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- import * as React from "react";
- import { PaneComponent, IPaneComponentProps } from "../paneComponent";
- import { LineContainerComponent } from "../lineContainerComponent";
- import { CheckBoxLineComponent } from "../lines/checkBoxLineComponent";
- import { RenderGridPropertyGridComponent } from "./propertyGrids/renderGridPropertyGridComponent";
- import { PhysicsViewer } from "babylonjs/Debug/physicsViewer";
- import { StandardMaterial } from "babylonjs/Materials/standardMaterial";
- import { Mesh } from 'babylonjs/Meshes/mesh';
- export class DebugTabComponent extends PaneComponent {
- private _physicsViewersEnabled = false;
- constructor(props: IPaneComponentProps) {
- super(props);
- const scene = this.props.scene;
- if (!scene) {
- return;
- }
- if (!scene.reservedDataStore) {
- scene.reservedDataStore = {};
- }
- this._physicsViewersEnabled = scene.reservedDataStore.physicsViewer != null;
- }
- switchPhysicsViewers() {
- this._physicsViewersEnabled = !this._physicsViewersEnabled;
- const scene = this.props.scene;
- if (this._physicsViewersEnabled) {
- const physicsViewer = new PhysicsViewer(scene);
- scene.reservedDataStore.physicsViewer = physicsViewer;
- for (var mesh of scene.meshes) {
- if (mesh.physicsImpostor) {
- let debugMesh = physicsViewer.showImpostor(mesh.physicsImpostor, mesh as Mesh);
- if (debugMesh) {
- debugMesh.reservedDataStore = { hidden: true };
- debugMesh.material!.reservedDataStore = { hidden: true };
- }
- }
- }
- } else {
- scene.reservedDataStore.physicsViewer.dispose();
- scene.reservedDataStore.physicsViewer = null;
- }
- }
- render() {
- const scene = this.props.scene;
- if (!scene) {
- return null;
- }
- return (
- <div className="pane">
- <LineContainerComponent globalState={this.props.globalState} title="HELPERS">
- <RenderGridPropertyGridComponent globalState={this.props.globalState} scene={scene} />
- <CheckBoxLineComponent label="Physics" isSelected={() => this._physicsViewersEnabled} onSelect={() => this.switchPhysicsViewers()} />
- </LineContainerComponent>
- <LineContainerComponent globalState={this.props.globalState} title="CORE TEXTURE CHANNELS">
- <CheckBoxLineComponent label="Diffuse" isSelected={() => StandardMaterial.DiffuseTextureEnabled} onSelect={() => StandardMaterial.DiffuseTextureEnabled = !StandardMaterial.DiffuseTextureEnabled} />
- <CheckBoxLineComponent label="Ambient" isSelected={() => StandardMaterial.AmbientTextureEnabled} onSelect={() => StandardMaterial.AmbientTextureEnabled = !StandardMaterial.AmbientTextureEnabled} />
- <CheckBoxLineComponent label="Specular" isSelected={() => StandardMaterial.SpecularTextureEnabled} onSelect={() => StandardMaterial.SpecularTextureEnabled = !StandardMaterial.SpecularTextureEnabled} />
- <CheckBoxLineComponent label="Emissive" isSelected={() => StandardMaterial.EmissiveTextureEnabled} onSelect={() => StandardMaterial.EmissiveTextureEnabled = !StandardMaterial.EmissiveTextureEnabled} />
- <CheckBoxLineComponent label="Bump" isSelected={() => StandardMaterial.BumpTextureEnabled} onSelect={() => StandardMaterial.BumpTextureEnabled = !StandardMaterial.BumpTextureEnabled} />
- <CheckBoxLineComponent label="Opacity" isSelected={() => StandardMaterial.OpacityTextureEnabled} onSelect={() => StandardMaterial.OpacityTextureEnabled = !StandardMaterial.OpacityTextureEnabled} />
