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- module BABYLON {
- export class LensFlare {
- public color: Color3;
- public texture: Texture;
- private _system: LensFlareSystem;
- constructor(public size: number, public position: number, color, imgUrl: string, system: LensFlareSystem) {
- this.color = color || new BABYLON.Color3(1, 1, 1);
- this.texture = imgUrl ? new BABYLON.Texture(imgUrl, system.getScene(), true) : null;
- this._system = system;
- system.lensFlares.push(this);
- }
- public dispose = function (): void {
- if (this.texture) {
- this.texture.dispose();
- }
- // Remove from scene
- var index = this._system.lensFlares.indexOf(this);
- this._system.lensFlares.splice(index, 1);
- };
- }
- }
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