CameraPropertiesForm.Designer.cs 15 KB

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  1. namespace Max2Babylon
  2. {
  3. partial class CameraPropertiesForm
  4. {
  5. /// <summary>
  6. /// Required designer variable.
  7. /// </summary>
  8. private System.ComponentModel.IContainer components = null;
  9. /// <summary>
  10. /// Clean up any resources being used.
  11. /// </summary>
  12. /// <param name="disposing">true if managed resources should be disposed; otherwise, false.</param>
  13. protected override void Dispose(bool disposing)
  14. {
  15. if (disposing && (components != null))
  16. {
  17. components.Dispose();
  18. }
  19. base.Dispose(disposing);
  20. }
  21. #region Windows Form Designer generated code
  22. /// <summary>
  23. /// Required method for Designer support - do not modify
  24. /// the contents of this method with the code editor.
  25. /// </summary>
  26. private void InitializeComponent()
  27. {
  28. this.groupBox1 = new System.Windows.Forms.GroupBox();
  29. this.ellipsoidControl = new Max2Babylon.Vector3Control();
  30. this.label3 = new System.Windows.Forms.Label();
  31. this.chkGravity = new System.Windows.Forms.CheckBox();
  32. this.chkCollisions = new System.Windows.Forms.CheckBox();
  33. this.butOK = new System.Windows.Forms.Button();
  34. this.butCancel = new System.Windows.Forms.Button();
  35. this.groupBox2 = new System.Windows.Forms.GroupBox();
  36. this.label2 = new System.Windows.Forms.Label();
  37. this.nupInertia = new System.Windows.Forms.NumericUpDown();
  38. this.label1 = new System.Windows.Forms.Label();
  39. this.nupSpeed = new System.Windows.Forms.NumericUpDown();
  40. this.groupBox3 = new System.Windows.Forms.GroupBox();
  41. this.grpAutoAnimate = new System.Windows.Forms.GroupBox();
  42. this.chkLoop = new System.Windows.Forms.CheckBox();
  43. this.nupTo = new System.Windows.Forms.NumericUpDown();
  44. this.label4 = new System.Windows.Forms.Label();
  45. this.nupFrom = new System.Windows.Forms.NumericUpDown();
  46. this.label5 = new System.Windows.Forms.Label();
  47. this.chkAutoAnimate = new System.Windows.Forms.CheckBox();
  48. this.groupBox1.SuspendLayout();
  49. this.groupBox2.SuspendLayout();
  50. ((System.ComponentModel.ISupportInitialize)(this.nupInertia)).BeginInit();
  51. ((System.ComponentModel.ISupportInitialize)(this.nupSpeed)).BeginInit();
  52. this.groupBox3.SuspendLayout();
  53. this.grpAutoAnimate.SuspendLayout();
  54. ((System.ComponentModel.ISupportInitialize)(this.nupTo)).BeginInit();
  55. ((System.ComponentModel.ISupportInitialize)(this.nupFrom)).BeginInit();
  56. this.SuspendLayout();
  57. //
  58. // groupBox1
  59. //
  60. this.groupBox1.Controls.Add(this.ellipsoidControl);
  61. this.groupBox1.Controls.Add(this.label3);
  62. this.groupBox1.Controls.Add(this.chkGravity);
  63. this.groupBox1.Controls.Add(this.chkCollisions);
  64. this.groupBox1.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
  65. this.groupBox1.Location = new System.Drawing.Point(12, 12);
  66. this.groupBox1.Name = "groupBox1";
  67. this.groupBox1.Size = new System.Drawing.Size(319, 138);
  68. this.groupBox1.TabIndex = 0;
  69. this.groupBox1.TabStop = false;
  70. this.groupBox1.Text = "Collisions";
  71. //
  72. // ellipsoidControl
  73. //
  74. this.ellipsoidControl.Location = new System.Drawing.Point(21, 95);
  75. this.ellipsoidControl.Name = "ellipsoidControl";
  76. this.ellipsoidControl.Size = new System.Drawing.Size(294, 28);
  77. this.ellipsoidControl.TabIndex = 3;