- <CheckBoxLineComponent label="Reflection" isSelected={() => StandardMaterial.ReflectionTextureEnabled} onSelect={() => StandardMaterial.ReflectionTextureEnabled = !StandardMaterial.ReflectionTextureEnabled} />
- <CheckBoxLineComponent label="Refraction" isSelected={() => StandardMaterial.RefractionTextureEnabled} onSelect={() => StandardMaterial.RefractionTextureEnabled = !StandardMaterial.RefractionTextureEnabled} />
- <CheckBoxLineComponent label="ColorGrading" isSelected={() => StandardMaterial.ColorGradingTextureEnabled} onSelect={() => StandardMaterial.ColorGradingTextureEnabled = !StandardMaterial.ColorGradingTextureEnabled} />
- <CheckBoxLineComponent label="Lightmap" isSelected={() => StandardMaterial.LightmapTextureEnabled} onSelect={() => StandardMaterial.LightmapTextureEnabled = !StandardMaterial.LightmapTextureEnabled} />
- <CheckBoxLineComponent label="Fresnel" isSelected={() => StandardMaterial.FresnelEnabled} onSelect={() => StandardMaterial.FresnelEnabled = !StandardMaterial.FresnelEnabled} />
- </LineContainerComponent>
- <LineContainerComponent globalState={this.props.globalState} title="FEATURES">
- <CheckBoxLineComponent label="Animations" isSelected={() => scene.animationsEnabled} onSelect={() => scene.animationsEnabled = !scene.animationsEnabled} />
- <CheckBoxLineComponent label="Physics" isSelected={() => scene.physicsEnabled} onSelect={() => scene.physicsEnabled = !scene.physicsEnabled} />
- <CheckBoxLineComponent label="Collisions" isSelected={() => scene.collisionsEnabled} onSelect={() => scene.collisionsEnabled = !scene.collisionsEnabled} />
- <CheckBoxLineComponent label="Fog" isSelected={() => scene.fogEnabled} onSelect={() => scene.fogEnabled = !scene.fogEnabled} />
- <CheckBoxLineComponent label="Lens flares" isSelected={() => scene.lensFlaresEnabled} onSelect={() => scene.lensFlaresEnabled = !scene.lensFlaresEnabled} />
- <CheckBoxLineComponent label="Lights" isSelected={() => scene.lightsEnabled} onSelect={() => scene.lightsEnabled = !scene.lightsEnabled} />
- <CheckBoxLineComponent label="Particles" isSelected={() => scene.particlesEnabled} onSelect={() => scene.particlesEnabled = !scene.particlesEnabled} />
- <CheckBoxLineComponent label="Post-processes" isSelected={() => scene.postProcessesEnabled} onSelect={() => scene.postProcessesEnabled = !scene.postProcessesEnabled} />
- <CheckBoxLineComponent label="Probes" isSelected={() => scene.probesEnabled} onSelect={() => scene.probesEnabled = !scene.probesEnabled} />
- <CheckBoxLineComponent label="Textures" isSelected={() => scene.texturesEnabled} onSelect={() => scene.texturesEnabled = !scene.texturesEnabled} />
- <CheckBoxLineComponent label="Procedural textures" isSelected={() => scene.proceduralTexturesEnabled} onSelect={() => scene.proceduralTexturesEnabled = !scene.proceduralTexturesEnabled} />
- <CheckBoxLineComponent label="Render targets" isSelected={() => scene.renderTargetsEnabled} onSelect={() => scene.renderTargetsEnabled = !scene.renderTargetsEnabled} />
- <CheckBoxLineComponent label="Shadows" isSelected={() => scene.shadowsEnabled} onSelect={() => scene.shadowsEnabled = !scene.shadowsEnabled} />
- <CheckBoxLineComponent label="Skeletons" isSelected={() => scene.skeletonsEnabled} onSelect={() => scene.skeletonsEnabled = !scene.skeletonsEnabled} />
- <CheckBoxLineComponent label="Sprites" isSelected={() => scene.spritesEnabled} onSelect={() => scene.spritesEnabled = !scene.spritesEnabled} />
- </LineContainerComponent>
- </div>
- );
- }
- }
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