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babylon.inspector.bundle.js 12a5f9b7ce Nightly %!s(int64=6) %!d(string=hai) anos
babylon.inspector.bundle.max.js 12a5f9b7ce Nightly %!s(int64=6) %!d(string=hai) anos
babylon.inspector.bundle.max.js.map 12a5f9b7ce Nightly %!s(int64=6) %!d(string=hai) anos
babylon.inspector.d.ts f4552c8252 Inspectable strings for Inspector %!s(int64=6) %!d(string=hai) anos
babylon.inspector.module.d.ts 7fb7f7faca Galacto-PR %!s(int64=6) %!d(string=hai) anos
package.json 1b64b9907a 4.1.0-alpha.10 %!s(int64=6) %!d(string=hai) anos
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readme-es6.md

Babylon.js inspector module

For usage documentation please visit http://doc.babylonjs.com/how_to/debug_layer.

Installation instructions

To install using npm :

npm install --save-dev @babylonjs/core @babylonjs/inspector

How to use

Afterwards it can be imported to the your project using:

import "@babylonjs/core/Debug/debugLayer";
import "@babylonjs/inspector";

The first line will ensure you can access the property debugLayer of the scene while the second will ensure the inspector can be used within your scene.

This is a great example where code splitting or conditional loading could be use to ensure you are not delivering the inspector if not part of your final app.

For more information you can have a look at our our ES6 dedicated documentation.