123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327 |
- module BABYLON {
- export interface ISceneLoaderPluginExtensions {
- [extension: string]: {
- isBinary: boolean;
- };
- }
- export interface ISceneLoaderPlugin {
- extensions: string | ISceneLoaderPluginExtensions;
- importMesh: (meshesNames: any, scene: Scene, data: any, rootUrl: string, meshes: AbstractMesh[], particleSystems: ParticleSystem[], skeletons: Skeleton[]) => boolean;
- load: (scene: Scene, data: string, rootUrl: string) => boolean;
- }
- export interface ISceneLoaderPluginAsync {
- extensions: string | ISceneLoaderPluginExtensions;
- importMeshAsync: (meshesNames: any, scene: Scene, data: any, rootUrl: string, onsuccess?: (meshes: AbstractMesh[], particleSystems: ParticleSystem[], skeletons: Skeleton[]) => void, onerror?: () => void) => void;
- loadAsync: (scene: Scene, data: string, rootUrl: string, onsuccess: () => void, onerror: () => void) => boolean;
- }
- interface IRegisteredPlugin {
- plugin: ISceneLoaderPlugin | ISceneLoaderPluginAsync;
- isBinary: boolean;
- }
- export class SceneLoader {
- // Flags
- private static _ForceFullSceneLoadingForIncremental = false;
- private static _ShowLoadingScreen = true;
- public static get NO_LOGGING(): number {
- return 0;
- }
- public static get MINIMAL_LOGGING(): number {
- return 1;
- }
- public static get SUMMARY_LOGGING(): number {
- return 2;
- }
- public static get DETAILED_LOGGING(): number {
- return 3;
- }
- private static _loggingLevel = SceneLoader.NO_LOGGING;
- public static get ForceFullSceneLoadingForIncremental() {
- return SceneLoader._ForceFullSceneLoadingForIncremental;
- }
- public static set ForceFullSceneLoadingForIncremental(value: boolean) {
- SceneLoader._ForceFullSceneLoadingForIncremental = value;
- }
- public static get ShowLoadingScreen() {
- return SceneLoader._ShowLoadingScreen;
- }
- public static set ShowLoadingScreen(value: boolean) {
- SceneLoader._ShowLoadingScreen = value;
- }
- public static get loggingLevel() {
- return SceneLoader._loggingLevel;
- }
- public static set loggingLevel(value: number) {
- SceneLoader._loggingLevel = value;
- }
- // Members
- private static _registeredPlugins: { [extension: string]: IRegisteredPlugin } = {};
- private static _getDefaultPlugin(): IRegisteredPlugin {
- return SceneLoader._registeredPlugins[".babylon"];
- }
- private static _getPluginForExtension(extension: string): IRegisteredPlugin {
- var registeredPlugin = SceneLoader._registeredPlugins[extension];
- if (registeredPlugin) {
- return registeredPlugin;
- }
- return SceneLoader._getDefaultPlugin();
- }
- private static _getPluginForFilename(sceneFilename: any): IRegisteredPlugin {
- if (sceneFilename.name) {
- sceneFilename = sceneFilename.name;
- }
- var dotPosition = sceneFilename.lastIndexOf(".");
- var queryStringPosition = sceneFilename.indexOf("?");
- if (queryStringPosition === -1) {
- queryStringPosition = sceneFilename.length;
- }
- var extension = sceneFilename.substring(dotPosition, queryStringPosition).toLowerCase();
- return SceneLoader._getPluginForExtension(extension);
- }
- // use babylon file loader directly if sceneFilename is prefixed with "data:"
- private static _getDirectLoad(sceneFilename: string): string {
- if (sceneFilename.substr && sceneFilename.substr(0, 5) === "data:") {
- return sceneFilename.substr(5);
- }
- return null;
- }
- // Public functions
- public static GetPluginForExtension(extension: string): ISceneLoaderPlugin | ISceneLoaderPluginAsync {
- return SceneLoader._getPluginForExtension(extension).plugin;
- }
- public static RegisterPlugin(plugin: ISceneLoaderPlugin | ISceneLoaderPluginAsync): void {
- if (typeof plugin.extensions === "string") {
- var extension = <string>plugin.extensions;
- SceneLoader._registeredPlugins[extension.toLowerCase()] = {
- plugin: plugin,
- isBinary: false
- };
- }
- else {
- var extensions = <ISceneLoaderPluginExtensions>plugin.extensions;
- Object.keys(extensions).forEach(extension => {
- SceneLoader._registeredPlugins[extension.toLowerCase()] = {
- plugin: plugin,
- isBinary: extensions[extension].isBinary
- };
- });
- }
- }
- public static ImportMesh(meshesNames: any, rootUrl: string, sceneFilename: string, scene: Scene, onsuccess?: (meshes: AbstractMesh[], particleSystems: ParticleSystem[], skeletons: Skeleton[]) => void, progressCallBack?: () => void, onerror?: (scene: Scene, message: string, exception?: any) => void): void {
- if (sceneFilename.substr && sceneFilename.substr(0, 1) === "/") {
- Tools.Error("Wrong sceneFilename parameter");
- return;
- }
- if (sceneFilename.substr && sceneFilename.substr(0, 1) === "/") {
- Tools.Error("Wrong sceneFilename parameter");
- return;
- }
- var directLoad = SceneLoader._getDirectLoad(sceneFilename);
- var loadingToken = {};
- scene._addPendingData(loadingToken);
- var manifestChecked = success => {
- scene.database = database;
- var registeredPlugin = directLoad ? SceneLoader._getDefaultPlugin() : SceneLoader._getPluginForFilename(sceneFilename);
- var plugin = registeredPlugin.plugin;
- var useArrayBuffer = registeredPlugin.isBinary;
