERTEXCOLOR) {
- attribs.push(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["VertexBuffer"].ColorKind);
- }
- babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialHelper"].PrepareAttributesForBones(attribs, mesh, defines, fallbacks);
- babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialHelper"].PrepareAttributesForInstances(attribs, defines);
- // Legacy browser patch
- var shaderName = "mix";
- var join = defines.toString();
- var uniforms = [
- "world", "view", "viewProjection", "vEyePosition", "vLightsType", "vDiffuseColor", "vSpecularColor",
- "vFogInfos", "vFogColor", "pointSize",
- "vTextureInfos",
- "mBones",
- "vClipPlane", "vClipPlane2", "vClipPlane3", "vClipPlane4", "vClipPlane5", "vClipPlane6", "textureMatrix",
- "diffuse1Infos", "diffuse2Infos", "diffuse3Infos", "diffuse4Infos",
- "diffuse5Infos", "diffuse6Infos", "diffuse7Infos", "diffuse8Infos"
- ];
- var samplers = [
- "mixMap1Sampler", "mixMap2Sampler",
- "diffuse1Sampler", "diffuse2Sampler", "diffuse3Sampler", "diffuse4Sampler",
- "diffuse5Sampler", "diffuse6Sampler", "diffuse7Sampler", "diffuse8Sampler"
- ];
- var uniformBuffers = new Array();
- babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialHelper"].PrepareUniformsAndSamplersList({
- uniformsNames: uniforms,
- uniformBuffersNames: uniformBuffers,
- samplers: samplers,
- defines: defines,
- maxSimultaneousLights: this.maxSimultaneousLights
- });
- subMesh.setEffect(scene.getEngine().createEffect(shaderName, {
- attributes: attribs,
- uniformsNames: uniforms,
- uniformBuffersNames: uniformBuffers,
- samplers: samplers,
- defines: join,
- fallbacks: fallbacks,
- onCompiled: this.onCompiled,
- onError: this.onError,
- indexParameters: { maxSimultaneousLights: this.maxSimultaneousLights }
- }, engine), defines);
- }
- if (!subMesh.effect || !subMesh.effect.isReady()) {
- return false;
- }
- defines._renderId = scene.getRenderId();
- subMesh.effect._wasPreviouslyReady = true;
- return true;
- };
- MixMaterial.prototype.bindForSubMesh = function (world, mesh, subMesh) {
- var scene = this.getScene();
- var defines = subMesh._materialDefines;
- if (!defines) {
- return;
- }
- var effect = subMesh.effect;
- if (!effect) {
- return;
- }
- this._activeEffect = effect;
- // Matrices
- this.bindOnlyWorldMatrix(world);
- this._activeEffect.setMatrix("viewProjection", scene.getTransformMatrix());
- // Bones
- babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialHelper"].BindBonesParameters(mesh, this._activeEffect);
- if (this._mustRebind(scene, effect)) {
- // Textures
- if (this._mixTexture1) {
- this._activeEffect.setTexture("mixMap1Sampler", this._mixTexture1);
- this._activeEffect.setFloat2("vTextureInfos", this._mixTexture1.coordinatesIndex, this._mixTexture1.level);
- this._activeEffect.setMatrix("textureMatrix", this._mixTexture1.getTextureMatrix());
- if (babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialFlags"].DiffuseTextureEnabled) {
- if (this._diffuseTexture1) {
- this._activeEffect.setTexture("diffuse1Sampler", this._diffuseTexture1);
- this._activeEffect.setFloat2("diffuse1Infos", this._diffuseTexture1.uScale, this._diffuseTexture1.vScale);
- }
- if (this._diffuseTexture2) {
- this._activeEffect.setTexture("diffuse2Sampler", this._diffuseTexture2);
- this._activeEffect.setFloat2("diffuse2Infos", this._diffuseTexture2.uScale, this._diffuseTexture2.vScale);
- }
- if (this._diffuseTexture3) {
- this._activeEffect.setTexture("diffuse3Sampler", this._diffuseTexture3);
- this._activeEffect.setFloat2("diffuse3Infos", this._diffuseTexture3.uScale, this._diffuseTexture3.vScale);
- }
- if (this._diffuseTexture4) {
- this._activeEffect.setTexture("diffuse4Sampler", this._diffuseTexture4);
- this._activeEffect.setFloat2("diffuse4Infos", this._diffuseTexture4.uScale, this._diffuseTexture4.vScale);
- }
- }
- }
- if (this._mixTexture2) {
- this._activeEffect.setTexture("mixMap2Sampler", this._mixTexture2);
- if (babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialFlags"].DiffuseTextureEnabled) {
- if (this._diffuseTexture5) {
- this._activeEffect.setTexture("diffuse5Sampler", this._diffuseTexture5);
- this._activeEffect.setFloat2("diffuse5Infos", this._diffuseTexture5.uScale, this._diffuseTexture5.vScale);
- }
- if (this._diffuseTexture6) {
- this._activeEffect.setTexture("diffuse6Sampler", this._diffuseTexture6);
- this._activeEffect.setFloat2("diffuse6Infos", this._diffuseTexture6.uScale, this._diffuseTexture6.vScale);
- }
- if (this._diffuseTexture7) {
- this._activeEffect.setTexture("diffuse7Sampler", this._diffuseTexture7);
- this._activeEffect.setFloat2("diffuse7Infos", this._diffuseTexture7.uScale, this._diffuseTexture7.vScale);
- }
- if (this._diffuseTexture8) {
- this._activeEffect.setTexture("diffuse8Sampler", this._diffuseTexture8);
- this._activeEffect.setFloat2("diffuse8Infos", this._diffuseTexture8.uScale, this._diffuseTexture8.vScale);
- }
- }
- }
- // Clip plane
- babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialHelper"].BindClipPlane(this._activeEffect, scene);
- // Point size
- if (this.pointsCloud) {
- this._activeEffect.setFloat("pointSize", this.pointSize);
- }
- babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialHelper"].BindEyePosition(effect, scene);
- }
- this._activeEffect.setColor4("vDiffuseColor", this.diffuseColor, this.alpha * mesh.visibility);
- if (defines.SPECULARTERM) {
- this._activeEffect.setColor4("vSpecularColor", this.specularColor, this.specularPower);
- }
- if (scene.lightsEnabled && !this.disableLighting) {
- babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialHelper"].BindLights(scene, mesh, this._activeEffect, defines, this.maxSimultaneousLights);
- }
- // View
- if (scene.fogEnabled && mesh.applyFog && scene.fogMode !== babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["Scene"].FOGMODE_NONE) {
- this._activeEffect.setMatrix("view", scene.getViewMatrix());
- }
- // Fog
- babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialHelper"].BindFogParameters(scene, mesh, this._activeEffect);
- this._afterBind(mesh, this._activeEffect);
- };
- MixMaterial.prototype.getAnimatables = function () {
- var results = [];
- if (this._mixTexture1 && this._mixTexture1.animations && this._mixTexture1.animations.length > 0) {
- results.push(this._mixTexture1);
- }
- if (this._mixTexture2 && this._mixTexture2.animations && this._mixTexture2.animations.length > 0) {
- results.push(this._mixTexture2);
- }
- return results;
- };
- MixMaterial.prototype.getActiveTextures = function () {
- var activeTextures = _super.prototype.getActiveTextures.call(this);
- // Mix map 1
- if (this._mixTexture1) {
- activeTextures.push(this._mixTexture1);
- }
- if (this._diffuseTexture1) {
- activeTextures.push(this._diffuseTexture1);
- }
- if (this._diffuseTexture2) {
- activeTextures.push(this._diffuseTexture2);
- }
- if (this._diffuseTexture3) {
- activeTextures.push(this._diffuseTexture3);
- }
- if (this._diffuseTexture4) {
- activeTextures.push(this._diffuseTexture4);
- }
- // Mix map 2
- if (this._mixTexture2) {
- activeTextures.push(this._mixTexture2);
- }
- if (this._diffuseTexture5) {
- activeTextures.push(this._diffuseTexture5);
- }
- if (this._diffuseTexture6) {
- activeTextures.push(this._diffuseTexture6);
- }
- if (this._diffuseTexture7) {
- activeTextures.push(this._diffuseTexture7);
- }
- if (this._diffuseTexture8) {
- activeTextures.push(this._diffuseTexture8);
- }
- return activeTextures;
- };
- MixMaterial.prototype.hasTexture = function (texture) {
- if (_super.prototype.hasTexture.call(this, texture)) {
- return true;
- }
- // Mix map 1
- if (this._mixTexture1 === texture) {
- return true;
- }
- if (this._diffuseTexture1 === texture) {
- return true;
- }
- if (this._diffuseTexture2 === texture) {
- return true;
- }
- if (this._diffuseTexture3 === texture) {
- return true;
- }
- if (this._diffuseTexture4 === texture) {
- return true;
- }
- // Mix map 2
- if (this._mixTexture2 === texture) {
- return true;
- }
- if (this._diffuseTexture5 === texture) {
- return true;
- }
- if (this._diffuseTexture6 === texture) {
- return true;
- }
- if (this._diffuseTexture7 === texture) {
- return true;
- }
- if (this._diffuseTexture8 === texture) {
- return true;
- }
- return false;
- };
- MixMaterial.prototype.dispose = function (forceDisposeEffect) {
- if (this._mixTexture1) {
- this._mixTexture1.dispose();
- }
- _super.prototype.dispose.call(this, forceDisposeEffect);
- };
- MixMaterial.prototype.clone = function (name) {
- var _this = this;
- return babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["SerializationHelper"].Clone(function () { return new MixMaterial(name, _this.getScene()); }, this);
- };
- MixMaterial.prototype.serialize = function () {
- var serializationObject = babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["SerializationHelper"].Serialize(this);
- serializationObject.customType = "BABYLON.MixMaterial";
- return serializationObject;
- };
- MixMaterial.prototype.getClassName = function () {
- return "MixMaterial";
- };
- // Statics
- MixMaterial.Parse = function (source, scene, rootUrl) {
- return babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["SerializationHelper"].Parse(function () { return new MixMaterial(source.name, scene); }, source, scene, rootUrl);
- };
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["serializeAsTexture"])("mixTexture1")
- ], MixMaterial.prototype, "_mixTexture1", void 0);
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["expandToProperty"])("_markAllSubMeshesAsTexturesDirty")
- ], MixMaterial.prototype, "mixTexture1", void 0);
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["serializeAsTexture"])("mixTexture2")
- ], MixMaterial.prototype, "_mixTexture2", void 0);
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["expandToProperty"])("_markAllSubMeshesAsTexturesDirty")
- ], MixMaterial.prototype, "mixTexture2", void 0);
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["serializeAsTexture"])("diffuseTexture1")
- ], MixMaterial.prototype, "_diffuseTexture1", void 0);
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["expandToProperty"])("_markAllSubMeshesAsTexturesDirty")
- ], MixMaterial.prototype, "diffuseTexture1", void 0);
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["serializeAsTexture"])("diffuseTexture2")
- ], MixMaterial.prototype, "_diffuseTexture2", void 0);
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["expandToProperty"])("_markAllSubMeshesAsTexturesDirty")
- ], MixMaterial.prototype, "diffuseTexture2", void 0);
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["serializeAsTexture"])("diffuseTexture3")
- ], MixMaterial.prototype, "_diffuseTexture3", void 0);
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["expandToProperty"])("_markAllSubMeshesAsTexturesDirty")
- ], MixMaterial.prototype, "diffuseTexture3", void 0);
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["serializeAsTexture"])("diffuseTexture4")
- ], MixMaterial.prototype, "_diffuseTexture4", void 0);
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["expandToProperty"])("_markAllSubMeshesAsTexturesDirty")
- ], MixMaterial.prototype, "diffuseTexture4", void 0);
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["serializeAsTexture"])("diffuseTexture1")
- ], MixMaterial.prototype, "_diffuseTexture5", void 0);
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["expandToProperty"])("_markAllSubMeshesAsTexturesDirty")
- ], MixMaterial.prototype, "diffuseTexture5", void 0);
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["serializeAsTexture"])("diffuseTexture2")
- ], MixMaterial.prototype, "_diffuseTexture6", void 0);
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["expandToProperty"])("_markAllSubMeshesAsTexturesDirty")
- ], MixMaterial.prototype, "diffuseTexture6", void 0);
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["serializeAsTexture"])("diffuseTexture3")
- ], MixMaterial.prototype, "_diffuseTexture7", void 0);
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["expandToProperty"])("_markAllSubMeshesAsTexturesDirty")
- ], MixMaterial.prototype, "diffuseTexture7", void 0);
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["serializeAsTexture"])("diffuseTexture4")
- ], MixMaterial.prototype, "_diffuseTexture8", void 0);
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["expandToProperty"])("_markAllSubMeshesAsTexturesDirty")
- ], MixMaterial.prototype, "diffuseTexture8", void 0);
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["serializeAsColor3"])()
- ], MixMaterial.prototype, "diffuseColor", void 0);
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["serializeAsColor3"])()
- ], MixMaterial.prototype, "specularColor", void 0);
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["serialize"])()
- ], MixMaterial.prototype, "specularPower", void 0);
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["serialize"])("disableLighting")
- ], MixMaterial.prototype, "_disableLighting", void 0);
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["expandToProperty"])("_markAllSubMeshesAsLightsDirty")
- ], MixMaterial.prototype, "disableLighting", void 0);
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["serialize"])("maxSimultaneousLights")
- ], MixMaterial.prototype, "_maxSimultaneousLights", void 0);
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["expandToProperty"])("_markAllSubMeshesAsLightsDirty")
- ], MixMaterial.prototype, "maxSimultaneousLights", void 0);
- return MixMaterial;
- }(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["PushMaterial"]));
- babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["_TypeStore"].RegisteredTypes["BABYLON.MixMaterial"] = MixMaterial;
- /***/ }),
- /***/ "./normal/index.ts":
- /*!*************************!*\
- !*** ./normal/index.ts ***!
- \*************************/
- /*! exports provided: NormalMaterial */
- /***/ (function(module, __webpack_exports__, __webpack_require__) {
- "use strict";
- __webpack_require__.r(__webpack_exports__);
- /* harmony import */ var _normalMaterial__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! ./normalMaterial */ "./normal/normalMaterial.ts");
- /* harmony reexport (safe) */ __webpack_require__.d(__webpack_exports__, "NormalMaterial", function() { return _normalMaterial__WEBPACK_IMPORTED_MODULE_0__["NormalMaterial"]; });
- /***/ }),
- /***/ "./normal/normal.fragment.ts":
- /*!***********************************!*\
- !*** ./normal/normal.fragment.ts ***!
- \***********************************/
- /*! exports provided: normalPixelShader */
- /***/ (function(module, __webpack_exports__, __webpack_require__) {
- "use strict";
- __webpack_require__.r(__webpack_exports__);
- /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "normalPixelShader", function() { return normalPixelShader; });
- /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
- /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
- var name = 'normalPixelShader';
- var shader = "precision highp float;\n\nuniform vec4 vEyePosition;\nuniform vec4 vDiffuseColor;\n\nvarying vec3 vPositionW;\n#ifdef NORMAL\nvarying vec3 vNormalW;\n#endif\n#ifdef LIGHTING\n\n#include<helperFunctions>\n\n#include<__decl__lightFragment>[0]\n#include<__decl__lightFragment>[1]\n#include<__decl__lightFragment>[2]\n#include<__decl__lightFragment>[3]\n#include<lightsFragmentFunctions>\n#include<shadowsFragmentFunctions>\n#endif\n\n#ifdef DIFFUSE\nvarying vec2 vDiffuseUV;\nuniform sampler2D diffuseSampler;\nuniform vec2 vDiffuseInfos;\n#endif\n#include<clipPlaneFragmentDeclaration>\n\n#include<fogFragmentDeclaration>\nvoid main(void) {\n#include<clipPlaneFragment>\nvec3 viewDirectionW=normalize(vEyePosition.xyz-vPositionW);\n\nvec4 baseColor=vec4(1.,1.,1.,1.);\nvec3 diffuseColor=vDiffuseColor.rgb;\n\nfloat alpha=vDiffuseColor.a;\n#ifdef DIFFUSE\nbaseColor=texture2D(diffuseSampler,vDiffuseUV);\n#ifdef ALPHATEST\nif (baseColor.a<0.4)\ndiscard;\n#endif\n#include<depthPrePass>\nbaseColor.rgb*=vDiffuseInfos.y;\n#endif\n#ifdef NORMAL\nbaseColor=mix(baseColor,vec4(vNormalW,1.0),0.5);\n#endif\n\n#ifdef NORMAL\nvec3 normalW=normalize(vNormalW);\n#else\nvec3 normalW=vec3(1.0,1.0,1.0);\n#endif\n\n#ifdef LIGHTING\nvec3 diffuseBase=vec3(0.,0.,0.);\nlightingInfo info;\nfloat shadow=1.;\nfloat glossiness=0.;\n#include<lightFragment>[0]\n#include<lightFragment>[1]\n#include<lightFragment>[2]\n#include<lightFragment>[3]\nvec3 finalDiffuse=clamp(diffuseBase*diffuseColor,0.0,1.0)*baseColor.rgb;\n#else\nvec3 finalDiffuse=baseColor.rgb;\n#endif\n\nvec4 color=vec4(finalDiffuse,alpha);\n#include<fogFragment>\ngl_FragColor=color;\n#include<imageProcessingCompatibility>\n}";
- babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__["Effect"].ShadersStore[name] = shader;
- /** @hidden */
- var normalPixelShader = { name: name, shader: shader };
- /***/ }),
- /***/ "./normal/normal.vertex.ts":
- /*!*********************************!*\
- !*** ./normal/normal.vertex.ts ***!
- \*********************************/
- /*! exports provided: normalVertexShader */
- /***/ (function(module, __webpack_exports__, __webpack_require__) {
- "use strict";
- __webpack_require__.r(__webpack_exports__);
- /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "normalVertexShader", function() { return normalVertexShader; });
- /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
- /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
- var name = 'normalVertexShader';
- var shader = "precision highp float;\n\nattribute vec3 position;\n#ifdef NORMAL\nattribute vec3 normal;\n#endif\n#ifdef UV1\nattribute vec2 uv;\n#endif\n#ifdef UV2\nattribute vec2 uv2;\n#endif\n#ifdef VERTEXCOLOR\nattribute vec4 color;\n#endif\n#include<bonesDeclaration>\n\n#include<instancesDeclaration>\nuniform mat4 view;\nuniform mat4 viewProjection;\n#ifdef DIFFUSE\nvarying vec2 vDiffuseUV;\nuniform mat4 diffuseMatrix;\nuniform vec2 vDiffuseInfos;\n#endif\n#ifdef POINTSIZE\nuniform float pointSize;\n#endif\n\nvarying vec3 vPositionW;\n#ifdef NORMAL\nvarying vec3 vNormalW;\n#endif\n#include<clipPlaneVertexDeclaration>\n#include<fogVertexDeclaration>\n#include<__decl__lightFragment>[0..maxSimultaneousLights]\nvoid main(void) {\n#include<instancesVertex>\n#include<bonesVertex>\nvec4 worldPos=finalWorld*vec4(position,1.0);\ngl_Position=viewProjection*worldPos;\nvPositionW=vec3(worldPos);\n#ifdef NORMAL\nvNormalW=normalize(vec3(finalWorld*vec4(normal,0.0)));\n#endif\n\n#ifndef UV1\nvec2 uv=vec2(0.,0.);\n#endif\n#ifndef UV2\nvec2 uv2=vec2(0.,0.);\n#endif\n#ifdef DIFFUSE\nif (vDiffuseInfos.x == 0.)\n{\nvDiffuseUV=vec2(diffuseMatrix*vec4(uv,1.0,0.0));\n}\nelse\n{\nvDiffuseUV=vec2(diffuseMatrix*vec4(uv2,1.0,0.0));\n}\n#endif\n\n#include<clipPlaneVertex>\n\n#include<fogVertex>\n#include<shadowsVertex>[0..maxSimultaneousLights]\n\n#ifdef POINTSIZE\ngl_PointSize=pointSize;\n#endif\n}\n";
- babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__["Effect"].ShadersStore[name] = shader;
- /** @hidden */
- var normalVertexShader = { name: name, shader: shader };
- /***/ }),
- /***/ "./normal/normalMaterial.ts":
- /*!**********************************!*\
- !*** ./normal/normalMaterial.ts ***!
- \**********************************/
- /*! exports provided: NormalMaterial */
- /***/ (function(module, __webpack_exports__, __webpack_require__) {
- "use strict";
- __webpack_require__.r(__webpack_exports__);
- /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "NormalMaterial", function() { return NormalMaterial; });
- /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
- /* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Materials/effect");
- /* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__);
- /* harmony import */ var _normal_fragment__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./normal.fragment */ "./normal/normal.fragment.ts");
- /* harmony import */ var _normal_vertex__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./normal.vertex */ "./normal/normal.vertex.ts");
- var NormalMaterialDefines = /** @class */ (function (_super) {
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__extends"])(NormalMaterialDefines, _super);
- function NormalMaterialDefines() {
- var _this = _super.call(this) || this;
- _this.DIFFUSE = false;
- _this.CLIPPLANE = false;
- _this.CLIPPLANE2 = false;
- _this.CLIPPLANE3 = false;
- _this.CLIPPLANE4 = false;
- _this.CLIPPLANE5 = false;
- _this.CLIPPLANE6 = false;
- _this.ALPHATEST = false;
- _this.DEPTHPREPASS = false;
- _this.POINTSIZE = false;
- _this.FOG = false;
- _this.LIGHT0 = false;
- _this.LIGHT1 = false;
- _this.LIGHT2 = false;
- _this.LIGHT3 = false;
- _this.SPOTLIGHT0 = false;
- _this.SPOTLIGHT1 = false;
- _this.SPOTLIGHT2 = false;
- _this.SPOTLIGHT3 = false;
- _this.HEMILIGHT0 = false;
- _this.HEMILIGHT1 = false;
- _this.HEMILIGHT2 = false;
- _this.HEMILIGHT3 = false;
- _this.DIRLIGHT0 = false;
- _this.DIRLIGHT1 = false;
- _this.DIRLIGHT2 = false;
- _this.DIRLIGHT3 = false;
- _this.POINTLIGHT0 = false;
- _this.POINTLIGHT1 = false;
- _this.POINTLIGHT2 = false;
- _this.POINTLIGHT3 = false;
- _this.SHADOW0 = false;
- _this.SHADOW1 = false;
- _this.SHADOW2 = false;
- _this.SHADOW3 = false;
- _this.SHADOWS = false;
- _this.SHADOWESM0 = false;
- _this.SHADOWESM1 = false;
- _this.SHADOWESM2 = false;
- _this.SHADOWESM3 = false;
- _this.SHADOWPOISSON0 = false;
- _this.SHADOWPOISSON1 = false;
- _this.SHADOWPOISSON2 = false;
- _this.SHADOWPOISSON3 = false;
- _this.SHADOWPCF0 = false;
- _this.SHADOWPCF1 = false;
- _this.SHADOWPCF2 = false;
- _this.SHADOWPCF3 = false;
- _this.SHADOWPCSS0 = false;
- _this.SHADOWPCSS1 = false;
- _this.SHADOWPCSS2 = false;
- _this.SHADOWPCSS3 = false;
- _this.NORMAL = false;
- _this.UV1 = false;
- _this.UV2 = false;
- _this.NUM_BONE_INFLUENCERS = 0;
- _this.BonesPerMesh = 0;
- _this.INSTANCES = false;
- _this.LIGHTING = false;
- _this.IMAGEPROCESSINGPOSTPROCESS = false;
- _this.rebuild();
- return _this;
- }
- return NormalMaterialDefines;
- }(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialDefines"]));
- var NormalMaterial = /** @class */ (function (_super) {
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__extends"])(NormalMaterial, _super);
- function NormalMaterial(name, scene) {
- var _this = _super.call(this, name, scene) || this;
- _this.diffuseColor = new babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["Color3"](1, 1, 1);
- _this._disableLighting = false;
- _this._maxSimultaneousLights = 4;
- return _this;
- }
- NormalMaterial.prototype.needAlphaBlending = function () {
- return (this.alpha < 1.0);
- };
- NormalMaterial.prototype.needAlphaBlendingForMesh = function (mesh) {
- return this.needAlphaBlending() || (mesh.visibility < 1.0);
- };
- NormalMaterial.prototype.needAlphaTesting = function () {
- return false;
- };
- NormalMaterial.prototype.getAlphaTestTexture = function () {
- return null;
- };
- // Methods
- NormalMaterial.prototype.isReadyForSubMesh = function (mesh, subMesh, useInstances) {
- if (this.isFrozen) {
- if (subMesh.effect && subMesh.effect._wasPreviouslyReady) {
- return true;
- }
- }
- if (!subMesh._materialDefines) {
- subMesh._materialDefines = new NormalMaterialDefines();
- }
- var defines = subMesh._materialDefines;
- var scene = this.getScene();
- if (this._isReadyForSubMesh(subMesh)) {
- return true;
- }
- var engine = scene.getEngine();
- // Textures
- if (defines._areTexturesDirty) {
- defines._needUVs = false;
- if (scene.texturesEnabled) {
- if (this._diffuseTexture && babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialFlags"].DiffuseTextureEnabled) {
- if (!this._diffuseTexture.isReady()) {
- return false;
- }
- else {
- defines._needUVs = true;
- defines.DIFFUSE = true;
- }
- }
- }
- }
- // Misc.
- babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialHelper"].PrepareDefinesForMisc(mesh, scene, false, this.pointsCloud, this.fogEnabled, this._shouldTurnAlphaTestOn(mesh), defines);
- // Lights
- defines._needNormals = true;
- babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialHelper"].PrepareDefinesForLights(scene, mesh, defines, false, this._maxSimultaneousLights, this._disableLighting);
- // Values that need to be evaluated on every frame
- babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialHelper"].PrepareDefinesForFrameBoundValues(scene, engine, defines, useInstances ? true : false);
- defines.LIGHTING = !this._disableLighting;
- // Attribs
- babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialHelper"].PrepareDefinesForAttributes(mesh, defines, true, true);
- // Get correct effect
- if (defines.isDirty) {
- defines.markAsProcessed();
- scene.resetCachedMaterial();
- // Fallbacks
- var fallbacks = new babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["EffectFallbacks"]();
- if (defines.FOG) {
- fallbacks.addFallback(1, "FOG");
- }
- babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialHelper"].HandleFallbacksForShadows(defines, fallbacks);
- if (defines.NUM_BONE_INFLUENCERS > 0) {
- fallbacks.addCPUSkinningFallback(0, mesh);
- }
- defines.IMAGEPROCESSINGPOSTPROCESS = scene.imageProcessingConfiguration.applyByPostProcess;
- //Attributes
- var attribs = [babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["VertexBuffer"].PositionKind];
- if (defines.NORMAL) {
- attribs.push(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["VertexBuffer"].NormalKind);
- }
- if (defines.UV1) {
- attribs.push(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["VertexBuffer"].UVKind);
- }
- if (defines.UV2) {
- attribs.push(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["VertexBuffer"].UV2Kind);
- }
- babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialHelper"].PrepareAttributesForBones(attribs, mesh, defines, fallbacks);
- babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialHelper"].PrepareAttributesForInstances(attribs, defines);
- var shaderName = "normal";
- var join = defines.toString();
- var uniforms = ["world", "view", "viewProjection", "vEyePosition", "vLightsType", "vDiffuseColor",
- "vFogInfos", "vFogColor", "pointSize",
- "vDiffuseInfos",
- "mBones",
- "vClipPlane", "vClipPlane2", "vClipPlane3", "vClipPlane4", "vClipPlane5", "vClipPlane6", "diffuseMatrix"
- ];
- var samplers = ["diffuseSampler"];
- var uniformBuffers = new Array();
- babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialHelper"].PrepareUniformsAndSamplersList({
- uniformsNames: uniforms,
- uniformBuffersNames: uniformBuffers,
- samplers: samplers,
- defines: defines,
- maxSimultaneousLights: 4
- });
- subMesh.setEffect(scene.getEngine().createEffect(shaderName, {
- attributes: attribs,
- uniformsNames: uniforms,
- uniformBuffersNames: uniformBuffers,
- samplers: samplers,
- defines: join,
- fallbacks: fallbacks,
- onCompiled: this.onCompiled,
- onError: this.onError,
- indexParameters: { maxSimultaneousLights: 4 }
- }, engine), defines);
- }
- if (!subMesh.effect || !subMesh.effect.isReady()) {
- return false;
- }
- defines._renderId = scene.getRenderId();
- subMesh.effect._wasPreviouslyReady = true;
- return true;
- };
- NormalMaterial.prototype.bindForSubMesh = function (world, mesh, subMesh) {
- var scene = this.getScene();
- var defines = subMesh._materialDefines;
- if (!defines) {
- return;
- }
- var effect = subMesh.effect;
- if (!effect) {
- return;
- }
- this._activeEffect = effect;
- // Matrices
- this.bindOnlyWorldMatrix(world);
- this._activeEffect.setMatrix("viewProjection", scene.getTransformMatrix());
- // Bones
- babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialHelper"].BindBonesParameters(mesh, this._activeEffect);
- if (this._mustRebind(scene, effect)) {
- // Textures
- if (this.diffuseTexture && babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialFlags"].DiffuseTextureEnabled) {
- this._activeEffect.setTexture("diffuseSampler", this.diffuseTexture);
- this._activeEffect.setFloat2("vDiffuseInfos", this.diffuseTexture.coordinatesIndex, this.diffuseTexture.level);
- this._activeEffect.setMatrix("diffuseMatrix", this.diffuseTexture.getTextureMatrix());
- }
- // Clip plane
- babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialHelper"].BindClipPlane(this._activeEffect, scene);
- // Point size
- if (this.pointsCloud) {
- this._activeEffect.setFloat("pointSize", this.pointSize);
- }
- babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialHelper"].BindEyePosition(effect, scene);
- }
- this._activeEffect.setColor4("vDiffuseColor", this.diffuseColor, this.alpha * mesh.visibility);
- // Lights
- if (scene.lightsEnabled && !this.disableLighting) {
- babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialHelper"].BindLights(scene, mesh, this._activeEffect, defines);
- }
- // View
- if (scene.fogEnabled && mesh.applyFog && scene.fogMode !== babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["Scene"].FOGMODE_NONE) {
- this._activeEffect.setMatrix("view", scene.getViewMatrix());
- }
- // Fog
- babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialHelper"].BindFogParameters(scene, mesh, this._activeEffect);
- this._afterBind(mesh, this._activeEffect);
- };
- NormalMaterial.prototype.getAnimatables = function () {
- var results = [];
- if (this.diffuseTexture && this.diffuseTexture.animations && this.diffuseTexture.animations.length > 0) {
- results.push(this.diffuseTexture);
- }
- return results;
- };
- NormalMaterial.prototype.getActiveTextures = function () {
- var activeTextures = _super.prototype.getActiveTextures.call(this);
- if (this._diffuseTexture) {
- activeTextures.push(this._diffuseTexture);
- }
- return activeTextures;
- };
- NormalMaterial.prototype.hasTexture = function (texture) {
- if (_super.prototype.hasTexture.call(this, texture)) {
- return true;
- }
- if (this.diffuseTexture === texture) {
- return true;
- }
- return false;
- };
- NormalMaterial.prototype.dispose = function (forceDisposeEffect) {
- if (this.diffuseTexture) {
- this.diffuseTexture.dispose();
- }
- _super.prototype.dispose.call(this, forceDisposeEffect);
- };
- NormalMaterial.prototype.clone = function (name) {
- var _this = this;
- return babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["SerializationHelper"].Clone(function () { return new NormalMaterial(name, _this.getScene()); }, this);
- };
- NormalMaterial.prototype.serialize = function () {
- var serializationObject = babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["SerializationHelper"].Serialize(this);
- serializationObject.customType = "BABYLON.NormalMaterial";
- return serializationObject;
- };
- NormalMaterial.prototype.getClassName = function () {
- return "NormalMaterial";
- };
- // Statics
- NormalMaterial.Parse = function (source, scene, rootUrl) {
- return babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["SerializationHelper"].Parse(function () { return new NormalMaterial(source.name, scene); }, source, scene, rootUrl);
- };
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["serializeAsTexture"])("diffuseTexture")
- ], NormalMaterial.prototype, "_diffuseTexture", void 0);
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["expandToProperty"])("_markAllSubMeshesAsTexturesDirty")
- ], NormalMaterial.prototype, "diffuseTexture", void 0);
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["serializeAsColor3"])()
- ], NormalMaterial.prototype, "diffuseColor", void 0);
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["serialize"])("disableLighting")
- ], NormalMaterial.prototype, "_disableLighting", void 0);
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["expandToProperty"])("_markAllSubMeshesAsLightsDirty")
- ], NormalMaterial.prototype, "disableLighting", void 0);
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["serialize"])("maxSimultaneousLights")
- ], NormalMaterial.prototype, "_maxSimultaneousLights", void 0);
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["expandToProperty"])("_markAllSubMeshesAsLightsDirty")
- ], NormalMaterial.prototype, "maxSimultaneousLights", void 0);
- return NormalMaterial;
- }(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["PushMaterial"]));
- babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["_TypeStore"].RegisteredTypes["BABYLON.NormalMaterial"] = NormalMaterial;
- /***/ }),
- /***/ "./shadowOnly/index.ts":
- /*!*****************************!*\
- !*** ./shadowOnly/index.ts ***!
- \*****************************/
- /*! exports provided: ShadowOnlyMaterial */
- /***/ (function(module, __webpack_exports__, __webpack_require__) {
- "use strict";
- __webpack_require__.r(__webpack_exports__);
- /* harmony import */ var _shadowOnlyMaterial__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! ./shadowOnlyMaterial */ "./shadowOnly/shadowOnlyMaterial.ts");
- /* harmony reexport (safe) */ __webpack_require__.d(__webpack_exports__, "ShadowOnlyMaterial", function() { return _shadowOnlyMaterial__WEBPACK_IMPORTED_MODULE_0__["ShadowOnlyMaterial"]; });
- /***/ }),
- /***/ "./shadowOnly/shadowOnly.fragment.ts":
- /*!*******************************************!*\
- !*** ./shadowOnly/shadowOnly.fragment.ts ***!
- \*******************************************/
- /*! exports provided: shadowOnlyPixelShader */
- /***/ (function(module, __webpack_exports__, __webpack_require__) {
- "use strict";
- __webpack_require__.r(__webpack_exports__);
- /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "shadowOnlyPixelShader", function() { return shadowOnlyPixelShader; });
- /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
- /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
- var name = 'shadowOnlyPixelShader';
- var shader = "precision highp float;\n\nuniform vec4 vEyePosition;\nuniform float alpha;\nuniform vec3 shadowColor;\n\nvarying vec3 vPositionW;\n#ifdef NORMAL\nvarying vec3 vNormalW;\n#endif\n\n#include<helperFunctions>\n\n#include<__decl__lightFragment>[0..maxSimultaneousLights]\n#include<lightsFragmentFunctions>\n#include<shadowsFragmentFunctions>\n#include<clipPlaneFragmentDeclaration>\n\n#include<fogFragmentDeclaration>\nvoid main(void) {\n#include<clipPlaneFragment>\nvec3 viewDirectionW=normalize(vEyePosition.xyz-vPositionW);\n\n#ifdef NORMAL\nvec3 normalW=normalize(vNormalW);\n#else\nvec3 normalW=vec3(1.0,1.0,1.0);\n#endif\n\nvec3 diffuseBase=vec3(0.,0.,0.);\nlightingInfo info;\nfloat shadow=1.;\nfloat glossiness=0.;\n#include<lightFragment>[0..1]\n\nvec4 color=vec4(shadowColor,(1.0-clamp(shadow,0.,1.))*alpha);\n#include<fogFragment>\ngl_FragColor=color;\n#include<imageProcessingCompatibility>\n}";
- babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__["Effect"].ShadersStore[name] = shader;
- /** @hidden */
- var shadowOnlyPixelShader = { name: name, shader: shader };
- /***/ }),
- /***/ "./shadowOnly/shadowOnly.vertex.ts":
- /*!*****************************************!*\
- !*** ./shadowOnly/shadowOnly.vertex.ts ***!
- \*****************************************/
- /*! exports provided: shadowOnlyVertexShader */
- /***/ (function(module, __webpack_exports__, __webpack_require__) {
- "use strict";
- __webpack_require__.r(__webpack_exports__);
- /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "shadowOnlyVertexShader", function() { return shadowOnlyVertexShader; });
- /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
- /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
- var name = 'shadowOnlyVertexShader';
- var shader = "precision highp float;\n\nattribute vec3 position;\n#ifdef NORMAL\nattribute vec3 normal;\n#endif\n#include<bonesDeclaration>\n\n#include<instancesDeclaration>\nuniform mat4 view;\nuniform mat4 viewProjection;\n#ifdef POINTSIZE\nuniform float pointSize;\n#endif\n\nvarying vec3 vPositionW;\n#ifdef NORMAL\nvarying vec3 vNormalW;\n#endif\n#ifdef VERTEXCOLOR\nvarying vec4 vColor;\n#endif\n#include<clipPlaneVertexDeclaration>\n#include<fogVertexDeclaration>\n#include<__decl__lightFragment>[0..maxSimultaneousLights]\nvoid main(void) {\n#include<instancesVertex>\n#include<bonesVertex>\nvec4 worldPos=finalWorld*vec4(position,1.0);\ngl_Position=viewProjection*worldPos;\nvPositionW=vec3(worldPos);\n#ifdef NORMAL\nvNormalW=normalize(vec3(finalWorld*vec4(normal,0.0)));\n#endif\n\n#include<clipPlaneVertex>\n\n#include<fogVertex>\n#include<shadowsVertex>[0..maxSimultaneousLights]\n\n#ifdef POINTSIZE\ngl_PointSize=pointSize;\n#endif\n}\n";
- babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__["Effect"].ShadersStore[name] = shader;
- /** @hidden */
- var shadowOnlyVertexShader = { name: name, shader: shader };
- /***/ }),
- /***/ "./shadowOnly/shadowOnlyMaterial.ts":
- /*!******************************************!*\
- !*** ./shadowOnly/shadowOnlyMaterial.ts ***!
- \******************************************/
- /*! exports provided: ShadowOnlyMaterial */
- /***/ (function(module, __webpack_exports__, __webpack_require__) {
- "use strict";
- __webpack_require__.r(__webpack_exports__);
- /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "ShadowOnlyMaterial", function() { return ShadowOnlyMaterial; });
- /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
- /* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Materials/effect");
- /* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__);
- /* harmony import */ var _shadowOnly_fragment__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./shadowOnly.fragment */ "./shadowOnly/shadowOnly.fragment.ts");
- /* harmony import */ var _shadowOnly_vertex__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./shadowOnly.vertex */ "./shadowOnly/shadowOnly.vertex.ts");
- var ShadowOnlyMaterialDefines = /** @class */ (function (_super) {
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__extends"])(ShadowOnlyMaterialDefines, _super);
- function ShadowOnlyMaterialDefines() {
- var _this = _super.call(this) || this;
- _this.CLIPPLANE = false;
- _this.CLIPPLANE2 = false;
- _this.CLIPPLANE3 = false;
- _this.CLIPPLANE4 = false;
- _this.CLIPPLANE5 = false;
- _this.CLIPPLANE6 = false;
- _this.POINTSIZE = false;
- _this.FOG = false;
- _this.NORMAL = false;
- _this.NUM_BONE_INFLUENCERS = 0;
- _this.BonesPerMesh = 0;
- _this.INSTANCES = false;
- _this.IMAGEPROCESSINGPOSTPROCESS = false;
- _this.rebuild();
- return _this;
- }
- return ShadowOnlyMaterialDefines;
- }(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialDefines"]));
- var ShadowOnlyMaterial = /** @class */ (function (_super) {
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__extends"])(ShadowOnlyMaterial, _super);
- function ShadowOnlyMaterial(name, scene) {
- var _this = _super.call(this, name, scene) || this;
- _this._needAlphaBlending = true;
- _this.shadowColor = babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["Color3"].Black();
- return _this;
- }
- ShadowOnlyMaterial.prototype.needAlphaBlending = function () {
- return this._needAlphaBlending;
- };
- ShadowOnlyMaterial.prototype.needAlphaTesting = function () {
- return false;
- };
- ShadowOnlyMaterial.prototype.getAlphaTestTexture = function () {
- return null;
- };
- Object.defineProperty(ShadowOnlyMaterial.prototype, "activeLight", {
- get: function () {
- return this._activeLight;
- },
- set: function (light) {
- this._activeLight = light;
- },
- enumerable: false,
- configurable: true
- });
- ShadowOnlyMaterial.prototype._getFirstShadowLightForMesh = function (mesh) {
- for (var _i = 0, _a = mesh.lightSources; _i < _a.length; _i++) {
- var light = _a[_i];
- if (light.shadowEnabled) {
- return light;
- }
- }
- return null;
- };
- // Methods
- ShadowOnlyMaterial.prototype.isReadyForSubMesh = function (mesh, subMesh, useInstances) {
- var _a;
- if (this.isFrozen) {
- if (subMesh.effect && subMesh.effect._wasPreviouslyReady) {
- return true;
- }
- }
- if (!subMesh._materialDefines) {
- subMesh._materialDefines = new ShadowOnlyMaterialDefines();
- }
- var defines = subMesh._materialDefines;
- var scene = this.getScene();
- if (this._isReadyForSubMesh(subMesh)) {
- return true;
- }
- var engine = scene.getEngine();
- // Ensure that active light is the first shadow light
- if (this._activeLight) {
- for (var _i = 0, _b = mesh.lightSources; _i < _b.length; _i++) {
- var light = _b[_i];
- if (light.shadowEnabled) {
- if (this._activeLight === light) {
- break; // We are good
- }
- var lightPosition = mesh.lightSources.indexOf(this._activeLight);
- if (lightPosition !== -1) {
- mesh.lightSources.splice(lightPosition, 1);
- mesh.lightSources.splice(0, 0, this._activeLight);
- }
- break;
- }
- }
- }
- babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialHelper"].PrepareDefinesForFrameBoundValues(scene, engine, defines, useInstances ? true : false);
- babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialHelper"].PrepareDefinesForMisc(mesh, scene, false, this.pointsCloud, this.fogEnabled, this._shouldTurnAlphaTestOn(mesh), defines);
- defines._needNormals = babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialHelper"].PrepareDefinesForLights(scene, mesh, defines, false, 1);
- var shadowGenerator = (_a = this._getFirstShadowLightForMesh(mesh)) === null || _a === void 0 ? void 0 : _a.getShadowGenerator();
- this._needAlphaBlending = true;
- if (shadowGenerator && shadowGenerator.getClassName && shadowGenerator.getClassName() === 'CascadedShadowGenerator') {
- var csg = shadowGenerator;
- this._needAlphaBlending = !csg.autoCalcDepthBounds;
- }
- // Attribs
- babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialHelper"].PrepareDefinesForAttributes(mesh, defines, false, true);
- // Get correct effect
- if (defines.isDirty) {
- defines.markAsProcessed();
- scene.resetCachedMaterial();
- // Fallbacks
- var fallbacks = new babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["EffectFallbacks"]();
- if (defines.FOG) {
- fallbacks.addFallback(1, "FOG");
- }
- babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialHelper"].HandleFallbacksForShadows(defines, fallbacks, 1);
- if (defines.NUM_BONE_INFLUENCERS > 0) {
- fallbacks.addCPUSkinningFallback(0, mesh);
- }
- defines.IMAGEPROCESSINGPOSTPROCESS = scene.imageProcessingConfiguration.applyByPostProcess;
- //Attributes
- var attribs = [babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["VertexBuffer"].PositionKind];
- if (defines.NORMAL) {
- attribs.push(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["VertexBuffer"].NormalKind);
- }
- babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialHelper"].PrepareAttributesForBones(attribs, mesh, defines, fallbacks);
- babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialHelper"].PrepareAttributesForInstances(attribs, defines);
- var shaderName = "shadowOnly";
- var join = defines.toString();
- var uniforms = ["world", "view", "viewProjection", "vEyePosition", "vLightsType",
- "vFogInfos", "vFogColor", "pointSize", "alpha", "shadowColor",
- "mBones",
- "vClipPlane", "vClipPlane2", "vClipPlane3", "vClipPlane4", "vClipPlane5", "vClipPlane6"
- ];
- var samplers = new Array();
- var uniformBuffers = new Array();
- babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialHelper"].PrepareUniformsAndSamplersList({
- uniformsNames: uniforms,
- uniformBuffersNames: uniformBuffers,
- samplers: samplers,
- defines: defines,
- maxSimultaneousLights: 1
- });
- subMesh.setEffect(scene.getEngine().createEffect(shaderName, {
- attributes: attribs,
- uniformsNames: uniforms,
- uniformBuffersNames: uniformBuffers,
- samplers: samplers,
- defines: join,
- fallbacks: fallbacks,
- onCompiled: this.onCompiled,
- onError: this.onError,
- indexParameters: { maxSimultaneousLights: 1 }
- }, engine), defines);
- }
- if (!subMesh.effect || !subMesh.effect.isReady()) {
- return false;
- }
- defines._renderId = scene.getRenderId();
- subMesh.effect._wasPreviouslyReady = true;
- return true;
- };
- ShadowOnlyMaterial.prototype.bindForSubMesh = function (world, mesh, subMesh) {
- var scene = this.getScene();
- var defines = subMesh._materialDefines;
- if (!defines) {
- return;
- }
- var effect = subMesh.effect;
- if (!effect) {
- return;
- }
- this._activeEffect = effect;
- // Matrices
- this.bindOnlyWorldMatrix(world);
- this._activeEffect.setMatrix("viewProjection", scene.getTransformMatrix());
- // Bones
- babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialHelper"].BindBonesParameters(mesh, this._activeEffect);
- if (this._mustRebind(scene, effect)) {
- // Clip plane
- babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialHelper"].BindClipPlane(this._activeEffect, scene);
- // Point size
- if (this.pointsCloud) {
- this._activeEffect.setFloat("pointSize", this.pointSize);
- }
- this._activeEffect.setFloat("alpha", this.alpha);
- this._activeEffect.setColor3("shadowColor", this.shadowColor);
- babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialHelper"].BindEyePosition(effect, scene);
- }
- // Lights
- if (scene.lightsEnabled) {
- babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialHelper"].BindLights(scene, mesh, this._activeEffect, defines, 1);
- var light = this._getFirstShadowLightForMesh(mesh);
- if (light) {
- // Make sure the uniforms for this light will be rebound for other materials using this light when rendering the current frame.
