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Julien Moreau-Mathis 0e9b42764c Adding multiple render target include to fit glFragData identifier including array size 8 年之前
.vscode 6523d470db Fix issue 8 年之前
Exporters 091158aa47 No default camera 8 年之前
Playground 223349006c Fix issue with rescaler and lost context 8 年之前
Tools 223349006c Fix issue with rescaler and lost context 8 年之前
assets 3371feed9c Nightly 8 年之前
dist 223349006c Fix issue with rescaler and lost context 8 年之前
gui 223349006c Fix issue with rescaler and lost context 8 年之前
inspector 4d5e53522d fixing security issue 8 年之前
loaders 4b1652b318 Fix unsigned values for gltf loader 8 年之前
localDev 223349006c Fix issue with rescaler and lost context 8 年之前
materialsLibrary 9b5e508976 Added a new activeLight property to ShadowOnly material 8 年之前
postProcessLibrary 1b48f67f75 Add Inspector Shortcut 8 年之前
proceduralTexturesLibrary 991415253c Adding perlin noise to procedural textures library 8 年之前
sandbox 31e89be796 Fixed tiny loading bug in sandbox 8 年之前
serializers 25cac4667d Adding support to Babylon.JS for morph targets 8 年之前
src 0e9b42764c Adding multiple render target include to fit glFragData identifier including array size 8 年之前
tests ecc341a4b8 Update what's new 8 年之前
.gitattributes e46bb580f5 Ignore whitespace and new lines from windows OS 9 年之前
.gitignore fe7bc7e66c REmoved canvas2d tests 8 年之前
.gitmodules eb1b2745f6 DAE Exporter 11 年之前
.travis.yml 1dabcd6f7f travis should use node 6 8 年之前
bower.json 34ad342456 Update bower.json to latest version 8 年之前
contributing.md c8c6d6876a Update contributing.md 8 年之前
license.md 4f44f2ce56 Moved license to a separate file 8 年之前
package.json 9b4ee513ab Fixing node..first try :) 8 年之前
readme.md edd4b3d0ec Update readme.md 8 年之前
tslint.json bd6328c459 none squared capture 8 年之前
what's new.md 60c020ad96 Added feault normals generation for standard material 8 年之前

readme.md

Babylon.js

Getting started? Play directly with the Babylon.js API via our playground. It contains also lot of simple samples to learn how to use it.

Build Status

Any questions? Here is our official forum on www.html5gamedevs.com.

CDN

Additional references can be found on https://cdn.babylonjs.com/xxx where xxx is the folder structure you can find in the /dist folder like https://cdn.babylonjs.com/gui/babylon.gui.min.js

For preview release you can use the following ones:

Additional references can be found on https://preview.babylonjs.com/xxx where xxx is the folder structure you can find in the /dist/preview release folder like https://preview.babylonjs.com/gui/babylon.gui.min.js

Preview release

3.1-alpha can be found here. If you want to contribute, please read our contribution guidelines first.

Documentation

Useful links

  • Official web site: www.babylonjs.com
  • Online sandbox where you can test your .babylon scenes with a simple drag'n'drop
  • Online shader creation tool where you can learn how to create GLSL shaders
  • 3DS Max exporter can be used to generate a .babylon file from 3DS Max
  • Blender exporter can be used to generate a .babylon file from Blender 3d
  • Unity 5 exporter can be used to export your geometries from Unity 5 scene editor
  • FBX command line exporter can be used to generate a .babylon file from .FBX file (animations are supported)

Features

To get a complete list of supported features, please visit our website.