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David Catuhe 1071650e2d Merge pull request #3168 from jbousquie/feature.Line.VertexColor 7 years ago
.vscode 6d00b26fe6 Fixed #3117 7 years ago
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Viewer e87e3a9f08 full pointer support and fullscreen fix 7 years ago
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gui ad874ac3eb Fix bug with Unproject 7 years ago
inspector fcab438fbc Fix inspector issues 7 years ago
loaders 73cc6ac509 Fix ProgressEvent on IE 7 years ago
localDev 4828600197 Fix localdev 7 years ago
materialsLibrary d49e90735f Revert "Test Old Version (try fix damaged part) this is alpha test" 7 years ago
postProcessLibrary 257de4f0e2 Fix type definition 7 years ago
proceduralTexturesLibrary 257de4f0e2 Fix type definition 7 years ago
sandbox 3a2ba3185b Merge pull request #3144 from Temechon/master 7 years ago
serializers 97c5d80016 fixed #2982!!!!!!! 7 years ago
src 1071650e2d Merge pull request #3168 from jbousquie/feature.Line.VertexColor 7 years ago
tests cb0938f51c Adding glTF tests to validator 7 years ago
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.travis.yml 1dabcd6f7f travis should use node 6 8 years ago
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package.json 5eed4f1793 Removing babylon.module.d.ts 7 years ago
readme.md fb3f3b00c0 Update readme 7 years ago
tslint.json c319ca1cbf "AAAAAAAAAAAAAAAAhhhhhaaaa" step 8 7 years ago
what's new.md 60c020ad96 Added feault normals generation for standard material 8 years ago

readme.md

Babylon.js

Getting started? Play directly with the Babylon.js API via our playground. It contains also lot of simple samples to learn how to use it.

Build Status

Any questions? Here is our official forum on www.html5gamedevs.com.

CDN

Additional references can be found on https://cdn.babylonjs.com/xxx where xxx is the folder structure you can find in the /dist folder like https://cdn.babylonjs.com/gui/babylon.gui.min.js

For preview release you can use the following ones:

Additional references can be found on https://preview.babylonjs.com/xxx where xxx is the folder structure you can find in the /dist/preview release folder like https://preview.babylonjs.com/gui/babylon.gui.min.js

NPM

BabylonJS and its modules are published on NPM with full typing support. To install use

npm install babylonjs --save

This will allow you to import BabylonJS entirely using:

import * as BABYLON from 'babylonjs';

or individual classes using:

import { Scene, Engine } from 'babylonjs';

If using TypeScript, don't forget to add 'babylonjs' to 'types' in tsconfig.json:

    ....
    "types": [
        "babylonjs",
        "anotherAwesomeDependency"
    ],
    ....

To add a module install the respected package. A list of extra packages and their installation instructions can be found on babylonjs' user at npm.

Preview release

3.1-alpha can be found here. If you want to contribute, please read our contribution guidelines first.

Documentation

Useful links

  • Official web site: www.babylonjs.com
  • Online sandbox where you can test your .babylon scenes with a simple drag'n'drop
  • Online shader creation tool where you can learn how to create GLSL shaders
  • 3DS Max exporter can be used to generate a .babylon file from 3DS Max
  • Blender exporter can be used to generate a .babylon file from Blender 3d
  • Unity 5 exporter can be used to export your geometries from Unity 5 scene editor(animations are supported)

Features

To get a complete list of supported features, please visit our website.