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- /*! exports provided: mixPixelShader */
- /***/ (function(module, __webpack_exports__, __webpack_require__) {
- "use strict";
- __webpack_require__.r(__webpack_exports__);
- /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "mixPixelShader", function() { return mixPixelShader; });
- /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
- /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
- var name = 'mixPixelShader';
- var shader = "precision highp float;\n\nuniform vec3 vEyePosition;\nuniform vec4 vDiffuseColor;\n#ifdef SPECULARTERM\nuniform vec4 vSpecularColor;\n#endif\n\nvarying vec3 vPositionW;\n#ifdef NORMAL\nvarying vec3 vNormalW;\n#endif\n#ifdef VERTEXCOLOR\nvarying vec4 vColor;\n#endif\n\n#include<helperFunctions>\n\n#include<__decl__lightFragment>[0..maxSimultaneousLights]\n\n#ifdef DIFFUSE\nvarying vec2 vTextureUV;\nuniform sampler2D mixMap1Sampler;\nuniform vec2 vTextureInfos;\n#ifdef MIXMAP2\nuniform sampler2D mixMap2Sampler;\n#endif\nuniform sampler2D diffuse1Sampler;\nuniform sampler2D diffuse2Sampler;\nuniform sampler2D diffuse3Sampler;\nuniform sampler2D diffuse4Sampler;\nuniform vec2 diffuse1Infos;\nuniform vec2 diffuse2Infos;\nuniform vec2 diffuse3Infos;\nuniform vec2 diffuse4Infos;\n#ifdef MIXMAP2\nuniform sampler2D diffuse5Sampler;\nuniform sampler2D diffuse6Sampler;\nuniform sampler2D diffuse7Sampler;\nuniform sampler2D diffuse8Sampler;\nuniform vec2 diffuse5Infos;\nuniform vec2 diffuse6Infos;\nuniform vec2 diffuse7Infos;\nuniform vec2 diffuse8Infos;\n#endif\n#endif\n\n#include<lightsFragmentFunctions>\n#include<shadowsFragmentFunctions>\n#include<clipPlaneFragmentDeclaration>\n\n#include<fogFragmentDeclaration>\nvoid main(void) {\n\n#include<clipPlaneFragment>\nvec3 viewDirectionW=normalize(vEyePosition-vPositionW);\n\nvec4 finalMixColor=vec4(1.,1.,1.,1.);\nvec3 diffuseColor=vDiffuseColor.rgb;\n#ifdef MIXMAP2\nvec4 mixColor2=vec4(1.,1.,1.,1.);\n#endif\n#ifdef SPECULARTERM\nfloat glossiness=vSpecularColor.a;\nvec3 specularColor=vSpecularColor.rgb;\n#else\nfloat glossiness=0.;\n#endif\n\nfloat alpha=vDiffuseColor.a;\n\n#ifdef NORMAL\nvec3 normalW=normalize(vNormalW);\n#else\nvec3 normalW=vec3(1.0,1.0,1.0);\n#endif\n#ifdef DIFFUSE\nvec4 mixColor=texture2D(mixMap1Sampler,vTextureUV);\n#include<depthPrePass>\nmixColor.rgb*=vTextureInfos.y;\nvec4 diffuse1Color=texture2D(diffuse1Sampler,vTextureUV*diffuse1Infos);\nvec4 diffuse2Color=texture2D(diffuse2Sampler,vTextureUV*diffuse2Infos);\nvec4 diffuse3Color=texture2D(diffuse3Sampler,vTextureUV*diffuse3Infos);\nvec4 diffuse4Color=texture2D(diffuse4Sampler,vTextureUV*diffuse4Infos);\ndiffuse1Color.rgb*=mixColor.r;\ndiffuse2Color.rgb=mix(diffuse1Color.rgb,diffuse2Color.rgb,mixColor.g);\ndiffuse3Color.rgb=mix(diffuse2Color.rgb,diffuse3Color.rgb,mixColor.b);\nfinalMixColor.rgb=mix(diffuse3Color.rgb,diffuse4Color.rgb,1.0-mixColor.a);\n#ifdef