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- import { ViewerConfiguration, IModelConfiguration, ILightConfiguration } from './../configuration/configuration';
- import { Template, EventCallback } from './../templateManager';
- import { AbstractViewer } from './viewer';
- import { SpotLight, MirrorTexture, Plane, ShadowGenerator, Texture, BackgroundMaterial, Observable, ShadowLight, CubeTexture, BouncingBehavior, FramingBehavior, Behavior, Light, Engine, Scene, AutoRotationBehavior, AbstractMesh, Quaternion, StandardMaterial, ArcRotateCamera, ImageProcessingConfiguration, Color3, Vector3, SceneLoader, Mesh, HemisphericLight } from 'babylonjs';
- import { CameraBehavior } from '../interfaces';
- import { ViewerModel } from '../model/viewerModel';
- import { extendClassWithConfig } from '../helper';
- import { IModelAnimation } from 'model/modelAnimation';
- /**
- * The Default viewer is the default implementation of the AbstractViewer.
- * It uses the templating system to render a new canvas and controls.
- */
- export class DefaultViewer extends AbstractViewer {
- /**
- * Create a new default viewer
- * @param containerElement the element in which the templates will be rendered
- * @param initialConfiguration the initial configuration. Defaults to extending the default configuration
- */
- constructor(public containerElement: HTMLElement, initialConfiguration: ViewerConfiguration = { extends: 'default' }) {
- super(containerElement, initialConfiguration);
- this.onModelLoadedObservable.add(this._onModelLoaded);
- this.sceneManager.onSceneInitObservable.add(() => {
- // extendClassWithConfig(this.sceneManager.scene, this._configuration.scene);
- return this.sceneManager.scene;
- });
- this.sceneManager.onLightsConfiguredObservable.add((data) => {
- this._configureLights(data.newConfiguration, data.model!);
- })
- }
- /**
- * This will be executed when the templates initialize.
- */
- protected _onTemplatesLoaded() {
- this.showLoadingScreen();
- // navbar
- this._initNavbar();
- // close overlay button
- let closeButton = document.getElementById('close-button');
- if (closeButton) {
- closeButton.addEventListener('pointerdown', () => {
- this.hideOverlayScreen();
- })
- }
- return super._onTemplatesLoaded();
- }
- private _initNavbar() {
- let navbar = this.templateManager.getTemplate('navBar');
- if (navbar) {
- this.onFrameRenderedObservable.add(this._updateProgressBar);
- this.templateManager.eventManager.registerCallback('navBar', this._handlePointerDown, 'pointerdown');
- // an example how to trigger the help button. publiclly available
- this.templateManager.eventManager.registerCallback("navBar", () => {
- // do your thing
- }, "pointerdown", "#help-button");
- }
- }
- private _animationList: string[];
- private _currentAnimation: IModelAnimation;
- private _isAnimationPaused: boolean;
- private _handlePointerDown = (event: EventCallback) => {
- let pointerDown = <PointerEvent>event.event;
- if (pointerDown.button !== 0) return;
- var element = (<HTMLElement>event.event.srcElement);
- if (!element) {
- return;
- }
- let parentClasses = element.parentElement!.classList;
- switch (element.id) {
- case "speed-button":
- case "types-button":
- if (parentClasses.contains("open")) {
- parentClasses.remove("open");
- } else {
- parentClasses.add("open");
- }
- break;
- case "play-pause-button":
- this._togglePlayPause();
- break;
- case "label-option-button":
- var label = element.dataset["value"];
- if (label) {
- this._updateAnimationType(label);
- }
- break;
- case "speed-option-button":
- if (!this._currentAnimation) {
- return;
- }
- var speed = element.dataset["value"];
- if (speed)
- this._updateAnimationSpeed(speed);
- break;
- case "progress-bar-container":
- if (!this._currentAnimation) return;
- const gotoFrame = (pointerDown.offsetX / element.clientWidth) * this._currentAnimation.frames;
- if (isNaN(gotoFrame)) return;
- this._currentAnimation.goToFrame(gotoFrame);
- break;
- case "fullscreen-button":
- this.toggleFullscreen();
- default:
- return;
- }
- }
- /**
- * Plays or Pauses animation
- */
- private _togglePlayPause = () => {
- if (!this._currentAnimation) {
- return;
- }
- if (this._isAnimationPaused) {
- this._currentAnimation.restart();
- } else {
- this._currentAnimation.pause();
- }
- this._isAnimationPaused = !this._isAnimationPaused;
- let navbar = this.templateManager.getTemplate('navBar');
- if (!navbar) return;
- navbar.updateParams({
- paused: this._isAnimationPaused,
- });
- }
- /**
- * Control progress bar position based on animation current frame
- */
- private _updateProgressBar = () => {
- var progressWrapper = document.getElementById("progress-wrapper");
- if (progressWrapper && this._currentAnimation) {
- const progress = this._currentAnimation.currentFrame / this._currentAnimation.frames * 100;
- if (isNaN(progress)) return;
- progressWrapper.style.transform = "translateX(" + progress + "%)";