- var importMeshFromData = data => {
- var meshes = [];
- var particleSystems = [];
- var skeletons = [];
- try {
- if ((<any>plugin).importMesh) {
- var syncedPlugin = <ISceneLoaderPlugin>plugin;
- if (!syncedPlugin.importMesh(meshesNames, scene, data, rootUrl, meshes, particleSystems, skeletons)) {
- if (onerror) {
- onerror(scene, 'Unable to import meshes from ' + rootUrl + sceneFilename);
- }
- scene._removePendingData(loadingToken);
- return;
- }
- if (onsuccess) {
- scene.importedMeshesFiles.push(rootUrl + sceneFilename);
- onsuccess(meshes, particleSystems, skeletons);
- scene._removePendingData(loadingToken);
- }
- } else {
- var asyncedPlugin = <ISceneLoaderPluginAsync>plugin;
- asyncedPlugin.importMeshAsync(meshesNames, scene, data, rootUrl, (meshes, particleSystems, skeletons) => {
- if (onsuccess) {
- scene.importedMeshesFiles.push(rootUrl + sceneFilename);
- onsuccess(meshes, particleSystems, skeletons);
- scene._removePendingData(loadingToken);
- }
- }, () => {
- if (onerror) {
- onerror(scene, 'Unable to import meshes from ' + rootUrl + sceneFilename);
- }
- scene._removePendingData(loadingToken);
- });
- }
- } catch (e) {
- if (onerror) {
- onerror(scene, 'Unable to import meshes from ' + rootUrl + sceneFilename, e);
- }
- scene._removePendingData(loadingToken);
- }
- };
- if (directLoad) {
- importMeshFromData(directLoad);
- return;
- }
- Tools.LoadFile(rootUrl + sceneFilename, data => {
- importMeshFromData(data);
- }, progressCallBack, database, useArrayBuffer);
- };
- if (scene.getEngine().enableOfflineSupport && !directLoad) {
- // Checking if a manifest file has been set for this scene and if offline mode has been requested
- var database = new Database(rootUrl + sceneFilename, manifestChecked);
- }
- else {
- // If the scene is a data stream or offline support is not enabled, it's a direct load
- manifestChecked(true);
- }
- }
-
- /**
- * Load a scene
- * @param rootUrl a string that defines the root url for scene and resources
- * @param sceneFilename a string that defines the name of the scene file. can start with "data:" following by the stringified version of the scene
- * @param engine is the instance of BABYLON.Engine to use to create the scene
- */
- public static Load(rootUrl: string, sceneFilename: any, engine: Engine, onsuccess?: (scene: Scene) => void, progressCallBack?: any, onerror?: (scene: Scene) => void): void {
- SceneLoader.Append(rootUrl, sceneFilename, new Scene(engine), onsuccess, progressCallBack, onerror);
- }
- /**
- * Append a scene
- * @param rootUrl a string that defines the root url for scene and resources
- * @param sceneFilename a string that defines the name of the scene file. can start with "data:" following by the stringified version of the scene
- * @param scene is the instance of BABYLON.Scene to append to
- */
- public static Append(rootUrl: string, sceneFilename: any, scene: Scene, onsuccess?: (scene: Scene) => void, progressCallBack?: any, onerror?: (scene: Scene) => void): void {
- if (sceneFilename.substr && sceneFilename.substr(0, 1) === "/") {
- Tools.Error("Wrong sceneFilename parameter");
- return;
- }
- var directLoad = SceneLoader._getDirectLoad(sceneFilename);
- var registeredPlugin = directLoad ? SceneLoader._getDefaultPlugin() : SceneLoader._getPluginForFilename(sceneFilename);
- var plugin = registeredPlugin.plugin;
- var useArrayBuffer = registeredPlugin.isBinary;
- var database;
- var loadingToken = {};
- scene._addPendingData(loadingToken);
- if (SceneLoader.ShowLoadingScreen) {
- scene.getEngine().displayLoadingUI();
- }
- var loadSceneFromData = data => {
- scene.database = database;
- if ((<any>plugin).load) {
- var syncedPlugin = <ISceneLoaderPlugin>plugin;
- if (!syncedPlugin.load(scene, data, rootUrl)) {
- if (onerror) {
- onerror(scene);
- }
- scene._removePendingData(loadingToken);
- scene.getEngine().hideLoadingUI();
- return;
- }
- if (onsuccess) {
- onsuccess(scene);
- }
- scene._removePendingData(loadingToken);
- } else {
- var asyncedPlugin = <ISceneLoaderPluginAsync>plugin;
- asyncedPlugin.loadAsync(scene, data, rootUrl, () => {
- if (onsuccess) {
- onsuccess(scene);
- }
- }, () => {
- if (onerror) {
- onerror(scene);
- }
- scene._removePendingData(loadingToken);
- scene.getEngine().hideLoadingUI();
- });
- }
- if (SceneLoader.ShowLoadingScreen) {
- scene.executeWhenReady(() => {
- scene.getEngine().hideLoadingUI();
- });
- }
- };
- var manifestChecked = success => {
- Tools.LoadFile(rootUrl + sceneFilename, loadSceneFromData, progressCallBack, database, useArrayBuffer);
- };
- if (directLoad) {
- loadSceneFromData(directLoad);
- return;
- }
- if (rootUrl.indexOf("file:") === -1) {
- if (scene.getEngine().enableOfflineSupport) {
- // Checking if a manifest file has been set for this scene and if offline mode has been requested
- database = new Database(rootUrl + sceneFilename, manifestChecked);
- }
- else {
- manifestChecked(true);
- }
- }
- // Loading file from disk via input file or drag'n'drop
- else {
- Tools.ReadFile(sceneFilename, loadSceneFromData, progressCallBack, useArrayBuffer);
- }
- }
- };
- }
|