MIXMAP2\nmixColor=texture2D(mixMap2Sampler,vTextureUV);\nmixColor.rgb*=vTextureInfos.y;\nvec4 diffuse5Color=texture2D(diffuse5Sampler,vTextureUV*diffuse5Infos);\nvec4 diffuse6Color=texture2D(diffuse6Sampler,vTextureUV*diffuse6Infos);\nvec4 diffuse7Color=texture2D(diffuse7Sampler,vTextureUV*diffuse7Infos);\nvec4 diffuse8Color=texture2D(diffuse8Sampler,vTextureUV*diffuse8Infos);\ndiffuse5Color.rgb=mix(finalMixColor.rgb,diffuse5Color.rgb,mixColor.r);\ndiffuse6Color.rgb=mix(diffuse5Color.rgb,diffuse6Color.rgb,mixColor.g);\ndiffuse7Color.rgb=mix(diffuse6Color.rgb,diffuse7Color.rgb,mixColor.b);\nfinalMixColor.rgb=mix(diffuse7Color.rgb,diffuse8Color.rgb,1.0-mixColor.a);\n#endif\n#endif\n#ifdef VERTEXCOLOR\nfinalMixColor.rgb*=vColor.rgb;\n#endif\n\nvec3 diffuseBase=vec3(0.,0.,0.);\nlightingInfo info;\nfloat shadow=1.;\n#ifdef SPECULARTERM\nvec3 specularBase=vec3(0.,0.,0.);\n#endif\n#include<lightFragment>[0..maxSimultaneousLights]\n#ifdef VERTEXALPHA\nalpha*=vColor.a;\n#endif\n#ifdef SPECULARTERM\nvec3 finalSpecular=specularBase*specularColor;\n#else\nvec3 finalSpecular=vec3(0.0);\n#endif\nvec3 finalDiffuse=clamp(diffuseBase*diffuseColor*finalMixColor.rgb,0.0,1.0);\n\nvec4 color=vec4(finalDiffuse+finalSpecular,alpha);\n#include<fogFragment>\ngl_FragColor=color;\n}\n";
- babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__["Effect"].ShadersStore[name] = shader;
- /** @hidden */
- var mixPixelShader = { name: name, shader: shader };
- /***/ }),
- /***/ "./mix/mix.vertex.ts":
- /*!***************************!*\
- !*** ./mix/mix.vertex.ts ***!
- \***************************/
- /*! exports provided: mixVertexShader */
- /***/ (function(module, __webpack_exports__, __webpack_require__) {
- "use strict";
- __webpack_require__.r(__webpack_exports__);
- /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "mixVertexShader", function() { return mixVertexShader; });
- /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! babylonjs/Materials/effect */ "babylonjs/Materials/effect");
- /* harmony import */ var babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__);
- var name = 'mixVertexShader';
- var shader = "precision highp float;\n\nattribute vec3 position;\n#ifdef NORMAL\nattribute vec3 normal;\n#endif\n#ifdef UV1\nattribute vec2 uv;\n#endif\n#ifdef UV2\nattribute vec2 uv2;\n#endif\n#ifdef VERTEXCOLOR\nattribute vec4 color;\n#endif\n#include<bonesDeclaration>\n\n#include<instancesDeclaration>\nuniform mat4 view;\nuniform mat4 viewProjection;\n#ifdef DIFFUSE\nvarying vec2 vTextureUV;\nuniform mat4 textureMatrix;\nuniform vec2 vTextureInfos;\n#endif\n#ifdef POINTSIZE\nuniform float pointSize;\n#endif\n\nvarying vec3 vPositionW;\n#ifdef NORMAL\nvarying vec3 vNormalW;\n#endif\n#ifdef