- }
- }
- /**
- * Update Current Animation Speed
- */
- private _updateAnimationSpeed = (speed: string) => {
- let navbar = this.templateManager.getTemplate('navBar');
- if (!navbar) return;
- if (speed && this._currentAnimation) {
- this._currentAnimation.speedRatio = parseFloat(speed);
- if (!this._isAnimationPaused) {
- this._currentAnimation.restart();
- }
- navbar.updateParams({
- selectedSpeed: speed + "x",
- });
- }
- }
- /**
- * Update Current Animation Type
- */
- private _updateAnimationType = (label: string) => {
- let navbar = this.templateManager.getTemplate('navBar');
- if (!navbar) return;
- if (label) {
- this._currentAnimation = this.sceneManager.models[0].setCurrentAnimationByName(label);
- }
- navbar.updateParams({
- selectedAnimation: (this._animationList.indexOf(label) + 1),
- });
- // reset speed when a new animation is selected
- this._updateAnimationSpeed("1.0");
- }
- /**
- * Toggle fullscreen of the entire viewer
- */
- public toggleFullscreen = () => {
- let viewerTemplate = this.templateManager.getTemplate('viewer');
- let viewerElement = viewerTemplate && viewerTemplate.parent;
- if (viewerElement) {
- let fullscreenElement = document.fullscreenElement || document.webkitFullscreenElement || (<any>document).mozFullScreenElement || (<any>document).msFullscreenElement;
- if (!fullscreenElement) {
- let requestFullScreen = viewerElement.requestFullscreen || viewerElement.webkitRequestFullscreen || (<any>viewerElement).msRequestFullscreen || (<any>viewerElement).mozRequestFullScreen;
- requestFullScreen.call(viewerElement);
- } else {
- let exitFullscreen = document.exitFullscreen || document.webkitExitFullscreen || (<any>document).msExitFullscreen || (<any>document).mozCancelFullScreen
- exitFullscreen.call(document);
- }
- }
- }
- /**
- * Preparing the container element to present the viewer
- */
- protected _prepareContainerElement() {
- this.containerElement.style.position = 'relative';
- this.containerElement.style.display = 'flex';
- }
- /**
- * This function will configure the templates and update them after a model was loaded
- * It is mainly responsible to changing the title and subtitle etc'.
- * @param model the model to be used to configure the templates by
- */
- protected _configureTemplate(model: ViewerModel) {
- let navbar = this.templateManager.getTemplate('navBar');
- if (!navbar) return;
- if (model.getAnimationNames().length >= 1) {
- this._animationList = model.getAnimationNames(),
- navbar.updateParams({
- animations: this._animationList,
- });
- // default animation & speed
- this._updateAnimationSpeed("1.0");
- this._isAnimationPaused = !!(model.configuration.animation && model.configuration.animation.autoStart);
- this._updateAnimationType(this._animationList[0]);
- }
- let modelConfiguration = model.configuration;
- }
- /**
- * This will load a new model to the default viewer
- * overriding the AbstractViewer's loadModel.
- * The scene will automatically be cleared of the old models, if exist.
- * @param model the configuration object (or URL) to load.
- */
- public loadModel(model: any = this._configuration.model): Promise<ViewerModel> {
- this.showLoadingScreen();
- return super.loadModel(model, true).catch((error) => {
- console.log(error);
- this.hideLoadingScreen();
- this.showOverlayScreen('error');
- return Promise.reject(error);
- });
- }
- private _onModelLoaded = (model: ViewerModel) => {
- this._configureTemplate(model);
- // with a short timeout, making sure everything is there already.
- let hideLoadingDelay = 500;
- if (this._configuration.lab && this._configuration.lab.hideLoadingDelay !== undefined) {
- hideLoadingDelay = this._configuration.lab.hideLoadingDelay;
- }
- setTimeout(() => {
- this.hideLoadingScreen();
- }, hideLoadingDelay);
- return;
- }
- /**
- * Show the overlay and the defined sub-screen.
- * Mainly used for help and errors
- * @param subScreen the name of the subScreen. Those can be defined in the configuration object
- */
- public showOverlayScreen(subScreen: string) {
- let template = this.templateManager.getTemplate('overlay');
- if (!template) return Promise.resolve('Overlay template not found');
- return template.show((template => {
- var canvasRect = this.containerElement.getBoundingClientRect();
- var canvasPositioning = window.getComputedStyle(this.containerElement).position;
- template.parent.style.display = 'flex';
- template.parent.style.width = canvasRect.width + "px";
- template.parent.style.height = canvasRect.height + "px";
- template.parent.style.opacity = "1";
- let subTemplate = this.templateManager.getTemplate(subScreen);
- if (!subTemplate) {
- return Promise.reject(subScreen + ' template not found');
- }
- return subTemplate.show((template => {
- template.parent.style.display = 'flex';
- return Promise.resolve(template);
- }));
- }));
- }
- /**
- * Hide the overlay screen.
