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brick
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ed056864d9
Serialize and parse procedural textures step 1
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%!s(int64=7) %!d(string=hai) anos |
cloud
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6fcac3c6ea
Now serialize and parse all procedural textures
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%!s(int64=7) %!d(string=hai) anos |
fire
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36d6a1c30b
Fixing some serialization issues (fixed collisions with properties)
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%!s(int64=7) %!d(string=hai) anos |
grass
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36d6a1c30b
Fixing some serialization issues (fixed collisions with properties)
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%!s(int64=7) %!d(string=hai) anos |
marble
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6fcac3c6ea
Now serialize and parse all procedural textures
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%!s(int64=7) %!d(string=hai) anos |
normalMap
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6fcac3c6ea
Now serialize and parse all procedural textures
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%!s(int64=7) %!d(string=hai) anos |
perlinNoise
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36d6a1c30b
Fixing some serialization issues (fixed collisions with properties)
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%!s(int64=7) %!d(string=hai) anos |
road
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6fcac3c6ea
Now serialize and parse all procedural textures
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%!s(int64=7) %!d(string=hai) anos |
starfield
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6fcac3c6ea
Now serialize and parse all procedural textures
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%!s(int64=7) %!d(string=hai) anos |
wood
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6fcac3c6ea
Now serialize and parse all procedural textures
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%!s(int64=7) %!d(string=hai) anos |
tsconfig.json
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4314bc8644
Removed strict:true for now
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%!s(int64=7) %!d(string=hai) anos |