VERTEXCOLOR\nvarying vec4 vColor;\n#endif\n#include<clipPlaneVertexDeclaration>\n#include<fogVertexDeclaration>\n#include<__decl__lightFragment>[0..maxSimultaneousLights]\nvoid main(void) {\n#include<instancesVertex>\n#include<bonesVertex>\nvec4 worldPos=finalWorld*vec4(position,1.0);\ngl_Position=viewProjection*worldPos;\nvPositionW=vec3(worldPos);\n#ifdef NORMAL\nvNormalW=normalize(vec3(finalWorld*vec4(normal,0.0)));\n#endif\n\n#ifndef UV1\nvec2 uv=vec2(0.,0.);\n#endif\n#ifndef UV2\nvec2 uv2=vec2(0.,0.);\n#endif\n#ifdef DIFFUSE\nif (vTextureInfos.x == 0.)\n{\nvTextureUV=vec2(textureMatrix*vec4(uv,1.0,0.0));\n}\nelse\n{\nvTextureUV=vec2(textureMatrix*vec4(uv2,1.0,0.0));\n}\n#endif\n\n#include<clipPlaneVertex>\n\n#include<fogVertex>\n\n#include<shadowsVertex>[0..maxSimultaneousLights]\n\n#ifdef VERTEXCOLOR\nvColor=color;\n#endif\n\n#ifdef POINTSIZE\ngl_PointSize=pointSize;\n#endif\n}\n";
- babylonjs_Materials_effect__WEBPACK_IMPORTED_MODULE_0__["Effect"].ShadersStore[name] = shader;
- /** @hidden */
- var mixVertexShader = { name: name, shader: shader };
- /***/ }),
- /***/ "./mix/mixMaterial.ts":
- /*!****************************!*\
- !*** ./mix/mixMaterial.ts ***!
- \****************************/
- /*! exports provided: MixMaterial */
- /***/ (function(module, __webpack_exports__, __webpack_require__) {
- "use strict";
- __webpack_require__.r(__webpack_exports__);
- /* harmony export (binding) */ __webpack_require__.d(__webpack_exports__, "MixMaterial", function() { return MixMaterial; });
- /* harmony import */ var tslib__WEBPACK_IMPORTED_MODULE_0__ = __webpack_require__(/*! tslib */ "../../node_modules/tslib/tslib.es6.js");
- /* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__ = __webpack_require__(/*! babylonjs/Misc/decorators */ "babylonjs/Materials/effect");
- /* harmony import */ var babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1___default = /*#__PURE__*/__webpack_require__.n(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__);
- /* harmony import */ var _mix_fragment__WEBPACK_IMPORTED_MODULE_2__ = __webpack_require__(/*! ./mix.fragment */ "./mix/mix.fragment.ts");
- /* harmony import */ var _mix_vertex__WEBPACK_IMPORTED_MODULE_3__ = __webpack_require__(/*! ./mix.vertex */ "./mix/mix.vertex.ts");
- var MixMaterialDefines = /** @class */ (function (_super) {
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__extends"])(MixMaterialDefines, _super);
- function MixMaterialDefines() {
- var _this = _super.call(this) || this;
- _this.DIFFUSE = false;
- _this.CLIPPLANE = false;
- _this.CLIPPLANE2 = false;
- _this.CLIPPLANE3 = false;
- _this.CLIPPLANE4 = false;
- _this.CLIPPLANE5 = false;
- _this.CLIPPLANE6 = false;
- _this.ALPHATEST = false;
- _this.DEPTHPREPASS = false;
- _this.POINTSIZE = false;
- _this.FOG = false;
