import { Constants } from "../Engines/constants"; import { PrePassEffectConfiguration } from "./prePassEffectConfiguration"; import { _DevTools } from '../Misc/devTools'; /** * Contains all parameters needed for the prepass to perform * motion blur */ export class MotionBlurConfiguration implements PrePassEffectConfiguration { /** * Is motion blur enabled */ public enabled = false; /** * Name of the configuration */ public name = "motionBlur"; /** * Textures that should be present in the MRT for this effect to work */ public readonly texturesRequired: number[] = [ Constants.PREPASS_VELOCITY_TEXTURE_TYPE ]; /** * Builds a motion blur configuration object * @param scene The scene */ constructor() { } public dispose() { } }