index.js 18 KB

123456789101112131415161718192021222324252627282930313233343536373839404142434445464748495051525354555657585960616263646566676869707172737475767778798081828384858687888990919293949596979899100101102103104105106107108109110111112113114115116117118119120121122123124125126127128129130131132133134135136137138139140141142143144145146147148149150151152153154155156157158159160161162163164165166167168169170171172173174175176177178179180181182183184185186187188189190191192193194195196197198199200201202203204205206207208209210211212213214215216217218219220221222223224225226227228229230231232233234235236237238239240241242243244245246247248249250251252253254255256257258259260261262263264265266267268269270271272273274275276277278279280281282283284285286287288289290291292293294295296297298299300301302303304305306307308309310311312313314315316317318319320321322323324325326327328329330331332333334335336337338339340341342343344345346347348349350351352353354355356357358359360361362363364365366367368369370371372373374375376377378379380381382383384385386387388389390391392393394395396397398399400401402403404405406407408409410411412413414415416417418419420421422423424425426427428429430431432433434435436437438439440441442443444445446447448449450451452453454455456457458459460461462463464465466467468469470471472473474475476477478
  1. var onload = function () {
  2. var canvas = document.getElementById("renderCanvas");
  3. // Demos
  4. var demos = [
  5. { title: "WORLDMONGER", url: "Scenes/Worldmonger/index.html", screenshot: "worldmonger.jpg", size: "8.5 MB", big: true },
  6. { title: "HEART", scene: "Heart", screenshot: "heart.jpg", size: "14 MB", },
  7. { title: "ESPILIT", scene: "Espilit", screenshot: "espilit.jpg", size: "50 MB" },
  8. { title: "WINDOWS CAFE", scene: "WCafe", screenshot: "wcafe.jpg", size: "28 MB" },
  9. {
  10. title: "FLAT 2009",
  11. scene: "Flat2009",
  12. screenshot: "flat2009.jpg",
  13. size: "44 MB",
  14. onload: function () {
  15. var ecran = scene.getMeshByName("Ecran");
  16. ecran.material.diffuseTexture = new BABYLON.VideoTexture("video", ["Scenes/Flat2009/babylonjs.mp4", "Scenes/Flat2009/babylonjs.webm"], 256, scene, true);
  17. }
  18. },
  19. { title: "THE CAR", scene: "TheCar", screenshot: "thecar.jpg", size: "100 MB" },
  20. { title: "VIPER", scene: "Viper", screenshot: "viper.jpg", size: "18 MB" },
  21. { title: "SPACESHIP", scene: "Spaceship", screenshot: "spaceship.jpg", size: "1 MB" },
  22. {
  23. title: "OMEGA CRUSHER", scene: "SpaceDek", screenshot: "omegacrusher.jpg", size: "10 MB", onload: function () {
  24. scene.collisionsEnabled = false;
  25. }
  26. }];
  27. var tests = [
  28. { title: "CHARTING", id: 7, screenshot: "charting.jpg", size: "1.0 MB" },
  29. { title: "SHADOWS", id: 6, screenshot: "shadows.jpg", size: "1.0 MB" },
  30. { title: "HEIGHTMAP", id: 5, screenshot: "heightmap.jpg", size: "1.0 MB" },
  31. { title: "LIGHTS", id: 1, screenshot: "testlight.jpg", size: "0.1 MB" },
  32. { title: "BUMP", id: 2, screenshot: "bump.jpg", size: "0.1 MB" },
  33. { title: "FOG", id: 3, screenshot: "fog.jpg", size: "0.1 MB" },
  34. { title: "MULTIMATERIAL", id: 4, screenshot: "multimat.jpg", size: "0.1 MB" },
  35. { title: "BLENDER", scene: "blender", screenshot: "blender.jpg", size: "0.2 MB" },
  36. { title: "SCENE #1", id: 0, screenshot: "testscene.jpg", size: "10 MB" }
  37. ];
  38. // UI
  39. var opacityMask = document.getElementById("opacityMask");
  40. var menuPanel = document.getElementById("screen1");
  41. var items = document.getElementById("items");
  42. var testItems = document.getElementById("testItems");
  43. var renderZone = document.getElementById("renderZone");
  44. var controlPanel = document.getElementById("controlPanel");
  45. var wireframe = document.getElementById("wireframe");
  46. var divFps = document.getElementById("fps");
  47. var stats = document.getElementById("stats");
  48. var enableStats = document.getElementById("enableStats");
  49. var loadingBack = document.getElementById("loadingBack");
  50. var loadingText = document.getElementById("loadingText");
  51. var hardwareScalingLevel = document.getElementById("hardwareScalingLevel");
  52. var collisions = document.getElementById("collisions");
