David Catuhe 71ffc27007 New mesh.renderOutline feature %!s(int64=11) %!d(string=hai) anos
..
anaglyph.fragment.fx 0e223ffb8e Adding to AnaglyphFreeCamera %!s(int64=11) %!d(string=hai) anos
blackAndWhite.fragment.fx 71e2772d4b Postprocesses v2 %!s(int64=12) %!d(string=hai) anos
blur.fragment.fx 71e2772d4b Postprocesses v2 %!s(int64=12) %!d(string=hai) anos
color.fragment.fx eb3c65db3e New option for mesh: ```mesh.showBoundingBox``` to display mesh's bounding box. You can configure back and front color using ```scene.getBoundingBoxRenderer()```. This function returns a ```BABYLON.BoundingBoxRenderer``` where you can define ```backColor```, ```frontColor``` and ```showBackLines``` %!s(int64=11) %!d(string=hai) anos
color.vertex.fx eb3c65db3e New option for mesh: ```mesh.showBoundingBox``` to display mesh's bounding box. You can configure back and front color using ```scene.getBoundingBoxRenderer()```. This function returns a ```BABYLON.BoundingBoxRenderer``` where you can define ```backColor```, ```frontColor``` and ```showBackLines``` %!s(int64=11) %!d(string=hai) anos
convolution.fragment.fx fe01f440f1 New folks: oculus camera, filter post process, fixed convoltion post process %!s(int64=11) %!d(string=hai) anos
default.fragment.fx 43fc0176b0 More integration for Shadow Poisson sampling %!s(int64=11) %!d(string=hai) anos
default.vertex.fx 24cfb774b1 Updating instances %!s(int64=11) %!d(string=hai) anos
displayPass.fragment.fx a856c66147 Adding new post process: displayPassPostProcess. %!s(int64=11) %!d(string=hai) anos
filter.fragment.fx fe01f440f1 New folks: oculus camera, filter post process, fixed convoltion post process %!s(int64=11) %!d(string=hai) anos
fxaa.fragment.fx e9bfc8e399 Fixing fxaa.fragment.fx %!s(int64=11) %!d(string=hai) anos
layer.fragment.fx 6efd0ecaa3 v1.0.5 %!s(int64=12) %!d(string=hai) anos
layer.vertex.fx 4ec2377e20 1.1.0: %!s(int64=12) %!d(string=hai) anos
legacydefault.fragment.fx 766c284cf3 Force normalization of normals (shaders) %!s(int64=11) %!d(string=hai) anos
legacydefault.vertex.fx a2605bc6e4 Instances hardware support %!s(int64=11) %!d(string=hai) anos
lensFlare.fragment.fx ca50f0470f v1.7.0 %!s(int64=11) %!d(string=hai) anos
lensFlare.vertex.fx ca50f0470f v1.7.0 %!s(int64=11) %!d(string=hai) anos
oculusDistortionCorrection.fragment.fx c8e0784fd1 Pre-update for babylon.js 1.10 %!s(int64=11) %!d(string=hai) anos
outline.fragment.fx 71ffc27007 New mesh.renderOutline feature %!s(int64=11) %!d(string=hai) anos
outline.vertex.fx 71ffc27007 New mesh.renderOutline feature %!s(int64=11) %!d(string=hai) anos
particles.fragment.fx 4cc6c3ba92 Move things to correct folders and adding website %!s(int64=12) %!d(string=hai) anos
particles.vertex.fx 4ec2377e20 1.1.0: %!s(int64=12) %!d(string=hai) anos
pass.fragment.fx 71e2772d4b Postprocesses v2 %!s(int64=12) %!d(string=hai) anos
postprocess.vertex.fx 11723727ef Adding support for post-processes %!s(int64=12) %!d(string=hai) anos
refraction.fragment.fx 71e2772d4b Postprocesses v2 %!s(int64=12) %!d(string=hai) anos
shadowMap.fragment.fx 6899c20502 Fixing JSKompactor.exe %!s(int64=11) %!d(string=hai) anos
shadowMap.vertex.fx 24cfb774b1 Updating instances %!s(int64=11) %!d(string=hai) anos
sprites.fragment.fx 6efd0ecaa3 v1.0.5 %!s(int64=12) %!d(string=hai) anos
sprites.vertex.fx 4ec2377e20 1.1.0: %!s(int64=12) %!d(string=hai) anos