- _this.SPECULARTERM = false;
- _this.NORMAL = false;
- _this.UV1 = false;
- _this.UV2 = false;
- _this.VERTEXCOLOR = false;
- _this.VERTEXALPHA = false;
- _this.NUM_BONE_INFLUENCERS = 0;
- _this.BonesPerMesh = 0;
- _this.INSTANCES = false;
- _this.MIXMAP2 = false;
- _this.rebuild();
- return _this;
- }
- return MixMaterialDefines;
- }(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialDefines"]));
- var MixMaterial = /** @class */ (function (_super) {
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__extends"])(MixMaterial, _super);
- function MixMaterial(name, scene) {
- var _this = _super.call(this, name, scene) || this;
- /**
- * Uniforms
- */
- _this.diffuseColor = new babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["Color3"](1, 1, 1);
- _this.specularColor = new babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["Color3"](0, 0, 0);
- _this.specularPower = 64;
- _this._disableLighting = false;
- _this._maxSimultaneousLights = 4;
- return _this;
- }
- MixMaterial.prototype.needAlphaBlending = function () {
- return (this.alpha < 1.0);
- };
- MixMaterial.prototype.needAlphaTesting = function () {
- return false;
- };
- MixMaterial.prototype.getAlphaTestTexture = function () {
- return null;
- };
- // Methods
- MixMaterial.prototype.isReadyForSubMesh = function (mesh, subMesh, useInstances) {
- if (this.isFrozen) {
- if (subMesh.effect && subMesh.effect._wasPreviouslyReady) {
- return true;
- }
- }
- if (!subMesh._materialDefines) {
- subMesh._materialDefines = new MixMaterialDefines();
- }
- var defines = subMesh._materialDefines;
- var scene = this.getScene();
- if (this._isReadyForSubMesh(subMesh)) {
- return true;
- }
- var engine = scene.getEngine();
- // Textures
- if (scene.texturesEnabled) {
- if (!this._mixTexture1 || !this._mixTexture1.isReady()) {
- return false;
- }
- defines._needUVs = true;
- if (babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialFlags"].DiffuseTextureEnabled) {
- if (!this._diffuseTexture1 || !this._diffuseTexture1.isReady()) {
- return false;
- }
- defines.DIFFUSE = true;
- if (!this._diffuseTexture2 || !this._diffuseTexture2.isReady()) {
- return false;
- }
- if (!this._diffuseTexture3 || !this._diffuseTexture3.isReady()) {
- return false;
- }
- if (!this._diffuseTexture4 || !this._diffuseTexture4.isReady()) {
- return false;
- }
- if (this._mixTexture2) {
- if (!this._mixTexture2.isReady()) {
- return false;
- }
- defines.MIXMAP2 = true;
- if (!this._diffuseTexture5 || !this._diffuseTexture5.isReady()) {
- return false;
- }
- if (!this._diffuseTexture6 || !this._diffuseTexture6.isReady()) {
- return false;
- }
- if (!this._diffuseTexture7 || !this._diffuseTexture7.isReady()) {
- return false;
- }
- if (!this._diffuseTexture8 || !this._diffuseTexture8.isReady()) {
- return false;
- }
- }
- }
- }
- // Misc.
- babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialHelper"].PrepareDefinesForMisc(mesh, scene, false, this.pointsCloud, this.fogEnabled, this._shouldTurnAlphaTestOn(mesh), defines);
- // Lights
- defines._needNormals = babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialHelper"].PrepareDefinesForLights(scene, mesh, defines, false, this._maxSimultaneousLights, this._disableLighting);
- // Values that need to be evaluated on every frame
- babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialHelper"].PrepareDefinesForFrameBoundValues(scene, engine, defines, useInstances ? true : false);
- // Attribs
- babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialHelper"].PrepareDefinesForAttributes(mesh, defines, true, true);
- // Get correct effect
- if (defines.isDirty) {
- defines.markAsProcessed();
- scene.resetCachedMaterial();
- // Fallbacks
- var fallbacks = new babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["EffectFallbacks"]();
- if (defines.FOG) {
- fallbacks.addFallback(1, "FOG");
- }
- babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialHelper"].HandleFallbacksForShadows(defines, fallbacks, this.maxSimultaneousLights);
- if (defines.NUM_BONE_INFLUENCERS > 0) {
- fallbacks.addCPUSkinningFallback(0, mesh);
- }
- //Attributes
- var attribs = [babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["VertexBuffer"].PositionKind];
- if (defines.NORMAL) {
- attribs.push(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["VertexBuffer"].NormalKind);
- }
- if (defines.UV1) {
- attribs.push(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["VertexBuffer"].UVKind);
- }
- if (defines.UV2) {
- attribs.push(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["VertexBuffer"].UV2Kind);
- }
- if (defines.VERTEXCOLOR) {
- attribs.push(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["VertexBuffer"].ColorKind);
- }
- babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialHelper"].PrepareAttributesForBones(attribs, mesh, defines, fallbacks);
- babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialHelper"].PrepareAttributesForInstances(attribs, defines);
- // Legacy browser patch
- var shaderName = "mix";
- var join = defines.toString();
- var uniforms = [
- "world", "view", "viewProjection", "vEyePosition", "vLightsType", "vDiffuseColor", "vSpecularColor",
- "vFogInfos", "vFogColor", "pointSize",
- "vTextureInfos",
- "mBones",
- "vClipPlane", "vClipPlane2", "vClipPlane3", "vClipPlane4", "vClipPlane5", "vClipPlane6", "textureMatrix",
- "diffuse1Infos", "diffuse2Infos", "diffuse3Infos", "diffuse4Infos",
- "diffuse5Infos", "diffuse6Infos", "diffuse7Infos", "diffuse8Infos"
- ];
- var samplers = [
- "mixMap1Sampler", "mixMap2Sampler",
- "diffuse1Sampler", "diffuse2Sampler", "diffuse3Sampler", "diffuse4Sampler",
- "diffuse5Sampler", "diffuse6Sampler", "diffuse7Sampler", "diffuse8Sampler"
- ];
- var uniformBuffers = new Array();
- babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialHelper"].PrepareUniformsAndSamplersList({
- uniformsNames: uniforms,
- uniformBuffersNames: uniformBuffers,
- samplers: samplers,
- defines: defines,
- maxSimultaneousLights: this.maxSimultaneousLights
- });
- subMesh.setEffect(scene.getEngine().createEffect(shaderName, {
- attributes: attribs,
- uniformsNames: uniforms,
- uniformBuffersNames: uniformBuffers,
- samplers: samplers,
- defines: join,
- fallbacks: fallbacks,
- onCompiled: this.onCompiled,
- onError: this.onError,
- indexParameters: { maxSimultaneousLights: this.maxSimultaneousLights }
- }, engine), defines);
- }
- if (!subMesh.effect || !subMesh.effect.isReady()) {
- return false;
- }
- defines._renderId = scene.getRenderId();
- subMesh.effect._wasPreviouslyReady = true;
- return true;
- };
- MixMaterial.prototype.bindForSubMesh = function (world, mesh, subMesh) {
- var scene = this.getScene();
- var defines = subMesh._materialDefines;
- if (!defines) {
- return;
- }
- var effect = subMesh.effect;
- if (!effect) {
- return;
- }
- this._activeEffect = effect;
- // Matrices