- // Indeed, there is an optimization in Light that binds the light uniforms only once per frame for a given light (if using ubo).
- // Doing this way assumes that all uses of this light are the same, meaning all parameters passed to Light._bindLlight
- // are the same, notably useSpecular. However, isReadyForSubMesh (see above) is passing false for this parameter, which may not be
- // the value the other materials may pass.
- light._renderId = -1;
- }
- }
- // View
- if (scene.fogEnabled && mesh.applyFog && scene.fogMode !== babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["Scene"].FOGMODE_NONE || defines["SHADOWCSM0"]) {
- this._activeEffect.setMatrix("view", scene.getViewMatrix());
- }
- // Fog
- babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialHelper"].BindFogParameters(scene, mesh, this._activeEffect);
- this._afterBind(mesh, this._activeEffect);
- };
- ShadowOnlyMaterial.prototype.clone = function (name) {
- var _this = this;
- return babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["SerializationHelper"].Clone(function () { return new ShadowOnlyMaterial(name, _this.getScene()); }, this);
- };
- ShadowOnlyMaterial.prototype.serialize = function () {
- var serializationObject = babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["SerializationHelper"].Serialize(this);
- serializationObject.customType = "BABYLON.ShadowOnlyMaterial";
- return serializationObject;
- };
- ShadowOnlyMaterial.prototype.getClassName = function () {
- return "ShadowOnlyMaterial";
- };
- // Statics
- ShadowOnlyMaterial.Parse = function (source, scene, rootUrl) {
- return babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["SerializationHelper"].Parse(function () { return new ShadowOnlyMaterial(source.name, scene); }, source, scene, rootUrl);
- };
- return ShadowOnlyMaterial;
- }(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["PushMaterial"]));
- babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["_TypeStore"].RegisteredTypes["BABYLON.ShadowOnlyMaterial"] = ShadowOnlyMaterial;
- /***/ }),
- /***/ "./simple/index.ts":
- /*!*************************!*\
- !*** ./simple/index.ts ***!
- \*************************/
- /*! exports provided: SimpleMaterial */
- /***/ (function(module, __webpack_exports__, __webpack_require__) {
- "use strict";
- __webpack_require__.r(__webpack_exports__);
- /* harmony import */ var _simpleMaterial__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! ./simpleMaterial */ "./simple/simpleMaterial.ts");
- /* harmony reexport (safe) */ __webpack_require__.d(__webpack_exports__, "SimpleMaterial", function() { return _simpleMaterial__WEBPACK_IMPORTED_MODULE_0__["SimpleMaterial"]; });
- /***/ }),
- /***/ "./simple/simple.fragment.ts":
- /*!***********************************!*\
- !*** ./simple/simple.fragment.ts ***!
- \***********************************/
- /*! exports provided: simplePixelShader */
- /***/ (function(module, __webpack_exports__, __webpack_require__) {
- "use strict";
- __webpack_require__.r(__webpack_exports__);
- /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "simplePixelShader", function() { return simplePixelShader; });
- /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
- /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
- var name = 'simplePixelShader';
- var shader = "precision highp float;\n\nuniform vec4 vEyePosition;\nuniform vec4 vDiffuseColor;\n\nvarying vec3 vPositionW;\n#ifdef NORMAL\nvarying vec3 vNormalW;\n#endif\n#ifdef VERTEXCOLOR\nvarying vec4 vColor;\n#endif\n\n#include<helperFunctions>\n\n#include<__decl__lightFragment>[0..maxSimultaneousLights]\n#include<lightsFragmentFunctions>\n#include<shadowsFragmentFunctions>\n\n#ifdef DIFFUSE\nvarying vec2 vDiffuseUV;\nuniform sampler2D diffuseSampler;\nuniform vec2 vDiffuseInfos;\n#endif\n#include<clipPlaneFragmentDeclaration>\n\n#include<fogFragmentDeclaration>\nvoid main(void) {\n#include<clipPlaneFragment>\nvec3 viewDirectionW=normalize(vEyePosition.xyz-vPositionW);\n\nvec4 baseColor=vec4(1.,1.,1.,1.);\nvec3 diffuseColor=vDiffuseColor.rgb;\n\nfloat alpha=vDiffuseColor.a;\n#ifdef DIFFUSE\nbaseColor=texture2D(diffuseSampler,vDiffuseUV);\n#ifdef ALPHATEST\nif (baseColor.a<0.4)\ndiscard;\n#endif\n#include<depthPrePass>\nbaseColor.rgb*=vDiffuseInfos.y;\n#endif\n#ifdef VERTEXCOLOR\nbaseColor.rgb*=vColor.rgb;\n#endif\n\n#ifdef NORMAL\nvec3 normalW=normalize(vNormalW);\n#else\nvec3 normalW=vec3(1.0,1.0,1.0);\n#endif\n\nvec3 diffuseBase=vec3(0.,0.,0.);\nlightingInfo info;\nfloat shadow=1.;\nfloat glossiness=0.;\n#ifdef SPECULARTERM\nvec3 specularBase=vec3(0.,0.,0.);\n#endif\n#include<lightFragment>[0..maxSimultaneousLights]\n#ifdef VERTEXALPHA\nalpha*=vColor.a;\n#endif\nvec3 finalDiffuse=clamp(diffuseBase*diffuseColor,0.0,1.0)*baseColor.rgb;\n\nvec4 color=vec4(finalDiffuse,alpha);\n#include<fogFragment>\ngl_FragColor=color;\n#include<imageProcessingCompatibility>\n}";
- babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__["Effect"].ShadersStore[name] = shader;
- /** @hidden */
- var simplePixelShader = { name: name, shader: shader };
- /***/ }),
- /***/ "./simple/simple.vertex.ts":
- /*!*********************************!*\
- !*** ./simple/simple.vertex.ts ***!
- \*********************************/
- /*! exports provided: simpleVertexShader */
- /***/ (function(module, __webpack_exports__, __webpack_require__) {
- "use strict";
- __webpack_require__.r(__webpack_exports__);
- /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "simpleVertexShader", function() { return simpleVertexShader; });
- /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
- /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
- var name = 'simpleVertexShader';
- var shader = "precision highp float;\n\nattribute vec3 position;\n#ifdef NORMAL\nattribute vec3 normal;\n#endif\n#ifdef UV1\nattribute vec2 uv;\n#endif\n#ifdef UV2\nattribute vec2 uv2;\n#endif\n#ifdef VERTEXCOLOR\nattribute vec4 color;\n#endif\n#include<bonesDeclaration>\n\n#include<instancesDeclaration>\nuniform mat4 view;\nuniform mat4 viewProjection;\n#ifdef DIFFUSE\nvarying vec2 vDiffuseUV;\nuniform mat4 diffuseMatrix;\nuniform vec2 vDiffuseInfos;\n#endif\n#ifdef POINTSIZE\nuniform float pointSize;\n#endif\n\nvarying vec3 vPositionW;\n#ifdef NORMAL\nvarying vec3 vNormalW;\n#endif\n#ifdef VERTEXCOLOR\nvarying vec4 vColor;\n#endif\n#include<clipPlaneVertexDeclaration>\n#include<fogVertexDeclaration>\n#include<__decl__lightFragment>[0..maxSimultaneousLights]\nvoid main(void) {\n#include<instancesVertex>\n#include<bonesVertex>\nvec4 worldPos=finalWorld*vec4(position,1.0);\ngl_Position=viewProjection*worldPos;\nvPositionW=vec3(worldPos);\n#ifdef NORMAL\nvNormalW=normalize(vec3(finalWorld*vec4(normal,0.0)));\n#endif\n\n#ifndef UV1\nvec2 uv=vec2(0.,0.);\n#endif\n#ifndef UV2\nvec2 uv2=vec2(0.,0.);\n#endif\n#ifdef DIFFUSE\nif (vDiffuseInfos.x == 0.)\n{\nvDiffuseUV=vec2(diffuseMatrix*vec4(uv,1.0,0.0));\n}\nelse\n{\nvDiffuseUV=vec2(diffuseMatrix*vec4(uv2,1.0,0.0));\n}\n#endif\n\n#include<clipPlaneVertex>\n\n#include<fogVertex>\n#include<shadowsVertex>[0..maxSimultaneousLights]\n\n#ifdef VERTEXCOLOR\nvColor=color;\n#endif\n\n#ifdef POINTSIZE\ngl_PointSize=pointSize;\n#endif\n}\n";
- babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__["Effect"].ShadersStore[name] = shader;
- /** @hidden */
- var simpleVertexShader = { name: name, shader: shader };
- /***/ }),
- /***/ "./simple/simpleMaterial.ts":
- /*!**********************************!*\
- !*** ./simple/simpleMaterial.ts ***!
- \**********************************/
- /*! exports provided: SimpleMaterial */
- /***/ (function(module, __webpack_exports__, __webpack_require__) {
- "use strict";
- __webpack_require__.r(__webpack_exports__);
- /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "SimpleMaterial", function() { return SimpleMaterial; });
- /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
- /* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Materials/effect");
- /* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__);
- /* harmony import */ var _simple_fragment__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./simple.fragment */ "./simple/simple.fragment.ts");
- /* harmony import */ var _simple_vertex__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./simple.vertex */ "./simple/simple.vertex.ts");
- var SimpleMaterialDefines = /** @class */ (function (_super) {
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__extends"])(SimpleMaterialDefines, _super);
- function SimpleMaterialDefines() {
- var _this = _super.call(this) || this;
- _this.DIFFUSE = false;
- _this.CLIPPLANE = false;
- _this.CLIPPLANE2 = false;
- _this.CLIPPLANE3 = false;
- _this.CLIPPLANE4 = false;
- _this.CLIPPLANE5 = false;
- _this.CLIPPLANE6 = false;
- _this.ALPHATEST = false;
- _this.DEPTHPREPASS = false;
- _this.POINTSIZE = false;
- _this.FOG = false;
- _this.NORMAL = false;
- _this.UV1 = false;
- _this.UV2 = false;
- _this.VERTEXCOLOR = false;
- _this.VERTEXALPHA = false;
- _this.NUM_BONE_INFLUENCERS = 0;
- _this.BonesPerMesh = 0;
- _this.INSTANCES = false;
- _this.IMAGEPROCESSINGPOSTPROCESS = false;
- _this.rebuild();
- return _this;
- }
- return SimpleMaterialDefines;
- }(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialDefines"]));
- var SimpleMaterial = /** @class */ (function (_super) {
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__extends"])(SimpleMaterial, _super);
- function SimpleMaterial(name, scene) {
- var _this = _super.call(this, name, scene) || this;
- _this.diffuseColor = new babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["Color3"](1, 1, 1);
- _this._disableLighting = false;
- _this._maxSimultaneousLights = 4;
- return _this;
- }
- SimpleMaterial.prototype.needAlphaBlending = function () {
- return (this.alpha < 1.0);
- };
- SimpleMaterial.prototype.needAlphaTesting = function () {
- return false;
- };
- SimpleMaterial.prototype.getAlphaTestTexture = function () {
- return null;
- };
- // Methods
- SimpleMaterial.prototype.isReadyForSubMesh = function (mesh, subMesh, useInstances) {
- if (this.isFrozen) {
- if (subMesh.effect && subMesh.effect._wasPreviouslyReady) {
- return true;
- }
- }
- if (!subMesh._materialDefines) {
- subMesh._materialDefines = new SimpleMaterialDefines();
- }
- var defines = subMesh._materialDefines;
- var scene = this.getScene();
- if (this._isReadyForSubMesh(subMesh)) {
- return true;
- }
- var engine = scene.getEngine();
- // Textures
- if (defines._areTexturesDirty) {
- defines._needUVs = false;
- if (scene.texturesEnabled) {
- if (this._diffuseTexture && babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialFlags"].DiffuseTextureEnabled) {
- if (!this._diffuseTexture.isReady()) {
- return false;
- }
- else {
- defines._needUVs = true;
- defines.DIFFUSE = true;
- }
- }
- }
- }
- // Misc.
- babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialHelper"].PrepareDefinesForMisc(mesh, scene, false, this.pointsCloud, this.fogEnabled, this._shouldTurnAlphaTestOn(mesh), defines);
- // Lights
- defines._needNormals = babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialHelper"].PrepareDefinesForLights(scene, mesh, defines, false, this._maxSimultaneousLights, this._disableLighting);
- // Values that need to be evaluated on every frame
- babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialHelper"].PrepareDefinesForFrameBoundValues(scene, engine, defines, useInstances ? true : false);
- // Attribs
- babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialHelper"].PrepareDefinesForAttributes(mesh, defines, true, true);
- // Get correct effect
- if (defines.isDirty) {
- defines.markAsProcessed();
- scene.resetCachedMaterial();
- // Fallbacks
- var fallbacks = new babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["EffectFallbacks"]();
- if (defines.FOG) {
- fallbacks.addFallback(1, "FOG");
- }
- babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialHelper"].HandleFallbacksForShadows(defines, fallbacks, this.maxSimultaneousLights);
- if (defines.NUM_BONE_INFLUENCERS > 0) {
- fallbacks.addCPUSkinningFallback(0, mesh);
- }
- defines.IMAGEPROCESSINGPOSTPROCESS = scene.imageProcessingConfiguration.applyByPostProcess;
- //Attributes
- var attribs = [babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["VertexBuffer"].PositionKind];
- if (defines.NORMAL) {
- attribs.push(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["VertexBuffer"].NormalKind);
- }
- if (defines.UV1) {
- attribs.push(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["VertexBuffer"].UVKind);
- }
- if (defines.UV2) {
- attribs.push(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["VertexBuffer"].UV2Kind);
- }
- if (defines.VERTEXCOLOR) {
- attribs.push(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["VertexBuffer"].ColorKind);
- }
- babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialHelper"].PrepareAttributesForBones(attribs, mesh, defines, fallbacks);
- babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialHelper"].PrepareAttributesForInstances(attribs, defines);
- var shaderName = "simple";
- var join = defines.toString();
- var uniforms = ["world", "view", "viewProjection", "vEyePosition", "vLightsType", "vDiffuseColor",
- "vFogInfos", "vFogColor", "pointSize",
- "vDiffuseInfos",
- "mBones",
- "vClipPlane", "vClipPlane2", "vClipPlane3", "vClipPlane4", "vClipPlane5", "vClipPlane6", "diffuseMatrix"
- ];
- var samplers = ["diffuseSampler"];
- var uniformBuffers = new Array();
- babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialHelper"].PrepareUniformsAndSamplersList({
- uniformsNames: uniforms,
- uniformBuffersNames: uniformBuffers,
- samplers: samplers,
- defines: defines,
- maxSimultaneousLights: this.maxSimultaneousLights
- });
- subMesh.setEffect(scene.getEngine().createEffect(shaderName, {
- attributes: attribs,
- uniformsNames: uniforms,
- uniformBuffersNames: uniformBuffers,
- samplers: samplers,
- defines: join,
- fallbacks: fallbacks,
- onCompiled: this.onCompiled,
- onError: this.onError,
- indexParameters: { maxSimultaneousLights: this._maxSimultaneousLights - 1 }
- }, engine), defines);
- }
- if (!subMesh.effect || !subMesh.effect.isReady()) {
- return false;
- }
- defines._renderId = scene.getRenderId();
- subMesh.effect._wasPreviouslyReady = true;
- return true;
- };
- SimpleMaterial.prototype.bindForSubMesh = function (world, mesh, subMesh) {
- var scene = this.getScene();
- var defines = subMesh._materialDefines;
- if (!defines) {
- return;
- }
- var effect = subMesh.effect;
- if (!effect) {
- return;
- }
- this._activeEffect = effect;
- // Matrices
- this.bindOnlyWorldMatrix(world);
- this._activeEffect.setMatrix("viewProjection", scene.getTransformMatrix());
- // Bones
- babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialHelper"].BindBonesParameters(mesh, this._activeEffect);
- if (this._mustRebind(scene, effect)) {
- // Textures
- if (this._diffuseTexture && babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialFlags"].DiffuseTextureEnabled) {
- this._activeEffect.setTexture("diffuseSampler", this._diffuseTexture);
- this._activeEffect.setFloat2("vDiffuseInfos", this._diffuseTexture.coordinatesIndex, this._diffuseTexture.level);
- this._activeEffect.setMatrix("diffuseMatrix", this._diffuseTexture.getTextureMatrix());
- }
- // Clip plane
- babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialHelper"].BindClipPlane(this._activeEffect, scene);
- // Point size
- if (this.pointsCloud) {
- this._activeEffect.setFloat("pointSize", this.pointSize);
- }
- babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialHelper"].BindEyePosition(effect, scene);
- }
- this._activeEffect.setColor4("vDiffuseColor", this.diffuseColor, this.alpha * mesh.visibility);
- // Lights
- if (scene.lightsEnabled && !this.disableLighting) {
- babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialHelper"].BindLights(scene, mesh, this._activeEffect, defines, this.maxSimultaneousLights);
- }
- // View
- if (scene.fogEnabled && mesh.applyFog && scene.fogMode !== babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["Scene"].FOGMODE_NONE) {
- this._activeEffect.setMatrix("view", scene.getViewMatrix());
- }
- // Fog
- babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialHelper"].BindFogParameters(scene, mesh, this._activeEffect);
- this._afterBind(mesh, this._activeEffect);
- };
- SimpleMaterial.prototype.getAnimatables = function () {
- var results = [];
- if (this._diffuseTexture && this._diffuseTexture.animations && this._diffuseTexture.animations.length > 0) {
- results.push(this._diffuseTexture);
- }
- return results;
- };
- SimpleMaterial.prototype.getActiveTextures = function () {
- var activeTextures = _super.prototype.getActiveTextures.call(this);
- if (this._diffuseTexture) {
- activeTextures.push(this._diffuseTexture);
- }
- return activeTextures;
- };
- SimpleMaterial.prototype.hasTexture = function (texture) {
- if (_super.prototype.hasTexture.call(this, texture)) {
- return true;
- }
- if (this.diffuseTexture === texture) {
- return true;
- }
- return false;
- };
- SimpleMaterial.prototype.dispose = function (forceDisposeEffect) {
- if (this._diffuseTexture) {
- this._diffuseTexture.dispose();
- }
- _super.prototype.dispose.call(this, forceDisposeEffect);
- };
- SimpleMaterial.prototype.clone = function (name) {
- var _this = this;
- return babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["SerializationHelper"].Clone(function () { return new SimpleMaterial(name, _this.getScene()); }, this);
- };
- SimpleMaterial.prototype.serialize = function () {
- var serializationObject = babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["SerializationHelper"].Serialize(this);
- serializationObject.customType = "BABYLON.SimpleMaterial";
- return serializationObject;
- };
- SimpleMaterial.prototype.getClassName = function () {
- return "SimpleMaterial";
- };
- // Statics
- SimpleMaterial.Parse = function (source, scene, rootUrl) {
- return babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["SerializationHelper"].Parse(function () { return new SimpleMaterial(source.name, scene); }, source, scene, rootUrl);
- };
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["serializeAsTexture"])("diffuseTexture")
- ], SimpleMaterial.prototype, "_diffuseTexture", void 0);
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["expandToProperty"])("_markAllSubMeshesAsTexturesDirty")
- ], SimpleMaterial.prototype, "diffuseTexture", void 0);
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["serializeAsColor3"])("diffuse")
- ], SimpleMaterial.prototype, "diffuseColor", void 0);
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["serialize"])("disableLighting")
- ], SimpleMaterial.prototype, "_disableLighting", void 0);
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["expandToProperty"])("_markAllSubMeshesAsLightsDirty")
- ], SimpleMaterial.prototype, "disableLighting", void 0);
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["serialize"])("maxSimultaneousLights")
- ], SimpleMaterial.prototype, "_maxSimultaneousLights", void 0);
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["expandToProperty"])("_markAllSubMeshesAsLightsDirty")
- ], SimpleMaterial.prototype, "maxSimultaneousLights", void 0);
- return SimpleMaterial;
- }(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["PushMaterial"]));
- babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["_TypeStore"].RegisteredTypes["BABYLON.SimpleMaterial"] = SimpleMaterial;
- /***/ }),
- /***/ "./sky/index.ts":
- /*!**********************!*\
- !*** ./sky/index.ts ***!
- \**********************/
- /*! exports provided: SkyMaterial */
- /***/ (function(module, __webpack_exports__, __webpack_require__) {
- "use strict";
- __webpack_require__.r(__webpack_exports__);
- /* harmony import */ var _skyMaterial__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! ./skyMaterial */ "./sky/skyMaterial.ts");
- /* harmony reexport (safe) */ __webpack_require__.d(__webpack_exports__, "SkyMaterial", function() { return _skyMaterial__WEBPACK_IMPORTED_MODULE_0__["SkyMaterial"]; });
- /***/ }),
- /***/ "./sky/sky.fragment.ts":
- /*!*****************************!*\
- !*** ./sky/sky.fragment.ts ***!