  53. var status = document.getElementById("status");
  54. var fullscreen = document.getElementById("fullscreen");
  55. var touchCamera = document.getElementById("touchCamera");
  56. var itemClick = function (demo) {
  57. return function () {
  58. // Check support
  59. if (!BABYLON.Engine.isSupported()) {
  60. document.getElementById("notSupported").className = "";
  61. opacityMask.className = "";
  62. } else {
  63. if (demo.url) {
  64. window.location = demo.url;
  65. return;
  66. }
  67. loadScene(demo.id !== undefined ? demo.id : demo.scene, function () {
  68. if (demo.collisions !== undefined) {
  69. scene.collisionsEnabled = demo.collisions;
  70. }
  71. if (demo.onload) {
  72. demo.onload();
  73. }
  74. });
  75. };
  76. };
  77. };
  78. var createItem = function (item, root) {
  79. var span = document.createElement("span");
  80. var img = document.createElement("img");
  81. var div = document.createElement("div");
  82. var label2 = document.createElement("label");
  83. if (item.big) {
  84. span.className = "big-item";
  85. var newImg = document.createElement("img");
  86. var newText = document.createElement("div");
  87. newImg.id = "newImg";
  88. newImg.src = "Assets/SpotLast.png";
  89. newText.innerHTML = "LAST<br>UPDATE";
  90. newText.id = "newText";
  91. span.appendChild(newImg);
  92. span.appendChild(newText);
  93. } else {
  94. span.className = "item";
  95. }
  96. img.className = "item-image";
  97. img.src = "Screenshots/" + item.screenshot;
  98. span.appendChild(img);
  99. div.className = "item-text";
  100. div.innerHTML = item.title;
  101. span.appendChild(div);
  102. label2.className = "item-text-right";
  103. label2.innerHTML = item.size;
  104. span.appendChild(label2);
  105. span.onclick = itemClick(item);
  106. root.appendChild(span);
  107. };
  108. // Demos
  109. for (var index = 0; index < demos.length; index++) {
  110. var demo = demos[index];
  111. createItem(demo, items);
  112. }
  113. // Tests
  114. for (var index = 0; index < tests.length; index++) {
  115. var test = tests[index];
  116. createItem(test, testItems);
  117. }
  118. // Go Back
  119. var goBack = function () {
  120. if (scene) {
  121. scene.dispose();
  122. scene = null;
  123. }
  124. menuPanel.className = "";
  125. renderZone.className = "movedRight";
  126. };
  127. // History
  128. if (window.onpopstate !== undefined) {
  129. window.onpopstate = function () {
  130. goBack();
  131. };
  132. }
  133. // Babylon
  134. var engine = new BABYLON.Engine(canvas, true);
  135. var scene;
  136. var restoreUI = function () {
  137. loadingBack.className = "loadingBack";
  138. loadingText.className = "loadingText";
  139. menuPanel.className = "movedLeft";
  140. renderZone.className = "";
  141. opacityMask.className = "hidden";
  142. };
  143. var loadScene = function (name, then) {
  144. // Cleaning
  145. if (scene) {
  146. scene.dispose();
  147. scene = null;
  148. }
  149. // History
  150. if (history.pushState) {
  151. history.pushState({}, name, "index.html");
  152. }
  153. // Loading
  154. var importScene = function () {
  155. loadingBack.removeEventListener("transitionend", importScene);
  156. loadingBack.removeEventListener("webkitTransitionend", importScene);
  157. engine.resize();
  158. if (typeof name == "number") {
  159. var newScene;
  160. switch (name) {
  161. case 0:
  162. newScene = CreateTestScene(engine);
  163. break;
  164. case 1:
  165. newScene = CreateLightsTestScene(engine);
  166. break;
  167. case 2:
  168. newScene = CreateBumpScene(engine);
  169. break;
  170. case 3:
  171. newScene = CreateFogScene(engine);
  172. break;
  173. case 4:
  174. newScene = CreateMultiMaterialScene(engine);
  175. break;
  176. case 5:
  177. newScene = CreateHeightMapTestScene(engine);
  178. break;
  179. case 6:
  180. newScene = CreateShadowsTestScene(engine);
  181. break;
  182. case 7:
  183. newScene = CreateChartingTestScene(engine);
  184. break;
  185. }
  186. newScene.activeCamera.attachControl(canvas);
  187. scene = newScene;
  188. if (then) {
  189. then();
  190. }
  191. // UI
  192. restoreUI();
  193. return;
  194. }
  195. BABYLON.SceneLoader.Load("Scenes/" + name + "/", name + ".babylon", engine, function (newScene) {
  196. scene = newScene;