  78. this.ellipsoidControl.X = 0F;
  79. this.ellipsoidControl.Y = 0F;
  80. this.ellipsoidControl.Z = 0F;
  81. //
  82. // label3
  83. //
  84. this.label3.AutoSize = true;
  85. this.label3.Location = new System.Drawing.Point(18, 79);
  86. this.label3.Name = "label3";
  87. this.label3.Size = new System.Drawing.Size(48, 13);
  88. this.label3.TabIndex = 2;
  89. this.label3.Text = "Ellipsoid:";
  90. //
  91. // chkGravity
  92. //
  93. this.chkGravity.AutoSize = true;
  94. this.chkGravity.Location = new System.Drawing.Point(21, 51);
  95. this.chkGravity.Name = "chkGravity";
  96. this.chkGravity.Size = new System.Drawing.Size(86, 17);
  97. this.chkGravity.TabIndex = 1;
  98. this.chkGravity.Text = "Apply gravity";
  99. this.chkGravity.ThreeState = true;
  100. this.chkGravity.UseVisualStyleBackColor = true;
  101. //
  102. // chkCollisions
  103. //
  104. this.chkCollisions.AutoSize = true;
  105. this.chkCollisions.Location = new System.Drawing.Point(21, 28);
  106. this.chkCollisions.Name = "chkCollisions";
  107. this.chkCollisions.Size = new System.Drawing.Size(102, 17);
  108. this.chkCollisions.TabIndex = 0;
  109. this.chkCollisions.Text = "Check collisions";
  110. this.chkCollisions.ThreeState = true;
  111. this.chkCollisions.UseVisualStyleBackColor = true;
  112. //
  113. // butOK
  114. //
  115. this.butOK.Anchor = System.Windows.Forms.AnchorStyles.Bottom;
  116. this.butOK.DialogResult = System.Windows.Forms.DialogResult.OK;
  117. this.butOK.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
  118. this.butOK.Location = new System.Drawing.Point(93, 471);
  119. this.butOK.Name = "butOK";
  120. this.butOK.Size = new System.Drawing.Size(75, 23);
  121. this.butOK.TabIndex = 1;
  122. this.butOK.Text = "OK";
  123. this.butOK.UseVisualStyleBackColor = true;
  124. this.butOK.Click += new System.EventHandler(this.butOK_Click);
  125. //
  126. // butCancel
  127. //
  128. this.butCancel.Anchor = System.Windows.Forms.AnchorStyles.Bottom;
  129. this.butCancel.DialogResult = System.Windows.Forms.DialogResult.Cancel;
  130. this.butCancel.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
  131. this.butCancel.Location = new System.Drawing.Point(174, 471);
  132. this.butCancel.Name = "butCancel";
  133. this.butCancel.Size = new System.Drawing.Size(75, 23);
  134. this.butCancel.TabIndex = 2;
  135. this.butCancel.Text = "Cancel";
  136. this.butCancel.UseVisualStyleBackColor = true;
  137. //
  138. // groupBox2
  139. //
  140. this.groupBox2.Controls.Add(this.label2);
  141. this.groupBox2.Controls.Add(this.nupInertia);
  142. this.groupBox2.Controls.Add(this.label1);
  143. this.groupBox2.Controls.Add(this.nupSpeed);
  144. this.groupBox2.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
  145. this.groupBox2.Location = new System.Drawing.Point(12, 156);
  146. this.groupBox2.Name = "groupBox2";
  147. this.groupBox2.Size = new System.Drawing.Size(319, 140);
  148. this.groupBox2.TabIndex = 3;
  149. this.groupBox2.TabStop = false;
  150. this.groupBox2.Text = "Control";
  151. //
  152. // label2
  153. //
  154. this.label2.AutoSize = true;
  155. this.label2.Location = new System.Drawing.Point(21, 81);
  156. this.label2.Name = "label2";
  157. this.label2.Size = new System.Drawing.Size(36, 13);
  158. this.label2.TabIndex = 3;
  159. this.label2.Text = "Inertia";
  160. //
  161. // nupInertia
  162. //
  163. this.nupInertia.DecimalPlaces = 2;
  164. this.nupInertia.Location = new System.Drawing.Point(24, 103);
  165. this.nupInertia.Name = "nupInertia";
