Gary Hsu 13f558c8ee Fix exception when material does not define a technique 9 年 前
..
OBJ 381b4e59b9 Merge branch 'master' 9 年 前
STL b9a8d6b2cf Adding gulp tasks for loaders 9 年 前
glTF 13f558c8ee Fix exception when material does not define a technique 9 年 前
config.json ef7cd846da Factor out binary extension into its own file 9 年 前
gulpfile.js b9a8d6b2cf Adding gulp tasks for loaders 9 年 前
package.json b9a8d6b2cf Adding gulp tasks for loaders 9 年 前
readme.md 39fa069714 Adding readme.md for loaders 10 年 前

readme.md

Babylon.js loaders

You will find here all loading plugin that you can use to load different formats than .babylon

To use then you just have to reference the loader file:

<script src="Babylon.js"></script>
<script src="babylon.stlFileLoader.js"></script>

And then the SceneLoader will know how to load the new extension:

BABYLON.SceneLoader.Load("/Files/", "ch9.stl", engine, function (newScene) { 
   newScene.activeCamera.attachControl(canvas, false);
   engine.runRenderLoop(function () { 
       newScene.render(); 
   }); 
});