- \*****************************/
- /*! exports provided: skyPixelShader */
- /***/ (function(module, __webpack_exports__, __webpack_require__) {
- "use strict";
- __webpack_require__.r(__webpack_exports__);
- /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "skyPixelShader", function() { return skyPixelShader; });
- /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
- /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
- var name = 'skyPixelShader';
- var shader = "precision highp float;\n\nvarying vec3 vPositionW;\n#ifdef VERTEXCOLOR\nvarying vec4 vColor;\n#endif\n#include<clipPlaneFragmentDeclaration>\n\nuniform vec3 cameraPosition;\nuniform vec3 cameraOffset;\nuniform vec3 up;\nuniform float luminance;\nuniform float turbidity;\nuniform float rayleigh;\nuniform float mieCoefficient;\nuniform float mieDirectionalG;\nuniform vec3 sunPosition;\n\n#include<fogFragmentDeclaration>\n\nconst float e=2.71828182845904523536028747135266249775724709369995957;\nconst float pi=3.141592653589793238462643383279502884197169;\nconst float n=1.0003;\nconst float N=2.545E25;\nconst float pn=0.035;\nconst vec3 lambda=vec3(680E-9,550E-9,450E-9);\nconst vec3 K=vec3(0.686,0.678,0.666);\nconst float v=4.0;\nconst float rayleighZenithLength=8.4E3;\nconst float mieZenithLength=1.25E3;\nconst float EE=1000.0;\nconst float sunAngularDiameterCos=0.999956676946448443553574619906976478926848692873900859324;\nconst float cutoffAngle=pi/1.95;\nconst float steepness=1.5;\nvec3 totalRayleigh(vec3 lambda)\n{\nreturn (8.0*pow(pi,3.0)*pow(pow(n,2.0)-1.0,2.0)*(6.0+3.0*pn))/(3.0*N*pow(lambda,vec3(4.0))*(6.0-7.0*pn));\n}\nvec3 simplifiedRayleigh()\n{\nreturn 0.0005/vec3(94,40,18);\n}\nfloat rayleighPhase(float cosTheta)\n{\nreturn (3.0/(16.0*pi))*(1.0+pow(cosTheta,2.0));\n}\nvec3 totalMie(vec3 lambda,vec3 K,float T)\n{\nfloat c=(0.2*T )*10E-18;\nreturn 0.434*c*pi*pow((2.0*pi)/lambda,vec3(v-2.0))*K;\n}\nfloat hgPhase(float cosTheta,float g)\n{\nreturn (1.0/(4.0*pi))*((1.0-pow(g,2.0))/pow(1.0-2.0*g*cosTheta+pow(g,2.0),1.5));\n}\nfloat sunIntensity(float zenithAngleCos)\n{\nreturn EE*max(0.0,1.0-exp((-(cutoffAngle-acos(zenithAngleCos))/steepness)));\n}\nfloat A=0.15;\nfloat B=0.50;\nfloat C=0.10;\nfloat D=0.20;\nfloat EEE=0.02;\nfloat F=0.30;\nfloat W=1000.0;\nvec3 Uncharted2Tonemap(vec3 x)\n{\nreturn ((x*(A*x+C*B)+D*EEE)/(x*(A*x+B)+D*F))-EEE/F;\n}\nvoid main(void) {\n\n#include<clipPlaneFragment>\n\nfloat sunfade=1.0-clamp(1.0-exp((sunPosition.y/450000.0)),0.0,1.0);\nfloat rayleighCoefficient=rayleigh-(1.0*(1.0-sunfade));\nvec3 sunDirection=normalize(sunPosition);\nfloat sunE=sunIntensity(dot(sunDirection,up));\nvec3 betaR=simplifiedRayleigh()*rayleighCoefficient;\nvec3 betaM=totalMie(lambda,K,turbidity)*mieCoefficient;\nfloat zenithAngle=acos(max(0.0,dot(up,normalize(vPositionW-cameraPosition+cameraOffset))));\nfloat sR=rayleighZenithLength/(cos(zenithAngle)+0.15*pow(93.885-((zenithAngle*180.0)/pi),-1.253));\nfloat sM=mieZenithLength/(cos(zenithAngle)+0.15*pow(93.885-((zenithAngle*180.0)/pi),-1.253));\nvec3 Fex=exp(-(betaR*sR+betaM*sM));\nfloat cosTheta=dot(normalize(vPositionW-cameraPosition),sunDirection);\nfloat rPhase=rayleighPhase(cosTheta*0.5+0.5);\nvec3 betaRTheta=betaR*rPhase;\nfloat mPhase=hgPhase(cosTheta,mieDirectionalG);\nvec3 betaMTheta=betaM*mPhase;\nvec3 Lin=pow(sunE*((betaRTheta+betaMTheta)/(betaR+betaM))*(1.0-Fex),vec3(1.5));\nLin*=mix(vec3(1.0),pow(sunE*((betaRTheta+betaMTheta)/(betaR+betaM))*Fex,vec3(1.0/2.0)),clamp(pow(1.0-dot(up,sunDirection),5.0),0.0,1.0));\nvec3 direction=normalize(vPositionW-cameraPosition);\nfloat theta=acos(direction.y);\nfloat phi=atan(direction.z,direction.x);\nvec2 uv=vec2(phi,theta)/vec2(2.0*pi,pi)+vec2(0.5,0.0);\nvec3 L0=vec3(0.1)*Fex;\nfloat sundisk=smoothstep(sunAngularDiameterCos,sunAngularDiameterCos+0.00002,cosTheta);\nL0+=(sunE*19000.0*Fex)*sundisk;\nvec3 whiteScale=1.0/Uncharted2Tonemap(vec3(W));\nvec3 texColor=(Lin+L0);\ntexColor*=0.04 ;\ntexColor+=vec3(0.0,0.001,0.0025)*0.3;\nfloat g_fMaxLuminance=1.0;\nfloat fLumScaled=0.1/luminance;\nfloat fLumCompressed=(fLumScaled*(1.0+(fLumScaled/(g_fMaxLuminance*g_fMaxLuminance))))/(1.0+fLumScaled);\nfloat ExposureBias=fLumCompressed;\nvec3 curr=Uncharted2Tonemap((log2(2.0/pow(luminance,4.0)))*texColor);\n\n\n\nvec3 retColor=curr*whiteScale;\n\n\nfloat alpha=1.0;\n#ifdef VERTEXCOLOR\nretColor.rgb*=vColor.rgb;\n#endif\n#ifdef VERTEXALPHA\nalpha*=vColor.a;\n#endif\n\nvec4 color=clamp(vec4(retColor.rgb,alpha),0.0,1.0);\n\n#include<fogFragment>\ngl_FragColor=color;\n#include<imageProcessingCompatibility>\n}\n";
- babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__["Effect"].ShadersStore[name] = shader;
- /** @hidden */
- var skyPixelShader = { name: name, shader: shader };
- /***/ }),
- /***/ "./sky/sky.vertex.ts":
- /*!***************************!*\
- !*** ./sky/sky.vertex.ts ***!
- \***************************/
- /*! exports provided: skyVertexShader */
- /***/ (function(module, __webpack_exports__, __webpack_require__) {
- "use strict";
- __webpack_require__.r(__webpack_exports__);
- /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "skyVertexShader", function() { return skyVertexShader; });
- /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
- /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
- var name = 'skyVertexShader';
- var shader = "precision highp float;\n\nattribute vec3 position;\n#ifdef VERTEXCOLOR\nattribute vec4 color;\n#endif\n\nuniform mat4 world;\nuniform mat4 view;\nuniform mat4 viewProjection;\n#ifdef POINTSIZE\nuniform float pointSize;\n#endif\n\nvarying vec3 vPositionW;\n#ifdef VERTEXCOLOR\nvarying vec4 vColor;\n#endif\n#include<clipPlaneVertexDeclaration>\n#include<fogVertexDeclaration>\nvoid main(void) {\ngl_Position=viewProjection*world*vec4(position,1.0);\nvec4 worldPos=world*vec4(position,1.0);\nvPositionW=vec3(worldPos);\n\n#include<clipPlaneVertex>\n\n#include<fogVertex>\n\n#ifdef VERTEXCOLOR\nvColor=color;\n#endif\n\n#ifdef POINTSIZE\ngl_PointSize=pointSize;\n#endif\n}\n";
- babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__["Effect"].ShadersStore[name] = shader;
- /** @hidden */
- var skyVertexShader = { name: name, shader: shader };
- /***/ }),
- /***/ "./sky/skyMaterial.ts":
- /*!****************************!*\
- !*** ./sky/skyMaterial.ts ***!
- \****************************/
- /*! exports provided: SkyMaterial */
- /***/ (function(module, __webpack_exports__, __webpack_require__) {
- "use strict";
- __webpack_require__.r(__webpack_exports__);
- /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "SkyMaterial", function() { return SkyMaterial; });
- /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
- /* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Materials/effect");
- /* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__);
- /* harmony import */ var _sky_fragment__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./sky.fragment */ "./sky/sky.fragment.ts");
- /* harmony import */ var _sky_vertex__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./sky.vertex */ "./sky/sky.vertex.ts");
- /** @hidden */
- var SkyMaterialDefines = /** @class */ (function (_super) {
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__extends"])(SkyMaterialDefines, _super);
- function SkyMaterialDefines() {
- var _this = _super.call(this) || this;
- _this.CLIPPLANE = false;
- _this.CLIPPLANE2 = false;
- _this.CLIPPLANE3 = false;
- _this.CLIPPLANE4 = false;
- _this.CLIPPLANE5 = false;
- _this.CLIPPLANE6 = false;
- _this.POINTSIZE = false;
- _this.FOG = false;
- _this.VERTEXCOLOR = false;
- _this.VERTEXALPHA = false;
- _this.IMAGEPROCESSINGPOSTPROCESS = false;
- _this.rebuild();
- return _this;
- }
- return SkyMaterialDefines;
- }(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialDefines"]));
- /**
- * This is the sky material which allows to create dynamic and texture free effects for skyboxes.
- * @see https://doc.babylonjs.com/extensions/sky
- */
- var SkyMaterial = /** @class */ (function (_super) {
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__extends"])(SkyMaterial, _super);
- /**
- * Instantiates a new sky material.
- * This material allows to create dynamic and texture free
- * effects for skyboxes by taking care of the atmosphere state.
- * @see https://doc.babylonjs.com/extensions/sky
- * @param name Define the name of the material in the scene
- * @param scene Define the scene the material belong to
- */
- function SkyMaterial(name, scene) {
- var _this = _super.call(this, name, scene) || this;
- /**
- * Defines the overall luminance of sky in interval ]0, 1[.
- */
- _this.luminance = 1.0;
- /**
- * Defines the amount (scattering) of haze as opposed to molecules in atmosphere.
- */
- _this.turbidity = 10.0;
- /**
- * Defines the sky appearance (light intensity).
- */
- _this.rayleigh = 2.0;
- /**
- * Defines the mieCoefficient in interval [0, 0.1] which affects the property .mieDirectionalG.
- */
- _this.mieCoefficient = 0.005;
- /**
- * Defines the amount of haze particles following the Mie scattering theory.
- */
- _this.mieDirectionalG = 0.8;
- /**
- * Defines the distance of the sun according to the active scene camera.
- */
- _this.distance = 500;
- /**
- * Defines the sun inclination, in interval [-0.5, 0.5]. When the inclination is not 0, the sun is said
- * "inclined".
- */
- _this.inclination = 0.49;
- /**
- * Defines the solar azimuth in interval [0, 1]. The azimuth is the angle in the horizontal plan between
- * an object direction and a reference direction.
- */
- _this.azimuth = 0.25;
- /**
- * Defines the sun position in the sky on (x,y,z). If the property .useSunPosition is set to false, then
- * the property is overriden by the inclination and the azimuth and can be read at any moment.
- */
- _this.sunPosition = new babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["Vector3"](0, 100, 0);
- /**
- * Defines if the sun position should be computed (inclination and azimuth) according to the given
- * .sunPosition property.
- */
- _this.useSunPosition = false;
- /**
- * Defines an offset vector used to get a horizon offset.
- * @example skyMaterial.cameraOffset.y = camera.globalPosition.y // Set horizon relative to 0 on the Y axis
- */
- _this.cameraOffset = babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["Vector3"].Zero();
- /**
- * Defines the vector the skyMaterial should consider as up. (default is Vector3(0, 1, 0) as returned by Vector3.Up())
- */
- _this.up = babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["Vector3"].Up();
- // Private members
- _this._cameraPosition = babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["Vector3"].Zero();
- _this._skyOrientation = new babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["Quaternion"]();
- return _this;
- }
- /**
- * Specifies if the material will require alpha blending
- * @returns a boolean specifying if alpha blending is needed
- */
- SkyMaterial.prototype.needAlphaBlending = function () {
- return (this.alpha < 1.0);
- };
- /**
- * Specifies if this material should be rendered in alpha test mode
- * @returns false as the sky material doesn't need alpha testing.
- */
- SkyMaterial.prototype.needAlphaTesting = function () {
- return false;
- };
- /**
- * Get the texture used for alpha test purpose.
- * @returns null as the sky material has no texture.
- */
- SkyMaterial.prototype.getAlphaTestTexture = function () {
- return null;
- };
- /**
- * Get if the submesh is ready to be used and all its information available.
- * Child classes can use it to update shaders
- * @param mesh defines the mesh to check
- * @param subMesh defines which submesh to check
- * @param useInstances specifies that instances should be used
- * @returns a boolean indicating that the submesh is ready or not
- */
- SkyMaterial.prototype.isReadyForSubMesh = function (mesh, subMesh, useInstances) {
- if (this.isFrozen) {
- if (subMesh.effect && subMesh.effect._wasPreviouslyReady) {
- return true;
- }
- }
- if (!subMesh._materialDefines) {
- subMesh._materialDefines = new SkyMaterialDefines();
- }
- var defines = subMesh._materialDefines;
- var scene = this.getScene();
- if (this._isReadyForSubMesh(subMesh)) {
- return true;
- }
- babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialHelper"].PrepareDefinesForMisc(mesh, scene, false, this.pointsCloud, this.fogEnabled, false, defines);
- // Attribs
- babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialHelper"].PrepareDefinesForAttributes(mesh, defines, true, false);
- // Get correct effect
- if (defines.isDirty) {
- defines.markAsProcessed();
- scene.resetCachedMaterial();
- // Fallbacks
- var fallbacks = new babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["EffectFallbacks"]();
- if (defines.FOG) {
- fallbacks.addFallback(1, "FOG");
- }
- defines.IMAGEPROCESSINGPOSTPROCESS = scene.imageProcessingConfiguration.applyByPostProcess;
- //Attributes
- var attribs = [babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["VertexBuffer"].PositionKind];
- if (defines.VERTEXCOLOR) {
- attribs.push(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["VertexBuffer"].ColorKind);
- }
- var shaderName = "sky";
- var join = defines.toString();
- subMesh.setEffect(scene.getEngine().createEffect(shaderName, attribs, ["world", "viewProjection", "view",
- "vFogInfos", "vFogColor", "pointSize", "vClipPlane", "vClipPlane2", "vClipPlane3", "vClipPlane4", "vClipPlane5", "vClipPlane6",
- "luminance", "turbidity", "rayleigh", "mieCoefficient", "mieDirectionalG", "sunPosition",
- "cameraPosition", "cameraOffset", "up"
- ], [], join, fallbacks, this.onCompiled, this.onError), defines);
- }
- if (!subMesh.effect || !subMesh.effect.isReady()) {
- return false;
- }
- defines._renderId = scene.getRenderId();
- subMesh.effect._wasPreviouslyReady = true;
- return true;
- };
- /**
- * Binds the submesh to this material by preparing the effect and shader to draw
- * @param world defines the world transformation matrix
- * @param mesh defines the mesh containing the submesh
- * @param subMesh defines the submesh to bind the material to
- */
- SkyMaterial.prototype.bindForSubMesh = function (world, mesh, subMesh) {
- var scene = this.getScene();
- var defines = subMesh._materialDefines;
- if (!defines) {
- return;
- }
- var effect = subMesh.effect;
- if (!effect) {
- return;
- }
- this._activeEffect = effect;
- // Matrices
- this.bindOnlyWorldMatrix(world);
- this._activeEffect.setMatrix("viewProjection", scene.getTransformMatrix());
- if (this._mustRebind(scene, effect)) {
- babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialHelper"].BindClipPlane(this._activeEffect, scene);
- // Point size
- if (this.pointsCloud) {
- this._activeEffect.setFloat("pointSize", this.pointSize);
- }
- }
- // View
- if (scene.fogEnabled && mesh.applyFog && scene.fogMode !== babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["Scene"].FOGMODE_NONE) {
- this._activeEffect.setMatrix("view", scene.getViewMatrix());
- }
- // Fog
- babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialHelper"].BindFogParameters(scene, mesh, this._activeEffect);
- // Sky
- var camera = scene.activeCamera;
- if (camera) {
- var cameraWorldMatrix = camera.getWorldMatrix();
- this._cameraPosition.x = cameraWorldMatrix.m[12];
- this._cameraPosition.y = cameraWorldMatrix.m[13];
- this._cameraPosition.z = cameraWorldMatrix.m[14];
- this._activeEffect.setVector3("cameraPosition", this._cameraPosition);
- }
- this._activeEffect.setVector3("cameraOffset", this.cameraOffset);
- this._activeEffect.setVector3("up", this.up);
- if (this.luminance > 0) {
- this._activeEffect.setFloat("luminance", this.luminance);
- }
- this._activeEffect.setFloat("turbidity", this.turbidity);
- this._activeEffect.setFloat("rayleigh", this.rayleigh);
- this._activeEffect.setFloat("mieCoefficient", this.mieCoefficient);
- this._activeEffect.setFloat("mieDirectionalG", this.mieDirectionalG);
- if (!this.useSunPosition) {
- var theta = Math.PI * (this.inclination - 0.5);
- var phi = 2 * Math.PI * (this.azimuth - 0.5);
- this.sunPosition.x = this.distance * Math.cos(phi);
- this.sunPosition.y = this.distance * Math.sin(phi) * Math.sin(theta);
- this.sunPosition.z = this.distance * Math.sin(phi) * Math.cos(theta);
- babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["Quaternion"].FromUnitVectorsToRef(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["Vector3"].UpReadOnly, this.up, this._skyOrientation);
- this.sunPosition.rotateByQuaternionToRef(this._skyOrientation, this.sunPosition);
- }
- this._activeEffect.setVector3("sunPosition", this.sunPosition);
- this._afterBind(mesh, this._activeEffect);
- };
- /**
- * Get the list of animatables in the material.
- * @returns the list of animatables object used in the material
- */
- SkyMaterial.prototype.getAnimatables = function () {
- return [];
- };
- /**
- * Disposes the material
- * @param forceDisposeEffect specifies if effects should be forcefully disposed
- */
- SkyMaterial.prototype.dispose = function (forceDisposeEffect) {
- _super.prototype.dispose.call(this, forceDisposeEffect);
- };
- /**
- * Makes a duplicate of the material, and gives it a new name
- * @param name defines the new name for the duplicated material
- * @returns the cloned material
- */
- SkyMaterial.prototype.clone = function (name) {
- var _this = this;
- return babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["SerializationHelper"].Clone(function () { return new SkyMaterial(name, _this.getScene()); }, this);
- };
- /**
- * Serializes this material in a JSON representation
- * @returns the serialized material object
- */
- SkyMaterial.prototype.serialize = function () {
- var serializationObject = babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["SerializationHelper"].Serialize(this);
- serializationObject.customType = "BABYLON.SkyMaterial";
- return serializationObject;
- };
- /**
- * Gets the current class name of the material e.g. "SkyMaterial"
- * Mainly use in serialization.
- * @returns the class name
- */
- SkyMaterial.prototype.getClassName = function () {
- return "SkyMaterial";
- };
- /**
- * Creates a sky material from parsed material data
- * @param source defines the JSON representation of the material
- * @param scene defines the hosting scene
- * @param rootUrl defines the root URL to use to load textures and relative dependencies
- * @returns a new sky material
- */
- SkyMaterial.Parse = function (source, scene, rootUrl) {
- return babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["SerializationHelper"].Parse(function () { return new SkyMaterial(source.name, scene); }, source, scene, rootUrl);
- };
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["serialize"])()
- ], SkyMaterial.prototype, "luminance", void 0);
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["serialize"])()
- ], SkyMaterial.prototype, "turbidity", void 0);
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["serialize"])()
- ], SkyMaterial.prototype, "rayleigh", void 0);
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["serialize"])()
- ], SkyMaterial.prototype, "mieCoefficient", void 0);
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["serialize"])()
- ], SkyMaterial.prototype, "mieDirectionalG", void 0);
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["serialize"])()
- ], SkyMaterial.prototype, "distance", void 0);
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["serialize"])()
- ], SkyMaterial.prototype, "inclination", void 0);
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["serialize"])()
- ], SkyMaterial.prototype, "azimuth", void 0);
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["serializeAsVector3"])()
- ], SkyMaterial.prototype, "sunPosition", void 0);
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["serialize"])()
- ], SkyMaterial.prototype, "useSunPosition", void 0);
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["serialize"])()
- ], SkyMaterial.prototype, "cameraOffset", void 0);
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["serializeAsVector3"])()
- ], SkyMaterial.prototype, "up", void 0);
- return SkyMaterial;
- }(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["PushMaterial"]));
- babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["_TypeStore"].RegisteredTypes["BABYLON.SkyMaterial"] = SkyMaterial;
- /***/ }),
- /***/ "./terrain/index.ts":
- /*!**************************!*\
- !*** ./terrain/index.ts ***!
- \**************************/
- /*! exports provided: TerrainMaterial */
- /***/ (function(module, __webpack_exports__, __webpack_require__) {
- "use strict";
- __webpack_require__.r(__webpack_exports__);
- /* harmony import */ var _terrainMaterial__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! ./terrainMaterial */ "./terrain/terrainMaterial.ts");
- /* harmony reexport (safe) */ __webpack_require__.d(__webpack_exports__, "TerrainMaterial", function() { return _terrainMaterial__WEBPACK_IMPORTED_MODULE_0__["TerrainMaterial"]; });
- /***/ }),
- /***/ "./terrain/terrain.fragment.ts":
- /*!*************************************!*\
- !*** ./terrain/terrain.fragment.ts ***!