- this.bindOnlyWorldMatrix(world);
- this._activeEffect.setMatrix("viewProjection", scene.getTransformMatrix());
- // Bones
- babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialHelper"].BindBonesParameters(mesh, this._activeEffect);
- if (this._mustRebind(scene, effect)) {
- // Textures
- if (this._mixTexture1) {
- this._activeEffect.setTexture("mixMap1Sampler", this._mixTexture1);
- this._activeEffect.setFloat2("vTextureInfos", this._mixTexture1.coordinatesIndex, this._mixTexture1.level);
- this._activeEffect.setMatrix("textureMatrix", this._mixTexture1.getTextureMatrix());
- if (babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialFlags"].DiffuseTextureEnabled) {
- if (this._diffuseTexture1) {
- this._activeEffect.setTexture("diffuse1Sampler", this._diffuseTexture1);
- this._activeEffect.setFloat2("diffuse1Infos", this._diffuseTexture1.uScale, this._diffuseTexture1.vScale);
- }
- if (this._diffuseTexture2) {
- this._activeEffect.setTexture("diffuse2Sampler", this._diffuseTexture2);
- this._activeEffect.setFloat2("diffuse2Infos", this._diffuseTexture2.uScale, this._diffuseTexture2.vScale);
- }
- if (this._diffuseTexture3) {
- this._activeEffect.setTexture("diffuse3Sampler", this._diffuseTexture3);
- this._activeEffect.setFloat2("diffuse3Infos", this._diffuseTexture3.uScale, this._diffuseTexture3.vScale);
- }
- if (this._diffuseTexture4) {
- this._activeEffect.setTexture("diffuse4Sampler", this._diffuseTexture4);
- this._activeEffect.setFloat2("diffuse4Infos", this._diffuseTexture4.uScale, this._diffuseTexture4.vScale);
- }
- }
- }
- if (this._mixTexture2) {
- this._activeEffect.setTexture("mixMap2Sampler", this._mixTexture2);
- if (babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialFlags"].DiffuseTextureEnabled) {
- if (this._diffuseTexture5) {
- this._activeEffect.setTexture("diffuse5Sampler", this._diffuseTexture5);
- this._activeEffect.setFloat2("diffuse5Infos", this._diffuseTexture5.uScale, this._diffuseTexture5.vScale);
- }
- if (this._diffuseTexture6) {
- this._activeEffect.setTexture("diffuse6Sampler", this._diffuseTexture6);
- this._activeEffect.setFloat2("diffuse6Infos", this._diffuseTexture6.uScale, this._diffuseTexture6.vScale);
- }
- if (this._diffuseTexture7) {
- this._activeEffect.setTexture("diffuse7Sampler", this._diffuseTexture7);
- this._activeEffect.setFloat2("diffuse7Infos", this._diffuseTexture7.uScale, this._diffuseTexture7.vScale);
- }
- if (this._diffuseTexture8) {
- this._activeEffect.setTexture("diffuse8Sampler", this._diffuseTexture8);
- this._activeEffect.setFloat2("diffuse8Infos", this._diffuseTexture8.uScale, this._diffuseTexture8.vScale);
- }
- }
- }
- // Clip plane
- babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialHelper"].BindClipPlane(this._activeEffect, scene);
- // Point size
- if (this.pointsCloud) {
- this._activeEffect.setFloat("pointSize", this.pointSize);
- }
- babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialHelper"].BindEyePosition(effect, scene);
- }
- this._activeEffect.setColor4("vDiffuseColor", this.diffuseColor, this.alpha * mesh.visibility);
- if (defines.SPECULARTERM) {
- this._activeEffect.setColor4("vSpecularColor", this.specularColor, this.specularPower);
- }
- if (scene.lightsEnabled && !this.disableLighting) {
- babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialHelper"].BindLights(scene, mesh, this._activeEffect, defines, this.maxSimultaneousLights);
- }
- // View
- if (scene.fogEnabled && mesh.applyFog && scene.fogMode !== babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["Scene"].FOGMODE_NONE) {
- this._activeEffect.setMatrix("view", scene.getViewMatrix());
- }
- // Fog
- babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["MaterialHelper"].BindFogParameters(scene, mesh, this._activeEffect);
- this._afterBind(mesh, this._activeEffect);
- };
- MixMaterial.prototype.getAnimatables = function () {
- var results = [];
- if (this._mixTexture1 && this._mixTexture1.animations && this._mixTexture1.animations.length > 0) {
- results.push(this._mixTexture1);