  197. scene.fogMode = BABYLON.Scene.FOGMODE_NONE;
  198. loadingText.innerHTML = "Streaming textures..." + scene.getWaitingItemsCount() + " remaining";
  199. scene.executeWhenReady(function () {
  200. if (scene.activeCamera) {
  201. scene.activeCamera.attachControl(canvas);
  202. if (newScene.activeCamera.keysUp) {
  203. newScene.activeCamera.keysUp.push(90); // Z
  204. newScene.activeCamera.keysDown.push(83); // S
  205. newScene.activeCamera.keysLeft.push(65); // A
  206. newScene.activeCamera.keysRight.push(69); // E
  207. }
  208. }
  209. if (then) {
  210. then();
  211. }
  212. // UI
  213. restoreUI();
  214. });
  215. }, function (evt) {
  216. loadingText.innerHTML = "Loading, please wait..." + (evt.loaded * 100 / evt.total).toFixed() + "%";
  217. });
  218. };
  219. loadingBack.addEventListener("transitionend", importScene);
  220. loadingBack.addEventListener("webkitTransitionend", importScene);
  221. loadingBack.className = "";
  222. loadingText.className = "";
  223. opacityMask.className = "";
  224. loadingText.innerHTML = "Loading, please wait...";
  225. };
  226. // Render loop
  227. var renderFunction = function () {
  228. // Fps
  229. divFps.innerHTML = BABYLON.Tools.GetFps().toFixed() + " fps";
  230. // Render scene
  231. if (scene) {
  232. if (!scene.isReady()) {
  233. loadingText.innerHTML = "Streaming textures...(" + scene.getWaitingItemsCount() + " remaining)";
  234. }
  235. scene.render();
  236. // Stats
  237. if (enableStats.checked) {
  238. stats.innerHTML = "Total vertices: " + scene.getTotalVertices() + "<br>"
  239. + "Active vertices: " + scene.getActiveVertices() + "<br>"
  240. + "Active particles: " + scene.getActiveParticles() + "<br><br><br>"
  241. + "Frame duration: " + scene.getLastFrameDuration() + " ms<br><br>"
  242. + "<i>Evaluate Active Meshes duration:</i> " + scene.getEvaluateActiveMeshesDuration() + " ms<br>"
  243. + "<i>Render Targets duration:</i> " + scene.getRenderTargetsDuration() + " ms<br>"
  244. + "<i>Particles duration:</i> " + scene.getParticlesDuration() + " ms<br>"
  245. + "<i>Sprites duration:</i> " + scene.getSpritesDuration() + " ms<br>"
  246. + "<i>Render duration:</i> " + scene.getRenderDuration() + " ms";
  247. }
  248. }
  249. };
  250. // Launch render loop
  251. engine.runRenderLoop(renderFunction);
  252. // Resize
  253. window.addEventListener("resize", function () {
  254. engine.resize();
  255. });
  256. // Caps
  257. var caps = engine.getCaps();
  258. document.getElementById("extensions").innerHTML =
  259. "Max textures image units: <b>" + caps.maxTexturesImageUnits + "</b><br>" +
  260. "Max texture size: <b>" + caps.maxTextureSize + "</b><br>" +
  261. "Max cubemap texture size: <b>" + caps.maxCubemapTextureSize + "</b><br>" +
  262. "Max render texture size: <b>" + caps.maxRenderTextureSize + "</b><br>";
  263. // UI
  264. var panelIsClosed = true;
  265. var aboutIsClosed = true;
  266. document.getElementById("clickableTag").addEventListener("click", function () {
  267. if (panelIsClosed) {
  268. panelIsClosed = false;
  269. controlPanel.style.webkitTransform = "translateY(0px)";
  270. controlPanel.style.transform = "translateY(0px)";
  271. } else {
  272. panelIsClosed = true;
  273. controlPanel.style.webkitTransform = "translateY(250px)";
  274. controlPanel.style.transform = "translateY(250px)";
  275. }
  276. });
  277. document.getElementById("aboutLink").addEventListener("click", function () {
  278. if (aboutIsClosed) {
  279. aboutIsClosed = false;
  280. aboutPanel.style.webkitTransform = "translateX(0px)";
  281. aboutPanel.style.transform = "translateX(0px)";
  282. } else {
  283. aboutIsClosed = true;
  284. aboutPanel.style.webkitTransform = "translateX(-120%)";
  285. aboutPanel.style.transform = "translateX(-120%)";
  286. }
  287. });
  288. document.getElementById("notSupported").addEventListener("click", function () {
  289. document.getElementById("notSupported").className = "hidden";
  290. opacityMask.className = "hidden";
  291. });
  292. opacityMask.addEventListener("click", function () {
  293. document.getElementById("notSupported").className = "hidden";
  294. opacityMask.className = "hidden";
  295. });
  296. document.getElementById("aboutPanel").addEventListener("click", function (evt) {
