sebastien 41b1283c3d Fix Sprite Instrumentation %!s(int64=7) %!d(string=hai) anos
..
babylon.inspector.bundle.js f9cb2117d9 #4772 : [Inspector - Feat.Requ.] Show code tooltips - For scene panel %!s(int64=7) %!d(string=hai) anos
babylon.inspector.bundle.js.map 41b1283c3d Fix Sprite Instrumentation %!s(int64=7) %!d(string=hai) anos
babylon.inspector.css 74d6f14af8 Env Texture Sandbox Style %!s(int64=7) %!d(string=hai) anos
babylon.inspector.d.ts f9cb2117d9 #4772 : [Inspector - Feat.Requ.] Show code tooltips - For scene panel %!s(int64=7) %!d(string=hai) anos
babylon.inspector.js 6079ced289 Fix #4407 %!s(int64=7) %!d(string=hai) anos
babylon.inspector.min.js 6079ced289 Fix #4407 %!s(int64=7) %!d(string=hai) anos
babylon.inspector.module.d.ts f9cb2117d9 #4772 : [Inspector - Feat.Requ.] Show code tooltips - For scene panel %!s(int64=7) %!d(string=hai) anos
package.json b82d6f3ec6 3.3.0-beta.4 %!s(int64=7) %!d(string=hai) anos
readme.md cc5df61309 package json and readme for the inspector %!s(int64=7) %!d(string=hai) anos

readme.md

Babylon.js inspector module

For usage documentation please visit http://doc.babylonjs.com/how_to/debug_layer and search "inspector".

Installation instructions

The inspector will be automatically (async) loaded when starting the debug layer, if not already included. So technically, nothing needs to be done!

If you wish however to use a different version of the inspector or host it on your own, follow these instructions:

CDN

The latest compiled js file is offered on our public CDN here:

NPM

To install using npm :

npm install --save babylonjs babylonjs-inspector

Afterwards it can be imported to the project using:

import * as BABYLON from 'babylonjs';
import 'babylonjs-inspector';

This will create a global INSPECTOR variable that will be used bay BabylonJS

Webpack is supported.