- }
- if (this._mixTexture2 && this._mixTexture2.animations && this._mixTexture2.animations.length > 0) {
- results.push(this._mixTexture2);
- }
- return results;
- };
- MixMaterial.prototype.getActiveTextures = function () {
- var activeTextures = _super.prototype.getActiveTextures.call(this);
- // Mix map 1
- if (this._mixTexture1) {
- activeTextures.push(this._mixTexture1);
- }
- if (this._diffuseTexture1) {
- activeTextures.push(this._diffuseTexture1);
- }
- if (this._diffuseTexture2) {
- activeTextures.push(this._diffuseTexture2);
- }
- if (this._diffuseTexture3) {
- activeTextures.push(this._diffuseTexture3);
- }
- if (this._diffuseTexture4) {
- activeTextures.push(this._diffuseTexture4);
- }
- // Mix map 2
- if (this._mixTexture2) {
- activeTextures.push(this._mixTexture2);
- }
- if (this._diffuseTexture5) {
- activeTextures.push(this._diffuseTexture5);
- }
- if (this._diffuseTexture6) {
- activeTextures.push(this._diffuseTexture6);
- }
- if (this._diffuseTexture7) {
- activeTextures.push(this._diffuseTexture7);
- }
- if (this._diffuseTexture8) {
- activeTextures.push(this._diffuseTexture8);
- }
- return activeTextures;
- };
- MixMaterial.prototype.hasTexture = function (texture) {
- if (_super.prototype.hasTexture.call(this, texture)) {
- return true;
- }
- // Mix map 1
- if (this._mixTexture1 === texture) {
- return true;
- }
- if (this._diffuseTexture1 === texture) {
- return true;
- }
- if (this._diffuseTexture2 === texture) {
- return true;
- }
- if (this._diffuseTexture3 === texture) {
- return true;
- }
- if (this._diffuseTexture4 === texture) {
- return true;
- }
- // Mix map 2
- if (this._mixTexture2 === texture) {
- return true;
- }
- if (this._diffuseTexture5 === texture) {
- return true;
- }
- if (this._diffuseTexture6 === texture) {
- return true;
- }
- if (this._diffuseTexture7 === texture) {
- return true;
- }
- if (this._diffuseTexture8 === texture) {
- return true;
- }
- return false;
- };
- MixMaterial.prototype.dispose = function (forceDisposeEffect) {
- if (this._mixTexture1) {
- this._mixTexture1.dispose();
- }
- _super.prototype.dispose.call(this, forceDisposeEffect);
- };
- MixMaterial.prototype.clone = function (name) {
- var _this = this;
- return babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["SerializationHelper"].Clone(function () { return new MixMaterial(name, _this.getScene()); }, this);
- };
- MixMaterial.prototype.serialize = function () {
- var serializationObject = babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["SerializationHelper"].Serialize(this);
- serializationObject.customType = "BABYLON.MixMaterial";
- return serializationObject;
- };
- MixMaterial.prototype.getClassName = function () {
- return "MixMaterial";
- };
- // Statics
- MixMaterial.Parse = function (source, scene, rootUrl) {
- return babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["SerializationHelper"].Parse(function () { return new MixMaterial(source.name, scene); }, source, scene, rootUrl);
- };
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["serializeAsTexture"])("mixTexture1")
- ], MixMaterial.prototype, "_mixTexture1", void 0);
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["expandToProperty"])("_markAllSubMeshesAsTexturesDirty")
- ], MixMaterial.prototype, "mixTexture1", void 0);
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["serializeAsTexture"])("mixTexture2")
- ], MixMaterial.prototype, "_mixTexture2", void 0);
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["expandToProperty"])("_markAllSubMeshesAsTexturesDirty")
- ], MixMaterial.prototype, "mixTexture2", void 0);
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["serializeAsTexture"])("diffuseTexture1")
- ], MixMaterial.prototype, "_diffuseTexture1", void 0);
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["expandToProperty"])("_markAllSubMeshesAsTexturesDirty")
- ], MixMaterial.prototype, "diffuseTexture1", void 0);
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["serializeAsTexture"])("diffuseTexture2")