- */
- public hideOverlayScreen() {
- let template = this.templateManager.getTemplate('overlay');
- if (!template) return Promise.resolve('Overlay template not found');
- return template.hide((template => {
- template.parent.style.opacity = "0";
- let onTransitionEnd = () => {
- template.parent.removeEventListener("transitionend", onTransitionEnd);
- template.parent.style.display = 'none';
- }
- template.parent.addEventListener("transitionend", onTransitionEnd);
- let overlays = template.parent.querySelectorAll('.overlay');
- if (overlays) {
- for (let i = 0; i < overlays.length; ++i) {
- let htmlElement = <HTMLElement>overlays.item(i);
- htmlElement.style.display = 'none';
- }
- }
- return Promise.resolve(template);
- }));
- }
- /**
- * show the viewer (in case it was hidden)
- *
- * @param visibilityFunction an optional function to execute in order to show the container
- */
- public show(visibilityFunction?: ((template: Template) => Promise<Template>)): Promise<Template> {
- let template = this.templateManager.getTemplate('main');
- //not possible, but yet:
- if (!template) return Promise.reject('Main template not found');
- return template.show(visibilityFunction);
- }
- /**
- * hide the viewer (in case it is visible)
- *
- * @param visibilityFunction an optional function to execute in order to hide the container
- */
- public hide(visibilityFunction?: ((template: Template) => Promise<Template>)) {
- let template = this.templateManager.getTemplate('main');
- //not possible, but yet:
- if (!template) return Promise.reject('Main template not found');
- return template.hide(visibilityFunction);
- }
- /**
- * Show the loading screen.
- * The loading screen can be configured using the configuration object
- */
- public showLoadingScreen() {
- let template = this.templateManager.getTemplate('loadingScreen');
- if (!template) return Promise.resolve('Loading Screen template not found');
- return template.show((template => {
- var canvasRect = this.containerElement.getBoundingClientRect();
- var canvasPositioning = window.getComputedStyle(this.containerElement).position;
- template.parent.style.display = 'flex';
- template.parent.style.width = canvasRect.width + "px";
- template.parent.style.height = canvasRect.height + "px";
- template.parent.style.opacity = "1";
- // from the configuration!!!
- template.parent.style.backgroundColor = "black";
- return Promise.resolve(template);
- }));
- }
- /**
- * Hide the loading screen
- */
- public hideLoadingScreen() {
- let template = this.templateManager.getTemplate('loadingScreen');
- if (!template) return Promise.resolve('Loading Screen template not found');
- return template.hide((template => {
- template.parent.style.opacity = "0";
- let onTransitionEnd = () => {
- template.parent.removeEventListener("transitionend", onTransitionEnd);
- template.parent.style.display = 'none';
- }
- template.parent.addEventListener("transitionend", onTransitionEnd);
- return Promise.resolve(template);
- }));
- }
- /**
- * An extension of the light configuration of the abstract viewer.
- * @param lightsConfiguration the light configuration to use
- * @param model the model that will be used to configure the lights (if the lights are model-dependant)
- */
- private _configureLights(lightsConfiguration: { [name: string]: ILightConfiguration | boolean } = {}, model?: ViewerModel) {
- // labs feature - flashlight
- if (this._configuration.lab && this._configuration.lab.flashlight) {
- let pointerPosition = Vector3.Zero();
- let lightTarget;
- let angle = 0.5;
- let exponent = Math.PI / 2;
- if (typeof this._configuration.lab.flashlight === "object") {
- exponent = this._configuration.lab.flashlight.exponent || exponent;
- angle = this._configuration.lab.flashlight.angle || angle;
- }
- var flashlight = new SpotLight("flashlight", Vector3.Zero(),
- Vector3.Zero(), exponent, angle, this.sceneManager.scene);
- if (typeof this._configuration.lab.flashlight === "object") {
- flashlight.intensity = this._configuration.lab.flashlight.intensity || flashlight.intensity;
- if (this._configuration.lab.flashlight.diffuse) {
- flashlight.diffuse.r = this._configuration.lab.flashlight.diffuse.r;
- flashlight.diffuse.g = this._configuration.lab.flashlight.diffuse.g;
- flashlight.diffuse.b = this._configuration.lab.flashlight.diffuse.b;
- }
- if (this._configuration.lab.flashlight.specular) {
- flashlight.specular.r = this._configuration.lab.flashlight.specular.r;
- flashlight.specular.g = this._configuration.lab.flashlight.specular.g;
- flashlight.specular.b = this._configuration.lab.flashlight.specular.b;
- }
- }
- this.sceneManager.scene.constantlyUpdateMeshUnderPointer = true;
- this.sceneManager.scene.onPointerObservable.add((eventData, eventState) => {
- if (eventData.type === 4 && eventData.pickInfo) {
- lightTarget = (eventData.pickInfo.pickedPoint);
- } else {
- lightTarget = undefined;
- }
- });
- let updateFlashlightFunction = () => {
- if (this.sceneManager.camera && flashlight) {
- flashlight.position.copyFrom(this.sceneManager.camera.position);
- if (lightTarget) {
- lightTarget.subtractToRef(flashlight.position, flashlight.direction);
- }
- }
- }
- this.sceneManager.scene.registerBeforeRender(updateFlashlightFunction);
- this._registeredOnBeforeRenderFunctions.push(updateFlashlightFunction);
- }
- }
- }
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