Introduced texture binding atlas. This optimization allows the engine to reuse texture bindings instead of rebinding textures when they are not on constant sampler indexes (deltakosh)
New watcher configuration for VSCode. Now the task only compiles changed files (sebavan)
Added new draw modes to engine (points, lines, linesloop, linestrip, trianglestrip, trianglefan) (benaadams)
Added GUI Textblock.lineSpacing setter and getter to configure vertical space between lines in pixels or percentage values when working with text wrapping (carloslanderas)
VRHelper now has onSelectedMeshUnselected observable that will notify observers when the current selected mesh gets unselected
(carloslanderas)
VRHelper now has onBeforeCameraTeleport and onAfterCameraTeleport observables that will be notified before and after camera teleportation is triggered.
(carloslanderas)