- ], MixMaterial.prototype, "_diffuseTexture2", void 0);
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["expandToProperty"])("_markAllSubMeshesAsTexturesDirty")
- ], MixMaterial.prototype, "diffuseTexture2", void 0);
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["serializeAsTexture"])("diffuseTexture3")
- ], MixMaterial.prototype, "_diffuseTexture3", void 0);
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["expandToProperty"])("_markAllSubMeshesAsTexturesDirty")
- ], MixMaterial.prototype, "diffuseTexture3", void 0);
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["serializeAsTexture"])("diffuseTexture4")
- ], MixMaterial.prototype, "_diffuseTexture4", void 0);
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["expandToProperty"])("_markAllSubMeshesAsTexturesDirty")
- ], MixMaterial.prototype, "diffuseTexture4", void 0);
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["serializeAsTexture"])("diffuseTexture1")
- ], MixMaterial.prototype, "_diffuseTexture5", void 0);
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["expandToProperty"])("_markAllSubMeshesAsTexturesDirty")
- ], MixMaterial.prototype, "diffuseTexture5", void 0);
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["serializeAsTexture"])("diffuseTexture2")
- ], MixMaterial.prototype, "_diffuseTexture6", void 0);
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["expandToProperty"])("_markAllSubMeshesAsTexturesDirty")
- ], MixMaterial.prototype, "diffuseTexture6", void 0);
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["serializeAsTexture"])("diffuseTexture3")
- ], MixMaterial.prototype, "_diffuseTexture7", void 0);
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["expandToProperty"])("_markAllSubMeshesAsTexturesDirty")
- ], MixMaterial.prototype, "diffuseTexture7", void 0);
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["serializeAsTexture"])("diffuseTexture4")
- ], MixMaterial.prototype, "_diffuseTexture8", void 0);
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["expandToProperty"])("_markAllSubMeshesAsTexturesDirty")
- ], MixMaterial.prototype, "diffuseTexture8", void 0);
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["serializeAsColor3"])()
- ], MixMaterial.prototype, "diffuseColor", void 0);
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["serializeAsColor3"])()
- ], MixMaterial.prototype, "specularColor", void 0);
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["serialize"])()
- ], MixMaterial.prototype, "specularPower", void 0);
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["serialize"])("disableLighting")
- ], MixMaterial.prototype, "_disableLighting", void 0);
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["expandToProperty"])("_markAllSubMeshesAsLightsDirty")
- ], MixMaterial.prototype, "disableLighting", void 0);
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["serialize"])("maxSimultaneousLights")
- ], MixMaterial.prototype, "_maxSimultaneousLights", void 0);
- Object(tslib__WEBPACK_IMPORTED_MODULE_0__["__decorate"])([
- Object(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["expandToProperty"])("_markAllSubMeshesAsLightsDirty")
- ], MixMaterial.prototype, "maxSimultaneousLights", void 0);
- return MixMaterial;
- }(babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["PushMaterial"]));
- babylonjs_Misc_decorators__WEBPACK_IMPORTED_MODULE_1__["_TypeStore"].RegisteredTypes["BABYLON.MixMaterial"] = MixMaterial;
- /***/ }),
- /***/ "babylonjs/Materials/effect":
- /*!****************************************************************************************************!*\
- !*** external {"root":"BABYLON","commonjs":"babylonjs","commonjs2":"babylonjs","amd":"babylonjs"} ***!
- \****************************************************************************************************/
- /*! no static exports found */
- /***/ (function(module, exports) {
- module.exports = __WEBPACK_EXTERNAL_MODULE_babylonjs_Materials_effect__;
- /***/ })
- /******/ });
- });
- //# sourceMappingURL=babylon.mixMaterial.js.map
|