.. |
BabylonExport.Entities.dll
|
c54ced8cd0
Moving to beta
|
%!s(int64=10) %!d(string=hai) anos |
ExportationOptions.cs
|
c54ced8cd0
Moving to beta
|
%!s(int64=10) %!d(string=hai) anos |
ExporterWindow.cs
|
e6aa2e34a9
Removed reference to deprecated property
|
%!s(int64=9) %!d(string=hai) anos |
Ionic.Zip.dll
|
c54ced8cd0
Moving to beta
|
%!s(int64=10) %!d(string=hai) anos |
JsonFx.Json.dll
|
c54ced8cd0
Moving to beta
|
%!s(int64=10) %!d(string=hai) anos |
JsonFx.dll
|
c54ced8cd0
Moving to beta
|
%!s(int64=10) %!d(string=hai) anos |
SceneBuilder.Animations.cs
|
c54ced8cd0
Moving to beta
|
%!s(int64=10) %!d(string=hai) anos |
SceneBuilder.Cameras.cs
|
c54ced8cd0
Moving to beta
|
%!s(int64=10) %!d(string=hai) anos |
SceneBuilder.Lights.cs
|
c54ced8cd0
Moving to beta
|
%!s(int64=10) %!d(string=hai) anos |
SceneBuilder.Materials.cs
|
c54ced8cd0
Moving to beta
|
%!s(int64=10) %!d(string=hai) anos |
SceneBuilder.Meshes.cs
|
6192bab63b
Process differently if parent is light or camera
|
%!s(int64=9) %!d(string=hai) anos |
SceneBuilder.cs
|
f42cb03822
Convert all prefabs and their instances
|
%!s(int64=9) %!d(string=hai) anos |
SerializableVector3.cs
|
c54ced8cd0
Moving to beta
|
%!s(int64=10) %!d(string=hai) anos |
Tools.cs
|
c54ced8cd0
Moving to beta
|
%!s(int64=10) %!d(string=hai) anos |