Gary Hsu 13f558c8ee Fix exception when material does not define a technique 9 éve
..
OBJ 381b4e59b9 Merge branch 'master' 9 éve
STL b9a8d6b2cf Adding gulp tasks for loaders 9 éve
glTF 13f558c8ee Fix exception when material does not define a technique 9 éve
config.json ef7cd846da Factor out binary extension into its own file 9 éve
gulpfile.js b9a8d6b2cf Adding gulp tasks for loaders 9 éve
package.json b9a8d6b2cf Adding gulp tasks for loaders 9 éve
readme.md 39fa069714 Adding readme.md for loaders 10 éve

readme.md

Babylon.js loaders

You will find here all loading plugin that you can use to load different formats than .babylon

To use then you just have to reference the loader file:

<script src="Babylon.js"></script>
<script src="babylon.stlFileLoader.js"></script>

And then the SceneLoader will know how to load the new extension:

BABYLON.SceneLoader.Load("/Files/", "ch9.stl", engine, function (newScene) { 
   newScene.activeCamera.attachControl(canvas, false);
   engine.runRenderLoop(function () { 
       newScene.render(); 
   }); 
});