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- var __extends = this.__extends || function (d, b) {
- for (var p in b) if (b.hasOwnProperty(p)) d[p] = b[p];
- function __() { this.constructor = d; }
- __.prototype = b.prototype;
- d.prototype = new __();
- };
- var BABYLON;
- (function (BABYLON) {
- var buildCamera = function (that, name) {
- that._leftCamera.isIntermediate = true;
- that.subCameras.push(that._leftCamera);
- that.subCameras.push(that._rightCamera);
- that._leftTexture = new BABYLON.PassPostProcess(name + "_leftTexture", 1.0, that._leftCamera);
- that._anaglyphPostProcess = new BABYLON.AnaglyphPostProcess(name + "_anaglyph", 1.0, that._rightCamera);
- that._anaglyphPostProcess.onApply = function (effect) {
- effect.setTextureFromPostProcess("leftSampler", that._leftTexture);
- };
- that._update();
- };
- var AnaglyphArcRotateCamera = (function (_super) {
- __extends(AnaglyphArcRotateCamera, _super);
- // ANY
- function AnaglyphArcRotateCamera(name, alpha, beta, radius, target, eyeSpace, scene) {
- _super.call(this, name, alpha, beta, radius, target, scene);
- this._eyeSpace = BABYLON.Tools.ToRadians(eyeSpace);
- this._leftCamera = new BABYLON.ArcRotateCamera(name + "_left", alpha - this._eyeSpace, beta, radius, target, scene);
- this._rightCamera = new BABYLON.ArcRotateCamera(name + "_right", alpha + this._eyeSpace, beta, radius, target, scene);
- buildCamera(this, name);
- }
- AnaglyphArcRotateCamera.prototype._update = function () {
- this._updateCamera(this._leftCamera);
- this._updateCamera(this._rightCamera);
- this._leftCamera.alpha = this.alpha - this._eyeSpace;
- this._rightCamera.alpha = this.alpha + this._eyeSpace;
- _super.prototype._update.call(this);
- };
- AnaglyphArcRotateCamera.prototype._updateCamera = function (camera) {
- camera.beta = this.beta;
- camera.radius = this.radius;
- camera.minZ = this.minZ;
- camera.maxZ = this.maxZ;
- camera.fov = this.fov;
- camera.target = this.target;
- };
- return AnaglyphArcRotateCamera;
- })(BABYLON.ArcRotateCamera);
- BABYLON.AnaglyphArcRotateCamera = AnaglyphArcRotateCamera;
- var AnaglyphFreeCamera = (function (_super) {
- __extends(AnaglyphFreeCamera, _super);
- function AnaglyphFreeCamera(name, position, eyeSpace, scene) {
- _super.call(this, name, position, scene);
- this._eyeSpace = BABYLON.Tools.ToRadians(eyeSpace);
- this._transformMatrix = new BABYLON.Matrix();
- this._leftCamera = new BABYLON.FreeCamera(name + "_left", position.clone(), scene);
- this._rightCamera = new BABYLON.FreeCamera(name + "_right", position.clone(), scene);
- buildCamera(this, name);
- }
- AnaglyphFreeCamera.prototype._getSubCameraPosition = function (eyeSpace, result) {
- var target = this.getTarget();
- BABYLON.Matrix.Translation(-target.x, -target.y, -target.z).multiplyToRef(BABYLON.Matrix.RotationY(eyeSpace), this._transformMatrix);
- this._transformMatrix = this._transformMatrix.multiply(BABYLON.Matrix.Translation(target.x, target.y, target.z));
- BABYLON.Vector3.TransformCoordinatesToRef(this.position, this._transformMatrix, result);
- };
- AnaglyphFreeCamera.prototype._update = function () {
- this._getSubCameraPosition(-this._eyeSpace, this._leftCamera.position);
- this._getSubCameraPosition(this._eyeSpace, this._rightCamera.position);
- this._updateCamera(this._leftCamera);
- this._updateCamera(this._rightCamera);
- _super.prototype._update.call(this);
- };
- AnaglyphFreeCamera.prototype._updateCamera = function (camera) {
- camera.minZ = this.minZ;
- camera.maxZ = this.maxZ;
- camera.fov = this.fov;
- camera.viewport = this.viewport;
- camera.setTarget(this.getTarget());
- };
- return AnaglyphFreeCamera;
- })(BABYLON.FreeCamera);
- BABYLON.AnaglyphFreeCamera = AnaglyphFreeCamera;
- })(BABYLON || (BABYLON = {}));
- //# sourceMappingURL=babylon.anaglyphCamera.js.map
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