  297. evt.cancelBubble = true;
  298. });
  299. document.getElementById("menuPanel").addEventListener("click", function (evt) {
  300. if (!aboutIsClosed) {
  301. aboutIsClosed = true;
  302. aboutPanel.style.webkitTransform = "translateX(-120%)";
  303. aboutPanel.style.transform = "translateX(-120%)";
  304. }
  305. });
  306. canvas.addEventListener("click", function (evt) {
  307. if (!panelIsClosed) {
  308. panelIsClosed = true;
  309. controlPanel.style.webkitTransform = "translateY(250px)";
  310. controlPanel.style.transform = "translateY(250px)";
  311. }
  312. if (evt.ctrlKey) {
  313. if (!scene)
  314. return;
  315. var pickResult = scene.pick(evt.clientX, evt.clientY);
  316. if (pickResult.hit) {
  317. status.innerHTML = "Selected object: " + pickResult.pickedMesh.name;
  318. // Animations
  319. scene.beginAnimation(pickResult.pickedMesh, 0, 100, true, 1.0);
  320. var material = pickResult.pickedMesh.material;
  321. if (material) {
  322. scene.beginAnimation(material, 0, 100, true, 1.0);
  323. }
  324. // Emit particles
  325. var particleSystem = new BABYLON.ParticleSystem("particles", 400, scene);
  326. particleSystem.particleTexture = new BABYLON.Texture("Assets/Flare.png", scene);
  327. particleSystem.minAngularSpeed = -0.5;
  328. particleSystem.maxAngularSpeed = 0.5;
  329. particleSystem.minSize = 0.1;
  330. particleSystem.maxSize = 0.5;
  331. particleSystem.minLifeTime = 0.5;
  332. particleSystem.maxLifeTime = 2.0;
  333. particleSystem.minEmitPower = 0.5;
  334. particleSystem.maxEmitPower = 1.0;
  335. particleSystem.emitter = pickResult.pickedPoint;
  336. particleSystem.emitRate = 400;
  337. particleSystem.blendMode = BABYLON.ParticleSystem.BLENDMODE_ONEONE;
  338. particleSystem.minEmitBox = new BABYLON.Vector3(0, 0, 0);
  339. particleSystem.maxEmitBox = new BABYLON.Vector3(0, 0, 0);
  340. particleSystem.direction1 = new BABYLON.Vector3(-1, -1, -1);
  341. particleSystem.direction2 = new BABYLON.Vector3(1, 1, 1);
  342. particleSystem.color1 = new BABYLON.Color4(1, 0, 0, 1);
  343. particleSystem.color2 = new BABYLON.Color4(0, 1, 1, 1);
  344. particleSystem.gravity = new BABYLON.Vector3(0, -5, 0);
  345. particleSystem.disposeOnStop = true;
  346. particleSystem.targetStopDuration = 0.1;
  347. particleSystem.start();
  348. } else {
  349. status.innerHTML = "";
  350. }
  351. }
  352. });
  353. wireframe.addEventListener("change", function () {
  354. if (engine) {
  355. engine.forceWireframe = wireframe.checked;
  356. }
  357. });
  358. enableStats.addEventListener("change", function () {
  359. stats.className = enableStats.checked ? "" : "hidden";
  360. });
  361. fullscreen.addEventListener("click", function () {
  362. if (engine) {
  363. engine.switchFullscreen(document.getElementById("rootDiv"));
  364. }
  365. });
  366. touchCamera.addEventListener("click", function () {
  367. if (!scene) {
  368. return;
  369. }
  370. var camera = new BABYLON.TouchCamera("touchCamera", scene.activeCamera.position, scene);
  371. camera.rotation = scene.activeCamera.rotation.clone();
  372. camera.fov = scene.activeCamera.fov;
  373. camera.minZ = scene.activeCamera.minZ;
  374. camera.maxZ = scene.activeCamera.maxZ;
  375. camera.ellipsoid = scene.activeCamera.ellipsoid.clone();
  376. camera.checkCollisions = scene.activeCamera.checkCollisions;
  377. camera.applyGravity = scene.activeCamera.applyGravity;
  378. camera.speed = scene.activeCamera.speed;
  379. scene.activeCamera.detachControl(canvas);
  380. scene.activeCamera = camera;
  381. scene.activeCamera.attachControl(canvas);
  382. });
  383. hardwareScalingLevel.addEventListener("change", function () {
  384. if (!engine)
  385. return;
  386. engine.setHardwareScalingLevel(hardwareScalingLevel.selectedIndex + 1);
  387. });
  388. collisions.addEventListener("change", function () {
  389. if (scene) {
  390. scene.collisionsEnabled = collisions.checked;
  391. }
  392. });
  393. // Query string
  394. var queryString = window.location.search;
  395. if (queryString) {
  396. var index = parseInt(queryString.replace("?", ""));
  397. if (index >= demos.length) {
  398. itemClick(tests[index - demos.length])();
  399. } else {
  400. itemClick(demos[index])();
  401. }
  402. }
  403. };