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- import * as React from "react";
- import { Observable, Observer } from "babylonjs/Misc/observable";
- import { Scene } from "babylonjs/scene";
- import { PropertyChangedEvent } from "../../../propertyChangedEvent";
- import { ButtonLineComponent } from "../../lines/buttonLineComponent";
- import { LineContainerComponent } from "../../lineContainerComponent";
- import { SliderLineComponent } from "../../lines/sliderLineComponent";
- import { LockObject } from "./lockObject";
- import { GlobalState } from '../../../globalState';
- import { IAnimatable } from 'babylonjs/Misc/tools';
- import { Animation } from 'babylonjs/Animations/animation';
- import { Animatable } from 'babylonjs/Animations/animatable';
- import { AnimationPropertiesOverride } from 'babylonjs/Animations/animationPropertiesOverride';
- import { AnimationRange } from 'babylonjs/Animations/animationRange';
- import { CheckBoxLineComponent } from '../../lines/checkBoxLineComponent';
- import { Nullable } from 'babylonjs/types';
- import { FloatLineComponent } from '../../lines/floatLineComponent';
- import { TextLineComponent } from '../../lines/textLineComponent';
- interface IAnimationGridComponentProps {
- globalState: GlobalState;
- animatable: IAnimatable,
- scene: Scene,
- lockObject: LockObject,
- onPropertyChangedObservable?: Observable<PropertyChangedEvent>
- }
- export class AnimationGridComponent extends React.Component<IAnimationGridComponentProps, { currentFrame: number }> {
- private _animations: Nullable<Animation[]> = null;
- private _ranges: AnimationRange[];
- private _animationControl = {
- from: 0,
- to: 0,
- loop: false
- }
- private _runningAnimatable: Nullable<Animatable>;
- private _onBeforeRenderObserver: Nullable<Observer<Scene>>;
- private _isPlaying = false;
- constructor(props: IAnimationGridComponentProps) {
- super(props);
- this.state = { currentFrame: 0 };
- const animatableAsAny = this.props.animatable as any;
- this._ranges = animatableAsAny.getAnimationRanges ? animatableAsAny.getAnimationRanges() : [];
- if (animatableAsAny.getAnimatables) {
- const animatables = animatableAsAny.getAnimatables();
- this._animations = new Array<Animation>();
- animatables.forEach((animatable: IAnimatable) => {
- this._animations!.push(...animatable.animations);
- });
- // Extract from and to
- if (this._animations && this._animations.length) {
- this._animations.forEach(animation => {
- let keys = animation.getKeys();
- if (keys && keys.length > 0) {
- if (keys[0].frame < this._animationControl.from) {
- this._animationControl.from = keys[0].frame;
- }
- const lastKeyIndex = keys.length - 1;
- if (keys[lastKeyIndex].frame > this._animationControl.to) {
- this._animationControl.to = keys[lastKeyIndex].frame;
- }
- }
- });
- }
- }
- }
- playOrPause() {
- const animatable = this.props.animatable;
- this._isPlaying = this.props.scene.getAllAnimatablesByTarget(animatable).length > 0;
- if (this._isPlaying) {
- this.props.scene.stopAnimation(this.props.animatable);
- this._runningAnimatable = null;
- } else {
- this._runningAnimatable = this.props.scene.beginAnimation(this.props.animatable, this._animationControl.from, this._animationControl.to, this._animationControl.loop);
- }
- this.forceUpdate();
- }
- componentWillMount() {
- this._onBeforeRenderObserver = this.props.scene.onBeforeRenderObservable.add(() => {
- if (!this._isPlaying || !this._runningAnimatable) {
- return;
- }
- this.setState({ currentFrame: this._runningAnimatable.masterFrame });
- });
- }
- componentWillUnmount() {
- if (this._onBeforeRenderObserver) {
- this.props.scene.onBeforeRenderObservable.remove(this._onBeforeRenderObserver);
- this._onBeforeRenderObserver = null;
- }
- }
- onCurrentFrameChange(value: number) {
- if (!this._runningAnimatable) {
- return;
- }
- this._runningAnimatable.goToFrame(value);
- this.setState({ currentFrame: value });
- }
- render() {
- const animatable = this.props.animatable;
- const animatableAsAny = this.props.animatable as any;
- let animatablesForTarget = this.props.scene.getAllAnimatablesByTarget(animatable);
- this._isPlaying = animatablesForTarget.length > 0;
- if (this._isPlaying && !this._runningAnimatable) {
- this._runningAnimatable = animatablesForTarget[0];
- }
- if (this._runningAnimatable) {
- this._animationControl.from = this._runningAnimatable.fromFrame;
- this._animationControl.to = this._runningAnimatable.toFrame;
- this._animationControl.loop = this._runningAnimatable.loopAnimation;
- }
- return (
- <div>
- {
- (this._ranges.length > 0 || this._animations && this._animations.length > 0) &&
- <LineContainerComponent globalState={this.props.globalState} title="ANIMATION OVERRIDE">
- <CheckBoxLineComponent label="Enable override" onSelect={value => {
- if (value) {
- animatableAsAny.animationPropertiesOverride = new AnimationPropertiesOverride();
- animatableAsAny.animationPropertiesOverride.blendingSpeed = 0.05;
- } else {
- animatableAsAny.animationPropertiesOverride = null;
- }
- this.forceUpdate();
- }} isSelected={() => animatableAsAny.animationPropertiesOverride != null}
- onValueChanged={() => this.forceUpdate()}
- />
- {
- animatableAsAny.animationPropertiesOverride != null &&
- <div>
- <CheckBoxLineComponent label="Enable blending" target={animatableAsAny.animationPropertiesOverride} propertyName="enableBlending" onPropertyChangedObservable={this.props.onPropertyChangedObservable} />
- <SliderLineComponent label="Blending speed" target={animatableAsAny.animationPropertiesOverride} propertyName="blendingSpeed" minimum={0} maximum={0.1} step={0.01} onPropertyChangedObservable={this.props.onPropertyChangedObservable} />
- </div>
- }
- </LineContainerComponent>
- }
- {
- this._ranges.length > 0 &&
- <LineContainerComponent globalState={this.props.globalState} title="ANIMATION RANGES">
- {
- this._ranges.map(range => {
- return (
- <ButtonLineComponent key={range.name} label={range.name}
- onClick={() => {
- this._runningAnimatable = null;
- this.props.scene.beginAnimation(animatable, range.from, range.to, true)
- }} />
- );
- })
- }
- </LineContainerComponent>
- }
- {
- this._animations && this._animations.length > 0 &&
- <LineContainerComponent globalState={this.props.globalState} title="ANIMATIONS">
- <TextLineComponent label="Count" value={this._animations.length.toString()} />
- <FloatLineComponent lockObject={this.props.lockObject} label="From" target={this._animationControl} propertyName="from" />
- <FloatLineComponent lockObject={this.props.lockObject} label="To" target={this._animationControl} propertyName="to" />
- <CheckBoxLineComponent label="Loop" onSelect={value => this._animationControl.loop = value} isSelected={() => this._animationControl.loop} />
- <ButtonLineComponent label={this._isPlaying ? "Stop" : "Play"} onClick={() => this.playOrPause()} />
- {
- this._isPlaying &&
- <SliderLineComponent ref="timeline" label="Current frame" minimum={this._animationControl.from} maximum={this._animationControl.to}
- step={(this._animationControl.to - this._animationControl.from) / 1000.0} directValue={this.state.currentFrame}
- onInput={value => this.onCurrentFrameChange(value)}
- />
- }
- </LineContainerComponent>
- }
- </div>
- );
- }
- }
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