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- var BABYLON;
- (function (BABYLON) {
- var SceneLoader = (function () {
- function SceneLoader() {
- }
- Object.defineProperty(SceneLoader, "ForceFullSceneLoadingForIncremental", {
- get: function () {
- return SceneLoader._ForceFullSceneLoadingForIncremental;
- },
- set: function (value) {
- SceneLoader._ForceFullSceneLoadingForIncremental = value;
- },
- enumerable: true,
- configurable: true
- });
- Object.defineProperty(SceneLoader, "ShowLoadingScreen", {
- get: function () {
- return SceneLoader._ShowLoadingScreen;
- },
- set: function (value) {
- SceneLoader._ShowLoadingScreen = value;
- },
- enumerable: true,
- configurable: true
- });
- SceneLoader._getPluginForFilename = function (sceneFilename) {
- var dotPosition = sceneFilename.lastIndexOf(".");
- var queryStringPosition = sceneFilename.indexOf("?");
- var extension = sceneFilename.substring(dotPosition, queryStringPosition).toLowerCase();
- for (var index = 0; index < this._registeredPlugins.length; index++) {
- var plugin = this._registeredPlugins[index];
- if (plugin.extensions.indexOf(extension) !== -1) {
- return plugin;
- }
- }
- return this._registeredPlugins[this._registeredPlugins.length - 1];
- };
- // Public functions
- SceneLoader.RegisterPlugin = function (plugin) {
- plugin.extensions = plugin.extensions.toLowerCase();
- SceneLoader._registeredPlugins.push(plugin);
- };
- SceneLoader.ImportMesh = function (meshesNames, rootUrl, sceneFilename, scene, onsuccess, progressCallBack, onerror) {
- if (sceneFilename.substr && sceneFilename.substr(0, 1) === "/") {
- BABYLON.Tools.Error("Wrong sceneFilename parameter");
- return;
- }
- var manifestChecked = function (success) {
- scene.database = database;
- var plugin = SceneLoader._getPluginForFilename(sceneFilename);
- var importMeshFromData = function (data) {
- var meshes = [];
- var particleSystems = [];
- var skeletons = [];
- try {
- if (!plugin.importMesh(meshesNames, scene, data, rootUrl, meshes, particleSystems, skeletons)) {
- if (onerror) {
- onerror(scene, 'unable to load the scene');
- }
- return;
- }
- }
- catch (e) {
- if (onerror) {
- onerror(scene, e);
- }
- return;
- }
- if (onsuccess) {
- scene.importedMeshesFiles.push(rootUrl + sceneFilename);
- onsuccess(meshes, particleSystems, skeletons);
- }
- };
- if (sceneFilename.substr && sceneFilename.substr(0, 5) === "data:") {
- // Direct load
- importMeshFromData(sceneFilename.substr(5));
- return;
- }
- BABYLON.Tools.LoadFile(rootUrl + sceneFilename, function (data) {
- importMeshFromData(data);
- }, progressCallBack, database);
- };
- // Checking if a manifest file has been set for this scene and if offline mode has been requested
- var database = new BABYLON.Database(rootUrl + sceneFilename, manifestChecked);
- };
- /**
- * Load a scene
- * @param rootUrl a string that defines the root url for scene and resources
- * @param sceneFilename a string that defines the name of the scene file. can start with "data:" following by the stringified version of the scene
- * @param engine is the instance of BABYLON.Engine to use to create the scene
- */
- SceneLoader.Load = function (rootUrl, sceneFilename, engine, onsuccess, progressCallBack, onerror) {
- SceneLoader.Append(rootUrl, sceneFilename, new BABYLON.Scene(engine), onsuccess, progressCallBack, onerror);
- };
- /**
- * Append a scene
- * @param rootUrl a string that defines the root url for scene and resources
- * @param sceneFilename a string that defines the name of the scene file. can start with "data:" following by the stringified version of the scene
- * @param scene is the instance of BABYLON.Scene to append to
- */
- SceneLoader.Append = function (rootUrl, sceneFilename, scene, onsuccess, progressCallBack, onerror) {
- if (sceneFilename.substr && sceneFilename.substr(0, 1) === "/") {
- BABYLON.Tools.Error("Wrong sceneFilename parameter");
- return;
- }
- var plugin = this._getPluginForFilename(sceneFilename.name || sceneFilename);
- var database;
- if (SceneLoader.ShowLoadingScreen) {
- scene.getEngine().displayLoadingUI();
- }
- var loadSceneFromData = function (data) {
- scene.database = database;
- if (!plugin.load(scene, data, rootUrl)) {
- if (onerror) {
- onerror(scene);
- }
- scene.getEngine().hideLoadingUI();
- return;
- }
- if (onsuccess) {
- onsuccess(scene);
- }
- if (SceneLoader.ShowLoadingScreen) {
- scene.executeWhenReady(function () {
- scene.getEngine().hideLoadingUI();
- });
- }
- };
- var manifestChecked = function (success) {
- BABYLON.Tools.LoadFile(rootUrl + sceneFilename, loadSceneFromData, progressCallBack, database);
- };
- if (sceneFilename.substr && sceneFilename.substr(0, 5) === "data:") {
- // Direct load
- loadSceneFromData(sceneFilename.substr(5));
- return;
- }
- if (rootUrl.indexOf("file:") === -1) {
- // Checking if a manifest file has been set for this scene and if offline mode has been requested
- database = new BABYLON.Database(rootUrl + sceneFilename, manifestChecked);
- }
- else {
- BABYLON.Tools.ReadFile(sceneFilename, loadSceneFromData, progressCallBack);
- }
- };
- // Flags
- SceneLoader._ForceFullSceneLoadingForIncremental = false;
- SceneLoader._ShowLoadingScreen = true;
- // Members
- SceneLoader._registeredPlugins = new Array();
- return SceneLoader;
- })();
- BABYLON.SceneLoader = SceneLoader;
- ;
- })(BABYLON || (BABYLON = {}));
- //# sourceMappingURL=babylon.sceneLoader.js.map
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