  166. this.nupInertia.Size = new System.Drawing.Size(120, 20);
  167. this.nupInertia.TabIndex = 2;
  168. this.nupInertia.Value = new decimal(new int[] {
  169. 9,
  170. 0,
  171. 0,
  172. 65536});
  173. //
  174. // label1
  175. //
  176. this.label1.AutoSize = true;
  177. this.label1.Location = new System.Drawing.Point(21, 28);
  178. this.label1.Name = "label1";
  179. this.label1.Size = new System.Drawing.Size(41, 13);
  180. this.label1.TabIndex = 1;
  181. this.label1.Text = "Speed:";
  182. //
  183. // nupSpeed
  184. //
  185. this.nupSpeed.DecimalPlaces = 1;
  186. this.nupSpeed.Location = new System.Drawing.Point(24, 50);
  187. this.nupSpeed.Name = "nupSpeed";
  188. this.nupSpeed.Size = new System.Drawing.Size(120, 20);
  189. this.nupSpeed.TabIndex = 0;
  190. this.nupSpeed.Value = new decimal(new int[] {
  191. 1,
  192. 0,
  193. 0,
  194. 0});
  195. //
  196. // groupBox3
  197. //
  198. this.groupBox3.Controls.Add(this.grpAutoAnimate);
  199. this.groupBox3.Controls.Add(this.chkAutoAnimate);
  200. this.groupBox3.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
  201. this.groupBox3.Location = new System.Drawing.Point(12, 302);
  202. this.groupBox3.Name = "groupBox3";
  203. this.groupBox3.Size = new System.Drawing.Size(319, 156);
  204. this.groupBox3.TabIndex = 5;
  205. this.groupBox3.TabStop = false;
  206. this.groupBox3.Text = "Animations";
  207. //
  208. // grpAutoAnimate
  209. //
  210. this.grpAutoAnimate.Controls.Add(this.chkLoop);
  211. this.grpAutoAnimate.Controls.Add(this.nupTo);
  212. this.grpAutoAnimate.Controls.Add(this.label4);
  213. this.grpAutoAnimate.Controls.Add(this.nupFrom);
  214. this.grpAutoAnimate.Controls.Add(this.label5);
  215. this.grpAutoAnimate.Enabled = false;
  216. this.grpAutoAnimate.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
  217. this.grpAutoAnimate.Location = new System.Drawing.Point(21, 51);
  218. this.grpAutoAnimate.Name = "grpAutoAnimate";
  219. this.grpAutoAnimate.Size = new System.Drawing.Size(292, 99);
  220. this.grpAutoAnimate.TabIndex = 3;
  221. this.grpAutoAnimate.TabStop = false;
  222. //
  223. // chkLoop
  224. //
  225. this.chkLoop.AutoSize = true;
  226. this.chkLoop.FlatStyle = System.Windows.Forms.FlatStyle.Flat;
  227. this.chkLoop.Location = new System.Drawing.Point(9, 66);
  228. this.chkLoop.Name = "chkLoop";
  229. this.chkLoop.Size = new System.Drawing.Size(47, 17);
  230. this.chkLoop.TabIndex = 5;
  231. this.chkLoop.Text = "Loop";
  232. this.chkLoop.ThreeState = true;
  233. this.chkLoop.UseVisualStyleBackColor = true;
  234. //
  235. // nupTo
  236. //
  237. this.nupTo.Location = new System.Drawing.Point(47, 40);
  238. this.nupTo.Maximum = new decimal(new int[] {
  239. 1000,
  240. 0,
  241. 0,
  242. 0});
  243. this.nupTo.Name = "nupTo";
  244. this.nupTo.Size = new System.Drawing.Size(120, 20);
  245. this.nupTo.TabIndex = 3;
  246. //
  247. // label4
  248. //
  249. this.label4.AutoSize = true;
  250. this.label4.Location = new System.Drawing.Point(6, 42);
  251. this.label4.Name = "label4";
  252. this.label4.Size = new System.Drawing.Size(23, 13);
  253. this.label4.TabIndex = 4;
  254. this.label4.Text = "To:";
  255. //
  256. // nupFrom
  257. //
  258. this.nupFrom.Location = new System.Drawing.Point(47, 14);
  259. this.nupFrom.Maximum = new decimal(new int[] {
  260. 1000,
  261. 0,
  262. 0,
  263. 0});
  264. this.nupFrom.Name = "nupFrom";
  265. this.nupFrom.Size = new System.Drawing.Size(120, 20);
  266. this.nupFrom.TabIndex = 1;
  267. //
  268. // label5