- \*************************************/
- /*! exports provided: terrainPixelShader */
- /***/ (function(module, __webpack_exports__, __webpack_require__) {
- "use strict";
- __webpack_require__.r(__webpack_exports__);
- /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "terrainPixelShader", function() { return terrainPixelShader; });
- /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
- /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
- var name = 'terrainPixelShader';
- var shader = "precision highp float;\n\nuniform vec4 vEyePosition;\nuniform vec4 vDiffuseColor;\n#ifdef SPECULARTERM\nuniform vec4 vSpecularColor;\n#endif\n\nvarying vec3 vPositionW;\n#ifdef NORMAL\nvarying vec3 vNormalW;\n#endif\n#ifdef VERTEXCOLOR\nvarying vec4 vColor;\n#endif\n\n#include<helperFunctions>\n\n#include<__decl__lightFragment>[0..maxSimultaneousLights]\n\n#ifdef DIFFUSE\nvarying vec2 vTextureUV;\nuniform sampler2D textureSampler;\nuniform vec2 vTextureInfos;\nuniform sampler2D diffuse1Sampler;\nuniform sampler2D diffuse2Sampler;\nuniform sampler2D diffuse3Sampler;\nuniform vec2 diffuse1Infos;\nuniform vec2 diffuse2Infos;\nuniform vec2 diffuse3Infos;\n#endif\n#ifdef BUMP\nuniform sampler2D bump1Sampler;\nuniform sampler2D bump2Sampler;\nuniform sampler2D bump3Sampler;\n#endif\n\n#include<lightsFragmentFunctions>\n#include<shadowsFragmentFunctions>\n#include<clipPlaneFragmentDeclaration>\n\n#include<fogFragmentDeclaration>\n\n#ifdef BUMP\n#extension GL_OES_standard_derivatives : enable\n\nmat3 cotangent_frame(vec3 normal,vec3 p,vec2 uv)\n{\n\nvec3 dp1=dFdx(p);\nvec3 dp2=dFdy(p);\nvec2 duv1=dFdx(uv);\nvec2 duv2=dFdy(uv);\n\nvec3 dp2perp=cross(dp2,normal);\nvec3 dp1perp=cross(normal,dp1);\nvec3 tangent=dp2perp*duv1.x+dp1perp*duv2.x;\nvec3 binormal=dp2perp*duv1.y+dp1perp*duv2.y;\n\nfloat invmax=inversesqrt(max(dot(tangent,tangent),dot(binormal,binormal)));\nreturn mat3(tangent*invmax,binormal*invmax,normal);\n}\nvec3 perturbNormal(vec3 viewDir,vec3 mixColor)\n{\nvec3 bump1Color=texture2D(bump1Sampler,vTextureUV*diffuse1Infos).xyz;\nvec3 bump2Color=texture2D(bump2Sampler,vTextureUV*diffuse2Infos).xyz;\nvec3 bump3Color=texture2D(bump3Sampler,vTextureUV*diffuse3Infos).xyz;\nbump1Color.rgb*=mixColor.r;\nbump2Color.rgb=mix(bump1Color.rgb,bump2Color.rgb,mixColor.g);\nvec3 map=mix(bump2Color.rgb,bump3Color.rgb,mixColor.b);\nmap=map*255./127.-128./127.;\nmat3 TBN=cotangent_frame(vNormalW*vTextureInfos.y,-viewDir,vTextureUV);\nreturn normalize(TBN*map);\n}\n#endif\nvoid main(void) {\n\n#include<clipPlaneFragment>\nvec3 viewDirectionW=normalize(vEyePosition.xyz-vPositionW);\n\nvec4 baseColor=vec4(1.,1.,1.,1.);\nvec3 diffuseColor=vDiffuseColor.rgb;\n#ifdef SPECULARTERM\nfloat glossiness=vSpecularColor.a;\nvec3 specularColor=vSpecularColor.rgb;\n#else\nfloat glossiness=0.;\n#endif\n\nfloat alpha=vDiffuseColor.a;\n\n#ifdef NORMAL\nvec3 normalW=normalize(vNormalW);\n#else\nvec3 normalW=vec3(1.0,1.0,1.0);\n#endif\n#ifdef DIFFUSE\nbaseColor=texture2D(textureSampler,vTextureUV);\n#if defined(BUMP) && defined(DIFFUSE)\nnormalW=perturbNormal(viewDirectionW,baseColor.rgb);\n#endif\n#ifdef ALPHATEST\nif (baseColor.a<0.4)\ndiscard;\n#endif\n#include<depthPrePass>\nbaseColor.rgb*=vTextureInfos.y;\nvec4 diffuse1Color=texture2D(diffuse1Sampler,vTextureUV*diffuse1Infos);\nvec4 diffuse2Color=texture2D(diffuse2Sampler,vTextureUV*diffuse2Infos);\nvec4 diffuse3Color=texture2D(diffuse3Sampler,vTextureUV*diffuse3Infos);\ndiffuse1Color.rgb*=baseColor.r;\ndiffuse2Color.rgb=mix(diffuse1Color.rgb,diffuse2Color.rgb,baseColor.g);\nbaseColor.rgb=mix(diffuse2Color.rgb,diffuse3Color.rgb,baseColor.b);\n#endif\n#ifdef VERTEXCOLOR\nbaseColor.rgb*=vColor.rgb;\n#endif\n\nvec3 diffuseBase=vec3(0.,0.,0.);\nlightingInfo info;\nfloat shadow=1.;\n#ifdef SPECULARTERM\nvec3 specularBase=vec3(0.,0.,0.);\n#endif\n#include<lightFragment>[0..maxSimultaneousLights]\n#ifdef VERTEXALPHA\nalpha*=vColor.a;\n#endif\n#ifdef SPECULARTERM\nvec3 finalSpecular=specularBase*specularColor;\n#else\nvec3 finalSpecular=vec3(0.0);\n#endif\nvec3 finalDiffuse=clamp(diffuseBase*diffuseColor*baseColor.rgb,0.0,1.0);\n\nvec4 color=vec4(finalDiffuse+finalSpecular,alpha);\n#include<fogFragment>\ngl_FragColor=color;\n#include<imageProcessingCompatibility>\n}\n";
- babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__["Effect"].ShadersStore[name] = shader;
- /** @hidden */
- var terrainPixelShader = { name: name, shader: shader };
- /***/ }),
- /***/ "./terrain/terrain.vertex.ts":
- /*!***********************************!*\
- !*** ./terrain/terrain.vertex.ts ***!
- \***********************************/
- /*! exports provided: terrainVertexShader */
- /***/ (function(module, __webpack_exports__, __webpack_require__) {
- "use strict";
- __webpack_require__.r(__webpack_exports__);
- /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "terrainVertexShader", function() { return terrainVertexShader; });
- /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
- /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
- var name = 'terrainVertexShader';
- var shader = "precision highp float;\n\nattribute vec3 position;\n#ifdef NORMAL\nattribute vec3 normal;\n#endif\n#ifdef UV1\nattribute vec2 uv;\n#endif\n#ifdef UV2\nattribute vec2 uv2;\n#endif\n#ifdef VERTEXCOLOR\nattribute vec4 color;\n#endif\n#include<bonesDeclaration>\n\n#include<instancesDeclaration>\nuniform mat4 view;\nuniform mat4 viewProjection;\n#ifdef DIFFUSE\nvarying vec2 vTextureUV;\nuniform mat4 textureMatrix;\nuniform vec2 vTextureInfos;\n#endif\n#ifdef POINTSIZE\nuniform float pointSize;\n#endif\n\nvarying vec3 vPositionW;\n#ifdef NORMAL\nvarying vec3 vNormalW;\n#endif\n#ifdef VERTEXCOLOR\nvarying vec4 vColor;\n#endif\n#include<clipPlaneVertexDeclaration>\n#include<fogVertexDeclaration>\n#include<__decl__lightFragment>[0..maxSimultaneousLights]\nvoid main(void) {\n#include<instancesVertex>\n#include<bonesVertex>\nvec4 worldPos=finalWorld*vec4(position,1.0);\ngl_Position=viewProjection*worldPos;\nvPositionW=vec3(worldPos);\n#ifdef NORMAL\nvNormalW=normalize(vec3(finalWorld*vec4(normal,0.0)));\n#endif\n\n#ifndef UV1\nvec2 uv=vec2(0.,0.);\n#endif\n#ifndef UV2\nvec2 uv2=vec2(0.,0.);\n#endif\n#ifdef DIFFUSE\nif (vTextureInfos.x == 0.)\n{\nvTextureUV=vec2(textureMatrix*vec4(uv,1.0,0.0));\n}\nelse\n{\nvTextureUV=vec2(textureMatrix*vec4(uv2,1.0,0.0));\n}\n#endif\n\n#include<clipPlaneVertex>\n\n#include<fogVertex>\n\n#include<shadowsVertex>[0..maxSimultaneousLights]\n\n#ifdef VERTEXCOLOR\nvColor=color;\n#endif\n\n#ifdef POINTSIZE\ngl_PointSize=pointSize;\n#endif\n}\n";
- babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__["Effect"].ShadersStore[name] = shader;
- /** @hidden */
- var terrainVertexShader = { name: name, shader: shader };
- /***/ }),
- /***/ "./terrain/terrainMaterial.ts":
- /*!************************************!*\
- !*** ./terrain/terrainMaterial.ts ***!
- \************************************/
- /*! exports provided: TerrainMaterial */
- /***/ (function(module, __webpack_exports__, __webpack_require__) {
- "use strict";
- __webpack_require__.r(__webpack_exports__);
- /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "TerrainMaterial", function() { return TerrainMaterial; });
- /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
- /* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Materials/effect");
- /* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__);
- /* harmony import */ var _terrain_fragment__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./terrain.fragment */ "./terrain/terrain.fragment.ts");
- /* harmony import */ var _terrain_vertex__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./terrain.vertex */ "./terrain/terrain.vertex.ts");
- var TerrainMaterialDefines = /** @class */ (function (_super) {
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__extends"])(TerrainMaterialDefines, _super);
- function TerrainMaterialDefines() {
- var _this = _super.call(this) || this;
- _this.DIFFUSE = false;
- _this.BUMP = false;
- _this.CLIPPLANE = false;
- _this.CLIPPLANE2 = false;
- _this.CLIPPLANE3 = false;
- _this.CLIPPLANE4 = false;
- _this.CLIPPLANE5 = false;
- _this.CLIPPLANE6 = false;
- _this.ALPHATEST = false;
- _this.DEPTHPREPASS = false;
- _this.POINTSIZE = false;
- _this.FOG = false;
- _this.SPECULARTERM = false;
- _this.NORMAL = false;
- _this.UV1 = false;
- _this.UV2 = false;
- _this.VERTEXCOLOR = false;
- _this.VERTEXALPHA = false;
- _this.NUM_BONE_INFLUENCERS = 0;
- _this.BonesPerMesh = 0;
- _this.INSTANCES = false;
- _this.IMAGEPROCESSINGPOSTPROCESS = false;
- _this.rebuild();
- return _this;
- }
- return TerrainMaterialDefines;
- }(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialDefines"]));
- var TerrainMaterial = /** @class */ (function (_super) {
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__extends"])(TerrainMaterial, _super);
- function TerrainMaterial(name, scene) {
- var _this = _super.call(this, name, scene) || this;
- _this.diffuseColor = new babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["Color3"](1, 1, 1);
- _this.specularColor = new babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["Color3"](0, 0, 0);
- _this.specularPower = 64;
- _this._disableLighting = false;
- _this._maxSimultaneousLights = 4;
- return _this;
- }
- TerrainMaterial.prototype.needAlphaBlending = function () {
- return (this.alpha < 1.0);
- };
- TerrainMaterial.prototype.needAlphaTesting = function () {
- return false;
- };
- TerrainMaterial.prototype.getAlphaTestTexture = function () {
- return null;
- };
- // Methods
- TerrainMaterial.prototype.isReadyForSubMesh = function (mesh, subMesh, useInstances) {
- if (this.isFrozen) {
- if (subMesh.effect && subMesh.effect._wasPreviouslyReady) {
- return true;
- }
- }
- if (!subMesh._materialDefines) {
- subMesh._materialDefines = new TerrainMaterialDefines();
- }
- var defines = subMesh._materialDefines;
- var scene = this.getScene();
- if (this._isReadyForSubMesh(subMesh)) {
- return true;
- }
- var engine = scene.getEngine();
- // Textures
- if (scene.texturesEnabled) {
- if (!this.mixTexture || !this.mixTexture.isReady()) {
- return false;
- }
- defines._needUVs = true;
- if (babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialFlags"].DiffuseTextureEnabled) {
- if (!this.diffuseTexture1 || !this.diffuseTexture1.isReady()) {
- return false;
- }
- if (!this.diffuseTexture2 || !this.diffuseTexture2.isReady()) {
- return false;
- }
- if (!this.diffuseTexture3 || !this.diffuseTexture3.isReady()) {
- return false;
- }
- defines.DIFFUSE = true;
- }
- if (this.bumpTexture1 && this.bumpTexture2 && this.bumpTexture3 && babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialFlags"].BumpTextureEnabled) {
- if (!this.bumpTexture1.isReady()) {
- return false;
- }
- if (!this.bumpTexture2.isReady()) {
- return false;
- }
- if (!this.bumpTexture3.isReady()) {
- return false;
- }
- defines._needNormals = true;
- defines.BUMP = true;
- }
- }
- // Misc.
- babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialHelper"].PrepareDefinesForMisc(mesh, scene, false, this.pointsCloud, this.fogEnabled, this._shouldTurnAlphaTestOn(mesh), defines);
- // Lights
- defines._needNormals = babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialHelper"].PrepareDefinesForLights(scene, mesh, defines, false, this._maxSimultaneousLights, this._disableLighting);
- // Values that need to be evaluated on every frame
- babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialHelper"].PrepareDefinesForFrameBoundValues(scene, engine, defines, useInstances ? true : false);
- // Attribs
- babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialHelper"].PrepareDefinesForAttributes(mesh, defines, true, true);
- // Get correct effect
- if (defines.isDirty) {
- defines.markAsProcessed();
- scene.resetCachedMaterial();
- // Fallbacks
- var fallbacks = new babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["EffectFallbacks"]();
- if (defines.FOG) {
- fallbacks.addFallback(1, "FOG");
- }
- babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialHelper"].HandleFallbacksForShadows(defines, fallbacks, this.maxSimultaneousLights);
- if (defines.NUM_BONE_INFLUENCERS > 0) {
- fallbacks.addCPUSkinningFallback(0, mesh);
- }
- defines.IMAGEPROCESSINGPOSTPROCESS = scene.imageProcessingConfiguration.applyByPostProcess;
- //Attributes
- var attribs = [babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["VertexBuffer"].PositionKind];
- if (defines.NORMAL) {
- attribs.push(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["VertexBuffer"].NormalKind);
- }
- if (defines.UV1) {
- attribs.push(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["VertexBuffer"].UVKind);
- }
- if (defines.UV2) {
- attribs.push(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["VertexBuffer"].UV2Kind);
- }
- if (defines.VERTEXCOLOR) {
- attribs.push(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["VertexBuffer"].ColorKind);
- }
- babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialHelper"].PrepareAttributesForBones(attribs, mesh, defines, fallbacks);
- babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialHelper"].PrepareAttributesForInstances(attribs, defines);
- // Legacy browser patch
- var shaderName = "terrain";
- var join = defines.toString();
- var uniforms = ["world", "view", "viewProjection", "vEyePosition", "vLightsType", "vDiffuseColor", "vSpecularColor",
- "vFogInfos", "vFogColor", "pointSize",
- "vTextureInfos",
- "mBones",
- "vClipPlane", "vClipPlane2", "vClipPlane3", "vClipPlane4", "vClipPlane5", "vClipPlane6", "textureMatrix",
- "diffuse1Infos", "diffuse2Infos", "diffuse3Infos"
- ];
- var samplers = ["textureSampler", "diffuse1Sampler", "diffuse2Sampler", "diffuse3Sampler",
- "bump1Sampler", "bump2Sampler", "bump3Sampler"
- ];
- var uniformBuffers = new Array();
- babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialHelper"].PrepareUniformsAndSamplersList({
- uniformsNames: uniforms,
- uniformBuffersNames: uniformBuffers,
- samplers: samplers,
- defines: defines,
- maxSimultaneousLights: this.maxSimultaneousLights
- });
- subMesh.setEffect(scene.getEngine().createEffect(shaderName, {
- attributes: attribs,
- uniformsNames: uniforms,
- uniformBuffersNames: uniformBuffers,
- samplers: samplers,
- defines: join,
- fallbacks: fallbacks,
- onCompiled: this.onCompiled,
- onError: this.onError,
- indexParameters: { maxSimultaneousLights: this.maxSimultaneousLights }
- }, engine), defines);
- }
- if (!subMesh.effect || !subMesh.effect.isReady()) {
- return false;
- }
- defines._renderId = scene.getRenderId();
- subMesh.effect._wasPreviouslyReady = true;
- return true;
- };
- TerrainMaterial.prototype.bindForSubMesh = function (world, mesh, subMesh) {
- var scene = this.getScene();
- var defines = subMesh._materialDefines;
- if (!defines) {
- return;
- }
- var effect = subMesh.effect;
- if (!effect) {
- return;
- }
- this._activeEffect = effect;
- // Matrices
- this.bindOnlyWorldMatrix(world);
- this._activeEffect.setMatrix("viewProjection", scene.getTransformMatrix());
- // Bones
- babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialHelper"].BindBonesParameters(mesh, this._activeEffect);
- if (this._mustRebind(scene, effect)) {
- // Textures
- if (this.mixTexture) {
- this._activeEffect.setTexture("textureSampler", this._mixTexture);
- this._activeEffect.setFloat2("vTextureInfos", this._mixTexture.coordinatesIndex, this._mixTexture.level);
- this._activeEffect.setMatrix("textureMatrix", this._mixTexture.getTextureMatrix());
- if (babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialFlags"].DiffuseTextureEnabled) {
- if (this._diffuseTexture1) {
- this._activeEffect.setTexture("diffuse1Sampler", this._diffuseTexture1);
- this._activeEffect.setFloat2("diffuse1Infos", this._diffuseTexture1.uScale, this._diffuseTexture1.vScale);
- }
- if (this._diffuseTexture2) {
- this._activeEffect.setTexture("diffuse2Sampler", this._diffuseTexture2);
- this._activeEffect.setFloat2("diffuse2Infos", this._diffuseTexture2.uScale, this._diffuseTexture2.vScale);
- }
- if (this._diffuseTexture3) {
- this._activeEffect.setTexture("diffuse3Sampler", this._diffuseTexture3);
- this._activeEffect.setFloat2("diffuse3Infos", this._diffuseTexture3.uScale, this._diffuseTexture3.vScale);
- }
- }
- if (babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialFlags"].BumpTextureEnabled && scene.getEngine().getCaps().standardDerivatives) {
- if (this._bumpTexture1) {
- this._activeEffect.setTexture("bump1Sampler", this._bumpTexture1);
- }
- if (this._bumpTexture2) {
- this._activeEffect.setTexture("bump2Sampler", this._bumpTexture2);
- }
- if (this._bumpTexture3) {
- this._activeEffect.setTexture("bump3Sampler", this._bumpTexture3);
- }
- }
- }
- // Clip plane
- babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialHelper"].BindClipPlane(this._activeEffect, scene);
- // Point size
- if (this.pointsCloud) {
- this._activeEffect.setFloat("pointSize", this.pointSize);
- }
- babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialHelper"].BindEyePosition(effect, scene);
- }
- this._activeEffect.setColor4("vDiffuseColor", this.diffuseColor, this.alpha * mesh.visibility);
- if (defines.SPECULARTERM) {
- this._activeEffect.setColor4("vSpecularColor", this.specularColor, this.specularPower);
- }
- if (scene.lightsEnabled && !this.disableLighting) {
- babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialHelper"].BindLights(scene, mesh, this._activeEffect, defines, this.maxSimultaneousLights);
- }
- // View
- if (scene.fogEnabled && mesh.applyFog && scene.fogMode !== babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["Scene"].FOGMODE_NONE) {
- this._activeEffect.setMatrix("view", scene.getViewMatrix());
- }
- // Fog
- babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialHelper"].BindFogParameters(scene, mesh, this._activeEffect);
- this._afterBind(mesh, this._activeEffect);
- };
- TerrainMaterial.prototype.getAnimatables = function () {
- var results = [];
- if (this.mixTexture && this.mixTexture.animations && this.mixTexture.animations.length > 0) {
- results.push(this.mixTexture);
- }
- return results;
- };
- TerrainMaterial.prototype.getActiveTextures = function () {
- var activeTextures = _super.prototype.getActiveTextures.call(this);
- if (this._mixTexture) {
- activeTextures.push(this._mixTexture);
- }
- if (this._diffuseTexture1) {
- activeTextures.push(this._diffuseTexture1);
- }
- if (this._diffuseTexture2) {
- activeTextures.push(this._diffuseTexture2);
- }
- if (this._diffuseTexture3) {
- activeTextures.push(this._diffuseTexture3);
- }
- if (this._bumpTexture1) {
- activeTextures.push(this._bumpTexture1);
- }
- if (this._bumpTexture2) {
- activeTextures.push(this._bumpTexture2);
- }
- if (this._bumpTexture3) {
- activeTextures.push(this._bumpTexture3);
- }
- return activeTextures;
- };
- TerrainMaterial.prototype.hasTexture = function (texture) {
- if (_super.prototype.hasTexture.call(this, texture)) {
- return true;
- }
- if (this._mixTexture === texture) {
- return true;
- }
- if (this._diffuseTexture1 === texture) {
- return true;
- }
- if (this._diffuseTexture2 === texture) {
- return true;
- }
- if (this._diffuseTexture3 === texture) {
- return true;
- }
- if (this._bumpTexture1 === texture) {
- return true;
- }
- if (this._bumpTexture2 === texture) {
- return true;
- }
- if (this._bumpTexture3 === texture) {
- return true;
- }
- return false;
- };
- TerrainMaterial.prototype.dispose = function (forceDisposeEffect) {
- if (this.mixTexture) {
- this.mixTexture.dispose();
- }
- _super.prototype.dispose.call(this, forceDisposeEffect);
- };
- TerrainMaterial.prototype.clone = function (name) {
- var _this = this;
- return babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["SerializationHelper"].Clone(function () { return new TerrainMaterial(name, _this.getScene()); }, this);
- };
- TerrainMaterial.prototype.serialize = function () {
- var serializationObject = babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["SerializationHelper"].Serialize(this);
- serializationObject.customType = "BABYLON.TerrainMaterial";
- return serializationObject;
- };
- TerrainMaterial.prototype.getClassName = function () {
- return "TerrainMaterial";
- };
- // Statics
- TerrainMaterial.Parse = function (source, scene, rootUrl) {
- return babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["SerializationHelper"].Parse(function () { return new TerrainMaterial(source.name, scene); }, source, scene, rootUrl);
- };
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["serializeAsTexture"])("mixTexture")
- ], TerrainMaterial.prototype, "_mixTexture", void 0);
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["expandToProperty"])("_markAllSubMeshesAsTexturesDirty")
- ], TerrainMaterial.prototype, "mixTexture", void 0);
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["serializeAsTexture"])("diffuseTexture1")
- ], TerrainMaterial.prototype, "_diffuseTexture1", void 0);
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["expandToProperty"])("_markAllSubMeshesAsTexturesDirty")
- ], TerrainMaterial.prototype, "diffuseTexture1", void 0);
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["serializeAsTexture"])("diffuseTexture2")
- ], TerrainMaterial.prototype, "_diffuseTexture2", void 0);
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["expandToProperty"])("_markAllSubMeshesAsTexturesDirty")
- ], TerrainMaterial.prototype, "diffuseTexture2", void 0);
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["serializeAsTexture"])("diffuseTexture3")
- ], TerrainMaterial.prototype, "_diffuseTexture3", void 0);
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["expandToProperty"])("_markAllSubMeshesAsTexturesDirty")
- ], TerrainMaterial.prototype, "diffuseTexture3", void 0);
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["serializeAsTexture"])("bumpTexture1")
- ], TerrainMaterial.prototype, "_bumpTexture1", void 0);
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["expandToProperty"])("_markAllSubMeshesAsTexturesDirty")
- ], TerrainMaterial.prototype, "bumpTexture1", void 0);
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["serializeAsTexture"])("bumpTexture2")
- ], TerrainMaterial.prototype, "_bumpTexture2", void 0);
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["expandToProperty"])("_markAllSubMeshesAsTexturesDirty")
- ], TerrainMaterial.prototype, "bumpTexture2", void 0);
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["serializeAsTexture"])("bumpTexture3")
- ], TerrainMaterial.prototype, "_bumpTexture3", void 0);
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["expandToProperty"])("_markAllSubMeshesAsTexturesDirty")
- ], TerrainMaterial.prototype, "bumpTexture3", void 0);
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["serializeAsColor3"])()
- ], TerrainMaterial.prototype, "diffuseColor", void 0);
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["serializeAsColor3"])()
- ], TerrainMaterial.prototype, "specularColor", void 0);
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["serialize"])()
- ], TerrainMaterial.prototype, "specularPower", void 0);
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["serialize"])("disableLighting")
- ], TerrainMaterial.prototype, "_disableLighting", void 0);
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["expandToProperty"])("_markAllSubMeshesAsLightsDirty")
- ], TerrainMaterial.prototype, "disableLighting", void 0);
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["serialize"])("maxSimultaneousLights")
- ], TerrainMaterial.prototype, "_maxSimultaneousLights", void 0);
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["expandToProperty"])("_markAllSubMeshesAsLightsDirty")
- ], TerrainMaterial.prototype, "maxSimultaneousLights", void 0);
- return TerrainMaterial;
- }(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["PushMaterial"]));
- babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["_TypeStore"].RegisteredTypes["BABYLON.TerrainMaterial"] = TerrainMaterial;
- /***/ }),
- /***/ "./triPlanar/index.ts":
- /*!****************************!*\
- !*** ./triPlanar/index.ts ***!
