var BABYLON; (function (BABYLON) { var PhysicsEngine = (function () { function PhysicsEngine(plugin) { this._currentPlugin = plugin || new BABYLON.OimoJSPlugin(); } PhysicsEngine.prototype._initialize = function (gravity) { this._currentPlugin.initialize(); this._setGravity(gravity); }; PhysicsEngine.prototype._runOneStep = function (delta) { if (delta > 0.1) { delta = 0.1; } else if (delta <= 0) { delta = 1.0 / 60.0; } this._currentPlugin.runOneStep(delta); }; PhysicsEngine.prototype._setGravity = function (gravity) { this.gravity = gravity || new BABYLON.Vector3(0, -9.82, 0); this._currentPlugin.setGravity(this.gravity); }; PhysicsEngine.prototype._registerMesh = function (mesh, impostor, options) { return this._currentPlugin.registerMesh(mesh, impostor, options); }; PhysicsEngine.prototype._registerMeshesAsCompound = function (parts, options) { return this._currentPlugin.registerMeshesAsCompound(parts, options); }; PhysicsEngine.prototype._unregisterMesh = function (mesh) { this._currentPlugin.unregisterMesh(mesh); }; PhysicsEngine.prototype._applyImpulse = function (mesh, force, contactPoint) { this._currentPlugin.applyImpulse(mesh, force, contactPoint); }; PhysicsEngine.prototype._createLink = function (mesh1, mesh2, pivot1, pivot2, options) { return this._currentPlugin.createLink(mesh1, mesh2, pivot1, pivot2, options); }; PhysicsEngine.prototype._updateBodyPosition = function (mesh) { this._currentPlugin.updateBodyPosition(mesh); }; PhysicsEngine.prototype.dispose = function () { this._currentPlugin.dispose(); }; PhysicsEngine.prototype.isSupported = function () { return this._currentPlugin.isSupported(); }; // Statics PhysicsEngine.NoImpostor = 0; PhysicsEngine.SphereImpostor = 1; PhysicsEngine.BoxImpostor = 2; PhysicsEngine.PlaneImpostor = 3; PhysicsEngine.MeshImpostor = 4; PhysicsEngine.CapsuleImpostor = 5; PhysicsEngine.ConeImpostor = 6; PhysicsEngine.CylinderImpostor = 7; PhysicsEngine.ConvexHullImpostor = 8; PhysicsEngine.Epsilon = 0.001; return PhysicsEngine; })(); BABYLON.PhysicsEngine = PhysicsEngine; })(BABYLON || (BABYLON = {})); //# sourceMappingURL=../Physics/babylon.physicsEngine.js.map