David Catuhe c12415f158 Various fixes 10 years ago
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anaglyph.fragment.fx 3af9524d5a Moving shaders to highp to address iOS8 11 years ago
blackAndWhite.fragment.fx 3af9524d5a Moving shaders to highp to address iOS8 11 years ago
blur.fragment.fx 3af9524d5a Moving shaders to highp to address iOS8 11 years ago
brick.fragment.fx 70e2d68f2c New 3dsmax exporter with debug layer integrated 10 years ago
chromaticAberration.fragment.fx a363619c6e Adding sprites to debugLayer 10 years ago
cloud.fragment.fx cd964595fa LOD update 10 years ago
color.fragment.fx 3af9524d5a Moving shaders to highp to address iOS8 11 years ago
color.vertex.fx 3af9524d5a Moving shaders to highp to address iOS8 11 years ago
colorCorrection.fragment.fx 5eee708739 Integrating latest PR 10 years ago
convolution.fragment.fx 3af9524d5a Moving shaders to highp to address iOS8 11 years ago
default.fragment.fx eada442c57 Adding sounds export to Blender 10 years ago
default.vertex.fx c9362c4739 Improving shaders attributes handling 10 years ago
depth.fragment.fx 78e12d5dc3 Fixing computeWorldMatrix call issue 10 years ago
depth.vertex.fx e98c6d93d8 Fixing bias for shadows filters 10 years ago
depthBoxBlur.fragment.fx db3708b841 New option for soft shadows. 10 years ago
depthOfField.fragment.fx cd5a682213 new lens effects rendering pipeline 10 years ago
displayPass.fragment.fx 3af9524d5a Moving shaders to highp to address iOS8 11 years ago
filter.fragment.fx 3af9524d5a Moving shaders to highp to address iOS8 11 years ago
fire.fragment.fx 70e2d68f2c New 3dsmax exporter with debug layer integrated 10 years ago
fxaa.fragment.fx 3af9524d5a Moving shaders to highp to address iOS8 11 years ago
grass.fragment.fx 70e2d68f2c New 3dsmax exporter with debug layer integrated 10 years ago
layer.fragment.fx 3af9524d5a Moving shaders to highp to address iOS8 11 years ago
layer.vertex.fx 3af9524d5a Moving shaders to highp to address iOS8 11 years ago
legacydefault.fragment.fx 0865aa69ac Support for vertex paint and vertex alpha 10 years ago
legacydefault.vertex.fx 0865aa69ac Support for vertex paint and vertex alpha 10 years ago
lensFlare.fragment.fx 3af9524d5a Moving shaders to highp to address iOS8 11 years ago
lensFlare.vertex.fx 3af9524d5a Moving shaders to highp to address iOS8 11 years ago
marble.fragment.fx 70e2d68f2c New 3dsmax exporter with debug layer integrated 10 years ago
oculusDistortionCorrection.fragment.fx 14eaf8be6d new TextureAssetTask 11 years ago
outline.fragment.fx 90f41e2386 Fixing procedural textures 10 years ago
outline.vertex.fx 3af9524d5a Moving shaders to highp to address iOS8 11 years ago
particles.fragment.fx 3af9524d5a Moving shaders to highp to address iOS8 11 years ago
particles.vertex.fx 3af9524d5a Moving shaders to highp to address iOS8 11 years ago
pass.fragment.fx 3af9524d5a Moving shaders to highp to address iOS8 11 years ago
postprocess.vertex.fx 3af9524d5a Moving shaders to highp to address iOS8 11 years ago
procedural.vertex.fx de2cd36a5a 2.0 alpha 10 years ago
refraction.fragment.fx 3af9524d5a Moving shaders to highp to address iOS8 11 years ago
road.fragment.fx 90f41e2386 Fixing procedural textures 10 years ago
shadowMap.fragment.fx 1ee600555c First support for SIMD.js 10 years ago
shadowMap.vertex.fx db3708b841 New option for soft shadows. 10 years ago
sprites.fragment.fx 3af9524d5a Moving shaders to highp to address iOS8 11 years ago
sprites.vertex.fx 8ff3d55332 Sprite can now have .width and .height properties 10 years ago
ssao.fragment.fx c12415f158 Various fixes 10 years ago
ssaoCombine.fragment.fx 78e12d5dc3 Fixing computeWorldMatrix call issue 10 years ago
volumetricLightScattering.fragment.fx d7a08c8a03 Still fixing latest small issues 10 years ago
volumetricLightScatteringPass.fragment.fx 3a43c9c6bc Improving shadows bias 10 years ago
wood.fragment.fx 90f41e2386 Fixing procedural textures 10 years ago