- \****************************/
- /*! exports provided: TriPlanarMaterial */
- /***/ (function(module, __webpack_exports__, __webpack_require__) {
- "use strict";
- __webpack_require__.r(__webpack_exports__);
- /* harmony import */ var _triPlanarMaterial__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! ./triPlanarMaterial */ "./triPlanar/triPlanarMaterial.ts");
- /* harmony reexport (safe) */ __webpack_require__.d(__webpack_exports__, "TriPlanarMaterial", function() { return _triPlanarMaterial__WEBPACK_IMPORTED_MODULE_0__["TriPlanarMaterial"]; });
- /***/ }),
- /***/ "./triPlanar/triPlanarMaterial.ts":
- /*!****************************************!*\
- !*** ./triPlanar/triPlanarMaterial.ts ***!
- \****************************************/
- /*! exports provided: TriPlanarMaterial */
- /***/ (function(module, __webpack_exports__, __webpack_require__) {
- "use strict";
- __webpack_require__.r(__webpack_exports__);
- /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "TriPlanarMaterial", function() { return TriPlanarMaterial; });
- /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
- /* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Materials/effect");
- /* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__);
- /* harmony import */ var _triplanar_fragment__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./triplanar.fragment */ "./triPlanar/triplanar.fragment.ts");
- /* harmony import */ var _triplanar_vertex__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./triplanar.vertex */ "./triPlanar/triplanar.vertex.ts");
- var TriPlanarMaterialDefines = /** @class */ (function (_super) {
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__extends"])(TriPlanarMaterialDefines, _super);
- function TriPlanarMaterialDefines() {
- var _this = _super.call(this) || this;
- _this.DIFFUSEX = false;
- _this.DIFFUSEY = false;
- _this.DIFFUSEZ = false;
- _this.BUMPX = false;
- _this.BUMPY = false;
- _this.BUMPZ = false;
- _this.CLIPPLANE = false;
- _this.CLIPPLANE2 = false;
- _this.CLIPPLANE3 = false;
- _this.CLIPPLANE4 = false;
- _this.CLIPPLANE5 = false;
- _this.CLIPPLANE6 = false;
- _this.ALPHATEST = false;
- _this.DEPTHPREPASS = false;
- _this.POINTSIZE = false;
- _this.FOG = false;
- _this.SPECULARTERM = false;
- _this.NORMAL = false;
- _this.VERTEXCOLOR = false;
- _this.VERTEXALPHA = false;
- _this.NUM_BONE_INFLUENCERS = 0;
- _this.BonesPerMesh = 0;
- _this.INSTANCES = false;
- _this.IMAGEPROCESSINGPOSTPROCESS = false;
- _this.rebuild();
- return _this;
- }
- return TriPlanarMaterialDefines;
- }(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialDefines"]));
- var TriPlanarMaterial = /** @class */ (function (_super) {
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__extends"])(TriPlanarMaterial, _super);
- function TriPlanarMaterial(name, scene) {
- var _this = _super.call(this, name, scene) || this;
- _this.tileSize = 1;
- _this.diffuseColor = new babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["Color3"](1, 1, 1);
- _this.specularColor = new babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["Color3"](0.2, 0.2, 0.2);
- _this.specularPower = 64;
- _this._disableLighting = false;
- _this._maxSimultaneousLights = 4;
- return _this;
- }
- TriPlanarMaterial.prototype.needAlphaBlending = function () {
- return (this.alpha < 1.0);
- };
- TriPlanarMaterial.prototype.needAlphaTesting = function () {
- return false;
- };
- TriPlanarMaterial.prototype.getAlphaTestTexture = function () {
- return null;
- };
- // Methods
- TriPlanarMaterial.prototype.isReadyForSubMesh = function (mesh, subMesh, useInstances) {
- if (this.isFrozen) {
- if (subMesh.effect && subMesh.effect._wasPreviouslyReady) {
- return true;
- }
- }
- if (!subMesh._materialDefines) {
- subMesh._materialDefines = new TriPlanarMaterialDefines();
- }
- var defines = subMesh._materialDefines;
- var scene = this.getScene();
- if (this._isReadyForSubMesh(subMesh)) {
- return true;
- }
- var engine = scene.getEngine();
- // Textures
- if (defines._areTexturesDirty) {
- if (scene.texturesEnabled) {
- if (babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialFlags"].DiffuseTextureEnabled) {
- var textures = [this.diffuseTextureX, this.diffuseTextureY, this.diffuseTextureZ];
- var textureDefines = ["DIFFUSEX", "DIFFUSEY", "DIFFUSEZ"];
- for (var i = 0; i < textures.length; i++) {
- if (textures[i]) {
- if (!textures[i].isReady()) {
- return false;
- }
- else {
- defines[textureDefines[i]] = true;
- }
- }
- }
- }
- if (babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialFlags"].BumpTextureEnabled) {
- var textures = [this.normalTextureX, this.normalTextureY, this.normalTextureZ];
- var textureDefines = ["BUMPX", "BUMPY", "BUMPZ"];
- for (var i = 0; i < textures.length; i++) {
- if (textures[i]) {
- if (!textures[i].isReady()) {
- return false;
- }
- else {
- defines[textureDefines[i]] = true;
- }
- }
- }
- }
- }
- }
- // Misc.
- babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialHelper"].PrepareDefinesForMisc(mesh, scene, false, this.pointsCloud, this.fogEnabled, this._shouldTurnAlphaTestOn(mesh), defines);
- // Lights
- defines._needNormals = babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialHelper"].PrepareDefinesForLights(scene, mesh, defines, false, this._maxSimultaneousLights, this._disableLighting);
- // Values that need to be evaluated on every frame
- babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialHelper"].PrepareDefinesForFrameBoundValues(scene, engine, defines, useInstances ? true : false);
- // Attribs
- babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialHelper"].PrepareDefinesForAttributes(mesh, defines, true, true);
- // Get correct effect
- if (defines.isDirty) {
- defines.markAsProcessed();
- scene.resetCachedMaterial();
- // Fallbacks
- var fallbacks = new babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["EffectFallbacks"]();
- if (defines.FOG) {
- fallbacks.addFallback(1, "FOG");
- }
- babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialHelper"].HandleFallbacksForShadows(defines, fallbacks, this.maxSimultaneousLights);
- if (defines.NUM_BONE_INFLUENCERS > 0) {
- fallbacks.addCPUSkinningFallback(0, mesh);
- }
- defines.IMAGEPROCESSINGPOSTPROCESS = scene.imageProcessingConfiguration.applyByPostProcess;
- //Attributes
- var attribs = [babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["VertexBuffer"].PositionKind];
- if (defines.NORMAL) {
- attribs.push(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["VertexBuffer"].NormalKind);
- }
- if (defines.VERTEXCOLOR) {
- attribs.push(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["VertexBuffer"].ColorKind);
- }
- babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialHelper"].PrepareAttributesForBones(attribs, mesh, defines, fallbacks);
- babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialHelper"].PrepareAttributesForInstances(attribs, defines);
- // Legacy browser patch
- var shaderName = "triplanar";
- var join = defines.toString();
- var uniforms = ["world", "view", "viewProjection", "vEyePosition", "vLightsType", "vDiffuseColor", "vSpecularColor",
- "vFogInfos", "vFogColor", "pointSize",
- "mBones",
- "vClipPlane", "vClipPlane2", "vClipPlane3", "vClipPlane4", "vClipPlane5", "vClipPlane6",
- "tileSize"
- ];
- var samplers = ["diffuseSamplerX", "diffuseSamplerY", "diffuseSamplerZ",
- "normalSamplerX", "normalSamplerY", "normalSamplerZ"
- ];
- var uniformBuffers = new Array();
- babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialHelper"].PrepareUniformsAndSamplersList({
- uniformsNames: uniforms,
- uniformBuffersNames: uniformBuffers,
- samplers: samplers,
- defines: defines,
- maxSimultaneousLights: this.maxSimultaneousLights
- });
- subMesh.setEffect(scene.getEngine().createEffect(shaderName, {
- attributes: attribs,
- uniformsNames: uniforms,
- uniformBuffersNames: uniformBuffers,
- samplers: samplers,
- defines: join,
- fallbacks: fallbacks,
- onCompiled: this.onCompiled,
- onError: this.onError,
- indexParameters: { maxSimultaneousLights: this.maxSimultaneousLights }
- }, engine), defines);
- }
- if (!subMesh.effect || !subMesh.effect.isReady()) {
- return false;
- }
- defines._renderId = scene.getRenderId();
- subMesh.effect._wasPreviouslyReady = true;
- return true;
- };
- TriPlanarMaterial.prototype.bindForSubMesh = function (world, mesh, subMesh) {
- var scene = this.getScene();
- var defines = subMesh._materialDefines;
- if (!defines) {
- return;
- }
- var effect = subMesh.effect;
- if (!effect) {
- return;
- }
- this._activeEffect = effect;
- // Matrices
- this.bindOnlyWorldMatrix(world);
- this._activeEffect.setMatrix("viewProjection", scene.getTransformMatrix());
- // Bones
- babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialHelper"].BindBonesParameters(mesh, this._activeEffect);
- this._activeEffect.setFloat("tileSize", this.tileSize);
- if (scene.getCachedMaterial() !== this) {
- // Textures
- if (this.diffuseTextureX) {
- this._activeEffect.setTexture("diffuseSamplerX", this.diffuseTextureX);
- }
- if (this.diffuseTextureY) {
- this._activeEffect.setTexture("diffuseSamplerY", this.diffuseTextureY);
- }
- if (this.diffuseTextureZ) {
- this._activeEffect.setTexture("diffuseSamplerZ", this.diffuseTextureZ);
- }
- if (this.normalTextureX) {
- this._activeEffect.setTexture("normalSamplerX", this.normalTextureX);
- }
- if (this.normalTextureY) {
- this._activeEffect.setTexture("normalSamplerY", this.normalTextureY);
- }
- if (this.normalTextureZ) {
- this._activeEffect.setTexture("normalSamplerZ", this.normalTextureZ);
- }
- // Clip plane
- babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialHelper"].BindClipPlane(this._activeEffect, scene);
- // Point size
- if (this.pointsCloud) {
- this._activeEffect.setFloat("pointSize", this.pointSize);
- }
- babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialHelper"].BindEyePosition(effect, scene);
- }
- this._activeEffect.setColor4("vDiffuseColor", this.diffuseColor, this.alpha * mesh.visibility);
- if (defines.SPECULARTERM) {
- this._activeEffect.setColor4("vSpecularColor", this.specularColor, this.specularPower);
- }
- if (scene.lightsEnabled && !this.disableLighting) {
- babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialHelper"].BindLights(scene, mesh, this._activeEffect, defines, this.maxSimultaneousLights);
- }
- // View
- if (scene.fogEnabled && mesh.applyFog && scene.fogMode !== babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["Scene"].FOGMODE_NONE) {
- this._activeEffect.setMatrix("view", scene.getViewMatrix());
- }
- // Fog
- babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialHelper"].BindFogParameters(scene, mesh, this._activeEffect);
- this._afterBind(mesh, this._activeEffect);
- };
- TriPlanarMaterial.prototype.getAnimatables = function () {
- var results = [];
- if (this.mixTexture && this.mixTexture.animations && this.mixTexture.animations.length > 0) {
- results.push(this.mixTexture);
- }
- return results;
- };
- TriPlanarMaterial.prototype.getActiveTextures = function () {
- var activeTextures = _super.prototype.getActiveTextures.call(this);
- if (this._diffuseTextureX) {
- activeTextures.push(this._diffuseTextureX);
- }
- if (this._diffuseTextureY) {
- activeTextures.push(this._diffuseTextureY);
- }
- if (this._diffuseTextureZ) {
- activeTextures.push(this._diffuseTextureZ);
- }
- if (this._normalTextureX) {
- activeTextures.push(this._normalTextureX);
- }
- if (this._normalTextureY) {
- activeTextures.push(this._normalTextureY);
- }
- if (this._normalTextureZ) {
- activeTextures.push(this._normalTextureZ);
- }
- return activeTextures;
- };
- TriPlanarMaterial.prototype.hasTexture = function (texture) {
- if (_super.prototype.hasTexture.call(this, texture)) {
- return true;
- }
- if (this._diffuseTextureX === texture) {
- return true;
- }
- if (this._diffuseTextureY === texture) {
- return true;
- }
- if (this._diffuseTextureZ === texture) {
- return true;
- }
- if (this._normalTextureX === texture) {
- return true;
- }
- if (this._normalTextureY === texture) {
- return true;
- }
- if (this._normalTextureZ === texture) {
- return true;
- }
- return false;
- };
- TriPlanarMaterial.prototype.dispose = function (forceDisposeEffect) {
- if (this.mixTexture) {
- this.mixTexture.dispose();
- }
- _super.prototype.dispose.call(this, forceDisposeEffect);
- };
- TriPlanarMaterial.prototype.clone = function (name) {
- var _this = this;
- return babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["SerializationHelper"].Clone(function () { return new TriPlanarMaterial(name, _this.getScene()); }, this);
- };
- TriPlanarMaterial.prototype.serialize = function () {
- var serializationObject = babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["SerializationHelper"].Serialize(this);
- serializationObject.customType = "BABYLON.TriPlanarMaterial";
- return serializationObject;
- };
- TriPlanarMaterial.prototype.getClassName = function () {
- return "TriPlanarMaterial";
- };
- // Statics
- TriPlanarMaterial.Parse = function (source, scene, rootUrl) {
- return babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["SerializationHelper"].Parse(function () { return new TriPlanarMaterial(source.name, scene); }, source, scene, rootUrl);
- };
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["serializeAsTexture"])()
- ], TriPlanarMaterial.prototype, "mixTexture", void 0);
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["serializeAsTexture"])("diffuseTextureX")
- ], TriPlanarMaterial.prototype, "_diffuseTextureX", void 0);
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["expandToProperty"])("_markAllSubMeshesAsTexturesDirty")
- ], TriPlanarMaterial.prototype, "diffuseTextureX", void 0);
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["serializeAsTexture"])("diffuseTexturY")
- ], TriPlanarMaterial.prototype, "_diffuseTextureY", void 0);
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["expandToProperty"])("_markAllSubMeshesAsTexturesDirty")
- ], TriPlanarMaterial.prototype, "diffuseTextureY", void 0);
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["serializeAsTexture"])("diffuseTextureZ")
- ], TriPlanarMaterial.prototype, "_diffuseTextureZ", void 0);
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["expandToProperty"])("_markAllSubMeshesAsTexturesDirty")
- ], TriPlanarMaterial.prototype, "diffuseTextureZ", void 0);
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["serializeAsTexture"])("normalTextureX")
- ], TriPlanarMaterial.prototype, "_normalTextureX", void 0);
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["expandToProperty"])("_markAllSubMeshesAsTexturesDirty")
- ], TriPlanarMaterial.prototype, "normalTextureX", void 0);
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["serializeAsTexture"])("normalTextureY")
- ], TriPlanarMaterial.prototype, "_normalTextureY", void 0);
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["expandToProperty"])("_markAllSubMeshesAsTexturesDirty")
- ], TriPlanarMaterial.prototype, "normalTextureY", void 0);
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["serializeAsTexture"])("normalTextureZ")
- ], TriPlanarMaterial.prototype, "_normalTextureZ", void 0);
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["expandToProperty"])("_markAllSubMeshesAsTexturesDirty")
- ], TriPlanarMaterial.prototype, "normalTextureZ", void 0);
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["serialize"])()
- ], TriPlanarMaterial.prototype, "tileSize", void 0);
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["serializeAsColor3"])()
- ], TriPlanarMaterial.prototype, "diffuseColor", void 0);
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["serializeAsColor3"])()
- ], TriPlanarMaterial.prototype, "specularColor", void 0);
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["serialize"])()
- ], TriPlanarMaterial.prototype, "specularPower", void 0);
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["serialize"])("disableLighting")
- ], TriPlanarMaterial.prototype, "_disableLighting", void 0);
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["expandToProperty"])("_markAllSubMeshesAsLightsDirty")
- ], TriPlanarMaterial.prototype, "disableLighting", void 0);
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["serialize"])("maxSimultaneousLights")
- ], TriPlanarMaterial.prototype, "_maxSimultaneousLights", void 0);
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["expandToProperty"])("_markAllSubMeshesAsLightsDirty")
- ], TriPlanarMaterial.prototype, "maxSimultaneousLights", void 0);
- return TriPlanarMaterial;
- }(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["PushMaterial"]));
- babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["_TypeStore"].RegisteredTypes["BABYLON.TriPlanarMaterial"] = TriPlanarMaterial;
- /***/ }),
- /***/ "./triPlanar/triplanar.fragment.ts":
- /*!*****************************************!*\
- !*** ./triPlanar/triplanar.fragment.ts ***!
- \*****************************************/
- /*! exports provided: triplanarPixelShader */
- /***/ (function(module, __webpack_exports__, __webpack_require__) {
- "use strict";
- __webpack_require__.r(__webpack_exports__);
- /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "triplanarPixelShader", function() { return triplanarPixelShader; });
- /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
- /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
- var name = 'triplanarPixelShader';
- var shader = "precision highp float;\n\nuniform vec4 vEyePosition;\nuniform vec4 vDiffuseColor;\n#ifdef SPECULARTERM\nuniform vec4 vSpecularColor;\n#endif\n\nvarying vec3 vPositionW;\n#ifdef VERTEXCOLOR\nvarying vec4 vColor;\n#endif\n\n#include<helperFunctions>\n\n#include<__decl__lightFragment>[0..maxSimultaneousLights]\n\n#ifdef DIFFUSEX\nvarying vec2 vTextureUVX;\nuniform sampler2D diffuseSamplerX;\n#ifdef BUMPX\nuniform sampler2D normalSamplerX;\n#endif\n#endif\n#ifdef DIFFUSEY\nvarying vec2 vTextureUVY;\nuniform sampler2D diffuseSamplerY;\n#ifdef BUMPY\nuniform sampler2D normalSamplerY;\n#endif\n#endif\n#ifdef DIFFUSEZ\nvarying vec2 vTextureUVZ;\nuniform sampler2D diffuseSamplerZ;\n#ifdef BUMPZ\nuniform sampler2D normalSamplerZ;\n#endif\n#endif\n#ifdef NORMAL\nvarying mat3 tangentSpace;\n#endif\n#include<lightsFragmentFunctions>\n#include<shadowsFragmentFunctions>\n#include<clipPlaneFragmentDeclaration>\n#include<fogFragmentDeclaration>\nvoid main(void) {\n\n#include<clipPlaneFragment>\nvec3 viewDirectionW=normalize(vEyePosition.xyz-vPositionW);\n\nvec4 baseColor=vec4(0.,0.,0.,1.);\nvec3 diffuseColor=vDiffuseColor.rgb;\n\nfloat alpha=vDiffuseColor.a;\n\n#ifdef NORMAL\nvec3 normalW=tangentSpace[2];\n#else\nvec3 normalW=vec3(1.0,1.0,1.0);\n#endif\nvec4 baseNormal=vec4(0.0,0.0,0.0,1.0);\nnormalW*=normalW;\n#ifdef DIFFUSEX\nbaseColor+=texture2D(diffuseSamplerX,vTextureUVX)*normalW.x;\n#ifdef BUMPX\nbaseNormal+=texture2D(normalSamplerX,vTextureUVX)*normalW.x;\n#endif\n#endif\n#ifdef DIFFUSEY\nbaseColor+=texture2D(diffuseSamplerY,vTextureUVY)*normalW.y;\n#ifdef BUMPY\nbaseNormal+=texture2D(normalSamplerY,vTextureUVY)*normalW.y;\n#endif\n#endif\n#ifdef DIFFUSEZ\nbaseColor+=texture2D(diffuseSamplerZ,vTextureUVZ)*normalW.z;\n#ifdef BUMPZ\nbaseNormal+=texture2D(normalSamplerZ,vTextureUVZ)*normalW.z;\n#endif\n#endif\n#ifdef NORMAL\nnormalW=normalize((2.0*baseNormal.xyz-1.0)*tangentSpace);\n#endif\n#ifdef ALPHATEST\nif (baseColor.a<0.4)\ndiscard;\n#endif\n#include<depthPrePass>\n#ifdef VERTEXCOLOR\nbaseColor.rgb*=vColor.rgb;\n#endif\n\nvec3 diffuseBase=vec3(0.,0.,0.);\nlightingInfo info;\nfloat shadow=1.;\n#ifdef SPECULARTERM\nfloat glossiness=vSpecularColor.a;\nvec3 specularBase=vec3(0.,0.,0.);\nvec3 specularColor=vSpecularColor.rgb;\n#else\nfloat glossiness=0.;\n#endif\n#include<lightFragment>[0..maxSimultaneousLights]\n#ifdef VERTEXALPHA\nalpha*=vColor.a;\n#endif\n#ifdef SPECULARTERM\nvec3 finalSpecular=specularBase*specularColor;\n#else\nvec3 finalSpecular=vec3(0.0);\n#endif\nvec3 finalDiffuse=clamp(diffuseBase*diffuseColor,0.0,1.0)*baseColor.rgb;\n\nvec4 color=vec4(finalDiffuse+finalSpecular,alpha);\n#include<fogFragment>\ngl_FragColor=color;\n#include<imageProcessingCompatibility>\n}\n";
- babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__["Effect"].ShadersStore[name] = shader;
- /** @hidden */
- var triplanarPixelShader = { name: name, shader: shader };
- /***/ }),
- /***/ "./triPlanar/triplanar.vertex.ts":
- /*!***************************************!*\
- !*** ./triPlanar/triplanar.vertex.ts ***!
