BabylonAnimation.cs 828 B

1234567891011121314151617181920212223242526272829303132333435363738394041
  1. using System.Runtime.Serialization;
  2. namespace BabylonExport.Entities
  3. {
  4. [DataContract]
  5. public class BabylonAnimation
  6. {
  7. [DataMember]
  8. public string name { get; set; }
  9. [DataMember]
  10. public string property { get; set; }
  11. [DataMember]
  12. public int dataType { get; set; }
  13. [DataMember]
  14. public int loopBehavior { get; set; }
  15. [DataMember]
  16. public int framePerSecond { get; set; }
  17. [DataMember]
  18. public BabylonAnimationKey[] keys { get; set; }
  19. public enum DataType
  20. {
  21. Float = 0,
  22. Vector3 = 1,
  23. Quaternion = 2,
  24. Matrix = 3
  25. }
  26. public enum LoopBehavior
  27. {
  28. Relative = 0,
  29. Cycle = 1,
  30. Constant = 2
  31. }
  32. }
  33. }