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- module BABYLON {
- export class IntersectionInfo {
- public faceId = 0;
- constructor(public bu: number, public bv: number, public distance: number) {
- }
- }
- export class PickingInfo {
- public hit = false;
- public distance = 0;
- public pickedPoint = null;
- public pickedMesh = null;
- public bu = 0;
- public bv = 0;
- public faceId = -1;
- // Methods
- public getNormal(): Vector3 {
- if (!this.pickedMesh) {
- return null;
- }
- var indices = this.pickedMesh.getIndices();
- var normals = this.pickedMesh.getVerticesData(BABYLON.VertexBuffer.NormalKind);
- var normal0 = BABYLON.Vector3.FromArray(normals, indices[this.faceId * 3] * 3);
- var normal1 = BABYLON.Vector3.FromArray(normals, indices[this.faceId * 3 + 1] * 3);
- var normal2 = BABYLON.Vector3.FromArray(normals, indices[this.faceId * 3 + 2] * 3);
- normal0 = normal0.scale(this.bu);
- normal1 = normal1.scale(this.bv);
- normal2 = normal2.scale(1.0 - this.bu - this.bv);
- return new BABYLON.Vector3(normal0.x + normal1.x + normal2.x, normal0.y + normal1.y + normal2.y, normal0.z + normal1.z + normal2.z);
- }
- }
- }
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