- \***************************************/
- /*! exports provided: triplanarVertexShader */
- /***/ (function(module, __webpack_exports__, __webpack_require__) {
- "use strict";
- __webpack_require__.r(__webpack_exports__);
- /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "triplanarVertexShader", function() { return triplanarVertexShader; });
- /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
- /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
- var name = 'triplanarVertexShader';
- var shader = "precision highp float;\n\nattribute vec3 position;\n#ifdef NORMAL\nattribute vec3 normal;\n#endif\n#ifdef VERTEXCOLOR\nattribute vec4 color;\n#endif\n#include<bonesDeclaration>\n\n#include<instancesDeclaration>\nuniform mat4 view;\nuniform mat4 viewProjection;\n#ifdef DIFFUSEX\nvarying vec2 vTextureUVX;\n#endif\n#ifdef DIFFUSEY\nvarying vec2 vTextureUVY;\n#endif\n#ifdef DIFFUSEZ\nvarying vec2 vTextureUVZ;\n#endif\nuniform float tileSize;\n#ifdef POINTSIZE\nuniform float pointSize;\n#endif\n\nvarying vec3 vPositionW;\n#ifdef NORMAL\nvarying mat3 tangentSpace;\n#endif\n#ifdef VERTEXCOLOR\nvarying vec4 vColor;\n#endif\n#include<clipPlaneVertexDeclaration>\n#include<fogVertexDeclaration>\n#include<__decl__lightFragment>[0..maxSimultaneousLights]\nvoid main(void)\n{\n#include<instancesVertex>\n#include<bonesVertex>\nvec4 worldPos=finalWorld*vec4(position,1.0);\ngl_Position=viewProjection*worldPos;\nvPositionW=vec3(worldPos);\n#ifdef DIFFUSEX\nvTextureUVX=worldPos.zy/tileSize;\n#endif\n#ifdef DIFFUSEY\nvTextureUVY=worldPos.xz/tileSize;\n#endif\n#ifdef DIFFUSEZ\nvTextureUVZ=worldPos.xy/tileSize;\n#endif\n#ifdef NORMAL\n\nvec3 xtan=vec3(0,0,1);\nvec3 xbin=vec3(0,1,0);\nvec3 ytan=vec3(1,0,0);\nvec3 ybin=vec3(0,0,1);\nvec3 ztan=vec3(1,0,0);\nvec3 zbin=vec3(0,1,0);\nvec3 normalizedNormal=normalize(normal);\nnormalizedNormal*=normalizedNormal;\nvec3 worldBinormal=normalize(xbin*normalizedNormal.x+ybin*normalizedNormal.y+zbin*normalizedNormal.z);\nvec3 worldTangent=normalize(xtan*normalizedNormal.x+ytan*normalizedNormal.y+ztan*normalizedNormal.z);\nworldTangent=(world*vec4(worldTangent,1.0)).xyz;\nworldBinormal=(world*vec4(worldBinormal,1.0)).xyz;\nvec3 worldNormal=(world*vec4(normalize(normal),1.0)).xyz;\ntangentSpace[0]=worldTangent;\ntangentSpace[1]=worldBinormal;\ntangentSpace[2]=worldNormal;\n#endif\n\n#include<clipPlaneVertex>\n\n#include<fogVertex>\n\n#include<shadowsVertex>[0..maxSimultaneousLights]\n\n#ifdef VERTEXCOLOR\nvColor=color;\n#endif\n\n#ifdef POINTSIZE\ngl_PointSize=pointSize;\n#endif\n}\n";
- babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__["Effect"].ShadersStore[name] = shader;
- /** @hidden */
- var triplanarVertexShader = { name: name, shader: shader };
- /***/ }),
- /***/ "./water/index.ts":
- /*!************************!*\
- !*** ./water/index.ts ***!
- \************************/
- /*! exports provided: WaterMaterial */
- /***/ (function(module, __webpack_exports__, __webpack_require__) {
- "use strict";
- __webpack_require__.r(__webpack_exports__);
- /* harmony import */ var _waterMaterial__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! ./waterMaterial */ "./water/waterMaterial.ts");
- /* harmony reexport (safe) */ __webpack_require__.d(__webpack_exports__, "WaterMaterial", function() { return _waterMaterial__WEBPACK_IMPORTED_MODULE_0__["WaterMaterial"]; });
- /***/ }),
- /***/ "./water/water.fragment.ts":
- /*!*********************************!*\
- !*** ./water/water.fragment.ts ***!
- \*********************************/
- /*! exports provided: waterPixelShader */
- /***/ (function(module, __webpack_exports__, __webpack_require__) {
- "use strict";
- __webpack_require__.r(__webpack_exports__);
- /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "waterPixelShader", function() { return waterPixelShader; });
- /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
- /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
- var name = 'waterPixelShader';
- var shader = "#ifdef LOGARITHMICDEPTH\n#extension GL_EXT_frag_depth : enable\n#endif\nprecision highp float;\n\nuniform vec4 vEyePosition;\nuniform vec4 vDiffuseColor;\n#ifdef SPECULARTERM\nuniform vec4 vSpecularColor;\n#endif\n\nvarying vec3 vPositionW;\n#ifdef NORMAL\nvarying vec3 vNormalW;\n#endif\n#ifdef VERTEXCOLOR\nvarying vec4 vColor;\n#endif\n\n#include<helperFunctions>\n#include<imageProcessingDeclaration>\n#include<imageProcessingFunctions>\n\n#include<__decl__lightFragment>[0..maxSimultaneousLights]\n#include<lightsFragmentFunctions>\n#include<shadowsFragmentFunctions>\n\n#ifdef BUMP\nvarying vec2 vNormalUV;\n#ifdef BUMPSUPERIMPOSE\nvarying vec2 vNormalUV2;\n#endif\nuniform sampler2D normalSampler;\nuniform vec2 vNormalInfos;\n#endif\nuniform sampler2D refractionSampler;\nuniform sampler2D reflectionSampler;\n\nconst float LOG2=1.442695;\nuniform vec3 cameraPosition;\nuniform vec4 waterColor;\nuniform float colorBlendFactor;\nuniform vec4 waterColor2;\nuniform float colorBlendFactor2;\nuniform float bumpHeight;\nuniform float time;\n\nvarying vec3 vRefractionMapTexCoord;\nvarying vec3 vReflectionMapTexCoord;\nvarying vec3 vPosition;\n#include<clipPlaneFragmentDeclaration>\n#include<logDepthDeclaration>\n\n#include<fogFragmentDeclaration>\nvoid main(void) {\n\n#include<clipPlaneFragment>\nvec3 viewDirectionW=normalize(vEyePosition.xyz-vPositionW);\n\nvec4 baseColor=vec4(1.,1.,1.,1.);\nvec3 diffuseColor=vDiffuseColor.rgb;\n\nfloat alpha=vDiffuseColor.a;\n#ifdef BUMP\n#ifdef BUMPSUPERIMPOSE\nbaseColor=0.6*texture2D(normalSampler,vNormalUV)+0.4*texture2D(normalSampler,vec2(vNormalUV2.x,vNormalUV2.y));\n#else\nbaseColor=texture2D(normalSampler,vNormalUV);\n#endif\nvec3 bumpColor=baseColor.rgb;\n#ifdef ALPHATEST\nif (baseColor.a<0.4)\ndiscard;\n#endif\nbaseColor.rgb*=vNormalInfos.y;\n#else\nvec3 bumpColor=vec3(1.0);\n#endif\n#ifdef VERTEXCOLOR\nbaseColor.rgb*=vColor.rgb;\n#endif\n\n#ifdef NORMAL\nvec2 perturbation=bumpHeight*(baseColor.rg-0.5);\n#ifdef BUMPAFFECTSREFLECTION\nvec3 normalW=normalize(vNormalW+vec3(perturbation.x*8.0,0.0,perturbation.y*8.0));\nif (normalW.y<0.0) {\nnormalW.y=-normalW.y;\n}\n#else\nvec3 normalW=normalize(vNormalW);\n#endif\n#else\nvec3 normalW=vec3(1.0,1.0,1.0);\nvec2 perturbation=bumpHeight*(vec2(1.0,1.0)-0.5);\n#endif\n#ifdef FRESNELSEPARATE\n#ifdef REFLECTION\n\nvec2 projectedRefractionTexCoords=clamp(vRefractionMapTexCoord.xy/vRefractionMapTexCoord.z+perturbation*0.5,0.0,1.0);\nvec4 refractiveColor=texture2D(refractionSampler,projectedRefractionTexCoords);\n#ifdef IS_REFRACTION_LINEAR\nrefractiveColor.rgb=toGammaSpace(refractiveColor.rgb);\n#endif\nvec2 projectedReflectionTexCoords=clamp(vec2(\nvReflectionMapTexCoord.x/vReflectionMapTexCoord.z+perturbation.x*0.3,\nvReflectionMapTexCoord.y/vReflectionMapTexCoord.z+perturbation.y\n),0.0,1.0);\nvec4 reflectiveColor=texture2D(reflectionSampler,projectedReflectionTexCoords);\n#ifdef IS_REFLECTION_LINEAR\nreflectiveColor.rgb=toGammaSpace(reflectiveColor.rgb);\n#endif\nvec3 upVector=vec3(0.0,1.0,0.0);\nfloat fresnelTerm=clamp(abs(pow(dot(viewDirectionW,upVector),3.0)),0.05,0.65);\nfloat IfresnelTerm=1.0-fresnelTerm;\nrefractiveColor=colorBlendFactor*waterColor+(1.0-colorBlendFactor)*refractiveColor;\nreflectiveColor=IfresnelTerm*colorBlendFactor2*waterColor+(1.0-colorBlendFactor2*IfresnelTerm)*reflectiveColor;\nvec4 combinedColor=refractiveColor*fresnelTerm+reflectiveColor*IfresnelTerm;\nbaseColor=combinedColor;\n#endif\n\nvec3 diffuseBase=vec3(0.,0.,0.);\nlightingInfo info;\nfloat shadow=1.;\n#ifdef SPECULARTERM\nfloat glossiness=vSpecularColor.a;\nvec3 specularBase=vec3(0.,0.,0.);\nvec3 specularColor=vSpecularColor.rgb;\n#else\nfloat glossiness=0.;\n#endif\n#include<lightFragment>[0..maxSimultaneousLights]\nvec3 finalDiffuse=clamp(baseColor.rgb,0.0,1.0);\n#ifdef VERTEXALPHA\nalpha*=vColor.a;\n#endif\n#ifdef SPECULARTERM\nvec3 finalSpecular=specularBase*specularColor;\n#else\nvec3 finalSpecular=vec3(0.0);\n#endif\n#else\n#ifdef REFLECTION\n\nvec2 projectedRefractionTexCoords=clamp(vRefractionMapTexCoord.xy/vRefractionMapTexCoord.z+perturbation,0.0,1.0);\nvec4 refractiveColor=texture2D(refractionSampler,projectedRefractionTexCoords);\n#ifdef IS_REFRACTION_LINEAR\nrefractiveColor.rgb=toGammaSpace(refractiveColor.rgb);\n#endif\nvec2 projectedReflectionTexCoords=clamp(vReflectionMapTexCoord.xy/vReflectionMapTexCoord.z+perturbation,0.0,1.0);\nvec4 reflectiveColor=texture2D(reflectionSampler,projectedReflectionTexCoords);\n#ifdef IS_REFLECTION_LINEAR\nreflectiveColor.rgb=toGammaSpace(reflectiveColor.rgb);\n#endif\nvec3 upVector=vec3(0.0,1.0,0.0);\nfloat fresnelTerm=max(dot(viewDirectionW,upVector),0.0);\nvec4 combinedColor=refractiveColor*fresnelTerm+reflectiveColor*(1.0-fresnelTerm);\nbaseColor=colorBlendFactor*waterColor+(1.0-colorBlendFactor)*combinedColor;\n#endif\n\nvec3 diffuseBase=vec3(0.,0.,0.);\nlightingInfo info;\nfloat shadow=1.;\n#ifdef SPECULARTERM\nfloat glossiness=vSpecularColor.a;\nvec3 specularBase=vec3(0.,0.,0.);\nvec3 specularColor=vSpecularColor.rgb;\n#else\nfloat glossiness=0.;\n#endif\n#include<lightFragment>[0..maxSimultaneousLights]\nvec3 finalDiffuse=clamp(baseColor.rgb,0.0,1.0);\n#ifdef VERTEXALPHA\nalpha*=vColor.a;\n#endif\n#ifdef SPECULARTERM\nvec3 finalSpecular=specularBase*specularColor;\n#else\nvec3 finalSpecular=vec3(0.0);\n#endif\n#endif\n\nvec4 color=vec4(finalDiffuse+finalSpecular,alpha);\n#include<logDepthFragment>\n#include<fogFragment>\n\n\n#ifdef IMAGEPROCESSINGPOSTPROCESS\ncolor.rgb=toLinearSpace(color.rgb);\n#elif defined(IMAGEPROCESSING)\ncolor.rgb=toLinearSpace(color.rgb);\ncolor=applyImageProcessing(color);\n#endif\ngl_FragColor=color;\n}\n";
- babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__["Effect"].ShadersStore[name] = shader;
- /** @hidden */
- var waterPixelShader = { name: name, shader: shader };
- /***/ }),
- /***/ "./water/water.vertex.ts":
- /*!*******************************!*\
- !*** ./water/water.vertex.ts ***!
- \*******************************/
- /*! exports provided: waterVertexShader */
- /***/ (function(module, __webpack_exports__, __webpack_require__) {
- "use strict";
- __webpack_require__.r(__webpack_exports__);
- /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "waterVertexShader", function() { return waterVertexShader; });
- /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
- /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
- var name = 'waterVertexShader';
- var shader = "precision highp float;\n\nattribute vec3 position;\n#ifdef NORMAL\nattribute vec3 normal;\n#endif\n#ifdef UV1\nattribute vec2 uv;\n#endif\n#ifdef UV2\nattribute vec2 uv2;\n#endif\n#ifdef VERTEXCOLOR\nattribute vec4 color;\n#endif\n#include<bonesDeclaration>\n\n#include<instancesDeclaration>\nuniform mat4 view;\nuniform mat4 viewProjection;\n#ifdef BUMP\nvarying vec2 vNormalUV;\n#ifdef BUMPSUPERIMPOSE\nvarying vec2 vNormalUV2;\n#endif\nuniform mat4 normalMatrix;\nuniform vec2 vNormalInfos;\n#endif\n#ifdef POINTSIZE\nuniform float pointSize;\n#endif\n\nvarying vec3 vPositionW;\n#ifdef NORMAL\nvarying vec3 vNormalW;\n#endif\n#ifdef VERTEXCOLOR\nvarying vec4 vColor;\n#endif\n#include<clipPlaneVertexDeclaration>\n#include<fogVertexDeclaration>\n#include<__decl__lightFragment>[0..maxSimultaneousLights]\n#include<logDepthDeclaration>\n\nuniform mat4 worldReflectionViewProjection;\nuniform vec2 windDirection;\nuniform float waveLength;\nuniform float time;\nuniform float windForce;\nuniform float waveHeight;\nuniform float waveSpeed;\nuniform float waveCount;\n\nvarying vec3 vPosition;\nvarying vec3 vRefractionMapTexCoord;\nvarying vec3 vReflectionMapTexCoord;\nvoid main(void) {\n#include<instancesVertex>\n#include<bonesVertex>\nvec4 worldPos=finalWorld*vec4(position,1.0);\nvPositionW=vec3(worldPos);\n#ifdef NORMAL\nvNormalW=normalize(vec3(finalWorld*vec4(normal,0.0)));\n#endif\n\n#ifndef UV1\nvec2 uv=vec2(0.,0.);\n#endif\n#ifndef UV2\nvec2 uv2=vec2(0.,0.);\n#endif\n#ifdef BUMP\nif (vNormalInfos.x == 0.)\n{\nvNormalUV=vec2(normalMatrix*vec4((uv*1.0)/waveLength+time*windForce*windDirection,1.0,0.0));\n#ifdef BUMPSUPERIMPOSE\nvNormalUV2=vec2(normalMatrix*vec4((uv*0.721)/waveLength+time*1.2*windForce*windDirection,1.0,0.0));\n#endif\n}\nelse\n{\nvNormalUV=vec2(normalMatrix*vec4((uv2*1.0)/waveLength+time*windForce*windDirection ,1.0,0.0));\n#ifdef BUMPSUPERIMPOSE\nvNormalUV2=vec2(normalMatrix*vec4((uv2*0.721)/waveLength+time*1.2*windForce*windDirection ,1.0,0.0));\n#endif\n}\n#endif\n\n#include<clipPlaneVertex>\n\n#include<fogVertex>\n\n#include<shadowsVertex>[0..maxSimultaneousLights]\n\n#ifdef VERTEXCOLOR\nvColor=color;\n#endif\n\n#ifdef POINTSIZE\ngl_PointSize=pointSize;\n#endif\nfloat finalWaveCount=1.0/(waveCount*0.5);\nvec3 p=position;\nfloat newY=(sin(((p.x/finalWaveCount)+time*waveSpeed))*waveHeight*windDirection.x*5.0)\n+(cos(((p.z/finalWaveCount)+time*waveSpeed))*waveHeight*windDirection.y*5.0);\np.y+=abs(newY);\ngl_Position=viewProjection*finalWorld*vec4(p,1.0);\n#ifdef REFLECTION\nworldPos=viewProjection*finalWorld*vec4(p,1.0);\n\nvPosition=position;\nvRefractionMapTexCoord.x=0.5*(worldPos.w+worldPos.x);\nvRefractionMapTexCoord.y=0.5*(worldPos.w+worldPos.y);\nvRefractionMapTexCoord.z=worldPos.w;\nworldPos=worldReflectionViewProjection*vec4(position,1.0);\nvReflectionMapTexCoord.x=0.5*(worldPos.w+worldPos.x);\nvReflectionMapTexCoord.y=0.5*(worldPos.w+worldPos.y);\nvReflectionMapTexCoord.z=worldPos.w;\n#endif\n#include<logDepthVertex>\n}\n";
- babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__["Effect"].ShadersStore[name] = shader;
- /** @hidden */
- var waterVertexShader = { name: name, shader: shader };
- /***/ }),
- /***/ "./water/waterMaterial.ts":
- /*!********************************!*\
- !*** ./water/waterMaterial.ts ***!
- \********************************/
- /*! exports provided: WaterMaterial */
- /***/ (function(module, __webpack_exports__, __webpack_require__) {
- "use strict";
- __webpack_require__.r(__webpack_exports__);
- /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "WaterMaterial", function() { return WaterMaterial; });
- /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
- /* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Materials/effect");
- /* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__);
- /* harmony import */ var _water_fragment__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./water.fragment */ "./water/water.fragment.ts");
- /* harmony import */ var _water_vertex__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./water.vertex */ "./water/water.vertex.ts");
- var WaterMaterialDefines = /** @class */ (function (_super) {
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__extends"])(WaterMaterialDefines, _super);
- function WaterMaterialDefines() {
- var _this = _super.call(this) || this;
- _this.BUMP = false;
- _this.REFLECTION = false;
- _this.CLIPPLANE = false;
- _this.CLIPPLANE2 = false;
- _this.CLIPPLANE3 = false;
- _this.CLIPPLANE4 = false;
- _this.CLIPPLANE5 = false;
- _this.CLIPPLANE6 = false;
- _this.ALPHATEST = false;
- _this.DEPTHPREPASS = false;
- _this.POINTSIZE = false;
- _this.FOG = false;
- _this.NORMAL = false;
- _this.UV1 = false;
- _this.UV2 = false;
- _this.VERTEXCOLOR = false;
- _this.VERTEXALPHA = false;
- _this.NUM_BONE_INFLUENCERS = 0;
- _this.BonesPerMesh = 0;
- _this.INSTANCES = false;
- _this.SPECULARTERM = false;
- _this.LOGARITHMICDEPTH = false;
- _this.FRESNELSEPARATE = false;
- _this.BUMPSUPERIMPOSE = false;
- _this.BUMPAFFECTSREFLECTION = false;
- _this.IMAGEPROCESSING = false;
- _this.VIGNETTE = false;
- _this.VIGNETTEBLENDMODEMULTIPLY = false;
- _this.VIGNETTEBLENDMODEOPAQUE = false;
- _this.TONEMAPPING = false;
- _this.TONEMAPPING_ACES = false;
- _this.CONTRAST = false;
- _this.EXPOSURE = false;
- _this.COLORCURVES = false;
- _this.COLORGRADING = false;
- _this.COLORGRADING3D = false;
- _this.SAMPLER3DGREENDEPTH = false;
- _this.SAMPLER3DBGRMAP = false;
- _this.IMAGEPROCESSINGPOSTPROCESS = false;
- _this.rebuild();
- return _this;
- }
- return WaterMaterialDefines;
- }(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialDefines"]));
- var WaterMaterial = /** @class */ (function (_super) {
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__extends"])(WaterMaterial, _super);
- /**
- * Constructor
- */
- function WaterMaterial(name, scene, renderTargetSize) {
- if (renderTargetSize === void 0) { renderTargetSize = new babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["Vector2"](512, 512); }
- var _this = _super.call(this, name, scene) || this;
- _this.renderTargetSize = renderTargetSize;
- _this.diffuseColor = new babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["Color3"](1, 1, 1);
- _this.specularColor = new babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["Color3"](0, 0, 0);
- _this.specularPower = 64;
- _this._disableLighting = false;
- _this._maxSimultaneousLights = 4;
- /**
- * Defines the wind force.
- */
- _this.windForce = 6;
- /**
- * Defines the direction of the wind in the plane (X, Z).
- */
- _this.windDirection = new babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["Vector2"](0, 1);
- /**
- * Defines the height of the waves.
- */
- _this.waveHeight = 0.4;
- /**
- * Defines the bump height related to the bump map.
- */
- _this.bumpHeight = 0.4;
- /**
- * Defines wether or not: to add a smaller moving bump to less steady waves.
- */
- _this._bumpSuperimpose = false;
- /**
- * Defines wether or not color refraction and reflection differently with .waterColor2 and .colorBlendFactor2. Non-linear (physically correct) fresnel.
- */
- _this._fresnelSeparate = false;
- /**
- * Defines wether or not bump Wwves modify the reflection.
- */
- _this._bumpAffectsReflection = false;
- /**
- * Defines the water color blended with the refraction (near).
- */
- _this.waterColor = new babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["Color3"](0.1, 0.1, 0.6);
- /**
- * Defines the blend factor related to the water color.
- */
- _this.colorBlendFactor = 0.2;
- /**
- * Defines the water color blended with the reflection (far).
- */
- _this.waterColor2 = new babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["Color3"](0.1, 0.1, 0.6);
- /**
- * Defines the blend factor related to the water color (reflection, far).
- */
- _this.colorBlendFactor2 = 0.2;
- /**
- * Defines the maximum length of a wave.
- */
- _this.waveLength = 0.1;
- /**
- * Defines the waves speed.
- */
- _this.waveSpeed = 1.0;
- /**
- * Defines the number of times waves are repeated. This is typically used to adjust waves count according to the ground's size where the material is applied on.
- */
- _this.waveCount = 20;
- /**
- * Sets or gets whether or not automatic clipping should be enabled or not. Setting to true will save performances and
- * will avoid calculating useless pixels in the pixel shader of the water material.
