David Catuhe c12415f158 Various fixes 10 年之前
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anaglyph.fragment.fx 3af9524d5a Moving shaders to highp to address iOS8 11 年之前
blackAndWhite.fragment.fx 3af9524d5a Moving shaders to highp to address iOS8 11 年之前
blur.fragment.fx 3af9524d5a Moving shaders to highp to address iOS8 11 年之前
brick.fragment.fx 70e2d68f2c New 3dsmax exporter with debug layer integrated 10 年之前
chromaticAberration.fragment.fx a363619c6e Adding sprites to debugLayer 10 年之前
cloud.fragment.fx cd964595fa LOD update 10 年之前
color.fragment.fx 3af9524d5a Moving shaders to highp to address iOS8 11 年之前
color.vertex.fx 3af9524d5a Moving shaders to highp to address iOS8 11 年之前
colorCorrection.fragment.fx 5eee708739 Integrating latest PR 10 年之前
convolution.fragment.fx 3af9524d5a Moving shaders to highp to address iOS8 11 年之前
default.fragment.fx eada442c57 Adding sounds export to Blender 10 年之前
default.vertex.fx c9362c4739 Improving shaders attributes handling 10 年之前
depth.fragment.fx 78e12d5dc3 Fixing computeWorldMatrix call issue 10 年之前
depth.vertex.fx e98c6d93d8 Fixing bias for shadows filters 10 年之前
depthBoxBlur.fragment.fx db3708b841 New option for soft shadows. 10 年之前
depthOfField.fragment.fx cd5a682213 new lens effects rendering pipeline 10 年之前
displayPass.fragment.fx 3af9524d5a Moving shaders to highp to address iOS8 11 年之前
filter.fragment.fx 3af9524d5a Moving shaders to highp to address iOS8 11 年之前
fire.fragment.fx 70e2d68f2c New 3dsmax exporter with debug layer integrated 10 年之前
fxaa.fragment.fx 3af9524d5a Moving shaders to highp to address iOS8 11 年之前
grass.fragment.fx 70e2d68f2c New 3dsmax exporter with debug layer integrated 10 年之前
layer.fragment.fx 3af9524d5a Moving shaders to highp to address iOS8 11 年之前
layer.vertex.fx 3af9524d5a Moving shaders to highp to address iOS8 11 年之前
legacydefault.fragment.fx 0865aa69ac Support for vertex paint and vertex alpha 10 年之前
legacydefault.vertex.fx 0865aa69ac Support for vertex paint and vertex alpha 10 年之前
lensFlare.fragment.fx 3af9524d5a Moving shaders to highp to address iOS8 11 年之前
lensFlare.vertex.fx 3af9524d5a Moving shaders to highp to address iOS8 11 年之前
marble.fragment.fx 70e2d68f2c New 3dsmax exporter with debug layer integrated 10 年之前
oculusDistortionCorrection.fragment.fx 14eaf8be6d new TextureAssetTask 11 年之前
outline.fragment.fx 90f41e2386 Fixing procedural textures 10 年之前
outline.vertex.fx 3af9524d5a Moving shaders to highp to address iOS8 11 年之前
particles.fragment.fx 3af9524d5a Moving shaders to highp to address iOS8 11 年之前
particles.vertex.fx 3af9524d5a Moving shaders to highp to address iOS8 11 年之前
pass.fragment.fx 3af9524d5a Moving shaders to highp to address iOS8 11 年之前
postprocess.vertex.fx 3af9524d5a Moving shaders to highp to address iOS8 11 年之前
procedural.vertex.fx de2cd36a5a 2.0 alpha 10 年之前
refraction.fragment.fx 3af9524d5a Moving shaders to highp to address iOS8 11 年之前
road.fragment.fx 90f41e2386 Fixing procedural textures 10 年之前
shadowMap.fragment.fx 1ee600555c First support for SIMD.js 10 年之前
shadowMap.vertex.fx db3708b841 New option for soft shadows. 10 年之前
sprites.fragment.fx 3af9524d5a Moving shaders to highp to address iOS8 11 年之前
sprites.vertex.fx 8ff3d55332 Sprite can now have .width and .height properties 10 年之前
ssao.fragment.fx c12415f158 Various fixes 10 年之前
ssaoCombine.fragment.fx 78e12d5dc3 Fixing computeWorldMatrix call issue 10 年之前
volumetricLightScattering.fragment.fx d7a08c8a03 Still fixing latest small issues 10 年之前
volumetricLightScatteringPass.fragment.fx 3a43c9c6bc Improving shadows bias 10 年之前
wood.fragment.fx 90f41e2386 Fixing procedural textures 10 年之前