  269. //
  270. this.label5.AutoSize = true;
  271. this.label5.Location = new System.Drawing.Point(6, 16);
  272. this.label5.Name = "label5";
  273. this.label5.Size = new System.Drawing.Size(33, 13);
  274. this.label5.TabIndex = 2;
  275. this.label5.Text = "From:";
  276. //
  277. // chkAutoAnimate
  278. //
  279. this.chkAutoAnimate.AutoSize = true;
  280. this.chkAutoAnimate.Location = new System.Drawing.Point(21, 28);
  281. this.chkAutoAnimate.Name = "chkAutoAnimate";
  282. this.chkAutoAnimate.Size = new System.Drawing.Size(88, 17);
  283. this.chkAutoAnimate.TabIndex = 0;
  284. this.chkAutoAnimate.Text = "Auto animate";
  285. this.chkAutoAnimate.ThreeState = true;
  286. this.chkAutoAnimate.UseVisualStyleBackColor = true;
  287. this.chkAutoAnimate.CheckedChanged += new System.EventHandler(this.chkAutoAnimate_CheckedChanged);
  288. //
  289. // CameraPropertiesForm
  290. //
  291. this.AcceptButton = this.butOK;
  292. this.AutoScaleDimensions = new System.Drawing.SizeF(6F, 13F);
  293. this.AutoScaleMode = System.Windows.Forms.AutoScaleMode.Font;
  294. this.CancelButton = this.butCancel;
  295. this.ClientSize = new System.Drawing.Size(343, 506);
  296. this.Controls.Add(this.groupBox3);
  297. this.Controls.Add(this.groupBox2);
  298. this.Controls.Add(this.butCancel);
  299. this.Controls.Add(this.butOK);
  300. this.Controls.Add(this.groupBox1);
  301. this.FormBorderStyle = System.Windows.Forms.FormBorderStyle.FixedToolWindow;
  302. this.Name = "CameraPropertiesForm";
  303. this.StartPosition = System.Windows.Forms.FormStartPosition.CenterScreen;
  304. this.Text = "Babylon.js - Camera Properties";
  305. this.Load += new System.EventHandler(this.CameraPropertiesForm_Load);
  306. this.groupBox1.ResumeLayout(false);
  307. this.groupBox1.PerformLayout();
  308. this.groupBox2.ResumeLayout(false);
  309. this.groupBox2.PerformLayout();
  310. ((System.ComponentModel.ISupportInitialize)(this.nupInertia)).EndInit();
  311. ((System.ComponentModel.ISupportInitialize)(this.nupSpeed)).EndInit();
  312. this.groupBox3.ResumeLayout(false);
  313. this.groupBox3.PerformLayout();
  314. this.grpAutoAnimate.ResumeLayout(false);
  315. this.grpAutoAnimate.PerformLayout();
  316. ((System.ComponentModel.ISupportInitialize)(this.nupTo)).EndInit();
  317. ((System.ComponentModel.ISupportInitialize)(this.nupFrom)).EndInit();
  318. this.ResumeLayout(false);
  319. }
  320. #endregion
  321. private System.Windows.Forms.GroupBox groupBox1;
  322. private System.Windows.Forms.Button butOK;
  323. private System.Windows.Forms.Button butCancel;
  324. private System.Windows.Forms.CheckBox chkCollisions;
  325. private System.Windows.Forms.CheckBox chkGravity;
  326. private System.Windows.Forms.GroupBox groupBox2;
  327. private System.Windows.Forms.Label label1;
  328. private System.Windows.Forms.NumericUpDown nupSpeed;
  329. private System.Windows.Forms.Label label2;
  330. private System.Windows.Forms.NumericUpDown nupInertia;
  331. private System.Windows.Forms.Label label3;
  332. private Vector3Control ellipsoidControl;
  333. private System.Windows.Forms.GroupBox groupBox3;
  334. private System.Windows.Forms.GroupBox grpAutoAnimate;
  335. private System.Windows.Forms.CheckBox chkLoop;
  336. private System.Windows.Forms.NumericUpDown nupTo;
  337. private System.Windows.Forms.Label label4;
  338. private System.Windows.Forms.NumericUpDown nupFrom;
  339. private System.Windows.Forms.Label label5;
  340. private System.Windows.Forms.CheckBox chkAutoAnimate;
  341. }
  342. }