- */
- _this.disableClipPlane = false;
- _this._renderTargets = new babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["SmartArray"](16);
- /*
- * Private members
- */
- _this._mesh = null;
- _this._reflectionTransform = babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["Matrix"].Zero();
- _this._lastTime = 0;
- _this._lastDeltaTime = 0;
- _this._createRenderTargets(scene, renderTargetSize);
- // Create render targets
- _this.getRenderTargetTextures = function () {
- _this._renderTargets.reset();
- _this._renderTargets.push(_this._reflectionRTT);
- _this._renderTargets.push(_this._refractionRTT);
- return _this._renderTargets;
- };
- _this._imageProcessingConfiguration = _this.getScene().imageProcessingConfiguration;
- if (_this._imageProcessingConfiguration) {
- _this._imageProcessingObserver = _this._imageProcessingConfiguration.onUpdateParameters.add(function () {
- _this._markAllSubMeshesAsImageProcessingDirty();
- });
- }
- return _this;
- }
- Object.defineProperty(WaterMaterial.prototype, "hasRenderTargetTextures", {
- /**
- * Gets a boolean indicating that current material needs to register RTT
- */
- get: function () {
- return true;
- },
- enumerable: false,
- configurable: true
- });
- Object.defineProperty(WaterMaterial.prototype, "useLogarithmicDepth", {
- get: function () {
- return this._useLogarithmicDepth;
- },
- set: function (value) {
- this._useLogarithmicDepth = value && this.getScene().getEngine().getCaps().fragmentDepthSupported;
- this._markAllSubMeshesAsMiscDirty();
- },
- enumerable: false,
- configurable: true
- });
- Object.defineProperty(WaterMaterial.prototype, "refractionTexture", {
- // Get / Set
- get: function () {
- return this._refractionRTT;
- },
- enumerable: false,
- configurable: true
- });
- Object.defineProperty(WaterMaterial.prototype, "reflectionTexture", {
- get: function () {
- return this._reflectionRTT;
- },
- enumerable: false,
- configurable: true
- });
- // Methods
- WaterMaterial.prototype.addToRenderList = function (node) {
- if (this._refractionRTT && this._refractionRTT.renderList) {
- this._refractionRTT.renderList.push(node);
- }
- if (this._reflectionRTT && this._reflectionRTT.renderList) {
- this._reflectionRTT.renderList.push(node);
- }
- };
- WaterMaterial.prototype.enableRenderTargets = function (enable) {
- var refreshRate = enable ? 1 : 0;
- if (this._refractionRTT) {
- this._refractionRTT.refreshRate = refreshRate;
- }
- if (this._reflectionRTT) {
- this._reflectionRTT.refreshRate = refreshRate;
- }
- };
- WaterMaterial.prototype.getRenderList = function () {
- return this._refractionRTT ? this._refractionRTT.renderList : [];
- };
- Object.defineProperty(WaterMaterial.prototype, "renderTargetsEnabled", {
- get: function () {
- return !(this._refractionRTT && this._refractionRTT.refreshRate === 0);
- },
- enumerable: false,
- configurable: true
- });
- WaterMaterial.prototype.needAlphaBlending = function () {
- return (this.alpha < 1.0);
- };
- WaterMaterial.prototype.needAlphaTesting = function () {
- return false;
- };
- WaterMaterial.prototype.getAlphaTestTexture = function () {
- return null;
- };
- WaterMaterial.prototype.isReadyForSubMesh = function (mesh, subMesh, useInstances) {
- if (this.isFrozen) {
- if (subMesh.effect && subMesh.effect._wasPreviouslyReady) {
- return true;
- }
- }
- if (!subMesh._materialDefines) {
- subMesh._materialDefines = new WaterMaterialDefines();
- }
- var defines = subMesh._materialDefines;
- var scene = this.getScene();
- if (this._isReadyForSubMesh(subMesh)) {
- return true;
- }
- var engine = scene.getEngine();
- // Textures
- if (defines._areTexturesDirty) {
- defines._needUVs = false;
- if (scene.texturesEnabled) {
- if (this.bumpTexture && babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialFlags"].BumpTextureEnabled) {
- if (!this.bumpTexture.isReady()) {
- return false;
- }
- else {
- defines._needUVs = true;
- defines.BUMP = true;
- }
- }
- if (babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialFlags"].ReflectionTextureEnabled) {
- defines.REFLECTION = true;
- }
- }
- }
- babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialHelper"].PrepareDefinesForFrameBoundValues(scene, engine, defines, useInstances ? true : false);
- babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialHelper"].PrepareDefinesForMisc(mesh, scene, this._useLogarithmicDepth, this.pointsCloud, this.fogEnabled, this._shouldTurnAlphaTestOn(mesh), defines);
- if (defines._areMiscDirty) {
- if (this._fresnelSeparate) {
- defines.FRESNELSEPARATE = true;
- }
- if (this._bumpSuperimpose) {
- defines.BUMPSUPERIMPOSE = true;
- }
- if (this._bumpAffectsReflection) {
- defines.BUMPAFFECTSREFLECTION = true;
- }
- }
- // Lights
- defines._needNormals = babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialHelper"].PrepareDefinesForLights(scene, mesh, defines, true, this._maxSimultaneousLights, this._disableLighting);
- // Image processing
- if (defines._areImageProcessingDirty && this._imageProcessingConfiguration) {
- if (!this._imageProcessingConfiguration.isReady()) {
- return false;
- }
- this._imageProcessingConfiguration.prepareDefines(defines);
- defines.IS_REFLECTION_LINEAR = (this.reflectionTexture != null && !this.reflectionTexture.gammaSpace);
- defines.IS_REFRACTION_LINEAR = (this.refractionTexture != null && !this.refractionTexture.gammaSpace);
- }
- // Attribs
- babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialHelper"].PrepareDefinesForAttributes(mesh, defines, true, true);
- // Configure this
- this._mesh = mesh;
- if (this._waitingRenderList) {
- for (var i = 0; i < this._waitingRenderList.length; i++) {
- this.addToRenderList(scene.getNodeByID(this._waitingRenderList[i]));
- }
- this._waitingRenderList = null;
- }
- // Get correct effect
- if (defines.isDirty) {
- defines.markAsProcessed();
- scene.resetCachedMaterial();
- // Fallbacks
- var fallbacks = new babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["EffectFallbacks"]();
- if (defines.FOG) {
- fallbacks.addFallback(1, "FOG");
- }
- if (defines.LOGARITHMICDEPTH) {
- fallbacks.addFallback(0, "LOGARITHMICDEPTH");
- }
- babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialHelper"].HandleFallbacksForShadows(defines, fallbacks, this.maxSimultaneousLights);
- if (defines.NUM_BONE_INFLUENCERS > 0) {
- fallbacks.addCPUSkinningFallback(0, mesh);
- }
- //Attributes
- var attribs = [babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["VertexBuffer"].PositionKind];
- if (defines.NORMAL) {
- attribs.push(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["VertexBuffer"].NormalKind);
- }
- if (defines.UV1) {
- attribs.push(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["VertexBuffer"].UVKind);
- }
- if (defines.UV2) {
- attribs.push(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["VertexBuffer"].UV2Kind);
- }
- if (defines.VERTEXCOLOR) {
- attribs.push(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["VertexBuffer"].ColorKind);
- }
- babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialHelper"].PrepareAttributesForBones(attribs, mesh, defines, fallbacks);
- babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialHelper"].PrepareAttributesForInstances(attribs, defines);
- // Legacy browser patch
- var shaderName = "water";
- var join = defines.toString();
- var uniforms = ["world", "view", "viewProjection", "vEyePosition", "vLightsType", "vDiffuseColor", "vSpecularColor",
- "vFogInfos", "vFogColor", "pointSize",
- "vNormalInfos",
- "mBones",
- "vClipPlane", "vClipPlane2", "vClipPlane3", "vClipPlane4", "vClipPlane5", "vClipPlane6", "normalMatrix",
- "logarithmicDepthConstant",
- // Water
- "worldReflectionViewProjection", "windDirection", "waveLength", "time", "windForce",
- "cameraPosition", "bumpHeight", "waveHeight", "waterColor", "waterColor2", "colorBlendFactor", "colorBlendFactor2", "waveSpeed",
- "waveCount"
- ];
- var samplers = ["normalSampler",
- // Water
- "refractionSampler", "reflectionSampler"
- ];
- var uniformBuffers = new Array();
- if (babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["ImageProcessingConfiguration"]) {
- babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["ImageProcessingConfiguration"].PrepareUniforms(uniforms, defines);
- babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["ImageProcessingConfiguration"].PrepareSamplers(samplers, defines);
- }
- babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialHelper"].PrepareUniformsAndSamplersList({
- uniformsNames: uniforms,
- uniformBuffersNames: uniformBuffers,
- samplers: samplers,
- defines: defines,
- maxSimultaneousLights: this.maxSimultaneousLights
- });
- subMesh.setEffect(scene.getEngine().createEffect(shaderName, {
- attributes: attribs,
- uniformsNames: uniforms,
- uniformBuffersNames: uniformBuffers,
- samplers: samplers,
- defines: join,
- fallbacks: fallbacks,
- onCompiled: this.onCompiled,
- onError: this.onError,
- indexParameters: { maxSimultaneousLights: this._maxSimultaneousLights }
- }, engine), defines);
- }
- if (!subMesh.effect || !subMesh.effect.isReady()) {
- return false;
- }
- defines._renderId = scene.getRenderId();
- subMesh.effect._wasPreviouslyReady = true;
- return true;
- };
- WaterMaterial.prototype.bindForSubMesh = function (world, mesh, subMesh) {
- var scene = this.getScene();
- var defines = subMesh._materialDefines;
- if (!defines) {
- return;
- }
- var effect = subMesh.effect;
- if (!effect || !this._mesh) {
- return;
- }
- this._activeEffect = effect;
- // Matrices
- this.bindOnlyWorldMatrix(world);
- this._activeEffect.setMatrix("viewProjection", scene.getTransformMatrix());
- // Bones
- babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialHelper"].BindBonesParameters(mesh, this._activeEffect);
- if (this._mustRebind(scene, effect)) {
- // Textures
- if (this.bumpTexture && babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialFlags"].BumpTextureEnabled) {
- this._activeEffect.setTexture("normalSampler", this.bumpTexture);
- this._activeEffect.setFloat2("vNormalInfos", this.bumpTexture.coordinatesIndex, this.bumpTexture.level);
- this._activeEffect.setMatrix("normalMatrix", this.bumpTexture.getTextureMatrix());
- }
- // Clip plane
- babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialHelper"].BindClipPlane(this._activeEffect, scene);
- // Point size
- if (this.pointsCloud) {
- this._activeEffect.setFloat("pointSize", this.pointSize);
- }
- babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialHelper"].BindEyePosition(effect, scene);
- }
- this._activeEffect.setColor4("vDiffuseColor", this.diffuseColor, this.alpha * mesh.visibility);
- if (defines.SPECULARTERM) {
- this._activeEffect.setColor4("vSpecularColor", this.specularColor, this.specularPower);
- }
- if (scene.lightsEnabled && !this.disableLighting) {
- babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialHelper"].BindLights(scene, mesh, this._activeEffect, defines, this.maxSimultaneousLights);
- }
- // View
- if (scene.fogEnabled && mesh.applyFog && scene.fogMode !== babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["Scene"].FOGMODE_NONE) {
- this._activeEffect.setMatrix("view", scene.getViewMatrix());
- }
- // Fog
- babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialHelper"].BindFogParameters(scene, mesh, this._activeEffect);
- // Log. depth
- babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialHelper"].BindLogDepth(defines, this._activeEffect, scene);
- // Water
- if (babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialFlags"].ReflectionTextureEnabled) {
- this._activeEffect.setTexture("refractionSampler", this._refractionRTT);
- this._activeEffect.setTexture("reflectionSampler", this._reflectionRTT);
- }
- var wrvp = this._mesh.getWorldMatrix().multiply(this._reflectionTransform).multiply(scene.getProjectionMatrix());
- // Add delta time. Prevent adding delta time if it hasn't changed.
- var deltaTime = scene.getEngine().getDeltaTime();
- if (deltaTime !== this._lastDeltaTime) {
- this._lastDeltaTime = deltaTime;
- this._lastTime += this._lastDeltaTime;
- }
- this._activeEffect.setMatrix("worldReflectionViewProjection", wrvp);
- this._activeEffect.setVector2("windDirection", this.windDirection);
- this._activeEffect.setFloat("waveLength", this.waveLength);
- this._activeEffect.setFloat("time", this._lastTime / 100000);
- this._activeEffect.setFloat("windForce", this.windForce);
- this._activeEffect.setFloat("waveHeight", this.waveHeight);
- this._activeEffect.setFloat("bumpHeight", this.bumpHeight);
- this._activeEffect.setColor4("waterColor", this.waterColor, 1.0);
- this._activeEffect.setFloat("colorBlendFactor", this.colorBlendFactor);
- this._activeEffect.setColor4("waterColor2", this.waterColor2, 1.0);
- this._activeEffect.setFloat("colorBlendFactor2", this.colorBlendFactor2);
- this._activeEffect.setFloat("waveSpeed", this.waveSpeed);
- this._activeEffect.setFloat("waveCount", this.waveCount);
- // image processing
- if (this._imageProcessingConfiguration && !this._imageProcessingConfiguration.applyByPostProcess) {
- this._imageProcessingConfiguration.bind(this._activeEffect);
- }
- this._afterBind(mesh, this._activeEffect);
- };
- WaterMaterial.prototype._createRenderTargets = function (scene, renderTargetSize) {
- var _this = this;
- // Render targets
- this._refractionRTT = new babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["RenderTargetTexture"](name + "_refraction", { width: renderTargetSize.x, height: renderTargetSize.y }, scene, false, true);
- this._refractionRTT.wrapU = babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["Constants"].TEXTURE_MIRROR_ADDRESSMODE;
- this._refractionRTT.wrapV = babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["Constants"].TEXTURE_MIRROR_ADDRESSMODE;
- this._refractionRTT.ignoreCameraViewport = true;
- this._reflectionRTT = new babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["RenderTargetTexture"](name + "_reflection", { width: renderTargetSize.x, height: renderTargetSize.y }, scene, false, true);
- this._reflectionRTT.wrapU = babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["Constants"].TEXTURE_MIRROR_ADDRESSMODE;
- this._reflectionRTT.wrapV = babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["Constants"].TEXTURE_MIRROR_ADDRESSMODE;
- this._reflectionRTT.ignoreCameraViewport = true;
- var isVisible;
- var clipPlane = null;
- var savedViewMatrix;
- var mirrorMatrix = babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["Matrix"].Zero();
- this._refractionRTT.onBeforeRender = function () {
- if (_this._mesh) {
- isVisible = _this._mesh.isVisible;
- _this._mesh.isVisible = false;
- }
- // Clip plane
- if (!_this.disableClipPlane) {
- clipPlane = scene.clipPlane;
- var positiony = _this._mesh ? _this._mesh.position.y : 0.0;
- scene.clipPlane = babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["Plane"].FromPositionAndNormal(new babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["Vector3"](0, positiony + 0.05, 0), new babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["Vector3"](0, 1, 0));
- }
- };
- this._refractionRTT.onAfterRender = function () {
- if (_this._mesh) {
- _this._mesh.isVisible = isVisible;
- }
- // Clip plane
- if (!_this.disableClipPlane) {
- scene.clipPlane = clipPlane;
- }
- };
- this._reflectionRTT.onBeforeRender = function () {
- if (_this._mesh) {
- isVisible = _this._mesh.isVisible;
- _this._mesh.isVisible = false;
- }
- // Clip plane
- if (!_this.disableClipPlane) {
- clipPlane = scene.clipPlane;
- var positiony = _this._mesh ? _this._mesh.position.y : 0.0;
- scene.clipPlane = babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["Plane"].FromPositionAndNormal(new babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["Vector3"](0, positiony - 0.05, 0), new babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["Vector3"](0, -1, 0));
- babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["Matrix"].ReflectionToRef(scene.clipPlane, mirrorMatrix);
- }
- // Transform
- savedViewMatrix = scene.getViewMatrix();
- mirrorMatrix.multiplyToRef(savedViewMatrix, _this._reflectionTransform);
- scene.setTransformMatrix(_this._reflectionTransform, scene.getProjectionMatrix());
- scene.getEngine().cullBackFaces = false;
- scene._mirroredCameraPosition = babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["Vector3"].TransformCoordinates(scene.activeCamera.position, mirrorMatrix);
- };
- this._reflectionRTT.onAfterRender = function () {
- if (_this._mesh) {
- _this._mesh.isVisible = isVisible;
- }
- // Clip plane
- scene.clipPlane = clipPlane;
- // Transform
- scene.setTransformMatrix(savedViewMatrix, scene.getProjectionMatrix());
- scene.getEngine().cullBackFaces = true;
- scene._mirroredCameraPosition = null;
- };
- };
- WaterMaterial.prototype.getAnimatables = function () {
- var results = [];
- if (this.bumpTexture && this.bumpTexture.animations && this.bumpTexture.animations.length > 0) {
- results.push(this.bumpTexture);
- }
- if (this._reflectionRTT && this._reflectionRTT.animations && this._reflectionRTT.animations.length > 0) {
- results.push(this._reflectionRTT);
- }
- if (this._refractionRTT && this._refractionRTT.animations && this._refractionRTT.animations.length > 0) {
- results.push(this._refractionRTT);
- }
- return results;
- };
- WaterMaterial.prototype.getActiveTextures = function () {
- var activeTextures = _super.prototype.getActiveTextures.call(this);
- if (this._bumpTexture) {
- activeTextures.push(this._bumpTexture);
- }
- return activeTextures;
- };
- WaterMaterial.prototype.hasTexture = function (texture) {
- if (_super.prototype.hasTexture.call(this, texture)) {
- return true;
- }
- if (this._bumpTexture === texture) {
- return true;
- }
- return false;
- };
- WaterMaterial.prototype.dispose = function (forceDisposeEffect) {
- if (this.bumpTexture) {
- this.bumpTexture.dispose();
- }
- var index = this.getScene().customRenderTargets.indexOf(this._refractionRTT);
- if (index != -1) {
- this.getScene().customRenderTargets.splice(index, 1);
- }
- index = -1;
- index = this.getScene().customRenderTargets.indexOf(this._reflectionRTT);
- if (index != -1) {
- this.getScene().customRenderTargets.splice(index, 1);
- }
- if (this._reflectionRTT) {
- this._reflectionRTT.dispose();
- }
- if (this._refractionRTT) {
- this._refractionRTT.dispose();
- }
- // Remove image-processing observer
- if (this._imageProcessingConfiguration && this._imageProcessingObserver) {
- this._imageProcessingConfiguration.onUpdateParameters.remove(this._imageProcessingObserver);
- }
- _super.prototype.dispose.call(this, forceDisposeEffect);
- };
- WaterMaterial.prototype.clone = function (name) {
- var _this = this;
- return babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["SerializationHelper"].Clone(function () { return new WaterMaterial(name, _this.getScene()); }, this);
- };
- WaterMaterial.prototype.serialize = function () {
- var serializationObject = babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["SerializationHelper"].Serialize(this);
- serializationObject.customType = "BABYLON.WaterMaterial";
- serializationObject.renderList = [];
- if (this._refractionRTT && this._refractionRTT.renderList) {
- for (var i = 0; i < this._refractionRTT.renderList.length; i++) {
- serializationObject.renderList.push(this._refractionRTT.renderList[i].id);
- }
- }
- return serializationObject;
- };
- WaterMaterial.prototype.getClassName = function () {
- return "WaterMaterial";
- };
- // Statics
- WaterMaterial.Parse = function (source, scene, rootUrl) {
- var mat = babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["SerializationHelper"].Parse(function () { return new WaterMaterial(source.name, scene); }, source, scene, rootUrl);
- mat._waitingRenderList = source.renderList;
- return mat;
- };
- WaterMaterial.CreateDefaultMesh = function (name, scene) {
- var mesh = babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["Mesh"].CreateGround(name, 512, 512, 32, scene, false);
- return mesh;
- };
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["serializeAsTexture"])("bumpTexture")
- ], WaterMaterial.prototype, "_bumpTexture", void 0);
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["expandToProperty"])("_markAllSubMeshesAsTexturesDirty")
- ], WaterMaterial.prototype, "bumpTexture", void 0);
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["serializeAsColor3"])()
- ], WaterMaterial.prototype, "diffuseColor", void 0);
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["serializeAsColor3"])()
- ], WaterMaterial.prototype, "specularColor", void 0);
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["serialize"])()
- ], WaterMaterial.prototype, "specularPower", void 0);
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["serialize"])("disableLighting")
- ], WaterMaterial.prototype, "_disableLighting", void 0);
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["expandToProperty"])("_markAllSubMeshesAsLightsDirty")
- ], WaterMaterial.prototype, "disableLighting", void 0);
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["serialize"])("maxSimultaneousLights")
- ], WaterMaterial.prototype, "_maxSimultaneousLights", void 0);
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["expandToProperty"])("_markAllSubMeshesAsLightsDirty")
- ], WaterMaterial.prototype, "maxSimultaneousLights", void 0);
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["serialize"])()
- ], WaterMaterial.prototype, "windForce", void 0);
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["serializeAsVector2"])()
- ], WaterMaterial.prototype, "windDirection", void 0);
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["serialize"])()
- ], WaterMaterial.prototype, "waveHeight", void 0);
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["serialize"])()
- ], WaterMaterial.prototype, "bumpHeight", void 0);
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["serialize"])("bumpSuperimpose")
- ], WaterMaterial.prototype, "_bumpSuperimpose", void 0);
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["expandToProperty"])("_markAllSubMeshesAsMiscDirty")
- ], WaterMaterial.prototype, "bumpSuperimpose", void 0);
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["serialize"])("fresnelSeparate")
- ], WaterMaterial.prototype, "_fresnelSeparate", void 0);
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["expandToProperty"])("_markAllSubMeshesAsMiscDirty")
- ], WaterMaterial.prototype, "fresnelSeparate", void 0);
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["serialize"])("bumpAffectsReflection")
- ], WaterMaterial.prototype, "_bumpAffectsReflection", void 0);
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["expandToProperty"])("_markAllSubMeshesAsMiscDirty")
- ], WaterMaterial.prototype, "bumpAffectsReflection", void 0);
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["serializeAsColor3"])()
- ], WaterMaterial.prototype, "waterColor", void 0);
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["serialize"])()
- ], WaterMaterial.prototype, "colorBlendFactor", void 0);
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["serializeAsColor3"])()
- ], WaterMaterial.prototype, "waterColor2", void 0);
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["serialize"])()
- ], WaterMaterial.prototype, "colorBlendFactor2", void 0);
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["serialize"])()
- ], WaterMaterial.prototype, "waveLength", void 0);
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["serialize"])()
- ], WaterMaterial.prototype, "waveSpeed", void 0);
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["serialize"])()
- ], WaterMaterial.prototype, "waveCount", void 0);
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["serialize"])()
- ], WaterMaterial.prototype, "disableClipPlane", void 0);
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["serialize"])()
- ], WaterMaterial.prototype, "useLogarithmicDepth", null);
- return WaterMaterial;
- }(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["PushMaterial"]));
- babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["_TypeStore"].RegisteredTypes["BABYLON.WaterMaterial"] = WaterMaterial;
- /***/ }),
- /***/ "babylonjs/Materials/effect":
- /*!****************************************************************************************************!*\
- !*** external {"root":"BABYLON","commonjs":"babylonjs","commonjs2":"babylonjs","amd":"babylonjs"} ***!
- \****************************************************************************************************/
- /*! no static exports found */
- /***/ (function(module, exports) {
- module.exports = __WEBPACK_EXTERNAL_MODULE_babylonjs_Materials_effect__;
- /***/ })
- /******/ });
- });
- //# sourceMappingURL=babylonjs.materials.js.map
|