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Actions
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04e0ef80f9
5.0.0-alpha.0
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Animations
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d5c95fba54
Fix inTangent in animationGroup
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Audio
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c9866eee1f
Nightly
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Behaviors
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e259576f78
don't add sixDofDrag scene to the last created ones
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Bones
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36f1a28d0e
Fix "Uncaught ReferenceError: name is not defined"
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Cameras
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8ae8e1aa4e
Lint.
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Collisions
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422fdba727
Support collision with unindexed meshes
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Culling
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d9cdf4903c
Another fix for thin instance intersection
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Debug
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d36e40e269
Fix crash when using skinning in cpu mode and displaying BoneWeights or SkeletonMap
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DeviceInput
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c899a2c4b2
Fixed issue with Connected Gamepads and DeviceSourceManager (#8961)
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Engines
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914b88d040
Merge pull request #9568 from Popov72/webgpu_cache
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Events
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681240a190
_TimeToken import cleanup
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Gamepads
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fff9cf0ff3
Codedoc changees
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Gizmos
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8152ad53b9
removed log
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Helpers
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1b50887212
Set ignoreCameraMaxZ to true for default skybox
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Inputs
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2f5dbb3a41
set the flag to false when needed
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Instrumentation
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fff9cf0ff3
Codedoc changees
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Layers
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76b92d9210
Fix #9460 and geometry buffer instances
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Legacy
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d3699bb822
Debug import
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LensFlares
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fff9cf0ff3
Codedoc changees
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LibDeclarations
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faa0ee2af4
add an image-tracking feature
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Lights
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4f0acfb82d
Merge branch 'master' of https://github.com/BabylonJS/Babylon.js into WebGPU
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Loading
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58189c60b0
Misc cleanup
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Materials
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6193a955bb
hdr 2d texture loader
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Maths
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f56f922b87
Fix PG download
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Meshes
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914b88d040
Merge pull request #9568 from Popov72/webgpu_cache
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Misc
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4490515ce0
Fix env creation check
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Morph
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fff9cf0ff3
Codedoc changees
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Navigation
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bfa8dd5138
PR feedback
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Offline
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fff9cf0ff3
Codedoc changees
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Particles
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bd7d5bddf4
Fix WebGPU Particles NoiseTexture
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Physics
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14fcdee5ef
Float comparison using != instead of epsilon difference
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PostProcesses
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81eb0048a0
Merge pull request #9481 from Kesshi/ssao2_ortho
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Probes
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6ce8b7c971
Merge branch 'master' of https://github.com/BabylonJS/Babylon.js into WebGPU
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Rendering
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c09513eb50
Fix uv set selection for textures in Gbuffer
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Shaders
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44a46779b3
Merge pull request #9572 from ladevieq/geometry-buffer-textures-uv-set-selection
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Sprites
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ceea56a870
Merge branch 'master' of https://github.com/BabylonJS/Babylon.js into WebGPU
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States
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3c5a72d406
Make sure the engine is correctly reset after each validation test
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XR
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ca53616e77
returns
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.dependency-cruiser.json
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5a0e7a6862
Progressing on declaration Files
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abstractScene.ts
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4615e20080
Fix #8789
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assetContainer.ts
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5206ff7933
Fix assetContainer duplicating geometries
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index.ts
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eecd7be935
Input (WIP)
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node.ts
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3c324d8979
Serialize pp (#8716)
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scene.ts
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fe0b0ecbf2
Remove circular dependency
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sceneComponent.ts
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1eec429ebb
right ordering
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tsconfig.json
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7fb7f7faca
Galacto-PR
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types.ts
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991e3f3592
export DeepImmutableObject<T>. This is part of public API in TransformNode.setPivotMatrix(...). Left DeepImmutableArray<T> not exported.
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webpack.config.js
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269e1cecb2
Factorize Webpack Config
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