Raanan Weber 38b841546a Always think positive 7 年之前
..
assets 8d837151df fullscreen button will be hidden on small devices 7 年之前
dist c69a526f0e Small issue with the minimal configuration fixed 7 年之前
src 38b841546a Always think positive 7 年之前
tests b185995738 Ground and mirror tests 7 年之前
README.md bb272a3545 Viewer configuration - initial 7 年之前
package.json d9dcee2c4b stability changes and bug fixes 7 年之前
tsconfig-gulp.json 87c0875254 fixing remote build 7 年之前
tsconfig.json 7cb6a2d4d5 tests now run on the source (!) and not on compiled js 7 年之前
webpack.config.js 0af2d45602 Added Logo & Font 7 年之前
webpack.gulp.config.js 87c0875254 fixing remote build 7 年之前

README.md

BabylonJS Viewer

This project is a 3d model viewer using babylonjs.

Please note that this is an initial release. The API and project structure could (and probably SHOULD) be changed, so please don't rely on this yet in a productive environment.

The viewer is using the latest Babylon from npm (3.1 alpha).

This documentation is also not full. I will slowly add more and more exmplanations.

Basic usage

See basicExample.html in /dist.

Basically, all that is needed is an html tag, and the viewer.js, which includes everything needed to render a Scene:

<babylon model="https://raw.githubusercontent.com/KhronosGroup/glTF-Sample-Models/master/2.0/BoomBox/glTF/BoomBox.gltf" default-viewer="true"></babylon>
<script src="viewer.js"></script>

This will create a (default) viewer and will load the model in this URL using the gltf loader.

The babylon tag will be automatically initialized.

Configuration

Configuration can be provided using html attributes or a JSON (at the moment). A configuration Mapper can be registered to create new configuration readers.

Before I finish a full documentation, take a look at configuration.ts

Templating

The default templates are integrated in the viewer.js file. The current templates are located in /assets/templates/default/ . Those templates can be extended and registered using the configuration file.